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View Full Version : Benchmarking idea



XyZspineZyX
08-08-2003, 10:51 PM
I was thinking it would be good if you could give a command like ilfb.exe -xxxxxx.trk -nn

and ilfb would run the xxxx trk nn numer of times with benchmarking and dump the results to a log. Then exit. The trk playing, frame rate and log routines are already in there, they just need to be combined.

That way we could write a 3rd party app to do some serious benchmarking. Grabbing the system details, backing up the users conf.ini and creating our own, and running as many different combinations as we wanted. Without the user needing to be there. Restoring the conf.ini on exit.

3dmark scores aren't that useful for flight sims. But you can never be sure when people tell you their ilfb frame rates that they set every single option the way they said they did. The difference between perfect landscapes and excellent landscapes, between medium and far viewing distances etc, not to mention all the aa and anistropic combinations.

A 3rd party app could produce a huge database of reliable information, helping people find the sweet spots for hardware in each particular price bracket, or for resolution/detail etc etc.

XyZspineZyX
08-08-2003, 10:51 PM
I was thinking it would be good if you could give a command like ilfb.exe -xxxxxx.trk -nn

and ilfb would run the xxxx trk nn numer of times with benchmarking and dump the results to a log. Then exit. The trk playing, frame rate and log routines are already in there, they just need to be combined.

That way we could write a 3rd party app to do some serious benchmarking. Grabbing the system details, backing up the users conf.ini and creating our own, and running as many different combinations as we wanted. Without the user needing to be there. Restoring the conf.ini on exit.

3dmark scores aren't that useful for flight sims. But you can never be sure when people tell you their ilfb frame rates that they set every single option the way they said they did. The difference between perfect landscapes and excellent landscapes, between medium and far viewing distances etc, not to mention all the aa and anistropic combinations.

A 3rd party app could produce a huge database of reliable information, helping people find the sweet spots for hardware in each particular price bracket, or for resolution/detail etc etc.

XyZspineZyX
08-11-2003, 12:39 AM
Short of your idea to automate the benchmarking process, there is a community database dedicated to collecting similar data at the Mudmovers web site:

http://mudmovers.com/Sims/FB/fb_configform.htm

Everyone who contributes data there benchmarks their system using the "Black Death" ntrk file, recording the system particulars and frames per second achieved.


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XyZspineZyX
08-11-2003, 04:28 AM
It would be nice to add to new bench marks tests.

Changes I would like to see done in test.
Finnland map used, reason large size of map..
Size of skin file used. regular vs custom
First time use test. Results from first run of track.
Size & type & number of screen(s) used.

Overview of varies flight riggs with software that is being used.

Just a wild test idea.
How many 4 engine bombers can a system take & still be flyable from take off fighters Berlin with one wingman.
Scaling this might be interesting.

Just want to max out hardware & software see what is possiable & compare with others.

Mudmover's test is great. is being updated.

Some how make a test that could test all the options & record results in a quick & easy to use format.

As I find tests running the game far more useful them tests from outside parties.


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