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View Full Version : TX OC3 DF Server: Wild, enthusiastic applause.



XyZspineZyX
08-03-2004, 07:35 PM
Since everybody says I whine and complain too much, thought I'd do some backslapping here. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

I spent a bit of the afternoon on the TX-OC3 server. http://ubbxforums.ubi.com/images/smiley/11.gif It's running a scripted campaign on the 1941 Axis Push down the Black Sea to Sevastopol.

First of all, they had the guts to have a 1941 planeset: and guess what; it's competitive. Yak 1Bs can battle 109Es, if flown right. There are also LaGG-3s to soak up entire magazines. Not a single g**d***** Spitfire, P-51, P-38 or other late war ueberplane in sight. How refreshing.

Each map is based on the same terrain, but after each change, the front lines change and the situation changes, too, depending on who won the last one. So, instead of going from one map to another thousands of miles and a couple of years removed, you see a campaign shaping up. Right now they change a little too often, but that's fixable.

And each map has interesting mission profiles, which you can adhere to or ignore at your own peril. Hopefully, more people will try to do the missions that help their side.

You ought to drop in there if you want to see an example of intelligent, well hosted DF server.

XyZspineZyX
08-03-2004, 07:35 PM
Since everybody says I whine and complain too much, thought I'd do some backslapping here. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

I spent a bit of the afternoon on the TX-OC3 server. http://ubbxforums.ubi.com/images/smiley/11.gif It's running a scripted campaign on the 1941 Axis Push down the Black Sea to Sevastopol.

First of all, they had the guts to have a 1941 planeset: and guess what; it's competitive. Yak 1Bs can battle 109Es, if flown right. There are also LaGG-3s to soak up entire magazines. Not a single g**d***** Spitfire, P-51, P-38 or other late war ueberplane in sight. How refreshing.

Each map is based on the same terrain, but after each change, the front lines change and the situation changes, too, depending on who won the last one. So, instead of going from one map to another thousands of miles and a couple of years removed, you see a campaign shaping up. Right now they change a little too often, but that's fixable.

And each map has interesting mission profiles, which you can adhere to or ignore at your own peril. Hopefully, more people will try to do the missions that help their side.

You ought to drop in there if you want to see an example of intelligent, well hosted DF server.

BBB_Hyperion
08-03-2004, 07:49 PM
Was there too http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif . Very good stable server and nice campaign. Thx to TX Guys for providing us such a usefull server(Even when Ground Pounders have a hard time cause of externals).

High Ground is not only more agreeable and salubrious, but more convenient from a military point of view; low ground is not only damp and unhealthy, but also disadvantageous for fighting.

Sun Tzu : The Art of War

Regards,
Hyperion

VFS-22_SPaRX
08-03-2004, 08:02 PM
Glad to see you found a server to your liking Stiglr. See there is something out there for everyone http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

S!

SPaRX

Cragger
08-03-2004, 08:03 PM
Only downside it has is external views are on as well as colored long range icons. That is if your in the FR crowd. Still a fun server though.

http://redspar.com/redrogue/cragger_sig.jpg

XyZspineZyX
08-03-2004, 08:44 PM
Yeah, I commented that the icons need to be "toned down" in their distance and their info, and I didn't even realize that externals were permitted; didn't seem to help those that I bounced much. Muahahahah.

Always room for improvement, especially if the host takes a "sure, I'll listen" approach.

BaldieJr
08-03-2004, 09:33 PM
WHO ARE YOU AND WHAT HAVE YOU DONE WITH STIGLR?

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

<pre class="ip-ubbcode-code-pre">
##############################
I'm not saying you have to visit my site, I'm just saying your a schmuck if you don't.</pre>
http://www.fighterjerks.com

TX-CUDA
08-03-2004, 09:41 PM
....thanks to all who have taken the time to try out our recently re-born TX-OC3 Server. Rest assured that your comments have been read. Please note that if anyone that has flown on the TX-OC3 Server have any comments or suggestions concerning map rotations or server settings you are more than welcome to go to our website at www.txsquadron.com (http://www.txsquadron.com) and post your view/suggestions in the forum labeled "TX-OC3 Comments/Suggestions". The quickest way to have your voice heard concerning any of the above is to let the server admins/map builders know about it there.
...Once again, a sincere thanks to all who have flown on our server...and a hearty welcome to those of you that will fly there in the future. We at TX-Squadron have been involved with IL-2 since the first version of this sim and strive to provide a server that is a challenge for veteran pilots as well as a place that newcomers to the sim can fly as well.

