1. #51
    Formulas have been written multiple times on multiples threads, even in the beginning of this one. Also, out of the fresh ones - check out the 10million-damage animation-cancel thread started today.

    Short version - when you combine buffs to warrior damage, sword damage, sword&dagger damage, crit chance, crit damage, crit chance while f.h. (careful with this one - easily goes above 100% which is obviously pointless,so dial it down with the correct amounts of points in mastery levels to keep it circa 99.5% to almost-always crit anyway), crit damage while f.h., damage with warrior abilities, damage with overpower \ hero strike \ FotB ability (obviously you need time to find the correct epic gear to start, ostrakas for correct last engravings and a couple hundred ability points for mastery levels) and correctly position yourself on uneven ground like the stairs or enemy being on horseback or enemy being legendary animal \ mythical creature not having corresponding animation - all damage from say 7 strikes of an ability is dealt simultaneously. Result - 4mil hits on wolves, 11mil hits on mercs, 12mil hits on legendary bear Kallisto, 16mil hits on civilians just for lulz (and to keep 5-helmet wanted meter for a constant flow of meat to show off on)
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  2. #52
    To make that even crazier, you can have a 5 (from mastery) or 7 (5 from mastery + 2 from engraving, but obviously takes up an engraving slot) % chance to deal 25% of assassin damage on hit. so chance to deal that on at least one of 7 hits is 30.3 (1-0.95^7) or 39.8 (1-0.93^7) percent, stacked with the described recipe of animation cancel it results in 41 million hit on medusa or minotaur.
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  3. #53
    AORUS2017's Avatar Member
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    Originally Posted by White.Gandalf Go to original post
    Formulas have been written multiple times on multiples threads, even in the beginning of this one. Also, out of the fresh ones - check out the 10million-damage animation-cancel thread started today.

    Short version - when you combine buffs to warrior damage, sword damage, sword&dagger damage, crit chance, crit damage, crit chance while f.h. (careful with this one - easily goes above 100% which is obviously pointless,so dial it down with the correct amounts of points in mastery levels to keep it circa 99.5% to almost-always crit anyway), crit damage while f.h., damage with warrior abilities, damage with overpower \ hero strike \ FotB ability (obviously you need time to find the correct epic gear to start, ostrakas for correct last engravings and a couple hundred ability points for mastery levels) and correctly position yourself on uneven ground like the stairs or enemy being on horseback or enemy being legendary animal \ mythical creature not having corresponding animation - all damage from say 7 strikes of an ability is dealt simultaneously. Result - 4mil hits on wolves, 11mil hits on mercs, 12mil hits on legendary bear Kallisto, 16mil hits on civilians just for lulz (and to keep 5-helmet wanted meter for a constant flow of meat to show off on)
    Thanks for the info, I also Looked at the new thread but he didn't show everything in video. Ok so I have to add or find the armor with crit chance, crit damage, crit chance while f.h. on? I thought the Crit is only for the arows attacks not swords is that right or wrong! if I am wrong than I made a big mistake and scrap alotts of epic gear with it on this week, and I don't have hundreds of ability points to use in master lvls even if i reset everything now I have only 195 AP. I also have seen other members saying it can get boring killing enemies at 11 million per hit anyway everyone to there own playstyle.
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  4. #54
    No. a lot of perks are universal, regardless of what "style" they fall on as an engraving or mastery level.
    +20% health and armor is found on a legendary hunter bow but it's clearly for a tank (unkillable high resistance warrior) build.
    Warrior dagger of kronus has 40% damage from behind engraving which is clearly for an assassin build (but obviously the engraving \ mastery level works at all times, it's just in an open fight it's way harder to get behind the dude. Although, pretty easy if the enemy is fighting others, like during ship boarding or a conquest battle).
    Crit chance\damage fall into hunter "branch" but work at all times, same as crit while f.h. works always as assassin\hunter and in the beginning of open warrior fights (while you're still f.h.). Having damage dealt restored as health also helps - you quickly get up to f.h. after being hit.
    In fact personally i invest points only in the universal mastery levels first, like headshot damage - works for all headshots regardless of gear on, even though it's in the hunter branch. Also, since the effect of last points invested is weaker than of first points into a different m.l., i use the "80\20" rule and only invest 16 points in a skill before moving to the next one cuz i still have a lot of skills that i'd like to invest to but don't have the points yet.
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  5. #55
    raddevbor's Avatar Member
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    After 'extensive research' (well, somebody had to die) I came up with these numbers [lvl 99, nightmare]:



