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D4rkAssass1n123
06-16-2014, 03:54 PM
So what weapontypes would you like to see in Unity? :D

personally I'd just love to have two daggers but I dont think if its typical for the french revolution xD

deskp
06-16-2014, 04:05 PM
I'd like a short blade like waht altair had.


But i think we've seen all the weapon types in ACU already

Sushiglutton
06-16-2014, 05:04 PM
I think rapier is a cool weapon and look forward to see if/how the fencing gameplay will work out .

m4r-k7
06-16-2014, 05:07 PM
So far I have seen swords (single handed, not sure if dual swords is in the game), spears (finally you can keep them!), rifles, pistols, heavy axe, I am guessing there will also be a one handed axe as well, single hidden blade (maybe we will eventually get double hidden blade?), phantom blade (fires projectile + poison), chemical revolution DLC hints poison bombs. I hope short swords are back in the game as well. I also hope throwing knives are in the game, but I don't think they will be as one of the developers said the phantom blade is the equivalent to throwing knives.

JustPlainQuirky
06-16-2014, 05:10 PM
hidden flamethrower and hidden taser :cool:

shobhit7777777
06-16-2014, 05:13 PM
Hidden white flag

JustPlainQuirky
06-16-2014, 05:16 PM
How could I forget the hidden guillotine. :rolleyes:

sem1rek
06-16-2014, 05:26 PM
All types of swords, fencing generally. I think we have already seen rapier or small sword in co-op gameplay and maybe sabre in SP demo? Not sure if there are also different moves for different swords, but it looks like that.

Megas_Doux
06-16-2014, 05:30 PM
As long as I can customize, for Which I will use the "phantom" blade, rapier/Sabre/cutlass and the pistol, may be smoke bombs too.
.

Bastiaen
06-16-2014, 05:33 PM
We're already getting a spear, which is what I've always wanted.

Sesheenku
06-16-2014, 05:34 PM
So far I have seen swords (single handed, not sure if dual swords is in the game), spears (finally you can keep them!), rifles, pistols, heavy axe, I am guessing there will also be a one handed axe as well, single hidden blade (maybe we will eventually get double hidden blade?), phantom blade (fires projectile + poison), chemical revolution DLC hints poison bombs. I hope short swords are back in the game as well. I also hope throwing knives are in the game, but I don't think they will be as one of the developers said the phantom blade is the equivalent to throwing knives.

In the co-op demo one player takes down two guards at once, it seems to they already have Double Hidden Blade in game. It's really not something they can go back on now!

LoyalACFan
06-16-2014, 06:59 PM
In the co-op demo one player takes down two guards at once, it seems to they already have Double Hidden Blade in game. It's really not something they can go back on now!

Yeah, he does the double assassination animation but he reaches over and confirms the right-handed kill with his left hidden blade. Which makes me think there is no right-handed hidden blade, at least not in the beginning.

Also, maces/war hammers seem to be returning, in screenshot below. The thing on his back looks too thick to be a spear and there's no stock or trigger that would indicate it's a rifle. Could be an axe I guess with the blade out of view behind his right hand, but in the demo the axes are carried with the blade sticking up over the left shoulder.

I'm dying for the return of the short blade though, I miss it so much :( Just so long as it (or any other weapon for that matter) doesn't lazily copy unfitting animations from other weapon types like in AC3.

http://img3.wikia.nocookie.net/__cb20140610052146/assassinscreed/images/4/46/Assassin%27s_Creed_Unity_Screenshot_11.jpg

Hans684
06-16-2014, 07:14 PM
http://img3.wikia.nocookie.net/__cb20140610052146/assassinscreed/images/4/46/Assassin%27s_Creed_Unity_Screenshot_11.jpg

Looks like a spear, firstly because of the way he holds it, secondly because of how long in seems and the long handle.

http://www.incgamers.com/wp-content/uploads/2014/06/Assassins-Creed-Unity-02.jpg

This screenshot confirms it.

pirate1802
06-16-2014, 07:28 PM
Hidden white flag

http://i.imgur.com/kr8SyfP.png

pacmanate
06-16-2014, 07:42 PM
Well Axes and Spears are defo in as they are rewards for the Unite program

http://i.imgur.com/CaXgKsa.jpg

deskp
06-16-2014, 08:25 PM
1 guy has waht looks like a 2 handed sword on his back.