TX-Cuda

www.txsquadron.com (http://www.txsquadron.com)

Dawg-of-death
08-03-2004, 10:30 PM
Cuda, yall always have run good servers.
God bless Texas http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

S~

Bad-MF(Mongrel Fighter) AKA .......Dawg-of-death

jenikovtaw
08-03-2004, 11:07 PM
Hehe, P38 is uber.

http://www.theartofwarfare.net/ftp/graphics/sigs/EXT-jenikovtaw.jpg

Ballbuster1
08-03-2004, 11:15 PM
Stigler likes something other than "full real". Surprise surprise. After all of the talk and hype Stigler is actually a girleman in disguise http://ubbxforums.ubi.com/images/smiley/mockface.gif

-------------------------
Because I like too! Get a life!

TX-Kingsnake
08-03-2004, 11:28 PM
Thank you for the input about the TX-OC3 server. I am making the maps for the server. Some of the maps were made by others and modified for our server and some of the maps are made by me. There are a number of issues that must be attended to in bringing our server back. Right now we are beta testing. For those that do not remember the OC-3, it was around since the early days of IL-2. The server has been popular in the past and we will work hard to keep it this way. Unfortunately we will not respond to comments in the game chatline. I simply can't fly and troubleshoot at the same time. We are happy to receive your comments about the server provided you post the comments to our website www.txsquadron.com (http://www.txsquadron.com) TX-OC3 comments/ suggestions . Thus far I have changed icon ranges and added a number of items to the missions based on your input. If you want it, post it.


The good ol' OC-3 is back and with that comes a fan base. Again we need to populate our server. Currently we are hosting a campaign style series of missions. We have about 21 maps in rotation and I am working on more. In the near future we will have 10 maps for Stalingrad, 10 maps for Crimea, 10 maps for the Black Sea and a handful of fictional scenarios on the Mexican - Texan border. Soon, with 30 to 40 maps in rotation you won't play the same map twice in a night. This lends variety and encourages an objective based game style. In essence you are playing a cooperative mission with human operatives in a dogfight server. You will also get the chance to fly planes in the AI plane set you may not have flown online before. The mix of historical plane sets and fictional battles will keep you out of your comfy uber planes and challenge you with unfamiliar aircraft that often includes obscure AI planes such as the Su-2 and DB-3.
Your favorite uber planes will not be available in all the missions, nor will you see 1945 Yaks fighting LA7's. It is my intent to situate the plane sets to the location and time frame within the possibilities of the mission builder. There will be whiners no matter what, and as I said before on this topic, you can't make everyone happy all the time. There will be challenging weather to fly in and as Mark Twain said, " Everyone talks about the weather, but no one does anything about it."


TX-Kingsnake
http://www.txsquadron.com/photo/TX-Kingsnake/entry-5.gif

XyZspineZyX
08-03-2004, 11:45 PM
Couple more comments:

1) Get rid of the AI "fly in external" planes. They introduce unsavory elements, like "super bombs" and "paratroopers" that cause incredible lag and stutter. Don't stoop to the novelty game. There's plenty of interest with the planes that actually flew in the campaigns.

2) P-39s did not serve at Stalingrad. They're a 1942 plane for the Americans, but not 'til Spring '43 for the Russians. March '43 in Krasnodar, to be more exact, quoting Dmitri Loza's Attack of the Airacobras.

3) Cut out the external views. And reduce the icon info. Enemy type only (no rangefinders). Friendly name and distance only. I'd reduce the range to 5km at most, but that's nitpicking http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

XyZspineZyX
08-03-2004, 11:48 PM
Ballbuster, if you bother to read my posts, you'll know I'm not a lockstep "full real" hairshirt wearer. Full real entails no icons, and I feel that no icons is really "no visibility". Externals is an abomination, to be sure, but most of the elements in this server are actually fairly good in the realism department.

