PDA

View Full Version : [Good wheel settings in here] Wheel Users, what's your experience?



whynotlam
12-02-2014, 04:26 PM
Just like the title says Id like to know how you guys with wheels are handling the game. I have the crew and a t300rs (PS4) but haven't played the game yet. Are you guys finding it doable or are you switching to controllers / m&kb? Are you able to keep up with races? Post your experiences. Hopefully we can all assist each other.

g219
12-02-2014, 04:55 PM
Yes. I would especially like to know if you can look left/right using the dpad on the T300rs (PS4). If it hasn't been fixed, I may pass.

adspro001
12-02-2014, 04:59 PM
I use G27 on PC. takes time to get used to but it is bareable

m4tt_s
12-02-2014, 05:05 PM
Horrible! I also have the T300 and it is so bad (compared to Driveclub). BUT, I expect that it is due to settings. So I need to try out some different ways. Any tips are appreciated.

m4tt_s
12-02-2014, 05:28 PM
The main problem I had was steering. Nothin happened when I turned the wheel. solved by setting steering linearity to the far right. Now it's ok. The force feedback is immense, powerful and quite jerky. I had to pull it down to may be 40%.

whynotlam
12-02-2014, 05:34 PM
I plan to post my settings when I get home once I find something that is drivable. Hopefully It won't be as bad once the cars level up more since they supposedly handle better at that point.

TheSiddler15
12-02-2014, 05:46 PM
Force feedback needs some improvement. It's kind of lacking the details you need to fully push the cars to their limits. When I spin, it's not really clear what caused it. I think this game really deserves some better force feedback and wheel support. Because I'm enjoying some of these races, but I need to hold back to avoid the weird stuff from happening. Also the wheel feels really light in the center, maybe fixable with some of the settings...

TheMrPatrick
12-02-2014, 06:07 PM
I have the G27 and I have one serious complaint. Each time you shift gears the engine makes a revving sound, even when I shift with manual clutch, I hate it.
Secondly, it's abit dissapointing to see that the car doesnt stall when you stop your car and keep the clutch pedal depressed. This also means you don't have to play with the clutch and gas pedal to get the car going again, it's automated :(
Third thing, the steering wheel feels very light when going down a straight road, but the FFB does work and I like the feel of it so far. But I haven't fiddled with the settings yet.

But overall it feels pretty good, but I have only played for 30 minutes so far.

EDIT: I have one more problem, the leds on my G27 that indicate when I need to shift gears, the first green light turns on when I start the game and they stay on, even when I close The Crew.

IN1CKK
12-02-2014, 07:04 PM
I hate the force feedback, all the way up (DFGT) it twitches so hard but all the way down it is so light on the wheel. can only turn wheel 90 degrees and you cant revert to default settings if you mess something up. i doub't theyll fix this but i hope someone posts some good settings.

NM.CheezHybrid
12-02-2014, 07:36 PM
Simply the worst game i've played since i've a g27...shame on ubisoft. this was my last game from these ***holes.

whynotlam
12-02-2014, 08:05 PM
Simply the worst game i've played since i've a g27...shame on ubisoft. this was my last game from these ***holes.

Theres a person in the handling thread who said he's having a great time with his G27. I've asked him to come in here and post his settings. There has to be a combination that can make the game enjoyable at least. I'm still at work so I have yet to play it.

Zijina
12-02-2014, 08:06 PM
Not enjoying the experience with G27 at all, its the opposite from smooth. Nothing in the center and then full attack after a few degrees, and its very "jaggedy"... like when turning abit the wheel kicks back with a short burst of FFB and when you are going offroad omg... it sounds like a flippergame is going off inside the wheel.

Ive tryed fixing what i can in logitech profiler and tryed without and only ingame settings... not happy.
Atm I feel forced to have a really weak FFB because it just feels like im working against the wheel, not with it... if that makes sense. Hmm, I guess it feels abit like my wheel is broken (it isnt)

Really hope they improve this in a near future

roadstertoad
12-02-2014, 08:16 PM
Really hoping that guy will post his settings. Have a rough first experience with the G27. The beginning with the raptor was horrendous. Wheel smack back and forth was unbearable. I turned the FFB back to like 60% but it's still kinda rough.

TR_PvtV1nc3nt
12-02-2014, 08:31 PM
im using DFGT it took 1 hr to setting up the wheel but it worth it . in logitech profiler i setted centering sprint 95 . in game lower the ffb set sensevity high and lower it 2 levels and lower the steering dead zone 3 - 4 levels

TheMrPatrick
12-02-2014, 09:27 PM
And now I start to hate it...
I have spent the last couple of hours trying to get my G27 to work again. For some reason it won't.
The degrees of rotation is stuck to 180 for some reason. I can set it to 900 in control panel and it stays at 900, but in game it's stuck at 180. The FFB also refuses to work sometimes, the centering force is at a constant 100%, eventhough I can still drive ingame. So I haven't progressed a single mission since the prologue, frustrating:mad:

m4tt_s
12-02-2014, 09:50 PM
Really hoping that guy will post his settings. Have a rough first experience with the G27. The beginning with the raptor was horrendous. Wheel smack back and forth was unbearable. I turned the FFB back to like 60% but it's still kinda rough.

I agree, at first I was certain that something was terribly wrong. On read and after tweaking some settings its better...

teqone
12-02-2014, 09:59 PM
Just like the title says Id like to know how you guys with wheels are handling the game. I have the crew and a t300rs (PS4) but haven't played the game yet. Are you guys finding it doable or are you switching to controllers / m&kb? Are you able to keep up with races? Post your experiences. Hopefully we can all assist each other.plz fix it wanna play._.._.._

ilmorr
12-02-2014, 10:35 PM
Sounds like there are a few bugs to get worked out...not too surprising.

jolo305
12-02-2014, 10:49 PM
I enjoy the G27, i limit the wheel rotation to 299 in the logitech profiler.

Then in-game i set the Steering Sensivity to max(The one in controls settings), and set the "Car handling help level" to hardcore. That's what i did and it feels so much better ^.^

If you don't like the 299 wheel rotation you can always adjust it to your liking, and the same goes for everything else :-)

Turdhat
12-02-2014, 11:03 PM
The force feed back and wheel support in The Crew seems to be in flux at the moment. My personal experience with two different wheels were less than satisfactory. Starting with the g25, the game was unable to see the wheel. Some buttons worked but some didnt. Menu navigation was not working and the game acts as if it is a regular controller with the Force Feedback slider greyed out.

Moving on the the Fanatec Porch Gt2. This wheel seems to be dected properly however the force feedback is all over the place. One moment it is very light feeling as if it is not working only to jeak the wheel from your hands pushing the motor in the wheel in to squealing. This is with the in game slider at one tick up from the lowest setting. The lowest setting has no force.

This game appears to have much promise but the wheel support seems to be hit and miss. I will be spending the next few hours (don't ya love pc gaming) working on getting this sorted but I feel I have tried most everything with both in game and driver settings.

Again, I am going to dive in and try to find something usable. I i will share my findings if there is anything new to add.

Xcelsior1701
12-02-2014, 11:24 PM
I've only got a few hours in-game so far, but with a G27 I've gotten it to a nice spot. The FFB is definitely whacky but after tweaking I think I got it decent.
In-game the FFB is set to ~1/8 to 1/4 on the bar, it gets rid of the massive jerking and still has the rough surface bumping. Steering/Pedals are all 45deg lines (set deadzone/max and it should sort itself out) and that gets rid of the sudden surges of power from a non 1:1 curve.
In the Logitech Profiler I use 100% on everything and 360deg Rotation. !!WARNING!! If you want to use more than the in-game 180-200 degree rotation do NOT tick the "Allow game to adjust settings". Leave that unticked and the game will simply use what you set in the Profiler. The in-car camera won't reflect this, but the tires will.
I use 'Hardcore' handling though I haven't tested other modes to see how that affects things.

Overall, it's not DiRT 2 levels of FFB (pure perfection) but it's good enough to still be enjoyable. The FFB needs to be smoothed is the biggest thing, going off-road shouldn't jerk the wheel from 0 to 100% Force constantly. I would also wish for a better deadzone selection since small movements cause too much reaction, but I'm getting use to what we have (using 360+ degree helps compensate).

whynotlam
12-03-2014, 12:31 AM
Okay just started playing with my T300RS. The force feedback is way to strong and I have it set to just above the minimum. Right now it feels like I'm driving with a non FFB wheel. For my settings (PS4) I have the steering linearity at max and the dead zone at the min. It is drivable but not how good Driveclub feels.

Deebz__
12-03-2014, 12:43 AM
Started out with H shifter plus clutch. Turned clutch off after I found out it's useless to have on. Switched to paddles after finding out that several cars have seven gears. Turned FFB down a few notches eventually, but it feels unnatural at times.

That being said, it isn't horrible. Just needs some work.

TopGear RuLeZ
12-03-2014, 03:22 AM
I have fanatec gt2, my xbox recognize the wheel, but in the crew i cant shift, i cant use clutch, i cant use H-Shifter it seems like the pad settings are inside the wheel, need a fix for this
Sorry for my english

TDUVETERAN
12-03-2014, 04:20 AM
iv been playing the crew since the first pc beta n played everyone til launch from pc to ps4, from g25 to thrustmaster t300rs updating a ongoing post yet only know are people see that the t300 had issues.... i was told, by mod, thrustmaster this would be fixed and yet id try to let the masses know but only know do they see ...This is a pist with every update iv added from beta one to launch

http://forums.ubi.com/showthread.php/965574-the-CREW-PS4-THRUSTMASTER-T300rs-FROM-(-every-)-BETA-TO-LAUNCH-(-mods-please-read-)

NEET_Astro
12-03-2014, 04:46 AM
This needs to be fixed asap as I don't have a controller nor will buy one just for this game, this game is unplayable the car spins out in the middle of a straight a way with just the slight touch of the wheel. Force feedback for the G27 is a joke it has no road feel to it, and it feels like I'm driving on black ice while using a G27..

ozm8ey
12-03-2014, 04:48 AM
it works awesome for me, I'm using a Fanatec CSR, feels realistic too on hardcore mode

Turdhat
12-03-2014, 05:59 AM
it works awesome for me, I'm using a Fanatec CSR, feels realistic too on hardcore mode

I have it feeling great with a g25 which should be identical to the g27 ! No more loose feeling in the straights, no more jerky feedback and 900 degrees. In the Logitech profiler under the global force feedback settings you must uncheck Allow game to control settings and set to 900 degrees if you want. What got it right for me was to crank the Force Feedback in game right full but turn it down in the logitech profiler under the global device settings, I like it as low at 55 percent. I feel everything in the road, it's no longer spastic and I feel slip during understeer as well now. Pretty happy !.

UKRapster
12-03-2014, 02:04 PM
I've got a Thrustmaster F430 FFB Wheel and I just spent the last two hours getting the settings just so - it is brilliant now. I can now go for miles down the highway, weaving in and out of the traffic and not hit anything. Cool, really cool!

I do, however, agree with all you guys who say the FFB needs tweaking. Going off road does seem to increase the FFB by about a factor of 20. Sadly, this means that you have to have the FFB turned right down, which means you barely feel anything on the highways. All it needs is a little tweak.

I have to say, I wasn't immensely impressed when I started playing the game. That was until, whilst hammering it up and down a highway getting my wheel settings just so, I thought to myself, 'I wonder what these settings feel like off-road?'. A big smile spread across my face as I flung the steering wheel right and drove off the highway and off into the fields. That was so flippin' cool...

That's when I 'got' the game...

whynotlam
12-03-2014, 03:11 PM
Update, after 6 hours with The Crew and my T300rs. Right now with my current settings (FFB two notches from bottom, all dead zones down, and all linearity up) im having an enjoyable time with the game. So far at level 12 Ive been silver or Golding most events and beating my crew mates who all use a controller. If ubisoft could adjust the FFB so that's more responsible and we can get a better feel of our cars I'd be a happy camper. It's very empty in the center and I don't get a good feed for the road on straights. The vibration for wheels needs some work as well.

Turdhat
12-03-2014, 03:29 PM
The jerky feeling in the feed back going from no force to max force was fixed for my by turning the feedback in game all the way up and turning it down some in the logitech profiler. This also got rid of the slop in the middle.

Turdhat
12-03-2014, 03:33 PM
Update, after 6 hours with The Crew and my T300rs. Right now with my current settings (FFB two notches from bottom, all dead zones down, and all linearity up) im having an enjoyable time with the game. So far at level 12 Ive been silver or Golding most events and beating my crew mates who all use a controller. If ubisoft could adjust the FFB so that's more responsible and we can get a better feel of our cars I'd be a happy camper. It's very empty in the center and I don't get a good feed for the road on straights. The vibration for wheels needs some work as well.