JustPlainQuirky
06-16-2014, 08:27 PM
I thought the guy had a mace on his back.

But my vision is terrible so...

Ureh
06-16-2014, 08:35 PM
Maybe non-lethal melee weapons. And maybe different ammunition for the pistol(s).

Sesheenku
06-16-2014, 08:37 PM
I wonder how they'll sheath the spear? On their backs?

pacmanate
06-16-2014, 08:38 PM
I wonder how they'll sheath the spear? On their backs?

Probably magnets as per

Sushiglutton
06-16-2014, 08:58 PM
Hmmm this makes me very worried. I was hoping the focus of combat would be on the rapier. Now I have a strong feeling combat will still remain very shallow. The added difficulty they talk about likely comes from more strict counter windows, enemy healthbar (as opposed to one hit kill) and unblockable attacks when you face an overwhelming amount of enemies. Meh, not what I was after. Hopefully I'm wrong, we'll see.

Not the end of the world if stealth/navigation/exploration/story are great! That said, it would be frustrating if they failed at delivering a compelling combat system for the seventh time in the row.

swoop12345
06-16-2014, 09:11 PM
I like the idea of lots of weapon options. Spear? YES!

Maybe they'll have more piercing swords like rapiers...that'd be nice. My favorite combat move was from ACR when Ezio (or Altair) jumped up and quickly thrust a sword in an enemy's face. I never really liked axes or maces, though. The former just looked silly and the latter wasn't very Assassin-like.

But they're getting rid of throwing knives for good? I missed them in AC3 and they were terrible in AC4, but after replaying ACR, I just love them more...

Also...are they using the weapon wheel or weapon cross? I am really looking forward to the continuation of the AC4 weapon cross. It's cleaner and easier.

pirate1802
06-16-2014, 09:13 PM
Counter kills are gone, no?

Sushiglutton
06-16-2014, 09:16 PM
Counter kills are gone, no?

Yeah, I worded that poorly (am dead tired as always lol). I suppose I meant defensive move windows (or whatever they are called).

m4r-k7
06-16-2014, 10:15 PM
In the co-op demo one player takes down two guards at once, it seems to they already have Double Hidden Blade in game. It's really not something they can go back on now!

Nope its a single hidden blade. If you look closely at the beggining of the co-op demo Arno forces both the left and right enemy down with the left hand stabbing the left guy and then once the right guy is on the ground, Arno stabs him on the floor with his left hidden blade.

Sesheenku
06-16-2014, 11:33 PM
Nope its a single hidden blade. If you look closely at the beggining of the co-op demo Arno forces both the left and right enemy down with the left hand stabbing the left guy and then once the right guy is on the ground, Arno stabs him on the floor with his left hidden blade.

Hm strange...

What do you think happened with the double hidden blade plan? Could it be the French assassins just don't roll that way? Did they never see the double hidden blade plans? Were the plans lost?

Legendz54
06-17-2014, 12:00 AM
Maybe we just start with one and heave to earn the other?

Sesheenku
06-17-2014, 12:07 AM
Maybe we just start with one and heave to earn the other?

Perhaps but I'm quite curious now.

SirTookTookIII
06-17-2014, 06:58 AM
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/co-op_img-3-1.jpg
I noticed the guy in green had two hidden blades, i'd assume it has something to do with the knew skill tree.

Sesheenku
06-17-2014, 07:42 AM
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/co-op_img-3-1.jpg
I noticed the guy in green had two hidden blades, i'd assume it has something to do with the *new* skill tree.

That's possible, it would be an good way to give combat specialists an edge. A stealth specialist shouldn't have to rely on it after all.

HiddenKiller612
06-17-2014, 08:07 AM
Could be an optional thing as well, IE equip 2 hidden blades or one and the phantom blade. Also... we can equip rifles now? Finally. Though I wonder if you can only carry a rifle or a spear or if you can have both at the same time.

SirTookTookIII
06-17-2014, 08:36 AM
One day as I was screwing around on AC:L HD I was doing the Connor mission and decided that I wanted to jump off the bridge while I just happened to be holding a rifle. As soon as I spawned there was a musket on my back... though my hopes were dashed when I couldn't equip it. Anyways I'm pretty sure I saw that in a trailer for AC3 but it never made it into the game for some reason.

