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XyZspineZyX
08-10-2003, 10:56 PM
...or better said just somekind of TrackIR emulator.
http://sh.zp.ua/il2/il2_newview.zip
I've taken this link and the foloing instructions from one of Carguy's posts, so he deserves all the credits.
I just thought that it will be interesting to be seen again, so please feel free to bump it.
Be careful is in Russian, so better copy these instructions:
Follow those instructions.
--------------------------------------
To configure do the following:
1. Unzip the archive to some directory.
2. Register the DLL.
3. Make sure that TrackIR support is activated in FB.
4. In FB configuration remove hat switch mappings (Pan section)
5. In FB controls configuration remove CenterView mapping to "NumPad5" (Pan section)
6. Check that the DLL is functioning in FB.
7. Check that hat switch panning is working in-game.
8. If not working, in configuration (config.exe) try a different axis.
9. Tune speed parameters if needed.

Now in detail:
1. Unzip the DLL and Config to some directory. You can either create a new directory
or use an existing directory.
For example we'll assume the directory is: "C:\Program Files\UbiSoft"

2. You'll need the following registry key
[HKEY_CURRENT_USER\SOFTWARE\NaturalPoint\NATURALPOI NT\NPClient Location]
"Path"="C:\\Program Files\\UbiSoft"

where Path is the directory where the DLL is located.

To do this, start Config.exe from the directory and click the second button (ed. has DLL as part of the button caption)

3. According to the readme of FB to enable TrackIR in FB you must:
Open conf.ini in notepad, and in section [rts] find the line
trackIRUse=0
and change it to
trackIRUse=1

Now you can start FB.

4,5. This is in FB controls configuration, if you don't do this it will hamper proper (TrackIR) operation.

6. At this stage it's good to check if the DLL is operating properly.
Start a QMB mission and when in flight the the "Shift" key.
If the view changes to show the instrument panel, the DLL is working. If no, check the previous steps.

7. Next you have to check the reaction to hat switch movement. If it is proper, proceed to step 9.

8. If hat switch view doesn't work, try changing the axis.
To do this start Config.exe
Move the hat(s) and note which axis (display) reacts to the hat movement.
Note the axis number and write it in the spin-edit control (ed. it's in the lower right corner), then press the Save to INI button (ed. next to the edit control).
Start FB and check proper operation (step 7).

9. In the directory where the DLL resides it creates an INI file (NPClient.ini).
It contains parameters which are used to
Section [Speed]
DynamicMultiplyMin - minimum speed; this is the initial movement speed
DynamicMultiplyMax - maximum speed that is reached when accelerating movement by keeping the hat switch pressed
SpeedX - X axis speed parameter; speed scale; negative values invert the axis
SpeedY - same for Y axis; format: floating point (or comma), ie 1.001
Acsel - acceleration; determines how many times is the current speed increased on each co-ordinate increment
Section [LogFile]
Enabled - enable logging to file (for debug purposes)
Path - fully-qualified path of the log file
Section [Axes]
Hat - the number of the hat axis. Integer values (1 .. 6)


Example:
If movement speed is slow, increase SpeedX and SpeedY.
You can also try changing minimum and maximum speeds (ed. I've reduced DynamicMultiplyMax to 25)

Notes:
If the acceleration is insufficient, the maximum speed may never be reached.
The speed calculation formula is:
PosX = PosX + SpeedX * TC * DynamicMultiply,
where TC is the CPU tick count since the last call

The acceleration calculation formula is:
DynamicMultiply = DynamicMultiply * Acsel

If Acsel=1 there will be no dynamic acceleration (constant-speed).

Purpose of acceleration:
The acceleration allows precise positioning by using inputs with short duration, as well as fast movement.
In two words: fast and precise.

I've tested this and work's great, at least is trans forming your joysitck hat in a slider.
Give it a try.

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-10-2003, 10:56 PM
...or better said just somekind of TrackIR emulator.
http://sh.zp.ua/il2/il2_newview.zip
I've taken this link and the foloing instructions from one of Carguy's posts, so he deserves all the credits.
I just thought that it will be interesting to be seen again, so please feel free to bump it.
Be careful is in Russian, so better copy these instructions:
Follow those instructions.
--------------------------------------
To configure do the following:
1. Unzip the archive to some directory.
2. Register the DLL.
3. Make sure that TrackIR support is activated in FB.
4. In FB configuration remove hat switch mappings (Pan section)
5. In FB controls configuration remove CenterView mapping to "NumPad5" (Pan section)
6. Check that the DLL is functioning in FB.
7. Check that hat switch panning is working in-game.
8. If not working, in configuration (config.exe) try a different axis.
9. Tune speed parameters if needed.