Dawg-of-death
08-04-2004, 12:20 AM
Tx you guys have run a great server in the past and I'm sure still will. Don't listen to the fanatics. The come and they go. I run a descent server my self and hear it all but the fans stay. The fanatics go. Just keep doin what you are doin . TX squad is a good bunch of guys.


S~

Bad-MF(Mongrel Fighter) AKA .......Dawg-of-death

crazyivan1970
08-04-2004, 12:34 AM
AI flyables got to to IMHO. Just a suggestion.
Few changes in the plane set would be nice too

This is what i would use in Stalingrad`s map

LW

Me-109:
F2
F4
G2
Me110
FW190-A4
Stukies
He-111s

VVS:
I-16 type 24
Yak1
Yak7
Yak1b
La5
1942IL-2 2nd and 3rd series
TB-3
Lagg3 1941
Lagg3-35 series.

Just a suggestion http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://www.rmutt.netfirms.com/coop-ivan.jpg

http://www.rmutt.netfirms.com/vfc/home.htm

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

gates123
08-04-2004, 09:37 AM
Jumped on last night, was pretty fun my only suggestion would be to at least lose the distance icons since theres no way to disguise your E. Tough to bounce people with long range icons but overall a neat twist.

http://www.fightingcolors.com/custompagestuff/b17visibility72.jpg
Did anyone see that or was it just me?

jazman777
08-04-2004, 01:11 PM
I like the TX server. You need to do useful things with bombers, so I'm drawn there to fly them there (Ju-87 or IL-2 mainly). I didn't know externals worked, I didn't even think to try. Does the dreaded F6 "work"? If so, Yikes! Also don't like the over-detailed icons, but I'm with Stiglr on the need for some kind of icons. I'll let the TX guys sort it out and I'll live with it.

eXtra_Corrosiv
08-04-2004, 01:20 PM
I flew there a little last night and liked it but realized i forgot too profile my joystick and had to leave. After I left the baby woke up so I couldn't come back.

I can never tell what kind of icons people are using because i myself only use distance I cons.

Some type of Icons asnd padlock, which i also think you had.... rule.


I've been playing on alot of servers. One thing I do remember about this oneis a tx member I believe "red death"? shot a plane off my six, then i was happy for the externals becasue i watched it all happen in flyby mode.

--------------------------------------------
Athlon 3200+ / 2x512 corsair c2pt 3200LL / radeon X800 Pro / Audigy 2 ZS / WinXP / Saitek X45
--------------------------------------------
p4c 3000 -800/ abit ic7/2x512 corsair twin x LL/ bfg 6800u /audigy platinum/ winxp ch fighter stick and usb throttle.

LEXX_Luthor
08-04-2004, 02:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Wild, enthusiastic applause.

http://www.targetware.net/modules/PNphpBB2/images/avatars/2152512083f89ebb8236d3.jpg
<HR></BLOCKQUOTE>

We told you its the Simmer, not the Sim. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif


__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

TX-EcoDragon
08-04-2004, 02:52 PM
Thanks for all the input, it sure is nice having a team of folks to beta test the new box and maps along with us!

The Icon ranges were on the short list of things that we were going to customize, They may vary depending on the map, but will be much more restrictive than they are now.

We intend to have a few servers up and runing, the first one we put out there does have Externals as there are a few dedicated style FR servers already on the list at HL, plus a couple of the old school TX guys are big into the AI bombers (you know who you are! lol). That said, the AI list will be toned down a bit to exclude most of those "unsavory elements" and they will generally only be on certain distant bases.

From way back when before it was known it could be done a few TX guys were adding AI flyables and scripting to their maps running on the first dedicated style servers at UBI. This is part of TX herritage. The AI is included in that. Now that was long before the many additions of bombers and such, and I would encourage the flyable planes being used, or available where possible, but it seems many of these guys just like having a few obscure things to fly, and it's what we have always done. I for one don't need them, but every now and then I enjoy the Fw-189 and 200. As we have run them for just under 2.5 years now I guess for us it isn't a novelty.

