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View Full Version : Assassin's Creed: Unity, Paris map revealed



ACfan443
08-04-2014, 02:39 AM
EDIT: 12/08/14 official in-game map revealed:

http://abload.de/img/acu_art_paris_map_gc_6wshg.jpg




Original post (Not in-game map):

http://i.imgur.com/icLqxA4.jpg

Source is Access the Animus facebook page
More images
https://fbcdn-photos-b-a.akamaihd.net/hphotos-ak-xap1/t1.0-0/1622234_533585560075691_8191805524334619721_n.jpg
https://fbcdn-photos-h-a.akamaihd.net/hphotos-ak-xpf1/t1.0-0/10559804_533585456742368_1404554691275220876_n.jpg

Locopells
08-04-2014, 02:43 AM
Ooh, nice find!

HDinHB
08-04-2014, 02:51 AM
gotta love access the animus. Who knows Paris well enough to start labeling/translating the landmarks? "TEMPLE" sure stands out right of top center.

Sesheenku
08-04-2014, 03:02 AM
Damn that map looks big as hell ;P and somehow more detailed than previous game maps. So many buildings!

JustPlainQuirky
08-04-2014, 03:34 AM
Hope it doesn't feel too crowded 24/7

I like wide empty areas.

Fatal-Feit
08-04-2014, 03:54 AM
Hope it doesn't feel too crowded 24/7

I like wide empty areas.

There seems to be plenty of those on the map. Also, where can one purchase that map? I want it.

Ureh
08-04-2014, 06:02 AM
Now we just need a map for the catacombs and buildings' interior. :)

Darn that map is really cool though. Wish we could all get one.

HDinHB
08-04-2014, 06:46 AM
Now we just need a map for the catacombs and buildings' interior. :)

Darn that map is really cool though. Wish we could all get one.

Just hit print :). Maybe the companion app will be a sort of google maps, with exteriors, interiors, subterranean, and fast travel.

Here's a 1726 map of Paris for comparison, with a grid guide and everything:
http://www.middlebury.edu/media/view/148221/original/Paris_entire.jpg
http://www.middlebury.edu/media/view/148221/original/Paris_entire.jpg

Nader-Abudiix
08-04-2014, 10:59 AM
Courtesy of Reddit. here's the full map of Paris in AC:Unity

here is a comparison between an actual 18th century map and the one seen in Unity

http://i.imgur.com/Z20JZzIh.jpg

http://www.behindgames.com/wp-content/uploads/2014/08/icLqxA4.jpg

Ubisoft wasn't kidding when they said 1:1 scale.


i can't wait to see the in-game world :D

Nader-Abudiix
08-04-2014, 11:14 AM
oh **** i was late lol xD but still excited tho

Reptilis91
08-04-2014, 11:26 AM
This is huge, we can barely see Notre Dame. Actually the whole Île de la Cité area is really dense.

And remember, one quarter of buildings are enterable...
And the catacombs...
And Versailles...

D.I.D.
08-04-2014, 12:16 PM
Normally I'd take environment detail over map size, but knowing that 20-25% of those buildings have interiors, and that the subterranean stuff is back too, and that Paris isn't the only location, this is very impressive.

jeordievera
08-04-2014, 12:25 PM
I can't wait to stroll the streets of Paris in late October and November :) There's going to be so much to explore and what I think will be great is once you finish the story there still will be so much to do and see.

jayjay275
08-04-2014, 12:29 PM
I want to see an in-game map before making assumptions.

marvelfannumber
08-04-2014, 01:02 PM
I don't think this is the in-game map guys. It looks more like an actual period map of Paris. Because I can tell that it does not contain a few of the liberties i've seen Ubisoft take with the street layouts.

I'd rather wait untill we see the actual in-game map before making assumptions.

dimbismp
08-04-2014, 01:22 PM
Hope this is in-game.Spoted some sights:

https://imagizer.imageshack.us/v2/543x407q90/674/YmAlbI.jpg
RED:ile de cite(Notre-Dame,palais de justice).Ingame image:http://i.imgur.com/5AvkKNn.jpg

GREEN:Pont Note-Dame.Ingame image:see above

BLACK:hotel de ville(shown in both cgi trailers)

PURPLE:Bastille(shown in E3 cgi trailer)

LIGHT GREEN:The Temple.ingame image:https://dl.dropboxusercontent.com/u/15806/ACunity/temple.jpgby Koeklin

PINK:Louvre

ORANGE:Place de la revolution

YELLOW:Sorbonne.ingame image:http://www.gameblog.fr/images/blogs/57526/187844_med.jpg

BLUE:Palais du Louxemburg.ingame image:http://golem13.fr/wp-content/uploads/2014/06/Assassins-Creed-Unity.jpg

GREY:Hotel de invalides?.ingame image:http://image.noelshack.com/fichiers/2014/31/1406717661-assassin-s-creed-unity-playstation-4-ps4-1405366478-017.jpgAt the far top of the image

joelsantos24
08-04-2014, 02:27 PM
I'm also not sure if that is the in-game map of Paris, but it looks massive and vast. I'm told there are possibly two other explorable locations/maps, but being the central/primary map, it's absolutely massive. It looks amazing, good job!

jeordievera
08-04-2014, 02:52 PM
@dimbismp great job! It's really good to see where the important places are in Paris.
Anyway the last image, isn't it Palais du Louxemburg from the rear side?