Now in detail:
1. Unzip the DLL and Config to some directory. You can either create a new directory
or use an existing directory.
For example we'll assume the directory is: "C:\Program Files\UbiSoft"

2. You'll need the following registry key
[HKEY_CURRENT_USER\SOFTWARE\NaturalPoint\NATURALPOI NT\NPClient Location]
"Path"="C:\\Program Files\\UbiSoft"

where Path is the directory where the DLL is located.

To do this, start Config.exe from the directory and click the second button (ed. has DLL as part of the button caption)

3. According to the readme of FB to enable TrackIR in FB you must:
Open conf.ini in notepad, and in section [rts] find the line
trackIRUse=0
and change it to
trackIRUse=1

Now you can start FB.

4,5. This is in FB controls configuration, if you don't do this it will hamper proper (TrackIR) operation.

6. At this stage it's good to check if the DLL is operating properly.
Start a QMB mission and when in flight the the "Shift" key.
If the view changes to show the instrument panel, the DLL is working. If no, check the previous steps.

7. Next you have to check the reaction to hat switch movement. If it is proper, proceed to step 9.

8. If hat switch view doesn't work, try changing the axis.
To do this start Config.exe
Move the hat(s) and note which axis (display) reacts to the hat movement.
Note the axis number and write it in the spin-edit control (ed. it's in the lower right corner), then press the Save to INI button (ed. next to the edit control).
Start FB and check proper operation (step 7).

9. In the directory where the DLL resides it creates an INI file (NPClient.ini).
It contains parameters which are used to
Section [Speed]
DynamicMultiplyMin - minimum speed; this is the initial movement speed
DynamicMultiplyMax - maximum speed that is reached when accelerating movement by keeping the hat switch pressed
SpeedX - X axis speed parameter; speed scale; negative values invert the axis
SpeedY - same for Y axis; format: floating point (or comma), ie 1.001
Acsel - acceleration; determines how many times is the current speed increased on each co-ordinate increment
Section [LogFile]
Enabled - enable logging to file (for debug purposes)
Path - fully-qualified path of the log file
Section [Axes]
Hat - the number of the hat axis. Integer values (1 .. 6)


Example:
If movement speed is slow, increase SpeedX and SpeedY.
You can also try changing minimum and maximum speeds (ed. I've reduced DynamicMultiplyMax to 25)

Notes:
If the acceleration is insufficient, the maximum speed may never be reached.
The speed calculation formula is:
PosX = PosX + SpeedX * TC * DynamicMultiply,
where TC is the CPU tick count since the last call

The acceleration calculation formula is:
DynamicMultiply = DynamicMultiply * Acsel

If Acsel=1 there will be no dynamic acceleration (constant-speed).

Purpose of acceleration:
The acceleration allows precise positioning by using inputs with short duration, as well as fast movement.
In two words: fast and precise.

I've tested this and work's great, at least is trans forming your joysitck hat in a slider.
Give it a try.

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-10-2003, 11:06 PM
Hey,I don`t want any trouble.I took this thing from SimHQ cuz this was posted here months ago.

"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-10-2003, 11:17 PM
What problems M8? Relax, thre is nothing illegal or "bad" in that.
carguy_ wrote:
- Hey,I don`t want any trouble.I took this thing from
- SimHQ cuz this was posted here months ago.

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-10-2003, 11:36 PM
Blump /i/smilies/16x16_smiley-indifferent.gif

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-10-2003, 11:44 PM
looks interesting. do i have to use a funny hat or something? like put a dot on my head?

flying online as 25th_Inmate



http://www.vfa25.com/sigs/inmate.jpg



Message Edited on 08/10/0305:45PM by ryan2107

XyZspineZyX
08-10-2003, 11:57 PM
No just simulates the move of the head judgeing by the planes command surfaces movement( I think) and changes the intermitent movement of joystick's hat with a more continous one( like a slider).

