Gear Sets have become a key element of End-Game character building and progression. We now have 13 Gear Sets available each with very different effects and bonuses, some definitely better than others.

Gear Sets design has been a constant source of feedback and debate within the community and we would like to investigate this matter further with you. To begin the discussion, we are interested to find out your opinion on what constitutes well-crafted Gear Set design.

Of all Gear Sets currently in the game, which ones do you think are the most mechanically interesting, regardless of their actual power and stats? (up to three)

As usual, do not hesitate to comment in this thread!

The Division Dev Team