Megas_Doux
08-04-2014, 03:59 PM
Nice Job dimbismp!!!!!

If that is the in-game map, it is huge! I hope I wont have the problem of ACB, though. In which Rome was large but I felt bored of it rather quickly.

LoyalACFan
08-04-2014, 04:10 PM
Nice Job dimbismp!!!!!

If that is the in-game map, it is huge! I hope I wont have the problem of ACB, though. In which Rome was large but I felt bored of it rather quickly.

Rome had a ton of empty, samey countryside though. Paris looks dense as hell, with a ton of interesting free-running opportunities (I feel like Rome was a chore to traverse). I'm not worried about that. Plus it's a lot bigger than Rome too; I believe the Frontier was 150% the size of Rome, and Paris is supposed to be 150% the size of the Frontier. So theoretically Paris is going to be 2.25 times the size of Rome. If the numbers they gave us are accurate, I have no difficulty believing this map is the in-game one (or close to it).

koeklin
08-04-2014, 04:20 PM
Hope this is in-game.Spoted some sights:

https://imagizer.imageshack.us/v2/543x407q90/674/YmAlbI.jpg


LIGHT GREEN:The Temple.


Nearly... The light green location is perhaps Saint-Martin-des-Champs Priory.

This is my feeling:

https://dl.dropboxusercontent.com/u/15806/ACunity/paris3.jpg

blue guillotine : guillotine location in Assassin's creed unity trailers
red guillotine : guillotine location during the French Revolution IRL

ACfan443
08-04-2014, 04:22 PM
Excellent work pinpointing those landmarks Dimbismp and Koeklin. Although I too am having second thoughts about whether it is/isn't similar in scale to the in-game map. Either way it looks pretty awesome.


I believe the Frontier was 150% the size of Rome, and Paris is supposed to be 150% the size of the Frontier.

Paris is the same size as the Frontier according to Amancio, no larger.

Megas_Doux
08-04-2014, 04:24 PM
Rome had a ton of empty, samey countryside though. Paris looks dense as hell, with a ton of interesting free-running opportunities (I feel like Rome was a chore to traverse). I'm not worried about that. Plus it's a lot bigger than Rome too; I believe the Frontier was 150% the size of Rome, and Paris is supposed to be 150% the size of the Frontier. So theoretically Paris is going to be 2.25 times the size of Rome. If the numbers they gave us are accurate, I have no difficulty believing this map is the in-game one (or close to it).

You do have point!

I think it´s me trying hard not to hype haha

jayjay275
08-04-2014, 04:26 PM
The frontier is big enough, though of course a city will feel much more alive and will no doubt have much more content, and for the love of god - ambient music.

LoyalACFan
08-04-2014, 04:29 PM
Paris is the same size as the Frontier according to Amancio, no larger.

I've heard conflicting reports, so I just went with the most recent figure I heard. In any case, the same size as the Frontier would be more than adequate.

Megas_Doux
08-04-2014, 05:01 PM
The SP demo takes place in the right side of that "tiny island" called Île de la Cité, and if you go back to it, you will see the whole place does not feel particularly small.
Based on my experience with this franchise, if that map is in-game, it will be bigger than the Frontier.

PD In real life that right part of the island is 1000 meters long and about 250 meters wide.

ze_topazio
08-04-2014, 05:04 PM
I kinda feel like free roaming a bit in The Saboteur.

marvelfannumber
08-04-2014, 05:04 PM
PD In real life that right part of the island is 1000 meters long and about 250 meters wide.

Now i've proven before that the ile de la cite is atleast a bit shorter in game than in real life, so about 800-500 meters long in-game if I am to do a rough estimate.

Sushiglutton
08-04-2014, 05:38 PM
Is there any deviation on this map from real Paris? Seems to me it's not the game map, but a historical map?

Still very curious how they will fit Versaille into the world, since they claim there are no loading screens.

jayjay275
08-04-2014, 05:40 PM
Is there any deviation on this map from real Paris? Seems to me it's not the game map, but a historical map?

Stil very curipus how they will fit Versaille into the world, since they claim there are no loading screens.

