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View Full Version : Patch 3 Notes - Rolling Out This week



UbiJustin
11-25-2014, 12:43 AM
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.

The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).

Stability & Performance

Fixed numerous random crashes for both on Campaign and Co-op​



Fixed specific framerate drops


Gameplay (navigation, fight, stealth)

Fixed navigation issues where the player gets stuck.



Fixed haystack issues where the player can stay stuck in it.



Fixed Cover issues



Fixed various camera issues



Fixed animation issues



Fixed some Booster issues


AI & Crowd

Fixed various animation issues
Fixed various detection issues
Fixed various crowd stations issues


Matchmaking, Connectivity & Replication

Fixed various matchmaking issues
Fixed various host migration issues
Fixed join-in-progress issues
Fixed various replication issues between host and clients
Fixed various issues in the My Club menu


Menus and HUD

Fixed various menu issues and pop-up overlap issues
Fixed Mission objectives & updates issues
Fixed issues in customization menu
Fixed some localization inconsistencies in the menus
Fixed some Credits issues


Mission tweaks (campaign, coop & side content)

Fixed various low repro walkthrough breaks
Fixed various NPC navigation issues
Fixed inconsistencies in some missions


World & 3D

Fixed various collisions and navigation mesh issues


Progression & Difficulty

Adjusted various community events rewards


PC-Specific

Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch
Alt+Enter switch window modes correctly
NPC on side monitors shows correctly
Minor UI improvements