1. #1
    1 sound
    How to you heare the sound of other planes/flak
    when in pit !

    I now that it is posible
    i have a creative SB X-FI Fatal1ty XtremeGamer
    With X-Ram64 MB and X-fidelity
    and a 5.1 headphone

    with settings should i use for it ?

    here is my config.ini sound settings

    [sound]
    SoundUse=1
    SoundEngine=1
    Speakers=1
    Placement=0
    SoundFlags.reversestereo=0
    RadioFlags.Enabled=0
    RadioEngine=2
    MusicVolume=0
    ObjectVolume=14
    MusState.takeoff=0
    MusState.inflight=0
    MusState.crash=0
    MusFlags.play=0
    MasterVolume=10
    Attenuation=0
    SoundMode=3
    SamplingRate=2
    NumChannels=3
    SoundExt.occlusions=0
    SoundFlags.hardware=1
    SoundFlags.streams=1
    SoundFlags.duplex=1
    SoundExt.acoustics=0
    SoundExt.volumefx=0
    SoundFlags.voicemgr=0
    SoundFlags.static=1
    VoiceVolume=4
    Channels=2
    SoundExt.extrender=0
    SoundFlags.bugscorrect=0
    SoundSetupId=8
    ActivationLevel=0.02
    Preemphasis=0.85
    RadioLatency=0.5
    AGC=1
    PTTMode=1
    SoundFlags.UseRadioChatter=0
    SoundFlags.AutoActivation=0
    RadioFlags.PTTMode=0
    RadioFlags.PlayClicks=0
    ActLevel=0
    MicLevel=0
    SoundFlags.forceEAX1=0

    2 Logfile

    What parameter must i fil in in the config.ini filr
    to let my logfile also track the bulets/bomb/rokects/kills...

    Now it only log like this

    11:00:00 I/JG53_Mad is trying to occupy seat I_JG5_3022(0)
    [May 8, 2007 10:41:12 PM] Mission: net/coop/1942/Babarossa(1942b)02.mis is Playing
    11:00:00 Mission BEGIN
    11:00:00 I/JG53_Abarth is trying to occupy seat I_JG5_3021(0)
    11:00:00 I./JG53_tutti11 is trying to occupy seat I_JG5_3023(0)
    11:00:00 I./JG53_Eis12 is trying to occupy seat I_JG5_3020(0)
    11:00:00 I/JG53_zli10 is trying to occupy seat II_JG3002(0)
    11:00:00 I/JG53_Fried is trying to occupy seat II_JG3002(0)
    11:00:00 I./JG53_Megera is trying to occupy seat II_JG3000(0)
    11:00:00 I/JG53_Fried is trying to occupy seat II_JG3001(0)
    11:00:00 I_JG5_3022(0) seat occupied by I/JG53_Mad at 55343.24 7655.218
    11:00:00 I_JG5_3022 loaded weapons 'default' fuel 100%
    11:00:00 I_JG5_3020(0) seat occupied by I./JG53_Eis12 at 55278.84 7655.217
    11:00:00 I_JG5_3020 loaded weapons 'default' fuel 100%
    11:00:00 II_JG3001(0) seat occupied by I/JG53_Fried at 55439.84 7655.2197
    11:00:00 II_JG3001 loaded weapons 'default' fuel 100%
    11:00:00 II_JG3002(0) seat occupied by I/JG53_zli10 at 55472.04 7655.2207
    11:00:00 II_JG3002 loaded weapons 'default' fuel 100%
    11:00:00 II_JG3000(0) seat occupied by I./JG53_Megera at 55407.637 7655.219
    11:00:00 II_JG3000 loaded weapons 'default' fuel 100%
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  2. #2
    Attenuation=1 is very far sound audible and 7 is very close.
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  3. #3
    Originally posted by TheGozr:
    Attenuation=1 is very far sound audible and 7 is very close.
    I read the opposite while searching these forums for attenuation...
    But in testing, listening to a on-line track attacking a B25 (I think) I hear no change whatsoever with any attenuation setting...
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  4. #4
    Default attenuation is set at 8 (or maybe 7...I can't remember exactly). Changing it to a number less than 4 makes external sounds quite noticeable indeed. Almost to the point of ridiculous. If you're a jumpy person by nature, don't set it below 4.

    There are a couple aircraft that are seemingly always in stealth mode as well. The 109K4 and the Tempest are quite difficult to hear comparatively.

    TB
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  5. #5
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  6. #6
    Taylortony's Avatar Senior Member
    Join Date
    May 2002
    Posts
    8,557
    might sound stupid, but when the game loads, go into hardware set up, then sound set up and do you have the objects sound turned up?
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  7. #7
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  8. #8
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  9. #9
    Argh! A good sound card gets rid of bullsh*t external noises. That's what it is meant to do. Has the world gone mad? Send your X-FI's to ME for Christ's sake. I'm gagging to get rid of arcade sound effects, and you guys are falling over yourselves to get them! Geeze


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  10. #10
    edited



    If only Oleg had posted a movie of what we were supposed to hear and not...
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