I was thinking it was a historical map too.

marvelfannumber
08-04-2014, 05:42 PM
Is there any deviation on this map from real Paris? Seems to me it's not the game map, but a historical map?


I am quite sure you're right, since this map even has the Rue Neuve Notre Dame, which for some reason is excluded from Unity.

Sushiglutton
08-04-2014, 05:49 PM
I am quite sure you're right, since this map even has the Rue Neuve Notre Dame, which for some reason is excluded from Unity.

That's very observant, I will take your word for it ;) (don't know much about Paris, even though I have visited it once when I was about 7)

marvelfannumber
08-04-2014, 05:54 PM
That's very observant, I will take your word for it ;) (don't know much about Paris, even though I have visited it once when I was about 7)

The Rue Neuve Notre Dame was a street located in front of Notre Dame, it was lined with plenty of shops and was demolished in the 1850's.

http://i.imgur.com/kxQTzOn.jpg

For some reason in Unity the grid is all skewed and wierd abd there are buildings where the street should be.

http://i.imgur.com/IAhEpIu.jpg

Sushiglutton
08-04-2014, 05:59 PM
^^thanks! That makes more sense imo, since Ubi typically make a fair amount of changes for gameplay reasons.

Megas_Doux
08-04-2014, 06:01 PM
Now i've proven before that the ile de la cite is atleast a bit shorter in game than in real life, so about 800-500 meters long in-game if I am to do a rough estimate.

It was the left part, my bad! am thinking about 700 meters long and about 175 wide.

Edit: As sushi says, inaccuracies due to gameplay reasons.

JustPlainQuirky
08-04-2014, 07:49 PM
I dunno how it's the same size as the frontier. It looks big, but the frontier felt small to me. At least if i imagined it as a whole game location.

I hope the density is enough to keep a greedy person like me satisfied.

Jexx21
08-04-2014, 08:31 PM
The Rue Neuve Notre Dame was a street located in front of Notre Dame, it was lined with plenty of shops and was demolished in the 1850's.

http://i.imgur.com/kxQTzOn.jpg

For some reason in Unity the grid is all skewed and wierd abd there are buildings where the street should be.

http://i.imgur.com/IAhEpIu.jpg

I feel like that small street to the right is the one you're talking about, considering that Arno is on the left most part of the left tower.

koeklin
08-04-2014, 08:54 PM
Is there any deviation on this map from real Paris? Seems to me it's not the game map, but a historical map?


I was thinking it was a historical map too.


So... is it a fake or is Ubisoft's map based on an histocial one? I don't have the aswer but I've found the original, made by Nicolas de Fer in 1705 :


Nicolas de Fer's map:


https://dl.dropboxusercontent.com/u/15806/ACunity/nicolasdeferplan.jpg


So-called map of the game:


http://i.imgur.com/icLqxA4.jpg


All the maps of paris : fr.Wikipedia.org (http://fr.wikipedia.org/wiki/Plans_de_Paris)


Edit : this map is just a goodie for the collector box... it isn't the map of the game!

marvelfannumber
08-04-2014, 08:57 PM
I feel like that small street to the right is the one you're talking about, considering that Arno is on the left most part of the left tower.

No, it isn't, I thought that at first too, but I checked multiple times and found out that, the street right there starts at the opposite side of the cathedral. You can see this if you pay attention to the single player demo later on.

LoyalACFan
08-04-2014, 10:14 PM
I dunno how it's the same size as the frontier. It looks big, but the frontier felt small to me. At least if i imagined it as a whole game location.

I hope the density is enough to keep a greedy person like me satisfied.

Wha...? The frontier was gigantic. There was just nothing at all to do in it. If we had a map that size filled with actually interesting content, that would be more than enough.

JustPlainQuirky
08-04-2014, 10:17 PM
Probably. I live in large open areas so that's probably why the frontier felt like that for me.

marvelfannumber
08-04-2014, 10:20 PM
Hmmm yeah the Frontier felt kind of small to me aswell for some reason. It all just looked the same and I got way too easily lost. Then again I am not much of a nature person so that might explain it.

Jexx21
08-04-2014, 10:47 PM
frontier was huge for me.

I do want a game that has multiple cities but they're all on the same map

LoyalACFan
08-04-2014, 10:51 PM
frontier was huge for me.

I do want a game that has multiple cities but they're all on the same map

Eh, I'd rather they kept them separate, otherwise it feels like Disneyland.

Jexx21
08-04-2014, 10:54 PM
I dunno, I think it would be cool to be able to hop on a horse in New York and ride all the way to Boston.

marvelfannumber
08-04-2014, 10:57 PM
I dunno, I think it would be cool to be able to hop on a horse in New York and ride all the way to Boston.

Well that was originally the plan, atleast in early development for AC3 correct?

