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Mobius--1
03-18-2004, 10:13 PM
ok, maybe im a little slow here or something, but i just noticed that you can skip bombs across the water... i was flying low and fast (550kmh) in an HE-111 and dropped a couple of 2000's and to my astonishment, they didnt blow me to pieces, instead they started skipping, right into the hull of the tirpitz. i was amazed, just wondering if this is an addition to AEP or if its always been there and i have just never experienced it before.

Mobius--1
03-18-2004, 10:13 PM
ok, maybe im a little slow here or something, but i just noticed that you can skip bombs across the water... i was flying low and fast (550kmh) in an HE-111 and dropped a couple of 2000's and to my astonishment, they didnt blow me to pieces, instead they started skipping, right into the hull of the tirpitz. i was amazed, just wondering if this is an addition to AEP or if its always been there and i have just never experienced it before.

Zeus-cat
03-18-2004, 10:25 PM
You're a little slow. This has been around for quite a while.

The heavieer teh bomb the more speed you need. The faster you go, the further the bomb travels before coming to a stop.

Skip bombing is good fun.

Zeus-cat

Maj_Death
03-18-2004, 10:54 PM
Skip bombing has been in since IL2 1.0 but most didn't know about it. I don't think skip bombing became common knowlage until FB was released. Before then only a handful of people knew about it. In any case it is the easiest way to sink a ship with a bomb. Set timer to 0 and drop bomb from low altitude flying as fast as you can. Diving to gain speed helps alot but level off before you drop your bomb. Also fly as low as you can or else the bomb will make high skips and may easily skip over the target. Of course the single most important skill and the hardest to master is pulling up out of the blast radious before your own bomb blows you into a million flaming chunks of scrap metal. That just takes a bit of practice and varies from plane to plane.

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IV|JG51Flatspin
03-19-2004, 02:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Maj_Death:
Set timer to 0 and drop . . . <HR></BLOCKQUOTE>
No kidding? See I always thought you had to have the delay set to the amt of time it took from drop to hit the ship...making too much physics & geometry and not enough pool if you get my meaning.
I've blown years of possible fun! Gotta get back and try this again!

WOLFMondo
03-19-2004, 02:21 AM
I caught this on a screen shot (while playing a track back) of a P38 dropping a pair of 1000lbs bombs on a quick mission. They skipped over a run way and slammed into the side of a parked up zero but did no damage to the zero and just sank into the ground....10 seconds later boom!

Im not sure if it can be done but in BoB it would be nice if the bombs did damage to anything they hit while they were skipping across the ground, you'd think 2 1000lbs bombs hitting the side of a zero would cleave it in half.

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Art-J
03-19-2004, 03:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Elite_Flatspin:
No kidding? See I always thought you had to have the delay set to the amt of time it took from drop to hit the ship...making too much physics & geometry and not enough pool if you get my meaning.
I've blown years of possible fun! Gotta get back and try this again!<HR></BLOCKQUOTE>

I'm not sure how it would be in RL, but in FB, setting timer to 0 causes most damage. I remember that in pre-AEP version setting any, even small bomb delay, caused bombs to do small damage or no damage at all. There was a thread somewhere here discussing that. Now in AEP, after making few tests I think it has been fixed, delayed bombs CAN sink ships, I'm just not sure how it affects their blast power.

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Maple_Tiger
03-19-2004, 04:33 AM
I noticed keeping the plane level for a second before you release the bombs helps keep the payload from skipping.

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LuckyBoy1
03-19-2004, 04:44 AM
I think what Maple was trying to say was that if you keep the plane flying level for at least a couple of seconds before releasing the bombs, it WILL skip farther.

Also, if you want to practice skip bombing in a P-38, see me at HyperLobby. Maple Tiger did up a coop with like 30 ships in a convoy and when you get done with them, you can attack the Turpitz for that suicide ending you've always wanted! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

By the way, whoever said AI were always dumb may want to re-think that idea. After I've polished off every gun boat, destroyer etc. and only the Turpitz is left; when I ask my AI planes to engage, no matter how close they are to the Turpitz, they always come back with the same answer... "Unable"! http://ubbxforums.ubi.com/images/smiley/mockface.gif

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Yellonet
03-19-2004, 05:52 AM
You should be ashamed... bombing your own ship like that.. instead you're amazed.. going like.. wow.. didn't see that before..


- Yellonet

BSS_Goat
03-19-2004, 06:17 AM
Skip bombing works great on bridges too!