Regarding the P-39's, I thought that they were a bit out of their element, or I should say, their oposition was out of it's element when trying to fight them on a few of those maps, and I stated as such, we will see.

Yeah, externals are on, as is padlock. I am a hat switch user, but I know many guys (a couple TX also) who must use their mouse or keyboard for views, and they seem to like it on, no skin off my back, we haven't always run with it on, but in the era of TiR I think we probably will from now on in any externals enabled server.

Keep in mind that the issue of externals shouldnt' be a deciding factor though, we will be running multiple servers shortly, so your pseudo custom server will be out there, but for the testing duration it is much easier to do it only in one room. Your feed back is noted for any and all future TX developments, and as always we strive to create a server that represents a combination of what the public wants,and what we have found worked to make a fun, and unique playing experience.

What we try to do is set it up so that the visibility on many maps is reduced somewhat either by fog, terrain that can be hidden behind while enroute, base placement that allows multiple routings, and restricted icons. . . again mostly for the bomber crews.

These things may not be dialed in yet, but it won't be long before they are. So far the last 4 nights have seen a different batch of the same two rotations with many little fixes here and there. I am also working to optimize connection settings and the like, so each day may leave you with a somewhat different playing expereince, so keep the feeedback coming. Also, many of the maps have the map name in the brief, so if there is an issue with the ground objectives or whatever, it is a bit easier to give us the info on which map it was.

We do have a dedicated thread for this, but I will also link this thread to that one for our easy viewing.

http://www.txsquadron.com/topic.asp?TOPIC_ID=844

Oh and thanks Bad-MF!

S!
TX-EcoDragon
Black 1
TX Squadron XO
http://www.txsquadron.com

Stop by our OC3 (and now OC192)servers on HL at: 69.56.198.2

Member-Team Raven
http://www.waynehandley.com

Northern California Aerobatic Club
http://www.iac38.org/

First Slot Pilot Aircraft #4 of the Virtual Haute-Voltige Team
http://www.vhvt.com/

Learn to fly, learn aerobatics, learn to fly a tailwheel at LVK.
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XyZspineZyX
08-04-2004, 08:11 PM
I dare say I'll likely become a fixture at these servers, especially if they expand their campaigns through Smolensk, Kursk, Winter War, etc. (heheheh, get to work fellas! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif)

JG7_Rall
08-04-2004, 08:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Stiglr:
..http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif<HR></BLOCKQUOTE>

wait, am I seeing strait?

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Stiglr:
..http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif<HR></BLOCKQUOTE>

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

This server must be amazing...

"Son, never ask a man if he is a fighter pilot. If he is, he'll let you know. If he isn't, don't embarrass him."
Badges!? We don't needs no stinkin' badges!

BaldieJr
08-04-2004, 09:07 PM
I actually laughed, out loud.

<pre class="ip-ubbcode-code-pre">
##############################
I'm not saying you have to visit my site, I'm just saying your a schmuck if you don't.</pre>
http://www.fighterjerks.com

XyZspineZyX
08-04-2004, 10:04 PM
With all due respect for the people who host it, it's not exactly "amazing"...

it's just done INTELLIGENTLY, with an honest attempt to set up historical conditions, and have a nice, continuous campaign, where you can see the results of your success (or failure) as the maps change and the lines move, and the missions change.

If just HALF of the DF servers would just raise the IQ level just a bit, if the hosts would read a LITTLE bit of history before setting up some stupid-***, 3-army over islands airstart nonsense, most of IL-2 play could be like this.

Most of IL-2 play SHOULD be like this. And, counter to what the "happily ignorant" proponents always say, it's just as much fun, if not more so, to fly and fight in as a goofy server.

Look and learn, gents, look and learn.

TX-Kingsnake
08-04-2004, 10:40 PM
In response to the requests I have removed the P-39 from the Stalingrad campaign, removed AI planes that drop paratroopers, and reduced icon ranges. This week we are running Black Sea, Stalingrad, Crimea, and one map with jets. Until these maps are trouble free I will not be able to add another campaign. I am reading the feedback and modifying the missions DAILY. Thank you for your participation and encouragement.