LoyalACFan
06-17-2014, 03:55 PM
One day as I was screwing around on AC:L HD I was doing the Connor mission and decided that I wanted to jump off the bridge while I just happened to be holding a rifle. As soon as I spawned there was a musket on my back... though my hopes were dashed when I couldn't equip it. Anyways I'm pretty sure I saw that in a trailer for AC3 but it never made it into the game for some reason.

Yeah, I'm really glad it wasn't an option in AC3 though. Having one of those gigantic Black Betty rifles on your back looks ridiculous. Hopefully the Unity ones will be shorter and more like an arquebus, otherwise I won't ever be equipping one.

DumbGamerTag94
06-17-2014, 04:32 PM
Yeah, I'm really glad it wasn't an option in AC3 though. Having one of those gigantic Black Betty rifles on your back looks ridiculous. Hopefully the Unity ones will be shorter and more like an arquebus, otherwise I won't ever be equipping one.

The solution is called a carbine. Just give the Assassins the shorter cavalry guns. Bam there we go problem solved. Only I hope there are different categories for guns. Like a pistol for close range, carbine for a balanced weapon, and a long rifle or military gun for long range high power but slower reload(for if you wish to be a sniper archetype).

Radman500
06-28-2014, 05:14 PM
is this the first game you can carry a spear, cause in ac2 you could use a spear, but if i remember right you couldn't use it as a primary weapon?

Shahkulu101
06-28-2014, 08:33 PM
Yep, you could only pick up spears and couldn't sheathe them in AC2. Judging by a promotional screenshot of the Paris Catacombs in which Arno is carrying a spear, I think we can have spears as a primary weapon after all.

m4r-k7
06-28-2014, 09:50 PM
Yep, you could only pick up spears and couldn't sheathe them in AC2. Judging by a promotional screenshot of the Paris Catacombs in which Arno is carrying a spear, I think we can have spears as a primary weapon after all.

Yup and also the fact that in the co-op demo, one of the assasins had a spear as his primary weapon.

Ureh
06-28-2014, 09:55 PM
Do you think the spear can break?

In the ezio games a brute could snap it in half. Also if Ezio dodges a guard that's about to do a sweep, he could snap it in half with his bracer.

m4r-k7
06-28-2014, 10:00 PM
I doubt it, the spears in the Ezio saga were made out of wood. The one in Unity looks to be made of metal. Plus it would be kinda crap to unlock a spear and then have it be snapped in half xD

Ureh
06-28-2014, 10:06 PM
That'd actually be pretty cool though, huh? Imagine in the beginning of the game the weaker enemies use wooden spears that we can break. But later on they'll also use steel spears so you gotta observe the quality of their weapons too.

GunnerGalactico
06-28-2014, 10:07 PM
http://media1.gameinformer.com/imagefeed/screenshots/AssassinsCreedUnity/ACU_Screen_AssassinsUnited_E3_140609_4pmPST_140214 3754.jpg

Which one of them carries a spear?

I thought the guy at the far end to the right carries a quarter staff or lance.

pacmanate
06-28-2014, 10:59 PM
Spears are in the game, its one of the Unite pre order bonuses.

LoyalACFan
06-28-2014, 11:18 PM
That'd actually be pretty cool though, huh? Imagine in the beginning of the game the weaker enemies use wooden spears that we can break. But later on they'll also use steel spears so you gotta observe the quality of their weapons too.

That actually would be pretty cool. I'd kinda hate it if your own spear could break after repeated parries though. Seems like it would just be a hassle to go fix it all the time (or just buy a new one, not sure how it'll work).

I haven't seen anything in-game about short blades yet, but I'm really hoping they're back. Ezio's short blade moves were GOAT-tier. Plus knife fighting seems more "assassin-y" than sword fighting IMO.

GreySkellig
06-29-2014, 12:06 AM
That actually would be pretty cool. I'd kinda hate it if your own spear could break after repeated parries though. Seems like it would just be a hassle to go fix it all the time (or just buy a new one, not sure how it'll work).

I haven't seen anything in-game about short blades yet, but I'm really hoping they're back. Ezio's short blade moves were GOAT-tier. Plus knife fighting seems more "assassin-y" than sword fighting IMO.

