Thread: Gear Sets concept | Forums

  1. #181
    Alphabridge is the first gearset that encourages player creativity and is not limited to any particular play style. However in some situations it's impractical to use because the user is locked into using only one weapon type plus their sidearm.
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  2. #182

    Gear sets being nerf'd

    Good day All,

    I'm just going to place down my honest opinion of patch 1.4 please this is just my opinion.

    There's lots of things I like about patch 1.4 but there's a few things that's absolutely bothering me.

    The thing I don't like most is that all the good gear sets that everyone actually liked got nerf'd and all the ones that is bad got buffed to a point that it's like everything that was good before 1.4 is now crazy and everything that was bad is good, which brings up concern. They wanted to even the game out but just made everything opposite of what it used to be with big concern about people who cannot play.

    My question is why nerf things instead of bringing the bad gear sets up to the good ones level? Like making all 268 gear named 229, instead of bringing up the 229 and call it 268.

    Also a big concern was that some gear sets are overpowered in the dark zone my solution I think would be best is instead of nerfing everything must disable the 4th bonus of all gear sets when going into the dark zone. BOOM!! solution to all the complaints of the dark zone and all future complaints and it would be better to use gold gears sets for the dark zone and won't be over powered on players.

    it would be a simple yet efficient way to even the fight in PVP and make it on how you build your gear set and not which gear set you are using in the dark zone.

    I am a perfectionist and I put lots of effort in to building my gear set to be good only for it to be one of the worst gear sets of 1.4 where is the concern for us loyal player that put all the time and effort in to our gear sets for it to be nerf'd.

    To me that's disappointing please massive take this into consideration I love Sentry's Call and Tatician Authority just some people took advantage of this in the DZ and now all my good sets I'll have to throw away.

    Just disable any and all gear sets 4th bonus for the dark zone and there wouldn't be any future complaints

    Like SMG'S was good now it's bad and Light Machine Guns were bad an is the best now nobody is going to use SMG'S and we forced to use LMG'S you wanted to give us choice all you had to do was make what's bad and buff it to the same level of what's good. I feel like all that was done is turned the table on what's good and bad instead of giving them even ground by buffing what's bad nef's is never good.
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  3. #183
    This is my idea to defeat the Grieving problem that rogues groups are causing.

    Since movement speed can't be increased on consoles, the problem with everyone thinking is that players that go rouge never go into cover for fear of being overwhelm. that way of thinking has to change some how so for that reason.

    Suggestion #1

    Banshee show be as its name sake. When attack by rogue agents Actives affect that Distortion effect pulse, this effect will disable all rogue agent abilities for 25 sec. secondary Effect will include reduce Turning radius for the same duration this affect can only be counter only but taking cover for more 10 secs.

    This set bonus will change the way rouges attack solo and group players.

    Suggestion #2

    Generally same as the first Effect but instead of rouge agents it effects all agents Near by all agents, Reduce turning radius speed, Disable roll for 15s this effect stacks 3 times against rouge agents.
    Also Removeable if taking cover over 8 seconds.
    This idea is to get rid of the ridiculous long winded bullet sponge fight and get back to more tactical way of fighting using proper ambush with the use of Cover to cover that hardcore players never use .


    These idea in part was a reflection of 1.3 content.



    In short the idea is to not to take away from rogues but make it so Rogues have higher risk of being taken down if effect by distortion more than once.
    While this might not sound attractive at first look. There is a cause and effect that would change combat in pvp.

    With one person Equip with this 4th set bonus could Effect lower skilled rouges and and deter targeting fellow agents. In a 1v1 situation taking away turning radius would give the fleeing agent more time to react to the turn and devise counter attack.

    With one person Equip with this 4th set bonus in a 1v2-4 would cause the stacking effect meaning the more rouges that target" non rouge" the effect would get worse faster.
    True 1v4 will ultimately kill the non rouge but the effect of shooting will will resided long enough to for others to fight rouges who can't isaac's skills.

    This will change the meta slightly as player who enjoy pvp will have to use weapons Range more than face blasting without repercussion.
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  4. #184
    You could improve gear sets by expanding their talents where players can truly invest into a gear set and then play the game to unlock the ability to use certain gear-set talents.

    Currently players can't invest in a gear set because gear sets have become trivialised. With 3 2 1 combinations for example players are only after the talents instead of what the gear set can bring to the player as a playing style. In some respect this is what 4 piece bonus does, and this is where I suggest you could expand player involvement.

    The Banchee set is a typical example, instead of creating a highly situational set, rather create a theme and allow players to invest time in building the set in the areas in which they'll find the set most useful to them. Move away from providing an end result to us and move towards giving us tools with which to be creative in our game play. Give us a stream, fishing pole and hooks, instead of a single type of fish.
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  5. #185
    xcel30's Avatar Senior Member
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    I understand making a gear set for the dark zone that is a good conecpt, but man i hate the 2pc bonus, DZ funds doesn't mean much, the 10% out of cover makes sense, the last one is only useful for DZ, i really hope you can make something good for people out of the dark zone similar to the old blind, a debuff gear that doesn't rely on skills like firecrest, just making the old 4 pc be something that only affects PvP make it a PvP only gear set that will be the meta on darkzone and create a problem there
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