LoyalACFan
08-04-2014, 10:58 PM
I dunno, I think it would be cool to be able to hop on a horse in New York and ride all the way to Boston.

The map would have to be pretty freaking huge to keep it from feeling like a shrunken-down parody of the area.

Tenvern
08-04-2014, 11:00 PM
I agree multiple seamless cities would be so awesome and immersive.

However there is a definite charm to a game being set in a single city to me.

ShoryukenMan
08-04-2014, 11:04 PM
Holy, friggin' moly!

If that's in-game, then it looks even bigger than the frontier! But, then again, looks can be deceiving.

We'll just have to look to the stars, I guess...

Jexx21
08-04-2014, 11:15 PM
The map would have to be pretty freaking huge to keep it from feeling like a shrunken-down parody of the area.

Seamless maps aren't really seamless most of the time. Usually they have only have a certain area around you the player loaded, and as you adventure forward, it loads more and more.

At the same time, I agree. Have you seen the map for The Crew? :P

Sesheenku
08-04-2014, 11:48 PM
Seamless maps aren't really seamless most of the time. Usually they have only have a certain area around you the player loaded, and as you adventure forward, it loads more and more.

At the same time, I agree. Have you seen the map for The Crew? :P

That's seamless dude.

What you're talking about is level of detail, which is forced on especially for consoles which are incapable of handling all that stuff rendered at once. Even on PC you're just wasting system resources if you have a portion of the city the player can barely see in the distance rendering textures in full resolutions and spawning a full amount of npc's that the player can't even see.

ze_topazio
08-04-2014, 11:50 PM
They need to make a map size comparison with all the games like Kojima recently did for Phantom Pain.

Jexx21
08-05-2014, 12:00 AM
That's seamless dude.

What you're talking about is level of detail, which is forced on especially for consoles which are incapable of handling all that stuff rendered at once. Even on PC you're just wasting system resources if you have a portion of the city the player can barely see in the distance rendering textures in full resolutions and spawning a full amount of npc's that the player can't even see.

Oh, I know that's what Seamless is used for as a term, but technically it isn't really seamless.

Xangr8
08-05-2014, 12:08 AM
Seamless maps aren't really seamless most of the time. Usually they have only have a certain area around you the player loaded, and as you adventure forward, it loads more and more.

At the same time, I agree. Have you seen the map for The Crew? :P

I thought that was kind of obvious...wasn't it? >_>

Sesheenku
08-05-2014, 12:14 AM
Oh, I know that's what Seamless is used for as a term, but technically it isn't really seamless.

Depends on what you think seamless is I suppose, in video games the definition varies.

Jexx21
08-05-2014, 12:22 AM
eh back when I spent my time on MMO forums I learned about that.

Sesheenku
08-05-2014, 01:08 AM
eh back when I spent my time on MMO forums I learned about that.

Really? That's interesting. I play a lot of MMO's but haven't yet heard it used that way, although I never really played the mainstream big MMO's.

roostersrule2
08-05-2014, 02:25 PM
And for all it size not one Coner shall be present.

SlyTrooper
08-05-2014, 03:38 PM
And for all it size not one Coner shall be present.

Because logic :)

koeklin
08-07-2014, 11:01 AM
The goodie map revealed by AccesstheAnimus Facebook is not the map of the game :

This map is based on a map of the beginning of the 18th century (nearly one century before the revolution) and shows the Abbey of Sainte Geneviève and not the Panthéon
In the middle of 18th century, they demolished the ruined abbey to build a new Church (Sainte Geneviève Church) aka the Panthéon now

1. Accesstheanimus map (Abbey of Sainte Genevieve)
2. historic map of 1705 (Abbey of Sainte Genevieve)
3. historic map of 1797 (New Church of Sainte Geneviève aka the Pantheon)

It is esay to identify the Abbey Sainte Genevieve and the Panthéon because their shapes are totally different.

https://dl.dropboxusercontent.com/u/15806/ACunity/pantheon3.jpg

But the Panthéon is in the game (even if it is hard to see it):

https://dl.dropboxusercontent.com/u/15806/ACunity/pantheon2.jpg

It is not the only difference (trailer vs map) I see
e.g. on " Assassin's Creed Unity -- Experience trailer (http://youtu.be/esHd9JlpR2Q?t=35s)", a bridge (aka "Pont de la Révolution" completed in 1791) is seen on the digital map of paris, but not on the goodie map (Accesstheanimus)

https://dl.dropboxusercontent.com/u/15806/ACunity/animusvsgoodie_maps.jpg

ACfan443
08-12-2014, 03:56 PM
In-game map revealed

http://abload.de/img/acu_art_paris_map_gc_6wshg.jpg

Courtesy of Neogaf user.