I don't know about Thrustmaster wheels but it sounds like the same thing I was dealing with on my Logitech wheel. If you have a forcefeed back slider for the wheel out side of the game try using that to dial in the the feedback but make sure that in game is set to max. Since doing this I now feel weight transfer, no slop in the middle and overall a better experience.

whynotlam
12-03-2014, 04:21 PM
I don't know about Thrustmaster wheels but it sounds like the same thing I was dealing with on my Logitech wheel. If you have a forcefeed back slider for the wheel out side of the game try using that to dial in the the feedback but make sure that in game is set to max. Since doing this I now feel weight transfer, no slop in the middle and overall a better experience.

I'm on the PS4 so there are no external wheel settings for me to adjust. I'm looking at you Sony.

m4tt_s
12-03-2014, 09:53 PM
Update, after 6 hours with The Crew and my T300rs. Right now with my current settings (FFB two notches from bottom, all dead zones down, and all linearity up) im having an enjoyable time with the game. So far at level 12 Ive been silver or Golding most events and beating my crew mates who all use a controller. If ubisoft could adjust the FFB so that's more responsible and we can get a better feel of our cars I'd be a happy camper. It's very empty in the center and I don't get a good feed for the road on straights. The vibration for wheels needs some work as well.

Same settings I have, it is ok but not more than that. Force feedback is especially bad on off road tracks. Interesting to read that Thrustmaster and Ubisoft knows about this already....

smartin13
12-04-2014, 12:07 AM
maybe thats helps a bit http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

UKRapster
12-04-2014, 03:51 AM
maybe thats helps a bit http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

Thanks for the heads-up with that post, smartin13. I'll try that out!

m4tt_s
12-05-2014, 01:51 PM
After reading this, I think I will just stop playing this game until Thrustmaster wheel issues are solved:
http://forums.ubi.com/showthread.php/966456-For-all-PS4-T500RS-Users?

IntCel
12-05-2014, 03:29 PM
What is really dumb is when people complain about the game's controls without bothering to tweak them. They are there for a reason. Must be dumbed down console gamers I guess..


I am using my HOTAS for driving and it works great, but I was considering ti invest in a wheel just for this game, as I normally don't play racing games.
I think analogue sticks got too few input steps unless you use a big joystick.

bobbylambo
12-05-2014, 05:08 PM
I'm running a Fanatec CSW.

It is like most of you guys say. Basically nothing around center but then way to strong at high loads. Yeah I think all we need is a nice amount of minimum force that we can dial in. Then we can lower the overall force to make it better at peak tyre forces.

RCS62
12-05-2014, 05:26 PM
it works awesome for me, I'm using a Fanatec CSR, feels realistic too on hardcore mode

are you pc or 360? I'm on the 360 and it does'nt feel to bad, FFb is a little weak. I can't use manual trans thou because it does'nt regonize my H-shifter and I can't change the paddles to gear up & down. I hope they address this.

Desolutional
12-05-2014, 09:01 PM
IMPOSSIBLE WITH A G27; BURNOUT PARADISE IS MUCH EASIER TO CONTROL. That's not right! Fix it Ubisoft.

Deebz__
12-05-2014, 09:13 PM
IMPOSSIBLE WITH A G27; BURNOUT PARADISE IS MUCH EASIER TO CONTROL. That's not right! Fix it Ubisoft.
Burnout Paradise is supposed to be very easy... this game is also pretty easy with a wheel, I'm a G27 user myself. I suggest practicing.

Coldsteelf
12-05-2014, 10:38 PM
Playing on Driving force GT on hardcore settings with manual gear. Already completed all story missions and now playing in pvp. Works fine for me, but I blocked my driver options from changing, because game engine changed my 480 degrees on somethig like 200 degrees. Feedback works fine.

asmolnyi
12-06-2014, 12:22 PM
The steering with G25 is a mess, not precise and not responsive.
The handling became worst since PC betas. The sliders such as steering sensitivity etc are useless.
FFB is really bad.
My friend playing with G27 and he said that the game has the worst G27 support. He don't even play it because of that.

SerbianWolf012
12-06-2014, 12:50 PM
I play the game on my Keyboard for now. I tried with G25 and it's really jerky.. the way it feels and handles is just wierd.. They need to improve Steering wheel support ASAP.

Jackrabbit_V6
12-06-2014, 02:15 PM
well i dontīkno, maybe itīs different for 360+ degree wheels, but on my cheap Speedlink Carbon GT, which is no doubt more suited for arcade racers and not sims, the game plays like perfect... it feels right, it handles right, and itīs actually a lot of fun to drive with this wheel... took me a while to adjust the sliders to get the best out of it, and all i can say : nope, the sliders arenīt useless at all...

when i read all this stuff here, iīm glad i spent like 17 bucks on ebay for a solid arcade wheel rather than 170 for a "professional" one :)

rhsiu-55
12-06-2014, 03:27 PM
THE CREW PC VERSION: No real problems here with my Fanatec CSB v1 (+BMW rim), CSPv2 and CSS 1.5... Sometimes the FF is heavy and can change into a weaker feel.
and also the wheel sensitivity can be improved at certain points, but some people say by buying updates for the cars, the behaviour wil improve, so I wait and see...

The only real annoying thing is the behaviour of the clutch ; it's far from real and works like an on/off button - just like it was in TDU2...
I really hope the devs wil change this with a patch and making the clutch in this beautiful racegame more realistic!

NascarVike
12-06-2014, 04:08 PM
A great driving experience with my G25 and the '15 Mustang Fastback once I got level 15 parts on it while keeping tires at level 1. At some point, I got annoyed by the storyline so badly that I needed a breath of fresh air. I had the BMW Z4 in my garage as a pre-order bonus. I never planned to check it out because chick cars don't do it for me (I didn't even redeem my code for the mini) but I ended up giving it a go anyway... and fell in love instantly. The handling and FFB coupled with the cockpit view (easily the most immersive one in the whole game) made driving it a really engrossing experience from the get go, and it kept getting better as I upgraded all the parts except the tires. I've now spent the past 2 days driving around, doing just exploration and skills. My right foot hurts like hell from the pedal action but I can't wait to go back.

@Alex, here are my settings in an 8 picture gallery: http://imgur.com/a/eRTgn

See if you can find something in there to get you on the right track. I also added the extra config xml posted on the site by the Lead Physics. I didn't modify anything in it, just copy and pasted the first config. Not sure it did anything on its own though, but the FFB is now even better than in TDU 1 HC mode. We still need a true hardcore mode though, but the FFB is ready for prime-time.

asmolnyi
12-06-2014, 06:36 PM
@Alex, here are my settings in an 8 picture gallery

See if you can find something in there to get you on the right track.

Thanks! I'll try them :)

P.S.I use almost the same settings, but I definitely should try to set overall effect in profiler to 65 too(maybe then FFB in game would be not so aggressive.)

The_Tdx
12-07-2014, 12:32 PM
I've bought a Logitech Driving Force GT yesterday to play The Crew...
I don't have a lot of experience with force feedback on other games yet, but I'll give an opinion...

I was surprised the wheel had so much strength with the crew in the first place... But that can be changed easily....

What I liked less is that when I'm driving on a straight road, you can't feel anything of the road... A slight vibrating to get the feeling I'm driving on a road would be nice... Now it feels like I'm flying ;) The wheel is complete sensiteveless...

When I'm steering to left and right the resistance of the force feedback is high... It 'kicks' in hard.... Make it more smooth...

So in my opinion:
- When driving straight: give a minimum of vibration of force feedback to make you 'feel' you are driving
- When steering: Make the force feedback less kick in hard but more lineair

Beside these things, The Crew is really fun to play with my new steering wheel... Just driving for fun... :D

NascarVike
12-07-2014, 01:16 PM
Thanks! I'll try them :)

P.S.I use almost the same settings, but I definitely should try to set overall effect in profiler to 65 too(maybe then FFB in game would be not so aggressive.)

I had it set to 75% at first but my left hand that stays on the wheel the longest got sore after a few hours. I was driving the modern Mustang GT 500 so that may have something to do with it. When I get the Viper I'll probably bump it up to 80-85% because of how brutal that car handles in real life. 65% feels right with the BMW Z4 and the Dodge Ram so I'll use that as default for all cars except for the ones that don't have power steering in real life. There's feedback around center but it's light enough for modern cars with power steering.

If it still doesn't work for you, then I'm afraid you'll have to go for the kill, which means deep uninstalling Logitech drivers and as far and reinstalling Windows as a last resort. Good luck!

Fletch24
12-07-2014, 02:35 PM
I use the T300rs on the PS4 and with the right settings it is nice and the cars are easier to control in skill challenges but when playing with a wheel on hardcore vehicles tend to tankslap every now and then. People with a controller have an advanted because they can throw the car into turns easily, while wheel users really can't. I like using the wheel especially for cruising and I spent a few hours trying to perfect drifting in the snowy regions and finally got it down and if you can do it, it is extremely fun with a wheel. You sadly cannot looke left and right witht the D-pad, there is no custom button mapping which is sad.

whynotlam
12-07-2014, 03:43 PM
Since making this thread I have actually gone back to using the controller for this game. With the bad FFB and button mapping Its just to much of a disadvantage to use a wheel. If they can get the feeling close to drive club I'll gladly use my wheel but until then its the controller.

Lhun
12-08-2014, 12:13 AM
g27 is just fine. Offroad FFB is a bit brutal but it's fine after adjustment. I have it set up for hardcore and I have the steering bias set to a realistic level, to do a full wheel turn you need to turn it almost 800 degrees. This helps emmensely and makes the game feel much better. The spring is significantly reduced and it feels a lot like driving a real car, when done properly.

The cars themselves are not similar to their real world counterparts, but what they do do with the wheel is fine.

I own a real world R32 GT-R and I've driven most if not all of the cars featured in the first part of this game - and none of them actually feel like they do in the game - the cars themselves drive pretty much all like an f150 in this game. But that's not the point, this is an Arcade Racer for funzies. Don't forget that.

If you want simulation, wait for project cars.

Even Shift 2 has very realistic car physics for the cars themselves. This game does not, but that's not the point and it's still fun.

KimikoFujiwara
12-08-2014, 03:16 AM
When i started the Beta. I was driving with my Keyboard and man did i suck... I quickly switched to my Controller and got a bit better.
To the Release i bought a Steering wheel (Thrustmaster Ferrari GT) I have so much fun driving with it even tho you need to adjust the setting a little bit so it fitted what I like.
I am happy so far with my Steering Wheel and i have much fun driving with it :)

luapseirffej
12-08-2014, 08:34 AM
Just like the title says Id like to know how you guys with wheels are handling the game. I have the crew and a t300rs (PS4) but haven't played the game yet. Are you guys finding it doable or are you switching to controllers / m&kb? Are you able to keep up with races? Post your experiences. Hopefully we can all assist each other.

I have spent all my time in game since release continuously tweaking both out of game and in game wheel settings.

Was initially impressed with how well the game detected the wheel, auto-mapped the buttons, and gave me the option to view the sensitivity bar/belt/graph of what those sensitivity changes were actually doing. But to all avail.

Not matter whether I choose 900 degrees, 200 degrees, high or low sensitivity, a big or small deadzone, the car will always lose control at high speeds. In an unpredictable way that you do not find with the analog stick or a tap of A or D.

Force feedback is great at 10% for road surfaces, pulling the wheel in a way which doesn't ruin your line. But higher %s of FFB and even 10% on country road/trail or any non-tarmack surface leads to such great kickback that your line is ruined by the wheel's pulling. So I have turned FFB fully off because the crew is 98% dirt roads and 2% tarmac.

It's like the developers put so much effort into SUPPORTING wheels, that they didn't spend any time TESTING those settings to see if hardware could keep up with a simple controller or the keyboard.

Any advice on WORKING default settings which stop you from swaying wildly at higher speeds, making dodging traffic (a HUGE part of most missions/ some challenges) IMPOSSIBLE. Right now using my G27 feels like I've spent Ģ150 to be CONSISTENTLY worse than players using controller/ keyboard.

Ginjirou17
12-08-2014, 12:51 PM
Hey guys,
I have a logitech driving force and i was wondering if one of you could help me with the settings. I cannot seem to find the sweet spot. And since i am new in the gaming wheel world i thought i'd ask you guys.

First of on my logitech profiler i have in the global settings everything 100% and the rotation on 900 degrees. Also what do the combined paddle check and the centerspring for FFB do?
In game i have set the FFB on 50% and the linerity full. Could any one of you help me with a setting that makes this game more enjoyable.

