1. #1
    Virtual terror strikes Second Life by Glenn Chapman
    Sat Feb 24, 11:54 AM ET



    In an explosive display, virtual-world banes now mirror the havoc of the real one as terrorists have launched a bombing campaign in Second Life.

    People controlling animated avatar members of a self-proclaimed Second Life Liberation Army (SLLA) have set off computer-code versions of atomic bombs at virtual world stores in the past six months -- with their own manifesto.

    The SLLA claims to be an "in-world military wing of a national liberation movement" devoted to replacing the rule of Second Life creator Linden Labs with a democracy representing the nearly four million residents.

    "As Linden Labs is functioning as an authoritarian government the only appropriate response is to fight," the SLLA said in a message on its website at http://secondlla.googlepages.com.

    "When the SLLA succeeds in its aims it will disband and hand power back to the political wing of the movement."

    Creative dissent is welcomed in Second Life as long as it doesn't interfere with the ability of other residents to enjoy the virtual world, according to San Francisco-based Linden.

    Second Life said it stopped charging a tax on items created by residents after avatars fashioned in the images of American revolutionaries recreated the Boston Tea Party in the virtual world about three years ago.

    Since then, website users adept at manipulating computer codes have engineered mischief including a "push gun" that blasted other avatars back when fired, according to Linden.

    "We do the utmost to ensure the protection of creative expression, within certain bounds," Linden marketing director Catherine Smith told AFP on Friday.

    "Ultimately, instances in which residents engage in simulated violence will have to be taken on a case-by-case basis."

    The virtual bomb blasts in Second Life explode in hazy white balls, blotting out portions of a screen and battering nearby avatars, animated figures that are residents' proxies in the virtual world.

    The disruptions are brief and do not cause lasting damage in Second Life, according to Linden.

    Residents are given free rein in Second Life, as long as they don't harass or interfere with other avatars in what is referred to in-world as "griefing."

    SLLA bombings have been viewed by Linden as "mock terrorism" done in fun to catalyze debate about the in-world power structure.

    "We believe recent events involving SLLA protest lack malicious intent," Smith said. "Resident reaction to such attacks has been decidedly tongue-in-cheek."

    The SLLA website demands that Linden give Second Life residents "basic rights" by going public and allowing each avatar to buy a share of stock at a set price.

    In instances where residents feel harassed by the SLLA, Linden will dole out temporary banishment or other such penalties as outlined in the virtual world's written terms of service, according to Smith.
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  2. #2
    Virtual terror strikes Second Life by Glenn Chapman
    Sat Feb 24, 11:54 AM ET



    In an explosive display, virtual-world banes now mirror the havoc of the real one as terrorists have launched a bombing campaign in Second Life.

    People controlling animated avatar members of a self-proclaimed Second Life Liberation Army (SLLA) have set off computer-code versions of atomic bombs at virtual world stores in the past six months -- with their own manifesto.

    The SLLA claims to be an "in-world military wing of a national liberation movement" devoted to replacing the rule of Second Life creator Linden Labs with a democracy representing the nearly four million residents.

    "As Linden Labs is functioning as an authoritarian government the only appropriate response is to fight," the SLLA said in a message on its website at http://secondlla.googlepages.com.

    "When the SLLA succeeds in its aims it will disband and hand power back to the political wing of the movement."

    Creative dissent is welcomed in Second Life as long as it doesn't interfere with the ability of other residents to enjoy the virtual world, according to San Francisco-based Linden.

    Second Life said it stopped charging a tax on items created by residents after avatars fashioned in the images of American revolutionaries recreated the Boston Tea Party in the virtual world about three years ago.

    Since then, website users adept at manipulating computer codes have engineered mischief including a "push gun" that blasted other avatars back when fired, according to Linden.

    "We do the utmost to ensure the protection of creative expression, within certain bounds," Linden marketing director Catherine Smith told AFP on Friday.

    "Ultimately, instances in which residents engage in simulated violence will have to be taken on a case-by-case basis."

    The virtual bomb blasts in Second Life explode in hazy white balls, blotting out portions of a screen and battering nearby avatars, animated figures that are residents' proxies in the virtual world.

    The disruptions are brief and do not cause lasting damage in Second Life, according to Linden.

    Residents are given free rein in Second Life, as long as they don't harass or interfere with other avatars in what is referred to in-world as "griefing."

    SLLA bombings have been viewed by Linden as "mock terrorism" done in fun to catalyze debate about the in-world power structure.

    "We believe recent events involving SLLA protest lack malicious intent," Smith said. "Resident reaction to such attacks has been decidedly tongue-in-cheek."

    The SLLA website demands that Linden give Second Life residents "basic rights" by going public and allowing each avatar to buy a share of stock at a set price.

    In instances where residents feel harassed by the SLLA, Linden will dole out temporary banishment or other such penalties as outlined in the virtual world's written terms of service, according to Smith.
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  3. #3
    A friend of mine plays Second Life and has repeatedly tried to get me to try it. My understanding is I could not straf him with a 109, so I have never tried it. Maybe they will put some 109's in now to combat the terrorism.

    I later learned he was a stripping, dancing women in the game. Uh, thats a virtral transvestite in my book. Like I said he does need straffing in with a 109.
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  4. #4
    [/QUOTE]

    I later learned he was a stripping, dancing women in the game. Uh, thats a virtral transvestite in my book. Like I said he does need straffing in with a 109.[/QUOTE]

    Deary ME!!! What is the the second world coming to?
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  5. #5
    I've never heard of this game before! If they can craft atomic weaponry then the citizens of SL already have much more freedom than most computer-game denizens...
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  6. #6
    MEGILE's Avatar Senior Member
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    ahaha

    silly noobs
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  7. #7
    joeap's Avatar Senior Member
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    Another example of growing violence in video games.

    The tranny I mean.
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  8. #8
    Militant terrorist nerds. Fantastic.



    And for the record, nothing against nerds. I fully admit that I am one too
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  9. #9
    The fact that the game is called "Second Life" and your friend is a virtual tranny could be the subject of a psych student's thesis.

    I hadn't heard of this game until I read the article but there is an interesting comparison between virtual reality and reality it self.

    Using terrorism and politics, someone's cashing in bigtime.
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  10. #10
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Pirschjaeger:
    The fact that the game is called "Second Life" and your friend is a virtual tranny could be the subject of a psych student's thesis.
    </div></BLOCKQUOTE>

    They say that you seek to become that which you most desire. Much worse though for people that begin to look like their pets

    BTW, didn't U2 give a concert in second life a while back? I think I read something about that somewhere.
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