EDIT: Map is official, was tweeted by AC community manager.

m4r-k7
08-12-2014, 03:58 PM
Was looking for this thread! Yeah looks like the proper in game one. Hard to see how big it is as we don't know how long those streets are.

Shahkulu101
08-12-2014, 03:59 PM
Looks pretty small but I think it will feel bigger in game.

Size of the Frontier was it? Fine by me.

jayjay275
08-12-2014, 03:59 PM
Looks smaller to me, but it doesn't bother me.

marvelfannumber
08-12-2014, 04:01 PM
Yeah that looks more like the in-gamem map indeed, way smaller with odd proportions and no Rue Neuve Notre Dame, doesn't bother me though, as long as it's filled with content.

(One can tell how big the map might roughly be by comparing it to Notre Dame)

Megas_Doux
08-12-2014, 04:02 PM
That map on a bigger resolution:

http://images.gamersyde.com/image_assassin_s_creed_unity-25889-2908_0007.jpg

ACfan443
08-12-2014, 04:06 PM
Looks pretty small but I think it will feel bigger in game.

Size of the Frontier was it? Fine by me.

Looks way smaller than the Frontier, but hopefully the almost true to life size of the buildings will give Paris a heightened sense of scale and scope.

Shahkulu101
08-12-2014, 04:08 PM
Looks way smaller than the Frontier, but hopefully the almost true to life size of the buildings will give Paris a heightened sense of scale and scope.

It may look smaller on the map, but didn't the devs say it was the size of the Frontier?

This does look smaller but it could just be the way the map is set out...

m4r-k7
08-12-2014, 04:09 PM
I don't mind. They have said that there is hours and hours of side content, along with the catacombs, sewers, interiors etc. As long as the environment is detailed, I will be fine.

lothario-da-be
08-12-2014, 04:23 PM
I don't realy feel impressed with the map size tbh, maybe I am wrong but if Paris is the only city I expected a little more. After seeing the map size of Havana previous year I never thought I would say this.

m4r-k7
08-12-2014, 04:25 PM
The interiors though. Very few open world games let you explore the interiors of buildings. I reckon a lot of buildings will be explorable.

jeordievera
08-12-2014, 05:07 PM
The interiors though. Very few open world games let you explore the interiors of buildings. I reckon a lot of buildings will be explorable.
I am looking forward to all the interiors, I bet there will be lot to explore. I will take time and explore the buildings and just randomly jump into peoples living rooms to say 'hi' :)

m4r-k7
08-12-2014, 05:07 PM
^ Yeah and perhaps steal their food :D

LoyalACFan
08-12-2014, 08:38 PM
This isn't a screenshot of the in-game map, but it has specific districts of the city labeled with their in-game counterparts, so I think this shows us the actual boundaries of in-game Paris.

http://img4.wikia.nocookie.net/__cb20140812151346/assassinscreed/images/a/ae/ACU_Paris_Districts.jpg

JustPlainQuirky
08-12-2014, 08:39 PM
I like Las Invalides most.

Very rural.

marvelfannumber
08-12-2014, 08:42 PM
Ile' de la cite is my favorite district in Paris in real life so I think it will be so here too. It is very striking how much they've shrunk Paris down too, but I think it will make up for that with the amount of content and size of the buildings (as well as interiors).

Namikaze_17
08-12-2014, 08:43 PM
Wow......side missions and other activities are gonna be a ***** in this. Hopefully this has fast travel.

Sesheenku
08-12-2014, 08:46 PM
I like Las Invalides most.

Very rural.

Ah.. I love the country, I want to own a Victorian in a country neighborhood. I don't care if my drive to work is an hour.

SHADOWGARVIN
08-12-2014, 08:49 PM
Wow......side missions and other activities are gonna be a ***** in this. Hopefully this has fast travel.

lol. Indeed. Otherwise you will be running for half an hour.

GunnerGalactico
08-12-2014, 08:53 PM
I like Las Invalides most.

Very rural.

I'm liking the fact there is a countryside in Paris, I was worried that everything might be nothing but cobble-streets.

Megas_Doux
08-12-2014, 08:54 PM
Ah.. I love the country, I want to own a Victorian in a country neighborhood. I don't care if my drive to work is an hour.

Based on that picture, I would not say it is that big though. However, there is catacombs, sewers, palaces etc etc.

DumbGamerTag94
08-12-2014, 08:57 PM
I don't think that it's actually "countryside" per se. As we had with Rome. And definitely not like in AC3. It's probably more like a large amount of gardens and military drill fields/barracks.
After all isn't les invalides the military district?

Sushiglutton
08-12-2014, 09:46 PM
Seems legit. Seven districts. There were eight Brotherhood missions, so perhaps one in Versaille as well?