The biggest problem i have with this game is that on straights when you let go of the wheel it goes left/right by itself and eventually spins the car. But this is more a game issue then my wheel i think.

luapseirffej
12-09-2014, 02:25 AM
The force feed back and wheel support in The Crew seems to be in flux at the moment. My personal experience with two different wheels were less than satisfactory. Starting with the g25, the game was unable to see the wheel. Some buttons worked but some didnt. Menu navigation was not working and the game acts as if it is a regular controller with the Force Feedback slider greyed out.

Moving on the the Fanatec Porch Gt2. This wheel seems to be dected properly however the force feedback is all over the place. One moment it is very light feeling as if it is not working only to jeak the wheel from your hands pushing the motor in the wheel in to squealing. This is with the in game slider at one tick up from the lowest setting. The lowest setting has no force.

This game appears to have much promise but the wheel support seems to be hit and miss. I will be spending the next few hours (don't ya love pc gaming) working on getting this sorted but I feel I have tried most everything with both in game and driver settings.

Again, I am going to dive in and try to find something usable. I i will share my findings if there is anything new to add.


Hey man, with regards to your grey slider issue - this is all to do with windows using it's generic G27 drivers instead of Logitech. (You need to uninstall the current driver - control panel, hardware, game controllers, right click on g27 and properties, then remove driver.)

Then download the logitech 5.x version of their gaming software (this stuff is for wheels and comes with profiler software) Then run this, re plugging the wheel in when it asks, it will fully install the correct drivers. The Crew should now see your wheel, input all your clutch controls for you and it will make the rev limiter lights on the wheel work.

Then you'll be at my stage, which is getting the wheel to work at high speeds, where the car sways very easily.

luapseirffej
12-09-2014, 02:31 AM
Hey guys,
I have a logitech driving force and i was wondering if one of you could help me with the settings. I cannot seem to find the sweet spot. And since i am new in the gaming wheel world i thought i'd ask you guys.

First of on my logitech profiler i have in the global settings everything 100% and the rotation on 900 degrees. Also what do the combined paddle check and the centerspring for FFB do?
In game i have set the FFB on 50% and the linerity full. Could any one of you help me with a setting that makes this game more enjoyable.

The biggest problem i have with this game is that on straights when you let go of the wheel it goes left/right by itself and eventually spins the car. But this is more a game issue then my wheel i think.

Combined pedals should be off, this is for older games that could not tell the difference between pedals and definitely does not apply here. - Keep unticked.

Centerspring is awesome, it tells the wheel to "pull" toward the centre (for me it makes the wheel feel more like an analog stick, every time i let go, it wants to go back to not inputting anything). The strength obviously is how much from 0% to 150% it gives you this effect, too high and full lock is tiresome to achieve, too little and you will oversway at high speeds as the wheel will be too free in your hands.

Anything else you are not sure of let me know. I am still not happy with getting the wheel to work under all conditions, my vehicle still sways and is generally horrible to drive at high speeds.

luapseirffej
12-09-2014, 02:36 AM
g27 is just fine. Offroad FFB is a bit brutal but it's fine after adjustment. I have it set up for hardcore and I have the steering bias set to a realistic level, to do a full wheel turn you need to turn it almost 800 degrees. This helps emmensely and makes the game feel much better. The spring is significantly reduced and it feels a lot like driving a real car, when done properly.

The cars themselves are not similar to their real world counterparts, but what they do do with the wheel is fine.

I own a real world R32 GT-R and I've driven most if not all of the cars featured in the first part of this game - and none of them actually feel like they do in the game - the cars themselves drive pretty much all like an f150 in this game. But that's not the point, this is an Arcade Racer for funzies. Don't forget that.

If you want simulation, wait for project cars.

Even Shift 2 has very realistic car physics for the cars themselves. This game does not, but that's not the point and it's still fun.

Hey there, I have tried 900 and 800 rotations and it just feels like in a challenge i'd never stop throwing the wheel one whole turn one way then the other etc. With these settings you are able to complete challenges in gold? Consistently?

Check SIX hey
12-09-2014, 04:05 AM
This is one of the worse racing game I've played. The fact that the wheel support is horrible doesn't help. I play on XboxOne with the TX Ferrari 458. The feel in the wheel is totally inconsistent, going from a little tug to an arm snatching pull when your car's tail slides. There is supposed to be an update in the works for the wheel support but you would think that being a racing game, this would have been one of the first bug to be ironed out BEFORE the game release. Even during beta testing everyone was complaining about it.

Ginjirou17
12-09-2014, 10:28 PM
One small question. Do you have the "allow games to change settings" box checked on or off?

J3yD_02
12-10-2014, 01:30 AM
you guys are nuts... lol yup i said it. THE WHEEL is perfectly fine. works very good and has good FF support as well. i really dont know what you guys are doing and you shouldn't really bash the game because you cant get your settings right...

Hedious76
12-10-2014, 01:43 AM
This is one of the worse racing game I've played. The fact that the wheel support is horrible doesn't help. I play on XboxOne with the TX Ferrari 458. The feel in the wheel is totally inconsistent, going from a little tug to an arm snatching pull when your car's tail slides. There is supposed to be an update in the works for the wheel support but you would think that being a racing game, this would have been one of the first bug to be ironed out BEFORE the game release. Even during beta testing everyone was complaining about it.

Sorry...but you making a drama where there isnīt ...
I bought the game today and past 15 mns more or less i had find a good setup in my wheel to play it...
Iīm not saying that the setup isnīt a bit messed up...it is, but at least itīs better than TDU2...in that game you couldnīt possibly take the lag from the wheel...and that sucked
This game as much more responsive wheel outputs.

Check SIX hey
12-10-2014, 05:01 AM
Sorry...but you making a drama where there isnīt ...
I bought the game today and past 15 mns more or less i had find a good setup in my wheel to play it...
Iīm not saying that the setup isnīt a bit messed up...it is, but at least itīs better than TDU2...in that game you couldnīt possibly take the lag from the wheel...and that sucked
This game as much more responsive wheel outputs.

I assume that you are playing on PC. The problem is with the consoles. They totally messed it up.

kunigunde2109
12-10-2014, 08:12 AM
I hate the force feedback, all the way up (DFGT) it twitches so hard but all the way down it is so light on the wheel. can only turn wheel 90 degrees and you cant revert to default settings if you mess something up. i doub't theyll fix this but i hope someone posts some good settings.

So I had the same problem with my Fanatec CSR wheel. The FFB was all jerky and it was absolutely impossible to handle. Then on the wheel I switched off Damper and Spring effects. That's what seemed to have caused the jerkyness. At first I thought it was also the sensitivity (180° vs 900° settings on the wheel) and switched that off too but when I dared turn it to 180° its actually ok and not jerky. But I still have to find the right sensitivity. Its like the game sees it only black and white: When I have it on 180° its a bit too responsive but turning the sensitivity up to 270° already makes like its not steering at all.

One of the devs has actually put up some additional settings you can put in some config file. I will try those out. Right now it just doesn't feel right and far from perfect or smooth. But then again I am spoiled by the Forza 4 FFB on that wheel. I hope I will find someone with the same wheel and on PC who can give me some usable settings.

So to answer your question. Depending on the wheel you're using you need to turn off some additional effects on the wheel itself. I don't know if the G27 has these "internal" settings/tuning setups but they were definitely the reason my wheel was an epileptic.

Cheers

PointLeader75
12-10-2014, 08:16 AM
Im using the Fanatec CSR wheel and Fanatec pedals and H-Shifter on PC myself. Ittakes a little tweaking with force feedback settings and the liniarity of the axes but 'd say never a game pad again. Th steering is so perciese it almost feels like Assetto osa or iRacing when the setup is done right...

kunigunde2109
12-10-2014, 08:22 AM
The force feed back and wheel support in The Crew seems to be in flux at the moment. My personal experience with two different wheels were less than satisfactory. Starting with the g25, the game was unable to see the wheel. Some buttons worked but some didnt. Menu navigation was not working and the game acts as if it is a regular controller with the Force Feedback slider greyed out.

Moving on the the Fanatec Porch Gt2. This wheel seems to be dected properly however the force feedback is all over the place. One moment it is very light feeling as if it is not working only to jeak the wheel from your hands pushing the motor in the wheel in to squealing. This is with the in game slider at one tick up from the lowest setting. The lowest setting has no force.

This game appears to have much promise but the wheel support seems to be hit and miss. I will be spending the next few hours (don't ya love pc gaming) working on getting this sorted but I feel I have tried most everything with both in game and driver settings.

Again, I am going to dive in and try to find something usable. I i will share my findings if there is anything new to add.

Hi I hope you have been succussful. Check out my previous post in this thread. I kinda got it working ok. Not perfect but just about ok. Still working on better solutions.

Cheers

kunigunde2109
12-10-2014, 08:23 AM
Im using the Fanatec CSR wheel and Fanatec pedals and H-Shifter on PC myself. Ittakes a little tweaking with force feedback settings and the liniarity of the axes but 'd say never a game pad again. Th steering is so perciese it almost feels like Assetto osa or iRacing when the setup is done right...

Hey man that's really great if you figured it out. Could you post the On-Wheel-Tuning setup you use? and also the ingame Settings? That would be so much appreciated. I also use the CSR + Pedals + H-Shifter.

Cheers

kunigunde2109
12-10-2014, 08:30 AM
I have fanatec gt2, my xbox recognize the wheel, but in the crew i cant shift, i cant use clutch, i cant use H-Shifter it seems like the pad settings are inside the wheel, need a fix for this
Sorry for my english

You could also maybe try firmware reset [press tuning button 10sec until tuning screen shows rSt] and then calibrate the H-Shifter again. I also had the issue with Forza 4. There I only needed to unplug the power and turn it back on to get the shifter working properly. That was ingame. Still, try calibration first then the unplug and plug in thing.

kunigunde2109
12-10-2014, 08:32 AM
it works awesome for me, I'm using a Fanatec CSR, feels realistic too on hardcore mode

Hi are you playing on PC? Could you post ALL your settings please (ingame and om-wheel)? That would be awesome. I also use that wheel but on PC and its not quite perfect yet. I got the jerkyness out though.

ThaJay1
12-10-2014, 01:35 PM
hey guys

i've been tweaking the extraconfig for my Logitech MOMO Racing Force Feedback Wheel. As the tutorial topic is just an information page, i'll post my settings here. I think i'm pretty happy with these settings. It doesn't get rid of pretty heavy bumps on dirt but it does seem to give a bit more feel for the grip limit on road. getting rid of bumpyness would be cheating.
I'm also curious to see other people's setups and would like to try them out. anyway, here's mine:

I mostly tweaked lat / slipangle and camber / offset

<ExtraConfig
FFB_Factor="1.5f"

FFB_LoadFactor="1.0f"
FFB_LoadPower="1.5f"

FFB_LatFactor="1.4f"
FFB_SlipAngleFactor="1.8f"

FFB_CamberFactor="0.25f"
FFB_CamberOffset="2.25f"

FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"

FFB_WaitRate="1"
FFB_SpringNoControl="0.25f"
/>


edit:
i have re tweaked my file. here is the result + screen shots of settings.

<ExtraConfig
FFB_Factor="1.5f"

FFB_LoadFactor="0.95f"
FFB_LoadPower="1.0f"

FFB_LatFactor="1.5f"
FFB_SlipAngleFactor="2.0f"

FFB_CamberFactor="0.1f"
FFB_CamberOffset="0.8f"

FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"

FFB_WaitRate="5"
FFB_SpringNoControl="0.25f"
/>

http://p.im9.eu/5144.jpg
http://p.im9.eu/4172.jpg
http://p.im9.eu/2206.jpg
http://p.im9.eu/1676.jpg
http://p.im9.eu/678.jpg

J3yD_02
12-10-2014, 02:52 PM
hey guys

i've been tweaking the extraconfig for my logitech momo. As the tutorial topic is just an information page, i'll post my settings here. I think i'm pretty happy with these settings. It doesn't get rid of pretty heavy bumps on dirt but it does seem to give a bit more feel for the grip limit on road. I'm also curious to see other people's setups and would like to try them out. anyway, here's mine:

I mostly tweaked lat / slipangle and camber / offset

<ExtraConfig
FFB_Factor="1.5f"

FFB_LoadFactor="1.0f"
FFB_LoadPower="1.5f"

FFB_LatFactor="1.4f"
FFB_SlipAngleFactor="1.8f"

FFB_CamberFactor="0.25f"
FFB_CamberOffset="2.25f"

FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"

FFB_WaitRate="1"
FFB_SpringNoControl="0.25f"
/>

Niceee! Hey can I add you. I have couple of questions for you as I am shortly getting momo as well.

