Thread: Patch NotesUpdate 1.8.1 - Patch Notes | Forums

  1. #1
    Ubi-Johan's Avatar Community Manager
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    Update 1.8.1 - Patch Notes

    Global Event 5 – Blackout

    Blackout
    • Always active: Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.

    Extreme Blackout
    • Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss you will stun yourself and your allies.

    Total Blackout
    • Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.

    Global Event 6 – Onslaught

    Onslaught
    • Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.

    Savage Onslaught
    • Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.

    Brutal Onslaught
    • Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip.

    New Commendation
    • Over 40 new Commendations unlockable in the new Global Events.

    New Legendary Difficulty Missions
    • Amherst’s Apartment.
    • Grand Central Station.

    Xbox One X Enhancement Patch
    • 4K rendering
    • Higher anisotropy
    • Improved reflections
    • Improved object detail
    • Improved screen-space shadows

    Game Changes
    • Division Tech increases
      • Daily Combat, Crafting, Survival and Dark Zone Quests now reward the player with 25 Div Tech each.
      • Weekly Open World and Weekly Underground Assignments reward the player with 100 Div Tech each.
      • Season Pass Supply Drops now award 100 Division Tech.
    • Vendor Changes
      • Added a Classified Gear cache to the Special Vendor that guarantees 1 Classified Gear piece from the entire pool.
    • Global Events Vendor
      • Removed the basic cache from the vendor.
      • Each Global Event will now have individual caches per Classified Gear set for that Global Event. This allows the player to purchase, for example, a Fire Crest cache that guarantees one item from that set.
      • Bosses in the Resistance game mode now award 100 Global Event tokens.
    • Exotic Loot drops
      • Removed Premium Vendor Exotics from Open World loot pool and Exotic Caches
      • All Exotics added to the Open World Bosses.
    • Classified Gear Drop Rates
      • Classified Drop Rates chances have been increased in all locations.
      • Legendary Missions now have a 20% chance to give Classified Gear as a reward at the completion of the mission
      • Season Pass Supply Drops now have a 10% chance to drop Classified Gear.
      • Survival Caches now has a roughly 10% chance to drop Classified Gear.
    • Classified Gear
      • Classified Firecrest 6 piece talent now makes the player immune to the fiery explosion caused by the burning targets.


    Bug Fixes

    Skills
    • Fixed an issue where the Mobile Cover Blast Shield mod explosion had no effect.
    • Fixed an issue where the Sticky Bomb Disruptor mod and the base Seeker Mine would affect neutral players in the Dark Zone.
    • Fixed an issue where the UI indicated that certain Support Station mods were affecting neutral players.

    Global Events
    • Players are no longer able to kill Joe Ferro using explosives from the Strike Global Event while he is still in the spawning room.

    Dark Zone
    • Fixed an issue where a player dying during the Manhunt Interact caused the sound to loop.
    • The "Group gone Rogue" message no longer appears when a player with Rogue status enters the game while not in a group.
    • Fixed an issue where the UI for the Rogue timers would flash between different times.
    • Fixed various locations in the Dark Zone where the player could get stuck.

    Underground
    • Certain Named NPCs tended to disappear from the Underground. We forced them back.
    • Fixed issues related to a confused JTF officer.
    • Fixed a weird door.

    Survival
    • Fixed the display of the Survival weekly assignment for players under maximum level.

    Missions
    • Fixed an issue where players would only receive one cache instead of three when completing the secret mission.

    Commendations
    • "Marathon" Commendation now requires players to access the Camp Clinton safe house in order to unlock.
    • The “Facetime“ Commendation now tracks requirements appropriately.
    • Fixed the activity modifier requirement for some Global Event commendations.
    • "Search and Destroy" Commendation now tracks for missions completed.
    • "Flawless Underground" Commendation has been fixed to be awarded when all conditions are met.
    • "Directive Executive" Commendation now awards when the proper conditions are met.
    • Commendations for the Global Event: Assault will no longer appear if the Global Event is not active.

    Gear
    • Fixed an issue where the area of effect of the Firecrest fire was larger than the visuals indicated.

    World
    • Fixed an issue where players were getting stuck on a concrete block in West Side Pier.
    • Fixed an instance in West Side Pier where players could get stuck outside playable area.
    • Somehow located and removed an invisible ladder.
    • There was a wall in Pier 93 that didn’t look right. It looks right now. We also fixed a weird ramp in there.
    • There was a corrupted texture outside of the Carrier. It has been rehabilitated.
    • Agents can no longer see outside of the game world in certain locations of Last Stand.
    • Fixed evil trash bin and bags.

    Console
    • Players will now be disconnected from the game servers when logging out of their PlayStation accounts.
    • Fixed an issue where the player would get stuck on the loading screen when accepting a console game invite while on the loading screen.


    Misc
    • Fixed various technical issues that would make the game crash on PC.
    • "Time Played" now appears on the Agent Selection screen instead of "Last Played".


    Premium Store
    • There were tabs in the store that appeared empty. We filled them.
    • Players can no longer see secondary weapons when previewing backpack skins.
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  2. #2
    Strassensperre!
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  3. #3
    This is the update PVE players have been waiting for! Good job guys, I'm over the moon with these changes.
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  4. #4
    Do incursions also have 20% or is it just for Legendary missions?
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  5. #5
    I wonder - when does the Global Events start and end?
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  6. #6
    Ubi-Johan's Avatar Community Manager
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    Originally Posted by TMBN_Herofiles Go to original post
    I wonder - when does the Global Events start and end?
    Start date of the next Global Event is still TBA. We will let you know as soon as it is nailed down.

    / Johan
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  7. #7
    Got a Cassidy and a Liberator during UG farm. Thought the shop exotics are removed from drop pool?
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  8. #8

    patch notes

    great changes,you pvp only people stop crying and go play PUBG or fortnight those games are pvp, stop crying please and enjoy the division
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  9. #9

    Great Patch

    I am a casual PVE player that only goes in the DZ for the weekly. Otherwise I stay away from that place; I have to say that this latest patch is a breath of fresh air to those of us that don't get into the PVP aspect of the game.

    Just wanted to say great job on this update; it has been long overdue!
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  10. #10
    moesuvious's Avatar Senior Member
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    I see nothing about no longer blowing yourself up with Firecrest. is that a 1.8.2 thing or was it just left off the list??
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