LoyalACFan
08-12-2014, 09:53 PM
Seems legit. Seven districts. There were eight Brotherhood missions, so perhaps one in Versaille as well?

I think they said there are eleven, actually.

SHADOWGARVIN
08-12-2014, 09:56 PM
I think they said there are eleven, actually.

Yes, there are 11 co-op missions.

Sushiglutton
08-12-2014, 09:57 PM
I think they said there are eleven, actually.

Hmm I think you are right. Don't know where I got eight from...

LoyalACFan
08-12-2014, 10:01 PM
Hmm I think you are right. Don't know where I got eight from...

There was a picture floating around a while ago that showed some of the co-op mission names and people were using it to guess how many there were. Maybe there were eight on that? Anyway, yeah, I think eleven is the official line, though of course I'm expecting them to release more in the season pass since they no longer have MP maps and avatars to stuff it with.

RinoTheBouncer
08-12-2014, 10:08 PM
I’ve been to Paris twice, last month and last year. I’ve been to Le Marais, Quartier Latin, Le Louvre, Notre Dame De Paris, Les Invalides and Versailles.

LoyalACFan
08-12-2014, 10:11 PM
I’ve been to Paris twice, last month and last year. I’ve been to Le Marais, Quartier Latin, Le Louvre, Notre Dame De Paris, Les Invalides and Versailles.

So, in terms of mileage (I'm horrible with kilometers) how far west of the city is Versailles? Too far for them to include it on the same map?

marvelfannumber
08-12-2014, 10:22 PM
So, in terms of mileage (I'm horrible with kilometers) how far west of the city is Versailles? Too far for them to include it on the same map?

Yes it is, as someone who's been there it takes about half an hour or 40 minutes to get there by train. So I have a feiling they will have a loading screen seperating them, unless you want to run for hours through loads of marsh land.

Edit: According to Google it is 21,2 km west of Paris.

Wolfmeister1010
08-12-2014, 10:25 PM
All I know is that the skyline of the city I have seen in some trailers is absolutely enormous..it looks like a real city. I wouldn't worry about it being too small.

marvelfannumber
08-12-2014, 10:30 PM
All I know is that the skyline of the city I have seen in some trailers is absolutely enormous..it looks like a real city. I wouldn't worry about it being too small.

The one thing that bothers be about the skyline though is that they love to reuse non-landmark synch towers constantly (the skinny ones with the pointy pyramid roofs):

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xfa1/t1.0-9/10615569_537329126368001_38207958516265638_n.jpg

RinoTheBouncer
08-12-2014, 10:43 PM
So, in terms of mileage (I'm horrible with kilometers) how far west of the city is Versailles? Too far for them to include it on the same map?

Well it was far enough. I mean I don’t know the exact distance but we took a train and the train did last for a while. Safe to say the R-O-R train took a bit less than 30 minutes to get us there.

EDIT: I just checked it on the map, it’s roughly 77.42 Miles away from Avenue Montaigne, which is where I lived and it’s right next to Les Champs Elysees.

Megas_Doux
08-12-2014, 10:44 PM
Notre Dame´s location:

https://www.google.co.cr/maps/vt/data=VLHX1wd2Cgu8wR6jwyh-km8JBWAkEzU4,s1I2WiGxGLHUqZznm9OaZHC7c3MI297zEVCtO 0uzDLETdinSq96qAkJJV1j7Rah8NbpbqRhXEWYh7mvSaClOFny nprnPi2CeEzB1CtoD418Hk-oZSiMpXU0m93c


http://en.wikipedia.org/wiki/Notre_Dame_de_Paris

According to wikipedia, its Length is 128 metres (420 ft). So, based on the OP´s picture and some very manual calculations using the stated1!:1 scale of the buildings; the map is around 1400 meters (4480 feet) long and 1800 meters (5670 feet) wide........

LoyalACFan
08-12-2014, 10:46 PM
https://www.google.co.cr/maps/vt/data=VLHX1wd2Cgu8wR6jwyh-km8JBWAkEzU4,s1I2WiGxGLHUqZznm9OaZHC7c3MI297zEVCtO 0uzDLETdinSq96qAkJJV1j7Rah8NbpbqRhXEWYh7mvSaClOFny nprnPi2CeEzB1CtoD418Hk-oZSiMpXU0m93c

http://en.wikipedia.org/wiki/Notre_Dame_de_Paris

According to wikipedia, its Length is 128 metres (420 ft). So, based on that map, the picture for google maps and some very manual calculations, the map is around 1400 meters (44480 feet) long and 1800 meters (5670 feet) wide........

One too many 4's on the mile count ;) So it could be hypothesized that the map is about one square mile?

RinoTheBouncer
08-12-2014, 10:47 PM
One too many 4's on the mile count ;) So it could be hypothesized that the map is about one square mile?