Jeragger
12-11-2014, 06:17 AM
For g27 users...in profiler turn ffb to 100 percent...rotation to 900... all other settings at ZERO. THOSE SETTINGS ARE FOR OLDER GAMES WITH MISSING FFB FEATURES. This game does not need artificial ffb screwing up the feel. In game I have ffb maxed out. Adjust for your preferences. I maxed out sensitivity as well and speed factor is off per my preference. Next to assetto corsa one of the best ffb driving games I ever played.

Again...the other settings in the profiler are ARTIFICIAL. Not the game's ffb. 100% ffb in profiler is as close to 1:1 you will get. Try it.

iLuNaTiik_V2
12-11-2014, 11:39 AM
has anyone else experienced the g27 freaking the f*ck out when they slightly move the wheel (while driving and in menus)?. It works perfectly on the PS3 with GT6 and other racing games on the PC.

themule08
12-11-2014, 08:49 PM
All but given up.. used the info above created the xml file, have the same settings on my profiler.. the wheel sucks.. to even attempt a slalom is hilarious I just wipe out.

Have tried in game settings from highest sensitivity to low andeverything in between.. dead zoneset from none to midrange.. highest setting from low to high..

I just don't know what else to do.. any suggestions helpful at this point.. if you can do slalom with out issue please post your settings..

ThaJay1
12-11-2014, 09:07 PM
i have no problem doing slalom or line with my wheel, dirt or tar. although i do have to keep my grip on the wheel strong on dirt or when sliding.

my settings are zero deadzone and fully linear in wheel, with game ff at full and logitech profiler ff at 66-100% depending on preference. i have it on 90% at the moment.
with the extraconfig i posted above it feels pretty good, but feel free to tweak around using the tutorial topic or use the examples given there.
http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

for pedals i use a nice fluid curve, with deadzones set for my 0% and 100% with the corresponding buttons.
(hardcore mode of course)

@ jeyd02
feel free to send me an invite any time

themule08
12-11-2014, 11:57 PM
[QUOTE=ThaJay1;10434296]i have no problem doing slalom or line with my wheel, dirt or tar. although i do have to keep my grip on the wheel strong on dirt or when sliding.

my settings are zero deadzone and fully linear in wheel, with game ff at full and logitech profiler ff at 66-100% depending on preference. i have it on 90% at the moment.
with the extraconfig i posted above it feels pretty good, but feel free to tweak around using the tutorial topic or use the examples given there.
http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

for pedals i use a nice fluid curve, with deadzones set for my 0% and 100% with the corresponding buttons.
(hardcore mode of course)

@ jeyd02
feel free to send me an invite any time[/QUOTE

Could you explain the full linear.. Still new to the wheel..

Print screen of your settings would be amazing.. as I feel a lot off people could benefit from your knowledge.

Turdhat
12-12-2014, 02:13 PM
I have Fanatec and got rid of the crazy FF offroad however the fix is kind of a pain. I uninstalled the Fanatec driver and installed the Logitech g25/g27 software and run the wheel in PS3/logitech mode.. You need to do this to keep the game from taking over the wheel. There is a setting in the logitech profiler that says do no let game change settings that made all the difference. The 2nd part removed the crazy FF. I set the in game FF at max and lowered it in the Logitec profile to taste. I have no slop in the center at 900 Deg, i can feel weight transfer and most road vibrations appear to be coming through fine now. When you go offroad it feels right instead of ripping the wheel out of your hands.

In game FF at max, Logitech driver main force to taste. Mine is like at 60% in the profiler.

Natchai_Ubisoft
12-12-2014, 05:16 PM
I'll make a sticky out of this with a small title adjustment ;)

iLuNaTiik_V2
12-12-2014, 05:41 PM
Ok so i fixed my whole "has anyone else experienced the g27 freaking the *** out when they slightly move the wheel (while driving and in menus)?. It works perfectly on the PS3 with GT6 and other racing games on the PC. " problem by putting all my global device settings to 100% checking the "Enable Centering Spring in Force Feedback Games" box and unchecking the "Allow Game To Adjust Settings" box :cool:

J3yD_02
12-12-2014, 07:44 PM
Okay i have pretty much found a sweetspot ALSO. if anyone needs a start tip or help let me know. there are many ways in which you might want to setup your wheel.

themule08
12-12-2014, 09:13 PM
Okay i have pretty much found a sweetspot ALSO. if anyone needs a start tip or help let me know. there are many ways in which you might want to setup your wheel.

Feel free to share your settings in game and Logitech profiler... Sure everyone would be grateful.

J3yD_02
12-13-2014, 05:36 AM
Profiler settings

Overall effect strength 50
Spring "" "" 0
Damper "" "" 0

For centering spring, you must set it to 0. If you are using force feedback you must have it 0 if you not using FFB then you might use it at a strength you feel comfy. But get in mind if you use FFB effects plus center spring effect , you might experience some sloppy/jerky and noise wheel rotations.

If you want to use more than 200 degree the UNCHECK "let the game change settings". However if you want to let the game configure the range value then check it. I believe it puts it at 200.

This is all, make sure you set same settings to specific and global just in case.

*in-game*
Before launching the game, after you have set the settings in Profiler then launch game and set the force feedback to the strength that you feel comfortable. Start from the maximum strength and keep lowering until you are comfortable. (I advise to test the ff off road. Maybe get a d car and go reverse with the wheel all turned to the right and set it to how strong you want it etc.

Side note: after that then set up a nice curve to the steering until you find that the sensitivity is in part with your movement. Don't worry about the first page of control, it doesn't seem to affect wheel at all, what matter for wheel it's the curve settings with, sensitivity, deadzone, value.

Mines are in game:
FFB: 10/20 ( middle)
Steering sensitivity ; 16/20, deadzone ; 0/20, value(range); 20/20.

The throttle and brake adjustment are at your discretion.

Edit: also, add these extra configs to your documents/the crew:

http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

themule08
12-13-2014, 07:29 PM
Profiler settings

Overall effect strength 50
Spring "" "" 0
Damper "" "" 0

For centering spring, you must set it to 0. If you are using force feedback you must have it 0 if you not using FFB then you might use it at a strength you feel comfy. But get in mind if you use FFB effects plus center spring effect , you might experience some sloppy/jerky and noise wheel rotations.

If you want to use more than 200 degree the UNCHECK "let the game change settings". However if you want to let the game configure the range value then check it. I believe it puts it at 200.

This is all, make sure you set same settings to specific and global just in case.

*in-game*
Before launching the game, after you have set the settings in Profiler then launch game and set the force feedback to the strength that you feel comfortable. Start from the maximum strength and keep lowering until you are comfortable. (I advise to test the ff off road. Maybe get a d car and go reverse with the wheel all turned to the right and set it to how strong you want it etc.

Side note: after that then set up a nice curve to the steering until you find that the sensitivity is in part with your movement. Don't worry about the first page of control, it doesn't seem to affect wheel at all, what matter for wheel it's the curve settings with, sensitivity, deadzone, value.

Mines are in game:
FFB: 10/20 ( middle)
Steering sensitivity ; 16/20, deadzone ; 0/20, value(range); 20/20.

The throttle and brake adjustment are at your discretion.

Edit: also, add these extra configs to your documents/the crew:

http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

Thank you for the help and I will put this in when I get home.

I already use that config file.. I keep hearing about wheel linearity.. but I don't see an option for that on the PC.

When you say value(Range) is that the setting that says highest?

Thanks for your help!

J3yD_02
12-14-2014, 01:32 PM
Thank you for the help and I will put this in when I get home.

I already use that config file.. I keep hearing about wheel linearity.. but I don't see an option for that on the PC.

When you say value(Range) is that the setting that says highest?

Thanks for your help!

yes that one, put it all the way to the right. for the highest value, it works like saturation but the opposite..

UKRapster
12-14-2014, 04:24 PM
Thank you for the help and I will put this in when I get home.

I already use that config file.. I keep hearing about wheel linearity.. but I don't see an option for that on the PC.

When you say value(Range) is that the setting that says highest?

Thanks for your help!

Wheel Linearity - it's in 'The Crew' settings with all the wheel settings.


I'll make a sticky out of this with a small title adjustment ;)

Thank you! :)

OneWhiteTiger
12-15-2014, 09:23 PM
First of all G27 users LAUNCH Logitech 5.10 game software (or downloaded it from Logitech)
Settings Change Wheel rotation to 900 degrees why this helps dont know but it makes the Turning Sharper and really nice.
also Force feedback can be tweeked in there and check dont let game change settings I love the wheel
allows me to drift nice and smoothly

J3yD_02
12-15-2014, 11:47 PM
First of all G27 users LAUNCH Logitech 5.10 game software (or downloaded it from Logitech)
Settings Change Wheel rotation to 900 degrees why this helps dont know but it makes the Turning Sharper and really nice.
also Force feedback can be tweeked in there and check dont let game change settings I love the wheel
allows me to drift nice and smoothly

Really no need for 900 degree rotation

OneWhiteTiger
12-15-2014, 11:58 PM
Correct but it makes the Steering a whole hell of a lot tighter
not sure why but it increased the sensitivity on mine alot

themule08
12-16-2014, 12:06 AM
Still working on getting mine setup.. Used settings from above.. and Got a lot better

But still no where near as accurate as a joystick.. Which is very sad

Working off 360 degrees rotation, might try 900 to see.

I had to turn FFB down since it would turn the wheel on the dirt and spin me out.. Still have issues of if I touch dirt on the road it spins my car out, or if I have to do a quick right to left to hit a slalom.

Needs to be refined, but it is getting closer. F1 2013 is a dream to drive with the wheel, and the support and reliability of the wheel in this game is very poor in my opinion still.

J3yD_02
12-16-2014, 03:40 AM
Still working on getting mine setup.. Used settings from above.. and Got a lot better

But still no where near as accurate as a joystick.. Which is very sad

Working off 360 degrees rotation, might try 900 to see.

I had to turn FFB down since it would turn the wheel on the dirt and spin me out.. Still have issues of if I touch dirt on the road it spins my car out, or if I have to do a quick right to left to hit a slalom.

Needs to be refined, but it is getting closer. F1 2013 is a dream to drive with the wheel, and the support and reliability of the wheel in this game is very poor in my opinion still.

whats is not accurate for you, the feedback or the movements? could you specify?

Palutops
12-16-2014, 01:33 PM
Just like the title says Id like to know how you guys with wheels are handling the game. I have the crew and a t300rs (PS4) but haven't played the game yet. Are you guys finding it doable or are you switching to controllers / m&kb? Are you able to keep up with races? Post your experiences. Hopefully we can all assist each other.
unbearable, i use a thrustmaster 458 vg cockpit on pc and i have to turn my wheel to the max before it even starts recognising with all minimal deadzones

GA-Goliith
12-17-2014, 04:04 AM
I would just like to pop in here and mention that I'm on PC using the G27 and have been using it since day one, I've done A LOT of fiddling with the settings for wheels, but I absolutely love it, I think that the wheel support in The Crew is far and away the best support I've seen in an 'Arcade' style racing game, I have never had a problem with doing well in races and I even hold about 4-7 World Records right now, only using my wheel. Anyone who claims the game has horrible wheel support is just too impatient to work through the settings and find a setup they like to use.

J3yD_02
12-17-2014, 04:37 PM
I would just like to pop in here and mention that I'm on PC using the G27 and have been using it since day one, I've done A LOT of fiddling with the settings for wheels, but I absolutely love it, I think that the wheel support in The Crew is far and away the best support I've seen in an 'Arcade' style racing game, I have never had a problem with doing well in races and I even hold about 4-7 World Records right now, only using my wheel. Anyone who claims the game has horrible wheel support is just too impatient to work through the settings and find a setup they like to use.

Awesome to hear, so what's your settings? :p

Ballistic_BG
12-17-2014, 10:21 PM
I use my thrustmaster t500rs and th8rs Shifter on ps4 and everything seems great except I am unable to use the clutch.
The clutch options is grayed out and is set on automatic clutch.
And the force feedback needs some tweaking IMHO.
Besides those two things I think it works great.

themule08
12-18-2014, 02:30 AM
Awesome to hear, so what's your settings? :p


whats is not accurate for you, the feedback or the movements? could you specify?

It is the movements.. ffb feels good right now.. but when you need to make a big turn it spins. Our if you need to make a quick adjustment from left to right..or right to left.

S turns are deadly

J3yD_02
12-19-2014, 06:07 AM
It is the movements.. ffb feels good right now.. but when you need to make a big turn it spins. Our if you need to make a quick adjustment from left to right..or right to left.

S turns are deadly

You mean the ffb is so strong that sometimes it pushes you left and right?

Remember if you have and g27 there is a dead center off ffb from 5 degrees each side. So that's why the two motor will fight each other if you have lots of ffb. Try to reduce a bit. Don't use extra ffb settings. Just overall effect.