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 12:07 AM
How do I find a new axis?(step 8)

XyZspineZyX
08-11-2003, 12:21 AM
In config.exe, on the second tab there is a section that with something like "fao". push the arrow and select POV1(or2, depends if you have many and wich you want to config) and when you move it you should see those litt;e black points moving from one case to another I fit doesn't work with any of them , then you should check your joystick settings. I can't help yo anymore, you should probably ask carguy, he created (or translated) the instructions.
good luck

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 12:32 AM
thanks a lot.

XyZspineZyX
08-11-2003, 12:37 AM
Or you could just get an X45 and use it's mouse pan to do the same thing.

<CENTER>http://www.world-wide-net.com/tuskegeeairmen/ta-1943.jpg <marquee><FONT COLOR="RED"><FONT SIZE="+1">"Straighten up.......Fly right..~S~"<FONT SIZE> </marquee> http://www.geocities.com/rt_bearcat

<CENTER><FONT COLOR="ORANGE">vflyer@comcast.net<FONT COLOR>
<Center><div style="width:200;color:red;font-size:18pt;filter:shadow Blur[color=red,strength=8)">99th Pursuit Squadron

XyZspineZyX
08-11-2003, 12:38 AM
Anytime, M8. /i/smilies/16x16_smiley-wink.gif

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 12:40 AM
Can this be uninstalled if I want to go back to the previous "normal" settings?

XyZspineZyX
08-11-2003, 12:48 AM
Lucern wrote:
- Can this be uninstalled if I want to go back to the
- previous "normal" settings?
Delete the folder that contains it and run ScanDisk to be sure you have no probs(that's what I do when I have to uninstal a prog that doesn't have uninstalling option).( I sincerely reccomend Norton Disk Doctor, but it's your call).

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 01:12 AM
Bump....and up you go.../i/smilies/16x16_smiley-very-happy.gif

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 01:21 AM
Been using it since the original posting on Sim HQ. It's good, but not as good as the track ir tracks i have seen. Still saving up for it /i/smilies/16x16_smiley-happy.gif

<center>http://www.geocities.com/welshdaz_uk/190.txt



http://www.join.jzg23.de

"Ich bin ein Würgerwhiner"

XyZspineZyX
08-11-2003, 01:28 AM
I know, I've disbled the head movement, and I'm using just for the hat movement, cuz seems like a secon head shake to me, but I maybe enable it back, looks fun. /i/smilies/16x16_smiley-happy.gif

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 01:38 AM
laca25 wrote:
- How do I find a new axis?(step 8)



In "config" file,2nd page.There should be lots and lotsa numbers.Move yer hat constantly and observe those numbers.If some of them are constantly changeing,that means your hat switch.The numbers that are most to the left show axis.Pick that axis where you see the numbers changing and choose the same axis number in da place next to the bar that is named "INI".Then click that bar,so it will be written in .ini file.



BTW this all comes from simHQ forum.I just pasted it into my own PC.


"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-11-2003, 02:12 AM
Hre we gooooo....
BBBBBBUUUUUUMMMMMPPPPP /i/smilies/16x16_smiley-very-happy.gif

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 02:15 AM
Someone bump this, I'm getting sleepy..../i/smilies/16x16_smiley-happy.gif Good night

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 02:18 AM
Lucern wrote:
- Can this be uninstalled if I want to go back to the
- previous "normal" settings?
-
-


Backup your *.ini files. Because to use that, you have to turn off all your previously configured hatswitch keys in the controls or the mod will not work properly. Then delete the folder and restore your *.ini.

I think your controls are kept in settings.ini, but i always backup both when doing tests like that. It's a cool mod if you don't own trackIr. But i suggest you configure a button on your stick to re-center view. I've one configured as numpad-5 to restore center-view.





__
Sharx (Online; WUAF_Sharx)
<A HREF="http://www.il2skins.com" TARGET=_blank>
http://www.il2skins.com/images/banners/il2skins-468x60.jpg</A>

XyZspineZyX
08-11-2003, 02:25 AM
I use a 4- button Genius Flight 2000 F22X (!) /i/smilies/16x16_smiley-sad.gif and I REALY need the keyboard near me....., but I assigned one button for that...

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>

XyZspineZyX
08-11-2003, 02:37 AM
Bump..., the last one, hope it helped....

<center>"The show must go on..."<center>
<center>http://www.btinternet.com/~jj_b/vaw/images/iar81t.jpg </center>
<center>A 'good' landing is one from which you can walk away. A 'great'
landing is one after which they can use the plane again<center>