TX-Kingsnake
http://www.txsquadron.com/photo/TX-Kingsnake/262signet.gif

XyZspineZyX
08-04-2004, 11:05 PM
Yet more applause.

Keeps getting better all the time.

repoman11
08-05-2004, 01:42 AM
Any chance you could throw a P-40 in the mix of one of those maps?

ZG77_Nagual
08-05-2004, 07:58 AM
Had lots of fun in an IL2 last night. I'm not normally a ground pounder. High point was when I caught gibbage sneaking up on my in his 109F during a run with cluster bombs against some tanks - 3 tanks and a 109 on that drop - must've been going for the oiler cooler http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

XyZspineZyX
08-05-2004, 10:22 AM
I saw P40s in the mix at least once, repoman.

The Russians had a bunch of those early on. Not sure they were on the Black Sea, or up near Leningrad...but they make cameo appearances.

crazyivan1970
08-05-2004, 10:27 AM
P-40s defended Moscow and Leningrad as far as i know.

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://www.rmutt.netfirms.com/coop-ivan.jpg

http://www.rmutt.netfirms.com/vfc/home.htm

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

TgD Thunderbolt56
08-05-2004, 11:47 AM
Glad to see the good ol' TX-OC3 back in the saddle. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Since you're soliciting opinions (and listening), I'll give my little input too.

1. With externals and padlock on, are enemy icons even necessary? I'd prefer to see them off (especially with externals on as bouncing could get quite difficult even with all rules of engagement in your favor) if for nothing else than to clean up the screen a bit.

2. This isn't a request, but rather an opinion. I like having some maps with externals as it makes some of the planes we can't otherwise fly online useable. (if we had the flyable B-25 we were promised months ago, this would almost be moot)

3. To reiterate what's already been stated (and changed apparently) close the range for icons altogether to 1k preferably, 2k max. The anticipation of closing on a bogey and wondering whether it's a friend or foe is fun...to me.

4. Keep up the good work. As I used to frequently before, I'll definitely stop by and check it out.

TB


Oh yeah...HOOKEM HORNS!



Our FB server info: http://www.greatergreen.com/il2

XyZspineZyX
08-05-2004, 12:43 PM
Yes, icons are necessary. They help overcome the graphics problems this sim has in showing "dots" the way a human doing a visual search would.

For my money, the externals should be done away with, and the "non-flyables" that come with them. They're not necessary for any of the campaigns, really, and they have introduced lag problems with some of their "mystery payloads". I say jettison all that **** and make people have to do checkturns to check their 6s. As for admiring your paint job, do that offline in QMB.

As of last night, the icons were reduced to 3km. Not sure if a limit of the *information* available was done, but it should be. Enemy should NOT have range counters, just TYPE ONLY. That way you see what you should see, but don't get gunnery or energy estimation aids.

Ballbuster1
08-05-2004, 04:21 PM
Stigler I noticed you in some coops getting shot down, then complaining to the host about the settings. Whats up with that? http://ubbxforums.ubi.com/images/smiley/784.gif

-------------------------
Because I like too! Get a life!

TX-EcoDragon
08-05-2004, 05:43 PM
http://www.txsquadron.com/topic.asp?ARCHIVE=&TOPIC_ID=1726


Poll regarding Icon ranges/limitaitons

S!
TX-EcoDragon
Black 1
TX Squadron XO
http://www.txsquadron.com

Stop by our OC3 (and now OC192)servers on HL at: 69.56.198.2

Member-Team Raven
http://www.waynehandley.com

Northern California Aerobatic Club
http://www.iac38.org/

First Slot Pilot Aircraft #4 of the Virtual Haute-Voltige Team
http://www.vhvt.com/

Learn to fly, learn aerobatics, learn to fly a tailwheel at LVK.
http://www.attitudeaviation.com/

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XyZspineZyX
08-05-2004, 09:51 PM
Be more specific, BBuster.

