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View Full Version : How to stop the spit stalling in a turn fight



Sofiyah
09-11-2004, 09:07 PM
Hi

I seem to be having problems with triming the spitfire mk ixe. Every time I go into a tight turn to get on the tail of a 109 or a zero so i can pratice my deflection shooting I end up stalling. I know its hard to do against a zero but a bf109g6, the mk 9 should be able to turn inside on it like a dime. I am using an x45 stick and throttle and got my elevator and rudder trims set to the rotary knobs any ideas would be appriecieted

Sofiyah
09-11-2004, 09:07 PM
Hi

I seem to be having problems with triming the spitfire mk ixe. Every time I go into a tight turn to get on the tail of a 109 or a zero so i can pratice my deflection shooting I end up stalling. I know its hard to do against a zero but a bf109g6, the mk 9 should be able to turn inside on it like a dime. I am using an x45 stick and throttle and got my elevator and rudder trims set to the rotary knobs any ideas would be appriecieted

FI WILLIE
09-11-2004, 09:19 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sofiyah:
Hi

I seem to be having problems with triming the spitfire mk ixe. Every time I go into a tight turn to get on the tail of a 109 or a zero so i can pratice my deflection shooting I end up stalling. I know its hard to do against a zero but a bf109g6, the mk 9 should be able to turn inside on it like a dime. I am using an x45 stick and throttle and got my elevator and rudder trims set to the rotary knobs any ideas would be appriecieted<HR></BLOCKQUOTE>

Only thing I can suggest is to check your elevator settings. Are they at 100% all the way across? If not, you might try backing the last one down to 95% or so. That will keep you from putting so much elavator input into it.

Are you flying in a DF server? If so are you flying the long wing version or the CW? The CW handles better in the DF server environment. Try flying with fuel at 25% too. Full tanks make them heavier and more prone to the behavior you describe.

What about your entry speed into the maneuver? If you are hauling but and jam full elevator into it, it can go into a high speed stall.

Personally I find the Spit very easy to fly and not have the stall/spin behavior that most planes exhibit.

Practice in a 190 and when you get to where you can yank one of those around w/o it jumping nekkid on you, the Spit will be a piece of cake. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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LEXX_Luthor
09-11-2004, 09:49 PM
Agreed.

Pull gently on the control column (joystick). Jerk it back and one will stall very fast. Must be gentle.

My current settings, still experimenting from time to time...each number is 1.666667 or 5/3 greater than the preceding number--or as close to that as possible given the integer values used to generate the ratio.

01 02 03 05 08 13 22 36 60 100

I may try bumping up the starting value, to 3 or so, and reduce the step ratio to a smaller value, say 4/3 or 1.33333, or something.

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ginger_cat
09-11-2004, 09:58 PM
I use an MS FF2 joystick and I reckon I can feel the flutter when approaching (dynamic) stall in a turn. Maybe I'm getting carried away - sometimes I can smell glycol and cordite too http://ubbxforums.ubi.com/images/smiley/53.gif

WUAF_Badsight
09-11-2004, 10:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sofiyah:
but a bf109g6, the mk 9 should be able to turn inside on it like a dime.<HR></BLOCKQUOTE>

maybe it was a lot better IRL , but in FB they are close , try out-turning one when you are going faster , its eaiser

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F19_Ob
09-12-2004, 02:25 AM
I saw on discovery channel a program about spit vs 109 and there was atleast 2 pilots who flew both ac on regular basis today.

They also confirmed ,like Mark and Ray Hanna and many others, that in a hard tight turn close to stall the spit buffets crazily like no other plane, the 109 on otherhand stalls without any buffeting but will recover easier.

It sure would be interesting to hear what those lucky lads would say about these two planes in FB.

I couldnt record the program and I cant remember the name of it ....but something with 109 vs spit.

karost
09-12-2004, 03:11 AM
Hi,

some 109 who come with close to coner speed will turn faster and batter then you in short time if you not take care your air speed relate to coner speed.

every time I saw new friends who fly 109 turning with spit, yak , la at low atltitude just next 2 min. 109 will shut down all.

if you found 109 play turning with you , it possible be 2 case one: he is a new pilot so shoot him or two: you meet with old hand 109 pilot who challanging you in turn fight so dont' make any mistake and don't pull your joys too hard. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


S!

Tully__
09-12-2004, 03:28 AM
Set trim about 20% nose down. Use small gentle stick movements, gradually increasing deflection until you start to get the prestall turbulence noise then back it off slightly. Flying like that you wont stall unless you let your speed drop too much.

Don't forget to use the vertical. Even though the spit turns well, it doesn't hurt to use a high yo-yo turn to get a bit of extra turn advantage and aquire the shooting solution a touch quicker.

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IAFS_Painter
09-12-2004, 03:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ginger_cat:
I use an MS FF2 joystick and I reckon I can feel the flutter when approaching (dynamic) stall in a turn. Maybe I'm getting carried away - sometimes I can smell glycol and cordite too http://ubbxforums.ubi.com/images/smiley/53.gif<HR></BLOCKQUOTE>

With flaps, the Spit IX should out turn the 109-G2. Without flaps, it's pretty marginal, but the G2 has teh advantage.

Umm - that Saitek stick is lovely - I have one,
The BIG problem with it is the lack of Force Feed-Back.
See if your funds will stretch to a SideWinder 2 on e-bay.
I use a SideWinder for js, the X45 for throttle.

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Resident_Jock
09-12-2004, 03:51 AM
The number 1 way to keep out of stalls in a spit is to treat her gently. Rough and ragged on the stick will make you ride that thing into the ground. Smooth inputs can still mean tight turns, but don't stress the airframe or create loss of lift by cranking the stick back too hard. The Spit might be a good turn fighter, but it's no TIE fighter!

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Fennec_P
09-12-2004, 04:08 AM
Also make sure you have the latest patch. The turn rate of the Spitfires was corrected.

Tully__
09-12-2004, 04:13 AM
Incidentally, my settings for X45 sensitivity:

Roll: 13 21 28 39 53 65 77 88 96 100
Pitch: 22 28 37 45 54 65 77 88 97 100
Yaw: 35 41 48 56 67 76 82 89 95 100

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Bull_dog_
09-12-2004, 08:35 AM
I agree with all the advice...but the best advice I can add (for online primarily) don't go more than a half turn with a 109...

The Spit has the advantage at high speed, but as speed declines the 109 will out turn the Mk IX...the G2 is a little better than the G6, but they both slightly out turn the spit at low speeds.

If you turn and your energy is as good or better, do a climbing turn or high yo yo. The spit outclimbs the 109 at most altitudes so you'll gain an energy advantage before the 109 can close the circle...it is always with a smooth touch so as not to waste any energy. The spit is my favorite energy fighter cause its climb rate, acceleration and firepower.