I dunno about breakable spears. But I'm definitely hoping short blades make a return. Their absence was the most disappointing thing for me in ACIV. I'd be surprised though if they came back--their advantages weren't obvious enough to casual players. Then again, Amancio's last AC title was Revelations, which had the best knife combat in the series.

m4r-k7
06-29-2014, 01:25 AM
As customization is playing a huge role in Unity, I would suspect most weapon types to be in the game in order to encourage different assassins to wield different weapons. The only weapon that I don't think will be in the game are throwing knives (which is really sad :( as in an interview, one of the guys said the Phantom Blade is the equivalent of throwing knives.

LoyalACFan
06-29-2014, 02:51 AM
As customization is playing a huge role in Unity, I would suspect most weapon types to be in the game in order to encourage different assassins to wield different weapons. The only weapon that I don't think will be in the game are throwing knives (which is really sad :( as in an interview, one of the guys said the Phantom Blade is the equivalent of throwing knives.

Eh, if the Phantom Blade is equivalent to throwing knives and it means we don't have to suffer through the awkward throwing animation we've had since AC1, I'm fine with it.

Sesheenku
06-29-2014, 11:22 AM
Eh, if the Phantom Blade is equivalent to throwing knives and it means we don't have to suffer through the awkward throwing animation we've had since AC1, I'm fine with it.

Might as well be the regular crossbow really, except fused with poison darts too. Crossbow had the same function as knives anyways.

m4r-k7
06-29-2014, 12:22 PM
Eh, if the Phantom Blade is equivalent to throwing knives and it means we don't have to suffer through the awkward throwing animation we've had since AC1, I'm fine with it.

Its just sad as throwing knives are a traditional assassins ranged weapon. I do agree that the animations have been weird. They should go along the lines of the batarang animations in the Arkham series where batman throws them in rapid succession. It would look so badass. Im upset that throwing knives werent properly in AC 4 (you could hold 1 at a time only and had to collect them off guards) when one of the pirates main weapons were throwing daggers! The animation on AC 4 for throwing knives was quite cool but I have always wanted them to be thrown really quickly at multiple enemies like in Revelations but with a cooler animation. I think the phantom blade will NOT have free-aim. I reckon it is only available to kill highlighted enemies, whereas pistols + rifles will probably have free-aim.

GreySkellig
06-29-2014, 10:21 PM
Side note: Has anyone noticed that it seems every weapon has a detailed holster/frog? After all the fuss kicked up over Edward's floating pistols, I guess they wanted to avoid a repeat.

Kirokill
06-29-2014, 10:28 PM
Side note: Has anyone noticed that it seems every weapon has a detailed holster/frog? After all the fuss kicked up over Edward's floating pistols, I guess they wanted to avoid a repeat.

I always dislike sheathing weapon in nothing. That's a good thing.

rob.davies2014
06-30-2014, 12:19 AM
Side note: Has anyone noticed that it seems every weapon has a detailed holster/frog? After all the fuss kicked up over Edward's floating pistols, I guess they wanted to avoid a repeat.

I'm glad to see some proper holsters now for the pistols.
A little disappointed that it's next gen and we STILL don't have scabbards!

GreySkellig
06-30-2014, 12:27 AM
Well the rapiers shown would have had frogs anyway. But yeah...sabers need scabbards.

Calvarok
06-30-2014, 04:47 AM
no more types of weapon than those already shown. we don't need daggers. we have the hidden blade for stealth and the sword for combat. I also hope that there aren't too many types of weapons, I don't want 11 swords, only one of which has the highest possible stats. glad it looks like we can only have one pistol, though looks like it can be upgraded to four shots. which is fine, as long as it doesn't have a ton of ammo and really quick reload.

Jexx21
06-30-2014, 06:29 AM
spears don't look like heavy weapons this time

love that, will use spears

Jexx21
06-30-2014, 07:04 AM
Hmmm this makes me very worried. I was hoping the focus of combat would be on the rapier. Now I have a strong feeling combat will still remain very shallow. The added difficulty they talk about likely comes from more strict counter windows, enemy healthbar (as opposed to one hit kill) and unblockable attacks when you face an overwhelming amount of enemies. Meh, not what I was after. Hopefully I'm wrong, we'll see.

Not the end of the world if stealth/navigation/exploration/story are great! That said, it would be frustrating if they failed at delivering a compelling combat system for the seventh time in the row.

there are no counters...

unless you're talking about the parry but that's not a counter kill

GreySkellig
06-30-2014, 07:38 AM
The counter system has been removed entirely. Moves are parry, dodge, light and heavy attacks.