Ryzza5
12-19-2014, 01:55 PM
Set steering linearity to middle, sensitivity all the way to the right (100%), and speed sensitive steering all the way to the left (disabled), and wheel rotation to 900. That should give you the most sim-ish feel. You may find it a little hard to hold massive slides offroad at first but it is possible to get used to it.

If you prefer a more arcade experience (even in hardcore mode) then reduce the wheel rotation to around 600 degrees and move the steering linearity a little left from centre, turn speed sensitive steering up a little bit, and bring sensitivity down closer to 75%.

Use these as a baseline then fine tune one parameter at a time. Be sure to test a variety of cars and surfaces.

J3yD_02
12-19-2014, 04:28 PM
Set steering linearity to middle, sensitivity all the way to the right (100%), and speed sensitive steering all the way to the left (disabled), and wheel rotation to 900. That should give you the most sim-ish feel. You may find it a little hard to hold massive slides offroad at first but it is possible to get used to it.

If you prefer a more arcade experience (even in hardcore mode) then reduce the wheel rotation to around 600 degrees and move the steering linearity a little left from centre, turn speed sensitive steering up a little bit, and bring sensitivity down closer to 75%.

Use these as a baseline then fine tune one parameter at a time. Be sure to test a variety of cars and surfaces.

Does the control settings even affect the wheel? I have tinkered with it and it didn't seem to affect anything on my steering.

Ryzza5
12-22-2014, 01:40 AM
Possibly - I know the pedal settings hardly make an impact. I'm hoping they can fix this so that I don't have to give 100% clutch input to avoid grinding gears, and I'd prefer proper accelerator pedal sensitivity for improved car control and cornering. If you hold the accelerator at 90% the car just coasts. Normally you coast a car with minimal throttle. Again with the clutch, it shouldn't be grinding if you've pushed the pedal 95% of the way.

J3yD_02
12-22-2014, 05:05 PM
Possibly - I know the pedal settings hardly make an impact. I'm hoping they can fix this so that I don't have to give 100% clutch input to avoid grinding gears, and I'd prefer proper accelerator pedal sensitivity for improved car control and cornering. If you hold the accelerator at 90% the car just coasts. Normally you coast a car with minimal throttle. Again with the clutch, it shouldn't be grinding if you've pushed the pedal 95% of the way.

Hello, I was having the same issue Lol. It was kinda annoying so I immediately went ahead and checked the clutch settings. First of all, I put the clutch linearity all the way to the right. Then below at the wheel settings there is a graph and settings for clutch. For the sensitivity I put all to the right, for the deadzone I put almost 50,but you can put 0 if you so desire, I rest my left foot on clutch so ya.. . Then for "highest" put it all to the left.


The highest in wheel control settings actually represent the value input of that the games will receive overall. It's like a saturation to the levels of pressure the game receive from you input device. So in this case if you put highest all to the left the clutch will activate with less input pressure. So let's say with all its value you need 100‰ pressure with the least value you'll need to press about 60% of clutch and it'll activate. That helps with that :). Saves me a ton

As the problem with wheelspin, we it's not so much but there is some cars that kinda have a little too much. One also has to acknowledge that some cars like pagani and really exotic cars come with traction control on real life and hardly be able to deactivate. In game if you don't play with traction then you really should know how to those high acceleration beasts. No so much on the rest of the cars tho.

XyXly
12-27-2014, 01:06 AM
I love cruising with my G27. I've had this for a while, and I'm glad they put 900 degree steering in, it was just at 540 for the beta, which I didn't actually mind as that was the same as WRC cars.

Natchai_Ubisoft
12-30-2014, 02:38 PM
I know I might be asking a lot here, but have you guys come to good settings for your wheels you feel like sharing with everyone? I want to perhaps edit the OP with good settings for the different popular wheels so users get to find them easier
thanks!

Softshadow
12-31-2014, 01:26 AM
have you guys come to good settings for your wheels you feel like sharing with everyone?
For G27 the best settings for me are like these:
http://forums.ubi.com/showthread.php/964512-Setting-up-a-wheel-(Logitech-G25-G27)-any-suggestions?p=10397451&viewfull=1#post10397451
except in profiler FFB strength at 55, degrees of rotation are at 450.
and a little tweaks in ExtraConfig.xml:
FFB_Factor="1.5f"
FFB_LoadFactor="1.0f"
FFB_LoadPower="1.0f"
FFB_LatFactor="1.0f"
FFB_SlipAngleFactor="1.0f"
FFB_CamberFactor="0.1f"
FFB_CamberOffset="0.5f"
FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"
FFB_WaitRate="1"
FFB_SpringNoControl="0.25f"

Good control for both asphalt and off-road. FFB is not too strong and helps to feel the car.
I use hardcore mode, but with auto-clutch and paddles for gears (didn`t see benefits from using clutch pedal as it acts like on-off button, and H-shifter has 6 gears while some cars has 7). With this config the most annoying thing is very slow reaction to rapid shifting (like the game ignoring my input: I can press the paddle 5 times and get only 2 gears down), it leads to mis-shifts and changing gear from 6 to R takes forever.

ThaJay1
01-01-2015, 05:28 PM
very slow reaction to rapid shifting (like the game ignoring my input: I can press the paddle 5 times and get only 2 gears down), it leads to mis-shifts and changing gear from 6 to R takes forever.

i agree, it's kind of annoying you can't skip gears using sequential in this game. i'm used to shifting 3 gears if i click 3 times but now i have to wait for every gearchange.

TomaShen
01-02-2015, 12:18 PM
i agree, it's kind of annoying you can't skip gears using sequential in this game. i'm used to shifting 3 gears if i click 3 times but now i have to wait for every gearchange.

that IS kinda annoying :)



but i dont get why this thread is sticky lol

ficaks
01-02-2015, 09:51 PM
The jerky feeling in the feed back going from no force to max force was fixed for my by turning the feedback in game all the way up and turning it down some in the logitech profiler. This also got rid of the slop in the middle.
@Turdhat Thanks for your idea. It fixed my problems with inconsistent FFB (one moment it works almost like it should, the next - there's practically none at all). It also helped me to get some feel of surface on highways for P and C cars(I emphasize word "some" here) with my CSWv2+BMWrim.
For other fanatec users: it might be a placebo effect, but turning down onwheel FOR rather than FFB gives me more detailed/informative feedback than vice versus.
My extra config:
<ExtraConfig
FFB_Factor="1.5f"

FFB_LoadFactor="1.0f"
FFB_LoadPower="1.5f"

FFB_LatFactor="1.0f"
FFB_SlipAngleFactor="2.0f"

FFB_CamberFactor="0.1f"
FFB_CamberOffset="2.5f"

FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"

FFB_WaitRate="1"
FFB_SpringNoControl="0.25f"
/>

In game: all deadzones 0, all linearities max, vibration and ffb max.
On-wheel: dampening and centering off (those are surrogate effects not related to game), SEN 540(i usually do it that low for all arcades, but i suspect it should be even lover), FOR 60(for wheels prior to CSBv2 it most likely will be too low), FFB 100.

Good racing,
fiCaks

rebelyell281
01-03-2015, 02:08 AM
Using a G-27 wheel here. After a few adjustments. it does really good...

Karu403
01-03-2015, 11:42 AM
I have a Logitech Driving Force GT wheel. through testing I determined that the sensitivity is essentially the steering gear ratio. if you go to a city street so you can turn corners from a stop, you will find at maximum value the steering will only go to about the 5:00 position when turning right from a stop. in a typical family car the steering will travel to around the 10:00 position when turning.

I started by using a stock Camaro and turned corners until I got the desired steering travel. that turned out to be -17 clicks from maximum. after getting the sensitivity right you need to adjust the strength. if the strength is too high, the steering jerks when applying feedback. if too loose, it is just loose. when you get the strength just right, everything will smooth out.

when I was testing I found that -3 clicks of strength works for every click of the sensitivity. that works out to -6 clicks (FFB) for every click of sensitivity.

at -19/full, the cars are too loose
at -18/-3, the cars will feel a little loose.
at -17/-6, the cars feel good (my current configuration)
at -16/-9, the cars are a little tight

I have not tested -15/-12 yet

TomaShen
01-03-2015, 03:02 PM
I have a Logitech Driving Force GT wheel. through testing I determined that the sensitivity is essentially the steering gear ratio. if you go to a city street so you can turn corners from a stop, you will find at maximum value the steering will only go to about the 5:00 position when turning right from a stop. in a typical family car the steering will travel to around the 10:00 position when turning.

I started by using a stock Camaro and turned corners until I got the desired steering travel. that turned out to be -17 clicks from maximum. after getting the sensitivity right you need to adjust the strength. if the strength is too high, the steering jerks when applying feedback. if too loose, it is just loose. when you get the strength just right, everything will smooth out.

when I was testing I found that -3 clicks of strength works for every click of the sensitivity. that works out to -6 clicks (FFB) for every click of sensitivity.

at -19/full, the cars are too loose
at -18/-3, the cars will feel a little loose.
at -17/-6, the cars feel good (my current configuration)
at -16/-9, the cars are a little tight

I have not tested -15/-12 yet

i am new to wheel driving(only got my DFGT week ago)

please explain those -19/full == -17/-6 etc etc

Karu403
01-03-2015, 03:32 PM
i am new to wheel driving(only got my DFGT week ago)

please explain those -19/full == -17/-6 etc etc

the first number, - 17 clicks, is the ingame setting for the sensitivity.

the -6 number is the force feedback strength slider.

if you have a DFGT, there is a check box in your Logitech Profiler called "allow application to control settings". it is very important this box be unchecked. leaving it checked will make the wheel revert to 200 degrees of travel. unchecked it will recognize the 900 degrees of input.

TomaShen
01-03-2015, 07:41 PM
ow those are for ingame settings :D
yeah i have that unchecked :) i will post my DFGT setup for other people here soon


EDIT::


Driving Force GT Wheel Setup
http://tomashenftp.byethost7.com/0626997431273.876Tomashen-CA.jpg
Ingame setup
http://tomashenftp.byethost7.com/069168264046.2422Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0600690698949.019Tomashen-CA.jpg


http://tomashenftp.byethost7.com/0864526738411.814Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0235007045557.487Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0264559747650.955Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0750147640238.697Tomashen-CA.jpg
NOTE : DFGT does NOT have clutch.so those wheels with clutch might want to adjust this setting.
http://tomashenftp.byethost7.com/0248180645284.926Tomashen-CA.jpg



Key Mapping (Persoanl Preference)
http://tomashenftp.byethost7.com/0237827057949.961Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0481158255831.789Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0563709718174.669Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0722746513783.209Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0468165483558.082Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0802045497809.666Tomashen-CA.jpg
http://tomashenftp.byethost7.com/0399393925442.892Tomashen-CA.jpg



If you dont like it then dont look at it. but there are many people who are new to wheels like myself. and after many setups i found what works good with this wheel. give it a try and let me know :)

Natchai if you want sticky this post or whatever . i found these settings(personally) very good... easy steering and overall very nice car handling.

indus3a
01-05-2015, 04:20 AM
G27, can't drive anymore (for a week or more) due to hand pain after i got through R class. My hand has swelled up (between thubm and forefinger), planning to visit doctor next week. Thats my expirience, even with low low force feedback setup and extra cfg.

p.s. cruising through city or highways are fun enough, offroad in campaign - worst thing ever.

No drag races? - you will birn in hell for this
Speed shifting - works well without clutch on full hardcore settings from the 0 till 6 gear, really? I dont even have to press my clutch when going to start with 1 gear, also i dont have to press clutch if i decided to start my trip from 2-6 gear... Disrespect, i know this is not a simulator game, but this clutch settings with hardcore presset are not even arcade, they are simply dumb.

For now there is only 1 reason to use clutch in this game (on hardcore presset) — if your speed shifting was wrong (you didnt released accelerator pedal) you will hear noise telling you that gear didnt passed.

TomaShen
01-05-2015, 09:52 AM
did you try turning FFB off completely ? LOL.. having hand pain you must be silly . my ffb is proper now with settings posted above and every spec is fine. raid is perfect,yes its harsh but do you really expect a real car to drive through such pavements and rocks like through butter :) drive on dirt roads if u want lower pain.

morphinapg1
01-05-2015, 02:27 PM
I'm new to Force Feedback, but I just got The Crew on PS4 and am using it with my Thrustmaster T100. At default several things felt great, like hitting the curb or driving off road, but regular turning felt weird. When I turned in one direction it felt like there was absolutely no resistance, until I tried turning the wheel back towards the center. It almost feels like the wheel is pushing in the same direction I'm turning. This resulted in me turning the wheel too fast sometimes and made it harder to control. Furthermore, if I turn the wheel and held down the accelerator, the wheel never returns to the center unless it bumps into something that moves it in that direction. When I turn the FFB all the way off, the wheel has a built in auto centering feature that give a little bit of resistance on turns and automatically brings the wheel back to center when I let go. In the beta there was no FFB compatibility with this wheel so I used it this way for the entire Beta and had excellent control. However, I do want the parts of the feedback I like, while also receiving the resistance on turns from the built in auto centering feature. Right now I have FFB set to 50% which seems to give me a blend of the two styles, but it feels more like a hack and still exhibits some of the issues I had with the default setting as well. I think maybe Ubisoft needs to do more testing on this particular wheel and tweak the default settings. Note that I don't want the wheel to just snap back to center, but it shouldn't stay in the same position if I let go, and I feel like there should be more resistance on turns.