I just checked it on the map, it’s roughly 77.42 Miles away from Avenue Montaigne, which is where I lived and it’s right next to Les Champs Elysees.

Megas_Doux
08-12-2014, 10:49 PM
One too many 4's on the mile count ;) So it could be hypothesized that the map is about one square mile?


My bad LOL!!!!

If Notre Dame is build 1:1 as they have been saying, yes!

LoyalACFan
08-12-2014, 10:51 PM
My bad LOL!!!!

If Notre Dame is build 1:1 as they have been saying, yes!

That's plenty, honestly. Especially when you factor interiors and catacombs, and the fact that we'll be on foot the whole time.

Jexx21
08-12-2014, 10:53 PM
The one thing that bothers be about the skyline though is that they love to reuse non-landmark synch towers constantly (the skinny ones with the pointy pyramid roofs):

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xfa1/t1.0-9/10615569_537329126368001_38207958516265638_n.jpg

All of the games do that.

AC1 did it, AC2 did it, ACB had the Borgia Towers, ACR had the Templar Dens, AC3 did it, AC4 did it.

ACfan443
08-12-2014, 11:05 PM
Notre Dame´s location:

https://www.google.co.cr/maps/vt/data=VLHX1wd2Cgu8wR6jwyh-km8JBWAkEzU4,s1I2WiGxGLHUqZznm9OaZHC7c3MI297zEVCtO 0uzDLETdinSq96qAkJJV1j7Rah8NbpbqRhXEWYh7mvSaClOFny nprnPi2CeEzB1CtoD418Hk-oZSiMpXU0m93c


http://en.wikipedia.org/wiki/Notre_Dame_de_Paris

According to wikipedia, its Length is 128 metres (420 ft). So, based on the OP´s picture and some very manual calculations using the stated1!:1 scale of the buildings; the map is around 1400 meters (4480 feet) long and 1800 meters (5670 feet) wide........

That makes the area ~2.5 million square metres. By comparison, Havana (whose dimensions are approximately 600 metres by 400 metres) has an area of 240,000 square metres.

That means 10 Havanas can fit into Paris if we're to go by the figures you approximated. Seems a little high so I'm just going to assume each of the 7 districts is roughly equivalent to one Havana.

m4r-k7
08-12-2014, 11:07 PM
How can you tell thats the size of in game Paris though? They may have significantly shrunk it - its hard to tell really.

Jexx21
08-12-2014, 11:09 PM
Basically, it's gonna be large.

So excite.

marvelfannumber
08-12-2014, 11:19 PM
All of the games do that.

AC1 did it, AC2 did it, ACB had the Borgia Towers, ACR had the Templar Dens, AC3 did it, AC4 did it.

Very true ol' chap, I guess I just notice it more here because I know Paris too much. Yay/boo me!

Oh and maybe it's because all religous imagery (including spires) where removed during the revolution, I dunno maybe they just could have picked a better shape?

Megas_Doux
08-12-2014, 11:22 PM
Very true ol' chap, I guess I just notice it more here because I know Paris too much. Yay/boo me!

Oh and maybe it's because all religous imagery (including spires) where removed during the revolution, I dunno maybe they just could have picked a better shape?

Nah!

Everybody here knows developers always took some liberties for the sake of gameplay.

marvelfannumber
08-12-2014, 11:24 PM
Nah!

Everybody here knows developers always took some liberties for the sake of gameplay.

As said I know Paris too much

=/

I am ruining this game by knowing to much! Quickly someone make me dumber!

Megas_Doux
08-12-2014, 11:29 PM
As said I know Paris too much

=/

I am ruining this game by knowing to much! Quickly someone make me stupider!


MEH!!!!!!

I truly dont know what is the big deal about!!!!! It is just a couple of generic towers here and there, If the Eiffel was there though, I would agree with you.....

marvelfannumber
08-12-2014, 11:30 PM
MEH!!!!!!

I truly dont know what is the big deal about!!!!!

That's because you're not as much of a nerd as me.

Megas_Doux
08-12-2014, 11:37 PM
That's because you're not as much of a nerd as me.

I just calculated the size of the map...........Thing is that I DONT CARE whether there is a generic tower or a gargoyle in the wrong place. This a video game BASED on historical events and places, not a blueprint for a environmental impact assessment or a historical book to the published!

marvelfannumber
08-12-2014, 11:43 PM
I just calculated the size of the map...........Thing is that I DONT CARE whether there is a generic tower or a gargoyle in the wrong place. This a video game BASED on historical events and places, not a blueprint for a environmental impact assessment or a historical book to the published!

Who are you arguing with? I dunno why you're getting so sensitive.