TX-Kingsnake
08-06-2004, 12:49 AM
Want to vote on icon settings, here is our pole.

http://www.txsquadron.com/topic.asp?ARCHIVE=&TOPIC_ID=1726

For now externals will remain. Listen up, we aren't always going to run an external views server. Let me say this again, we are testing the server and we need to see how people are reacting to the ground targets. There are a number of questions and mission issues that can not be 'seen' with external views off. Induldge in the AI planes and external views as we will certainly lock the cockpits and turn off all the icons and do everything short of putting you in a time machine and sending you back to fly in a mig.


Vote, post, offer historic facts.

http://www.txsquadron.com/photo/TX-Kingsnake/entry-5.gif

Gibbage1
08-06-2004, 06:53 PM
Yes. That was QUITE a suprise. I came down on you and I think I killed your rear gunner with the MG-151/15. I was way too much closing speed to pull above you, so I went under you and BLAM! At first I thought you ment to do that, but then I saw the 4 tanks under me.

I shoot for pilots, not oil coolers. Faster kill.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ZG77_Nagual:
Had lots of fun in an IL2 last night. I'm not normally a ground pounder. High point was when I caught gibbage sneaking up on my in his 109F during a run with cluster bombs against some tanks - 3 tanks and a 109 on that drop - must've been going for the oiler cooler http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

rbstr44
08-07-2004, 07:01 AM
OC3 back up! I need to go ahead and buy AEP so I can start flying on it, again.

Displacement through a Slab of Glass
http://sol.sci.uop.edu/~jfalward/refraction/displacementcolorthreebeams.jpg
Entering and exiting rays are displaced
from each other, but parallel.
Refraction of Light (http://sol.sci.uop.edu/~jfalward/refraction/refraction.html)

ZG77_Nagual
08-07-2004, 07:13 AM
Roger that Gib - it was pure luck - lost my A to A SA focusing in on those tanks, you must've come in fast. All I saw was a cloud of debris. I do use those clusters against bombers - pretty effective with a fast pass. IL2 is quite the beast. Tough in a slow fight and the guns are rangy when you bnz it. Tx server is really the only time I've done any ground pounding.

[QUOTE]Originally posted by Gibbage1:
Yes. That was QUITE a suprise. I came down on you and I think I killed your rear gunner with the MG-151/15. I was way too much closing speed to pull above you, so I went under you and BLAM! At first I thought you ment to do that, but then I saw the 4 tanks under me.

I shoot for pilots, not oil coolers. Faster kill.

Jaws2002
08-07-2004, 12:55 PM
A big http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif
to TX OC3 server.
I had a blast last night. The missions are historical and very cleverly made. Your actions actually have an effect on the course of the battles.
Because the action takes place in the south (Crimea, Stalingrad), this was the first server where I saw IAR-80/81's (My second favorite ride) used extensively in combat, against contemporary Russian types.
the setup was just great: Quick changes in pace, jumping from CAP to desperate torpedo runs or night hunting. Even the frustrating attacks on those bloody PT boats was a joy. http://ubbxforums.ubi.com/images/smiley/35.gif
A big Thanks to you guys. http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif http://ubbxforums.ubi.com/images/smiley/11.gif

http://img78.photobucket.com/albums/v258/&lt;FA&gt;Jaws/Uber2sm.jpg

TX Rahman
08-16-2004, 08:25 AM
Just an FYI... Missions are perpetually being updated.... We've been listening to what you guys have been saying... As of this morning I have locked the externals. We will rotate difficulty settings as promised. Join in again and give us another shot http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Also coming soon...maps that don't rotate as quickly and advancing planesets...

Thanks for all your input! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Regards and Salute,
TX-Rahman
http://www.txsquadron.com

Sun_Ra
08-16-2004, 11:34 AM
Keep up the good work. Enjoy the server when it's up. I like the flyby view from time to time. See youy in the skys.

DarthBane_
08-16-2004, 01:00 PM
Great server, i like externals and icons, it is refreshing after full real to see some skins.
Fly online as: Mephisto_

TX-Copper
08-16-2004, 04:18 PM
Rahman, Kingsnake and Eco really are working hard to try and set the server so everyone has time to enjoy it. Having the maps rotate with different plane sets is refreshing, and i've been having a blast!! Stop in and check it out, and as Rah says, give some feedback!