Does anybody else experience this?

btw the only other thing I changed was wheel linearity, which I increased by 3. Do any of the other settings in controls affect wheels?

ThaJay1
01-06-2015, 08:29 PM
edited my post on advanced settings. you can find the original post here (http://forums.ubi.com/showthread.php/965489-Good-wheel-settings-in-here-Wheel-Users-what-s-your-experience?p=10430651&viewfull=1#post10430651) in this topic


hey guys
i have re tweaked my file. here is the result + screen shots of settings.

<ExtraConfig
FFB_Factor="1.5f"

FFB_LoadFactor="0.95f"
FFB_LoadPower="1.0f"

FFB_LatFactor="1.5f"
FFB_SlipAngleFactor="2.0f"

FFB_CamberFactor="0.1f"
FFB_CamberOffset="0.8f"

FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"

FFB_WaitRate="5"
FFB_SpringNoControl="0.25f"
/>

http://p.im9.eu/5144.jpg
http://p.im9.eu/4172.jpg
http://p.im9.eu/2206.jpg
http://p.im9.eu/1676.jpg
http://p.im9.eu/678.jpg

indus3a
01-08-2015, 01:11 PM
ow those are for ingame settings :D
yeah i have that unchecked :) i will post my DFGT setup for other people here soon


Can you also post your global devise settings and global profiler settings, to be 100% sure?
Going to try it today, my hands are still painful but looks like i'm able to cruise a little bit :)

btw, maybe my english is too bad, but this 'unchecked' box should disable all this settings on the screnshot.
http://i.imgur.com/LcCgFfk.png


And do you using ExtraConfig.xml?

TomaShen
01-08-2015, 06:36 PM
http://tomashenftp.byethost7.com/0183436813531.26Tomashen-CA.jpg




thats what you need :)

forgot to mention , yes i do use the .xml config for ffb posted in this forum.

indus3a
01-15-2015, 11:05 PM
did you try turning FFB off completely ? LOL.. having hand pain you must be silly .

talking about 'silly', thats exactly what happened to my wheel if jumping or cruising offroad :)


https://www.facebook.com/video.php?v=1045864595430842

Do you see his gloves? I think there is a reason to have something like that, and car crash is not the only one.
p.s. still pretty painful, i'm too lazy to visit doctor... hope it will cure itself ^^

TomaShen
01-16-2015, 11:02 AM
why turn ffb off? thats what we use wheels for . ffb and realism.ffb is fine. at 50% and then ingame adjust to your likings.

ya'll need to visit a place called Gym. ant stop being bones and skin/fat

ozm8ey
01-22-2015, 05:19 AM
Im using Fanatec CSR and it works perfectly with my extra config settings

<ExtraConfig
FFB_Factor="2.8f"
FFB_LoadFactor="1.0f"
FFB_LoadPower="1.5f"
FFB_LatFactor="1.50f"
FFB_SlipAngleFactor="2.2f"
FFB_CamberFactor="0.2f"
FFB_CamberOffset="2.5f"
FFB_DamperFactor="0.8f"
FFB_DamperMaxRoll="0.6f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.70f"
FFB_WaitRate="9"
FFB_SpringNoControl="0.25f"
/>

STARBLACKSUN
01-25-2015, 08:07 AM
The crew video game is probably the worst thing ever put out. Ubisoft just brought their status down with this game. No publisher is as terrible as EA, but Ubisoft should be ashamed. If you have played this game, you know what I am talking about. The sadest thing is the graphics. Rockstar who's GT5 looks better on the PS3 and Xbox 360 consoles than The Crew on the newer platforms. I will be careful from now on when spending money on games. Especially with EA and now Ubisoft.

Codewyn
01-25-2015, 11:34 AM
The crew video game is probably the worst thing ever put out. Ubisoft just brought their status down with this game. No publisher is as terrible as EA, but Ubisoft should be ashamed. If you have played this game, you know what I am talking about. The sadest thing is the graphics. Rockstar who's GT5 looks better on the PS3 and Xbox 360 consoles than The Crew on the newer platforms. I will be careful from now on when spending money on games. Especially with EA and now Ubisoft.

Feel better?

Karu403
01-25-2015, 07:57 PM
The crew video game is probably the worst thing ever put out. Ubisoft just brought their status down with this game. No publisher is as terrible as EA, but Ubisoft should be ashamed. If you have played this game, you know what I am talking about. The sadest thing is the graphics. Rockstar who's GT5 looks better on the PS3 and Xbox 360 consoles than The Crew on the newer platforms. I will be careful from now on when spending money on games. Especially with EA and now Ubisoft.

and this is in the wheel settings thread for what reason?

Edd.Dragon
01-30-2015, 08:00 AM
First topic in the "Game Experience" section...

PunkleJones
02-09-2015, 06:31 PM
What is really dumb is when people complain about the game's controls without bothering to tweak them. They are there for a reason. Must be dumbed down console gamers I guess..
.

Since you think you are so unbelievable smart, why don't you tell them how to tweak the 3-Three settings to get the wheels to work? Im sure you have a clever plan.

PunkleJones
02-09-2015, 06:38 PM
Sorry...but you making a drama where there isnīt ...
I bought the game today and past 15 mns more or less i had find a good setup in my wheel to play it...
Iīm not saying that the setup isnīt a bit messed up...it is, but at least itīs better than TDU2...in that game you couldnīt possibly take the lag from the wheel...and that sucked
This game as much more responsive wheel outputs.

I assume that you are playing on PC. The problem is with the consoles. They totally messed it up.
That's putting it mildly. On road the steering is slow, unresponsive and under-steer -ALOT, and is almost impossible to keep car going straight. Off-road the car swivels from side to side, wheel goes nuts.
Also Still no viewing left-right. Something they promised would be fixed AT launch.

SpuNeRRR
02-09-2015, 09:16 PM
Это должны были сделать разработчики!Хотя бы понимая то что у многих нет руля.( хорошего руля!)
Так и это не самое худшее почему все гонятся за этой уёёбищной (аркадной (плохой)) физикой, нет ну вы послушайте есть прекрасное аркадное управление это мать его Race Driver GRID 1 (дальше игру разрабатывали конченые дети для криворуких детей!), а знаете почему там была лучшая аркадная физика на мой взгляд?Потому что там даже на самой обыкновенной клавиатуре можно было почувствовать тот момент когда : Ума: ШИНЫ : Ума: собираются потерять сцепление с дорогой!
Вот это шедевр, венец, икона аркадной физики!
Ну это на счёт управления, перейдём пожалуй к звуку в игре... он ужасен!: Ума:
У многих машин похожий звук и к тому от него блевать тянет! Ну как как объясните мне тупому студенту, как можно было выпустить такой многообещающий трейлер игры если она даже не готова!!!: Ума: И я думаю не готова будет ещё год 1-2
Простите отвлёкся, так вот звук Для сравнения 3 видео
Real sound: http://www.youtube.com/watch?v=GR_KTsc2BUY
Most Wanted : Ума: 2012 : Ума: http://www.youtube.com/watch?v=FwJ92i_UzTI
The Crew : http://www.youtube.com/watch?v=54UyHwtgwZs
Теперь дорогие мои о винилах, цвете...Тут вас даже NFS World может над вами посмеяться, ведь даже там можно было перетаскивать винил куда угодно, на любую часть машины, некоторые из игроков "рисовали"- создавали своё изображение из нескольких, тут же даже цвет меняется с трудностями...
Настройки : Беззаботность: даже в underground 2004 можно было настраивать автомобиль...подвеска, турбина,трансмиссия...Даже там в далёком 2004 году.Я уже спокоен, тут просто стыд.Зачем детали до 50 лвл когда их даже настроить нельзя (Писали бы просто "..Молодец ты прошёл гонку! Поздравляем! Теперь твоя машина стала на 10 км быстрее, продолжай в том же духе!..." И подобная тому ахинея, для чего было прорисовывать работу двигателя? Зачем? Для чего? И это Ubisoft?
Я ожидал большего :( .... я думал я покупаю игру к которой серьёзно подошли в плане гоночной игры, игры про путешествия...
Но всё же так как это Ubisoft к игровому миру у меня нет претензий он как всегда на высшем уровне,мне действительно приятно то что хотя за что нибудь я могу похвалить игру :( К сожалению только к карте и приложили ожидаемых усилий...
Прошу не равнодушных перевести сообщение либо воспользоваться качественным переводчиком

Ubi-MoshiMoshi
02-10-2015, 01:41 PM
Hi SpuNeRRR and welcome to the forums, these are English speaking forums, if you prefer to post in Russian please use the Russian forums http://forums-ru.ubi.com/

Rhime
02-11-2015, 06:40 AM
LOL..ya lost me with the console talk.

homerlvsbeer
02-12-2015, 01:26 AM
Just like the title says Id like to know how you guys with wheels are handling the game. I have the crew and a t300rs (PS4) but haven't played the game yet. Are you guys finding it doable or are you switching to controllers / m&kb? Are you able to keep up with races? Post your experiences. Hopefully we can all assist each other.

So. i went out and bought the thrustmaster T300RS. Ģ345
works great wirh driveclub. but with the crew. with my experiences. its horrible. just awful.
you can not play it with alot of force feedback you really have to tone down your force feedback setting if you dont want to dislocate your wrist.
The differences from on road to off road are massive. to play on road and actually enjoy the force feedback you need to turn the force feedback up. to just over half way. or half way. which is a reasonable setting. but. if you go off road all of a sudden your wheel will with great force yank the wheel out of your hands.
it is unplayable and you have to turn down the force feedback settigns to a very low setting. 3 or 4 clicks from the left. meaning the wheel is really really light. and you cant feel anything hardly. but when you do feel something offroad or you catch the kerbs. the wheel wont be yanked out of your hands. and thats how it has to be played. also put linerity on full.. to fix the steering.

like most of the need for speed games. no time or effort has been put into the games wheel settings. its such a shame because i do really like the crew. also like most wanted. but at least with most wanted on pc i can get a mod to fix the steering. but on ps4. where you would expect a finished and well polished game. well simply not getting that.

i was told by someone that thrustmaster is working with ubisoft or ivory tower. who ever needs to be worked with i was told they was working on it.
this was months ago. and i havnt seen any updates. and the steering issues are just the same as they always have been. BROKEN.
these issues was known about in the beta. and the game came out with a promise that these issues would be fixed. that was a lie. and they havnt been fixed.
so that shows already that its not a great concern to them once they have there money your stuck with what you paid for. we need to stop buying pre orders and buy games when we know they work right. then we just might get some quality games again. and bonuses in a game that actually worth playing. and buying. and we just may see demos come back. why they need to put so much money into adverttising. when they can show us a playable demo. and use the advertisement money to actually build a decent game. and not pay PR men to trick us into buying crap we dont need or want.

id really like to know if they are working on it. and if they couold give us any information on how long thats going to be.
and if there not going to fix it. id appreciate it if i could get my money back.

cause i spend all this money to enjoy games. and at the moment i cant enjoy the crew. Ģ400 for ps4. Ģ350 for the wheel Ģ60 plus dlc for the crew. Ģ150 for the logitech dfgt that i cant use on my ps4. and this is what we get. crap.
if you havnt got it yet. i wouldnt get it if i was you. wait for something thats more enjoyable. project cars is coming soon. and they have done some great work with force feedback as any racing game should. or driveclub for now. which is also done very well. i dont remember any need for speed games that have ever had decent steering. and working force feedback. so i dont know if it will ever be fixed. i expect they will just take there money and go build some more crap. we cant enjoy :(

XxGOT_NUTZxX
02-12-2015, 06:27 AM
Hey guys! I recently got a Thrustmaster T80 for my birthday and I was wondering if you guys who have the Thrustmaster T80 could share your best settings for the wheel to me please? I want my wheel to be properly configured to the best of its ability before I use it to play this game! Thanks! Basically, i want a somewhat of a realistic forza-like feel when driving with the wheel, so settings around that would be greatly appreciated! Thanks! Platform is on PS4 in case you were wondering :)

homerlvsbeer
02-12-2015, 07:11 AM
Hey guys! I recently got a Thrustmaster T80 for my birthday and I was wondering if you guys who have the Thrustmaster T80 could share your best settings for the wheel to me please? I want my wheel to be properly configured to the best of its ability before I use it to play this game! Thanks! Basically, i want a somewhat of a realistic forza-like feel when driving with the wheel, so settings around that would be greatly appreciated! Thanks! Platform is on PS4 in case you were wondering :)

hi. the T80 from thrustmaster is a simplle wheel that has a bungie cord inside it. to give you a relistic driving feel. at least thats what i read.
am not sure how much settings will help you i think your wheel will just work as it is. and to be honest thats a good thing. becasue as things are at the moment not many games that are set up with decent force feedback settings so you may actually get a better feel with the t80 than we can get with t300rs and t500rs.
but keep looking around and you will find someone who has a t80 and give you some info. happy gaming.