Do you want to be such a big low life as me? By all means......

m4r-k7
08-12-2014, 11:44 PM
Yeah calm down Megas... he wasn't insulting you lol

Megas_Doux
08-12-2014, 11:52 PM
I´m not arguing LOL!

It is just saying a couple of non historical towers is a little bit over the top haha, besides no one really knows for sure how Paris looked like during the Revolution. That is because a HUGE of chunk of it was tore down by Haussman in the XIX century and very few "non landmark" medieval buildings survived up to these days......

marvelfannumber
08-12-2014, 11:58 PM
Dude i've complained about way more trivial stuff than that, like there being a spire on the Sainte-Chapelle and Notre Dame having (the wrong) spire.

This is progress for me.

Sesheenku
08-13-2014, 12:08 AM
As said I know Paris too much

=/

I am ruining this game by knowing to much! Quickly someone make me dumber!

Alright... stand still and brace yourself. This will only hurt really bad once you wake up, if you don't forget we'll just try again.

Sounds fair?

Okay good.

marvelfannumber
08-13-2014, 12:13 AM
There's still a problem though. If they ever make an AC in Ancient Rome or New York in a more modern time period I am gonna point out and fact check every.....single.....building!

What's wrong with me?! Why do I have so much useless knowledge on cities?!

Ubi you better hire me as lead city designer (if that even is a title) because then I will make every city as accurate as possibile untill my extremely picky OCD is satisfied!

Megas_Doux
08-13-2014, 12:21 AM
You know EXACTLY how any given city looked like no matter how many centuries had passed?????? Wow, Doctor Who must be based on you...

marvelfannumber
08-13-2014, 12:22 AM
You know EXACTLY how any given city looked like no matter how many centuries had passed?????? Wow, Doctor Who must be based on you...

Nope but I know EXACTLY how contemporary archeologists and historians think they looked. :rolleyes:

I wish I could time travel though, even if Dr. Who gets cities so wrong anyways you gu......I need to restrain myself.

LoyalACFan
08-13-2014, 12:31 AM
Why were these merged? The map in the OP was confirmed to not be the game map.

Locopells
08-13-2014, 12:35 AM
See update.

ACfan443
08-13-2014, 12:35 AM
Why were these merged? The map in the OP was confirmed to not be the game map.

I posted the new in game map here a few hours before you did (page 7), but yeah it would have been better if the threads remained separate.

Megas_Doux
08-13-2014, 12:38 AM
Nope but I know EXACTLY how contemporary archeologists and historians think they looked. :rolleyes:

I wish I could time travel though, even if Dr. Who gets cities so wrong anyways you gu......I need to restrain myself.

Meh!!! Almost Everybody here knows Acre did not look like AC I´s version, or Baroque style was not used during the events of ACB......

But I ´ll leave it here, if you feel this game BASED on historical events and places, or any given AC for that matter, is going to be ruined by a couple of creative liberties here and there taken for the sake of gameplay and/or atmosphere, that is up you. Cheers!

marvelfannumber
08-13-2014, 07:44 AM
Meh!!! Almost Everybody here knows Acre did not look like AC I´s version, or Baroque style was not used during the events of ACB......

But I ´ll leave it here, if you feel this game BASED on historical events and places, or any given AC for that matter, is going to be ruined by a couple of creative liberties here and there taken for the sake of gameplay and/or atmosphere, that is up you. Cheers!

When did I ever say that? Are you even reading what I am saying correctly?

I just like nitpicking this stuff m'kay.

Sesheenku
08-13-2014, 08:23 AM
Hey gais, I found out what's really in the catacombs in Unity ;P


https://www.youtube.com/watch?v=O-KIzzF3S0o

Darkljolly
08-13-2014, 09:06 AM
Hope it has a weather system

Secu12
08-13-2014, 12:05 PM
Yes, there are 11 co-op missions.

They alos said the co-op missions are 1/3 of the single player missions in main story. This means only 33 missions - less than 3 missions per sequence, if we assume it will have 12 sequences. Too little, too little for me.

Secu12
08-14-2014, 01:23 PM
That makes the area ~2.5 million square metres. By comparison, Havana (whose dimensions are approximately 600 metres by 400 metres) has an area of 240,000 square metres.

That means 10 Havanas can fit into Paris if we're to go by the figures you approximated. Seems a little high so I'm just going to assume each of the 7 districts is roughly equivalent to one Havana.

If so, the game map isn't 1:1 scale because the distance between Notre-Dame and Les Invalides is 2,5 km acccording to wikimapia.com

Megas_Doux
08-14-2014, 02:35 PM
If so, the game map isn't 1:1 scale because the distance between Notre-Dame and Les Invalides is 2,5 km acccording to wikimapia.com

The buildings were the ones advertised as such, not the area itself.

Secu12
08-14-2014, 03:21 PM
Ok, thanks for the clarification.