    Here's a list, if you prefer:

    Spoiler:  Show

    faction type health
    Mercenary 3.542.437
    Spartan Strategos [Polemarch] 3.542.437
    Athenian Strategos [Polemarch] 3.542.437
    Spartan Hoplite [Polemarch] 3.542.437
    ISU Commander 3.148.833
    Bandit Enforcer [Captain] 3.030.751
    Spartan Strategos [Captain] 2.479.705
    ISU Golden Kolossos 2.361.624
    ISU Vanguard [Captain] 2.341.942
    Athenian Strategos [Captain] 2.204.182
    Follower Elder [Captain] 2.204.182
    Athenian Marksman [Captain] 2.066.421
    Cult Guard Scion [Captain] 2.066.421
    Daughter Beastmaster [Captain] 2.066.421
    Follower Fanatic [Captain] 1.928.661
    Bandit Brute [Captain] 1.928.661
    animal alpha bear 1.928.661
    Bandit Enforcer 1.731.858
    Spartan Heavy Soldier [Captain] 1.653.138
    Athenian Brute [Captain] 1.653.138
    Cult Guard Protector [Captain] 1.653.138
    Leader 1.574.416
    Spartan Strategos 1.416.975
    Spartan Hoplite [Captain] 1.377.612
    Athenian Heavy Soldier [Captain] 1.377.612
    ISU Warden [Captain] 1.377.612
    Cult Guard Guardian [Captain] 1.377.612
    ISU Vanguard 1.338.253
    Athenian Strategos 1.259.533
    Follower Elder 1.259.533
    Spartan Brute [Captain] 1.239.852
    animal alpha wild boar 1.239.852
    Athenian Marksman 1.180.812
    Cult Guard Scion 1.180.812
    Daughter Beastmaster 1.180.812
    Follower Fanatic 1.102.092
    Bandit Brute 1.102.092
    animal bear 1.102.092
    ISU Myrmidon [Captain] 1.102.090
    Daughter Pathfinder [Captain] 1.102.090
    Bandit Rogue [Captain] 1.102.090
    animal alpha leopard 1.102.090
    animal alpha lion 1.102.090
    Spartan Heavy Soldier 944.650
    Athenian Brute 944.650
    Cult Guard Protector 944.650
    animal Hound of Hades 944.650
    Spartan Light Soldier [Captain] 826.567
    Athenian Light Soldier [Captain] 826.567
    Follower Priest [Captain] 826.567
    Bandit Thug [Captain] 826.567
    Spartan Hoplite 787.207
    Athenian Heavy Soldier 787.207
    ISU Warden 787.207
    Cult Guard Guardian 787.207
    Spartan Brute 708.487
    animal wild boar 708.487
    ISU Myrmidon 629.766
    Daughter Pathfinder 629.766
    Bandit Rogue 629.766
    animal leopard 629.766
    animal lion 629.766
    animal lynx 551.046
    Spartan Archer [Captain] 551.044
    Athenian Archer [Captain] 551.044
    Daughter Huntress [Captain] 551.044
    Bandit Archer [Captain] 551.044
    animal alpha wolf 551.044
    Spartan Light Soldier 472.324
    Athenian Light Soldier 472.324
    Follower Priest 472.324
    Bandit Thug 472.324
    Spartan Archer 314.883
    Athenian Archer 314.883
    Daughter Huntress 314.883
    Bandit Archer 314.883
    animal wolf 314.883


    Neither have I appropriate saves, nor I started NG+ to provide values for Order of Ancients, Legendary Animals or Mythical Creatures enemies.
    Feel free to update on this.

    P.S.
    Captain/regular ratio and alpha/common ratio: 1.75.
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  6. #56
    Olympus2018's Avatar Senior Member
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    Just one error is all I found! It is not "Polymarch" but "Polemarch", from ancient Greek polemarchos.
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  7. #57
    raddevbor's Avatar Member
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    Corrected.
     1 people found this helpful
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  8. #58
    awesome. Thanks raddevbor for adding the detailed list. Let me add it to the main post.
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