Rhime
02-12-2015, 09:47 PM
MOMO Force Feedback wheel..all good here. Still tweaking it, but it still rocks!

PunkleJones
02-13-2015, 02:05 AM
I assume that you are playing on PC. The problem is with the consoles. They totally messed it up.


Sorry...but you making a drama where there isnīt ...
I bought the game today and past 15 mns more or less i had find a good setup in my wheel to play it...
Iīm not saying that the setup isnīt a bit messed up...it is, but at least itīs better than TDU2...in that game you couldnīt possibly take the lag from the wheel...and that sucked
This game as much more responsive wheel outputs.


So. i went out and bought the thrustmaster T300RS. Ģ345
works great wirh driveclub. but with the crew. with my experiences. its horrible. just awful.

i was told by someone that thrustmaster is working with ubisoft or ivory tower. who ever needs to be worked with i was told they was working on it.
this was months ago. and i havnt seen any updates. and the steering issues are just the same as they always have been. BROKEN.
these issues was known about in the beta.

They still say the are working on it (with thrustmaster). yea right. Why tF wasn't this fixed in the beta? Guess they used the beta to promote the game, not betatesting.

homerlvsbeer
02-13-2015, 09:26 PM
They still say the are working on it (with thrustmaster). yea right. Why tF wasn't this fixed in the beta? Guess they used the beta to promote the game, not betatesting.

I hear you. when ubisoft say there working on it, it means they talked about it in passing. nobody actually doing real work on it. Lol.

they just cant get anything right latley. i am dying to see what happens with the division. if that game is broken people are going to be pissed. am not going anywhere near it until i know for sure it works.
we have got to stop buying pre orders. it doesnt help. there taking away your buying power. meaning no matter what they give you on release day. youve already paid. this is suppose to be honnerable.. we trust in them. but that trust is very misplaced. cause no friends in buisiness. we need to stop buying into there crap. whats the point having extra guns or extra cars in a game if the game itself sucks or doesnt work. id rather see a playable demo in a magazine. and then on release day. see a review of be able to play it instore. or see a friend play it, just cant trust these big game companys anymore. and there finding more creative ways to rip us off. and sell us garbage we dont want. have they got no pride. what happened to gaming. was it mr pr guy. what happened. its 2015 and there bringin gout games that i could have played on my amiga. or early playstation. there just is no great games. there is alot of failed games. but i like the crew. it could be good. if they fixed the steering issues. and force feedback. guess i should have got it for my pc instead. but too late nw. i got it for my ps4. ive heard nothing about them actually getting the fix done. no info what so ever. just rumours and hear say:mad:

This_Is_Stan
02-25-2015, 05:56 PM
I just find out almost every car in this game were V engine, and I don't really think RUF 3400K (986Cayman) is V, it should be Flat6, correct me if I'm wrong

PunkleJones
02-25-2015, 10:07 PM
I just find out almost every car in this game were V engine, and I don't really think RUF 3400K (986Cayman) is V, it should be Flat6, correct me if I'm wrong

Yeah. Flat-6 (Boxer) thereby the name Porsche Boxter.

gcustoms
02-28-2015, 04:11 PM
Using a g25, unfortunately I started the game with keyboard/mouse so I had to import a control XML file to get the binds to save. But now that it's working it's one of the best I've ever played with it. Even though it doesn't support 900* of steering, I can now safely say that the game almost requires a wheel.

Elusive240
03-17-2015, 11:35 AM
G27 Master Settings Logitech Profiler settings and In game settings,
Be sure to make a Logitech profile for The CREW.exe
Select and force global profile for the crew using Logitech Profiler.

General Settings #1
https://plus.google.com/u/0/102161445438199378444/posts/bwNBQhxRuMR?pid=6127145885790340386&oid=102161445438199378444

General Settings #2
https://plus.google.com/u/0/102161445438199378444/posts/8stadAEe7jx?pid=6127144755974195650&oid=102161445438199378444

General settings #3
https://plus.google.com/u/0/102161445438199378444/posts/MzcRj4goHd2?pid=6127144883026298722&oid=102161445438199378444

If you have any questions or u wana see me play with these settings check my Stream Here.
http://www.twitch.tv/3lusive_gaming_network

twitch is messed up atm all channel imgs are down at the moment. oh well

mamasan78
03-18-2015, 09:52 PM
So. i went out and bought the thrustmaster T300RS. Ģ345
works great wirh driveclub. but with the crew. with my experiences. its horrible. just awful.
you can not play it with alot of force feedback you really have to tone down your force feedback setting if you dont want to dislocate your wrist.
The differences from on road to off road are massive. to play on road and actually enjoy the force feedback you need to turn the force feedback up. to just over half way. or half way. which is a reasonable setting. but. if you go off road all of a sudden your wheel will with great force yank the wheel out of your hands.
it is unplayable and you have to turn down the force feedback settigns to a very low setting. 3 or 4 clicks from the left. meaning the wheel is really really light. and you cant feel anything hardly. but when you do feel something offroad or you catch the kerbs. the wheel wont be yanked out of your hands. and thats how it has to be played. also put linerity on full.. to fix the steering.

like most of the need for speed games. no time or effort has been put into the games wheel settings. its such a shame because i do really like the crew. also like most wanted. but at least with most wanted on pc i can get a mod to fix the steering. but on ps4. where you would expect a finished and well polished game. well simply not getting that.

i was told by someone that thrustmaster is working with ubisoft or ivory tower. who ever needs to be worked with i was told they was working on it.
this was months ago. and i havnt seen any updates. and the steering issues are just the same as they always have been. BROKEN.
these issues was known about in the beta. and the game came out with a promise that these issues would be fixed. that was a lie. and they havnt been fixed.
so that shows already that its not a great concern to them once they have there money your stuck with what you paid for. we need to stop buying pre orders and buy games when we know they work right. then we just might get some quality games again. and bonuses in a game that actually worth playing. and buying. and we just may see demos come back. why they need to put so much money into adverttising. when they can show us a playable demo. and use the advertisement money to actually build a decent game. and not pay PR men to trick us into buying crap we dont need or want.

id really like to know if they are working on it. and if they couold give us any information on how long thats going to be.
and if there not going to fix it. id appreciate it if i could get my money back.

cause i spend all this money to enjoy games. and at the moment i cant enjoy the crew. Ģ400 for ps4. Ģ350 for the wheel Ģ60 plus dlc for the crew. Ģ150 for the logitech dfgt that i cant use on my ps4. and this is what we get. crap.
if you havnt got it yet. i wouldnt get it if i was you. wait for something thats more enjoyable. project cars is coming soon. and they have done some great work with force feedback as any racing game should. or driveclub for now. which is also done very well. i dont remember any need for speed games that have ever had decent steering. and working force feedback. so i dont know if it will ever be fixed. i expect they will just take there money and go build some more crap. we cant enjoy :(

Go here

http://forums.ubi.com/showthread.php/966806-WHEEL-GUIDE-Force-FeedBack-Extra-Tuning-PC-Version

I think it is CamberOffset you should play with. Lower it, tons.

zennmeister
03-21-2015, 07:25 PM
^^ That thread does not apply to the ps4.
PS4 and PC implementations are miles apart for the t300rs.

Zijina
03-21-2015, 10:02 PM
After recent patch im having sooooooo much problem making the wheel work as it should (and did, before patch).
The Crew seams to disregard the extraconfig plus logitech driver profile.

GG...

To ubisoft & devs: We players did not change anything. So stop telling us "did you install the newest driver, did you try this and this and this". Man up and be honest. You broke a part of the game, admit it and most importantly... listen to feedback and get to work and fix whatever you messed up.

I wanna drive!

Tdushhnik
04-07-2015, 11:59 AM
Giving this a bump as I'd like to know if the developers are going to work on improving the ffb around the center of the wheel. My feeling is that there's no resistance for the first 45 degrees & the ffb is completely non existant. When ffb is applied it's far too strong & far too jerky, It should be smooth.

This post isn't a complaining post at all because I surprisingly like using the wheel in TC but would appreciate if the devs put more effort into improving ffb.

fiKnite
04-15-2015, 05:47 PM
I would love an update concerning FFB; I stopped playing this game for a while because if I played Raid or Dirt, my wheel would lose its center until I'd be driving with it turned 180° to the left as "center". Granted, this is a known issue for the G27, and I fixed the hardware issue, but now I just have incredibly jerky FFB that sometimes causes me to wreck when I'm driving Perf or Circuit because of the ridiculous overcompensation I have to employ. There's almost no feeling with any of the light cars from -45° to 45° while on a regular road, but as soon as you touch something the wheel will rip itself out of your hands. At least the trucks have "heavy" steering, so there's FFB throughout the entire range of motion of my wheel.

Not to mention the fact that if you want 1:1 steering with the in-game cockpit wheel, you're limited to 180° of full motion, which is waaaay too little, especially when it's compounded by the non-existent FFB at wheel center and the crazy jerking motions employed by FFB.

Rhime
04-29-2015, 02:37 PM
Simply the worst game i've played since i've a g27...shame on ubisoft. this was my last game from these ***holes.

I looked in the title and it doesn't ask "What's your opinion of the game?" I hope you've long quit and moved on...

IntCel
06-17-2015, 07:35 AM
I had to set FFB really low on my Logitech DFGT because invisible speed bumps on certain asphalt tracks kept shaking it big time. Of course that means I can hardly feel the road anymore, but I got used to it, after all that is how The Crew handles everything, in one of the worst possible ways.

Oh and for some reason FFB was out of control until I enabled centering spring in the Logitech drivers but set the value to 0.

Rhysalez
06-22-2015, 10:00 AM
I love using my G27 on PC. The game would not be the same without it or a similar wheel. A keyboard or controller just doesn't do it. Having a wheel has its pros and cons. One of the glitches or problems I have is the inability to stall your car. You can grind your gears, but you can't stall. It just makes it too easy! Sometimes my wheel will start doing random spinning when I am stopped in my car. I can stop it easily but it will always happen again. Sometimes I see that people in cars 80 levels below me in the same spec and car as me go faster than me, are they hacking or is it just that PC support for wheels is a bit stuffed?

CREW-LOL_Bockes
06-23-2015, 12:07 PM
My setts 4 modiefied DFGT or G27-G25. Logitech Profiler for "Easy" "all Driving Assist":

Intensity of all effects: 150%, G27 70-100%
spring effect: 0%
damping effect: 0%
Force of the centering: 150%, G27 70%
in Game FF 50-65%
Rotation range:600°

Ingame setts:

Steering Sensitivity: 70%
Steering linararity: 40%
Steering Speedfactor: 20%
Deadzone: 100%
Accelerate linearity: 100%
Brake linearity: 0%

My setts 4 modiefied DFGT or G27-G25. Logitech Profiler for "Hardcore/Sport Mode" ", also for Fullassist "all cars good to drift on ice fully controllable":

setup1: but only ice 2 risk!
Intensity of all effects: 130%, G27 70%-100%
spring effect: 150%, G27 100%-130%
damping effect: 150%, G27 100%-130%
Force of the centering: 0% and untick the box
in Game Force Feedback 100%
Rotation range:600° !!!!!!

Setup2: ice work nice aswell!
Intensity of all effects: 130%, G27 70%-100%
spring effect: 0%, G27 0%
damping effect: 0%, G27 0%
Force of the centering: 0% and untick the box
in Game Force Feedback 100%
Rotation range:900°!!!!!!!

Ingame setts:

Steering Sensitivity: 60%
Steering linararity: 20%
Steering Speedfactor: 0%
Deadzone: 30%
Accelerate linearity: 80%
Brake linearity: 80%

Hello,

i use Win8 64 and modifieded DFGT work fine 2 me!!!

1. On Logitech Profiler create a gameprofile. under Option Apply Profile use Apply steady Profile or automatic!


under edit, Game-specific Settings,

2. "tick" in the box Use special steering wheel Settings and "untick" the box combinied padals!!!!

3. "tick" in the box Use game-specific game Settings, Very Imprortant, "untick" the box that the Game Allowing the game changed Settings !!!!!

4. load the game and then set the Button Settings. Restart then ur game, to the axis setting..........axis will work!

hope it helps

_LOL_Bockes1

g219
06-25-2015, 06:08 AM
Yes. I would especially like to know if you can look left/right using the dpad on the T300rs (PS4). If it hasn't been fixed, I may pass.

Why has this not been fixed??!!!

Rhysalez
06-26-2015, 03:55 PM
My setts 4 modiefied DFGT or G27-G25. Logitech Profiler for "Easy" "all Driving Assist":

Intensity of all effects: 150%, G27 70-100%
spring effect: 0%
damping effect: 0%
Force of the centering: 150%, G27 70%
in Game FF 50-65%
Rotation range:600°

Ingame setts:

Steering Sensitivity: 70%
Steering linararity: 40%
Steering Speedfactor: 20%
Deadzone: 100%
Accelerate linearity: 100%
Brake linearity: 0%

My setts 4 modiefied DFGT or G27-G25. Logitech Profiler for "Hardcore/Sport Mode" ", also for Fullassist "all cars good to drift on ice fully controllable":

setup1: but only ice 2 risk!
Intensity of all effects: 130%, G27 70%-100%
spring effect: 150%, G27 100%-130%
damping effect: 150%, G27 100%-130%
Force of the centering: 0% and untick the box
in Game Force Feedback 100%
Rotation range:600° !!!!!!

Setup2: ice work nice aswell!
Intensity of all effects: 130%, G27 70%-100%
spring effect: 0%, G27 0%
damping effect: 0%, G27 0%
Force of the centering: 0% and untick the box
in Game Force Feedback 100%
Rotation range:900°!!!!!!!

Ingame setts:

Steering Sensitivity: 60%
Steering linararity: 20%
Steering Speedfactor: 0%
Deadzone: 30%
Accelerate linearity: 80%
Brake linearity: 80%

Hello,

i use Win8 64 and modifieded DFGT work fine 2 me!!!

1. On Logitech Profiler create a gameprofile. under Option Apply Profile use Apply steady Profile or automatic!


under edit, Game-specific Settings,

2. "tick" in the box Use special steering wheel Settings and "untick" the box combinied padals!!!!

3. "tick" in the box Use game-specific game Settings, Very Imprortant, "untick" the box that the Game Allowing the game changed Settings !!!!!

4. load the game and then set the Button Settings. Restart then ur game, to the axis setting..........axis will work!

hope it helps

_LOL_Bockes1

I upped the linearity of the brake and accelerator and I go a whole lot quicker now!

thany83
07-11-2015, 03:30 PM
hey guys, how do you force the game to accept more then 180° of rotation on your wheels? So far I am unsuccesfull on my Logitech DFGT, while I have no problems on other racing games.

thany83
07-11-2015, 04:52 PM
Not to mention the fact that if you want 1:1 steering with the in-game cockpit wheel, you're limited to 180° of full motion, which is waaaay too little, especially when it's compounded by the non-existent FFB at wheel center and the crazy jerking motions employed by FFB.

this still hasn't been patched? the game is almost unplayable on a wheel of becuse of it.

TheSiddler15
07-29-2015, 09:34 AM
Nope, with the last update all latency problems actually have gotten worst for me. Huge amounts of input lag and a delay on force feedback. Degrees of rotation doesn't work, still only 180° so no 1:1 steering. Force feedback is still feels weird, especially very light on center. Also button mapping isn't complete on a Logitech G25. So experience with a wheel is still very disappointing.

thany83
08-06-2015, 05:05 PM
Ok, I've read through the whole thread and someone mentioned you need to block the game from driver settings, at least that helps with logitech wheels. I'm driving @ 540° and it drives great. the center is still a bit weird, but its more then workable to enjoy.

Rhysalez
08-07-2015, 10:58 AM
To fix 180 degree rotation to 900 degree you need to go into your logitech profiler and change the universal settings to have the game not able to change wheel settings. If your wheel is unplugged mid game you must restart your system otherwise the wheel goes back to 180 turn when it is plugged back in.
Hope I fix your problems Logitech wheel users!

Liquid7394
08-11-2015, 10:17 PM
So does anyone at Ivory Tower actually care about the horrid FFB on console. I've got a decent setup for road driving but the wheel feels way lighter than it should, and going off-road in a Raid car is an absolute nightmare. The FFB is way too strong and jerky off-road in comparison to driving on road, you need to increase FFB on road for a good feel and decrease it drastically off-road to avoid injury. Everytime I have to drive off-road I have to switch to the controller which is unacceptable.

At this point it's an utter joke that wheel users are being treated this badly. Can we expect wheel improvements with the upcoming Wild Run expansion or not?

My suggestion would be to allow us to adjust FFB and Wheel Weight INDEPENDENTLY, this would get rid of the light steering issue that we have to put up with at low FFB levels. Also, the difference between on road FFB and off-road FFB needs to be reduced a little bit. I get that off-road should be more agressive but at the moment it's way too much, and adjusting FFB to feel comfortable off-road results in zero feeling on road and steering that is to light.

Birddogg66
09-06-2015, 07:39 PM
Simply the worst game i've played since i've a g27...shame on ubisoft. this was my last game from these ***holes.

Yes the G27 settings need some work and now the G29 G920 wheels will need improved support. When I was using a CSW v2 the ffb was really quite good. However G27 has a tendency to have a ffb dead zone around center and this is more noticeable with different cars which would suggest car physics play into it. I find now that the cars have waggy tails like with NFS Shift titles and nobody liked that IDK if it is trying to be some weight transfer suspension effect but it sucks donkey balls. Plus I think the FFB has a lot of oscillation around center and at times the wheel will oscillate erratically with your hands off the wheel and car stopped. The biggest problem is that this causes too much instability in the car handling. This is not a simulation game with a bunch of hard core nut cases wanting to slide off the track on every corner. Me I would rather have some sort of sub lime handling model with subtle but noticeable effects at a difficulty that's main stream medium. Some thing that feels good to drive and can handle being put to it's limits. I think The Crew is an incredible game but my level of enjoyment took a major hit when I went from a CSW to a G27. However this is not the case in all games and in many games it feels quite nice and comparable to a basic experience as I had with the CSW. It can be done and should be done for a more casual base using less expensive sim wheel controllers. This is the first time I have played since july 17th when I use to play every day with my other wheel. It's that bad.

Ghastous
09-21-2015, 02:11 AM
tried this on my G27 and have to say its the worst game ive ever played on a wheel. Dont matter wat u do in the settings outa game and ingame the wheel just jerks around on its own due to the FFB being lame.

Tried that extra config aswell and that did jack **** aswell.

JPS2K5
10-10-2015, 03:13 PM
Hadn't looked at the game since its release, since it was horrible with FFB. Re-installed because of this beta announcement, but nothing has changed. I'll uninstall again... What a waste of money this game was...

Areeon
10-20-2015, 12:17 PM
Hi, I use Momo Logitech Wheel. Since the wheel is quite stiff and I dont like it, I've changed Logitech Profiler settings as it follows : 122% general FF, and 93% The Crew settings FF.
Then in game, I've changed the FF all the way left (It means , 0 FF) and then just 1 tick on the right. That would be the minimum possible FF. In this way, I have quite a decent FF and the Wheel is fast and soft.

UnofficialNet
10-21-2015, 07:06 AM
I was playing through the beta, however, it made it difficult to drive when I had force feedback that wasn't responding as I liked.
The Driving Force GT that I use on my PC is my main wheel until I purchase a new one, but it works quite well with the sequential shifter despite the small kinks in the force feedback when it works.
During the beta, there were many issues. The wheel would start moving side to side on its own when moving or when the vehicle was idle or it would lose all force feedback but keep resistance. Both were quite annoying as it is the feel of the wheel that enables me to drive well, so without any force feedback, it gets annoying.
I used 200-900 degrees of rotation with 100% force feedback in game and out.
I feel like the game would be much better with a wheel because I was able to get it working for a few minutes before it got possessed and tried to break both of my hands many, many times.

Karu403
10-29-2015, 10:36 AM
over at RaceRoom Race Experience, they overhauled the force feedback from Race07. when they did they enabled the vibration function and it makes the cars feel much better. engine vibrations, road vibration, even shifting vibrates the wheel.

you should consider programming the vibration function on wheels

thany83
11-20-2015, 05:15 PM
so... what the hell is going on with the Force Feedback on steering wheels?
I loved the light feel of oversteer, which helped you opposite lock in the drifts, and now its gone.
anyone else having the same problems?

Karu403
11-25-2015, 10:46 AM
for Driving Force GT wheel users on PC, my settings are:

Force Feedback slider set at -5 clicks (from far right)

sensitivity slider at 75% (-25 clicks from far right)

the "highest" slider set at 75%

this is with the Logitech profiler settings at 100%, 900 degrees, and "allow application to control settings" unchecked (this is important if you want 900 degrees, a checked box reverts to 200 degrees)

cdaniels5507
01-07-2016, 06:08 PM
Anyone have any updated G27 settings, including the profiler?

ArcticGamez
02-13-2016, 10:27 PM
anyone know a good setting for the thurstmaster ferrari red legend?

Zandinii.SM
02-18-2016, 07:49 PM
Is the G920 wheel from Logitech supported yet? If not, any idea of when it will be? Trying to decide whether I should buy it or not.

West.TT
04-12-2016, 07:58 AM
Where physics?
I can not adjust the steering wheel,,,
This is snot, It is not physics!
Horror. nightmare - The Crew R.I.P.

ERT_Deba
08-03-2016, 08:27 AM
Hi, I am looking for setting the steering wheel Logitech g 29. I did ExtraConfig basic but I do not know if the numbers that are there are good and should be changed as, for example, to wait for rate 1 and not 5 but never had to deal with the FFB so I do not know what settings are best both in ExtraConfig and in the game. Please help

danny0456
09-17-2016, 09:17 AM
I don't know why but when i open the game it says Instaling... 5/6. I let the computer open like this for about 1 hour and it is still the same. Can some one help me?
and i have this problem . i wait hours to finish that installing 1/2 . please HELP

AUGPhlonk
09-19-2016, 10:29 PM
I do not take credit for everything I am posting, I have spent 2 days reading through these forums and this is what I currently use and car feels decent.

Credit goes to Jeragger & SoftShadow!!

First off Logitech Profiler settings:
http://augamers.com/images/thecrew/TheCrewProfiler.png

Second Ingame Settings:
http://augamers.com/images/thecrew/TheCrew1.jpg
http://augamers.com/images/thecrew/TheCrew2.jpg
http://augamers.com/images/thecrew/TheCrew3.jpg
http://augamers.com/images/thecrew/TheCrew4.jpg
http://augamers.com/images/thecrew/TheCrew5.jpg
http://augamers.com/images/thecrew/TheCrew6.jpg
http://augamers.com/images/thecrew/TheCrew7.jpg

ExtraConfig.xml:

<ExtraConfig
FFB_Factor="1.5f"
FFB_LoadFactor="1.0f"
FFB_LoadPower="1.0f"
FFB_LatFactor="1.0f"
FFB_SlipAngleFactor="1.0f"
FFB_CamberFactor="0.1f"
FFB_CamberOffset="0.5f"
FFB_DamperFactor="0.2f"
FFB_DamperMaxRoll="1.0f"
FFB_DamperMaxRollVal="0.1f"
FFB_DamperMaxSlipAngle="0.25f"
FFB_WaitRate="5"
FFB_SpringNoControl="0.25f"
/>

Thanks too everyone that did post here in the forums, some of it was helpful :)

knoxvylle
11-02-2016, 02:39 AM
I like very mutch the game. But is always going don't and some time the image goes white!

Artificz
01-10-2017, 02:54 PM
i'm using a speedlink carbon gt and on the crew, i have to turn my wheel 90 degrees for it to work, it's baseclly work's like a controller and oh boy does this annoy me, can't enjoy 1 of my favorite game like this

lolthe0
03-20-2017, 07:15 AM
Fix your game first before you start caring about other stuffs

KayJayTheBeast
01-18-2018, 02:55 PM
I also have the T300RS (PC). The crew dont' work since I update the new firmware. I phones this morning. The technician (thrusmaster) said It's probably due to win 10 or the crew recent update.
The whell works perfecly on the panel config. It's only the crew which don't recognize it.
About the adjustments: Go to thrusmaster.com/support/f knowledge base and download the .pdf about force feedback. (I don't know exactly where because I'm using the french one.)