It appears emphasis has been placed on creating serious differences between weapons, with spears being "defensive", axes "offensive", and swords rather the norm. I still anticipate a focus on swords, given what appear to be separate movesets for the saber and the smallsword (or epée du cour, both technical terms for the foreshortened "rapier" Arno employs--rapiers went out with the 16th century). Thank goodness too...I nearly wept with joy to see Arno fighting "at the point".

Nerding aside...combat looks radically overhauled.

Jexx21
06-30-2014, 07:39 AM
I've heard (from Calvarok) that there may be a heavy weapons slot entirely.

So: hidden blade(s), pistol, sword, heavy weapon (axe, spear, great sword, etc.)

I wonder if you also wonder if there will be other weapons to choose from for the sword slot.. I wouldn't mind just a one-handed axe.

GreySkellig
06-30-2014, 07:43 AM
Interesting question. There's certainly historical precedent (both for the use of such weapons and for the creation of a multi-purpose weapon slot). Think war clubs in AC3, or hand axes in AC3 and ACL. I would definitely not be surprised.

Farlander1991
06-30-2014, 07:48 AM
I would just like there be a differentiation between weapons.

Like in AC1, sword and short blade have different speed (so you need to press at a different rythm to perform combo moves), and different abilities (sword has heavy attack, short blade has throw knives).
AC2 also has some neat ideas, like not being able to parry a heavy axe with anything but a heavy weapon or a spear (though the overpowered hidden blade + counter renders that useless)

Basically, I want there to:
a) be a reason to use or not to use certain weapons
b) feel like they're handled differently

purplekurple
06-30-2014, 11:30 PM
They should give us the liberty to have any weapons in any hand. Like I could dual wield swords or have one hidden blade and one pistol or two pistols

Ureh
07-01-2014, 12:00 AM
there are no counters...

unless you're talking about the parry but that's not a counter kill
---

Counter kills are gone, no?

Yeah, I worded that poorly (am dead tired as always lol). I suppose I meant defensive move windows (or whatever they are called).

pacmanate
07-01-2014, 12:01 AM
I have a hunch you can have a spear as well as your sword... cause why not. One goes on your back, one on your waist

Jexx21
07-01-2014, 12:47 AM
I already said that, that there might be a heavy weapons slot as well as the sword (or the normal weapons slot if there's more than one kind)

LoyalACFan
07-01-2014, 12:54 AM
I have a hunch you can have a spear as well as your sword... cause why not. One goes on your back, one on your waist

I hope so, because the spear guy in the co-op demo has no sword, which would indicate that you could unequip weapons at will.

FINALLY.

Jexx21
07-01-2014, 01:01 AM
I actually think they may limit you to only one weapon besides the hidden blade and the pistol. Because there's this one shot of the green hood guy with two hidden blades and no other weapon, so maybe the second hidden blade is considered the weapon you can choose.

The green guy in trailer did focus on using the hidden blades and the guns.

LoyalACFan
07-01-2014, 01:10 AM
I actually think they may limit you to only one weapon besides the hidden blade and the pistol. Because there's this one shot of the green hood guy with two hidden blades and no other weapon, so maybe the second hidden blade is considered the weapon you can choose.

The green guy in trailer did focus on using the hidden blades and the guns.

That would be kind of stupid. I hope the reason he's only got the hidden blades is because you can unequip weapons this time. I could understand it if they limited you to either a single sword, axe, spear or rifle due to the weight (which would actually be way more realistic than previous games) but not being able to carry a large weapon because of a .5lb hidden blade on your wrist would kinda suck.

Wolfmeister1010
07-01-2014, 01:12 AM
*Hidden Blade

we are back to one, people!

Jexx21
07-01-2014, 01:15 AM
I think it would be more because combat is more of a viable option when you have two blades rather than just 1.

anyway, these are the screens I was talking about in that other thread where they show the co-op characters with multiple weapons

http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-9-big_147458.jpg
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-8-big_147457.jpg
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-7-big_147456.jpg

Green guy goes from sword to hidden blades to axe
Brown guy goes from axe to greatsword
Blue guy stays with the spear
Official Arno stays with the same stuff as well (the first shot doesn't even have official arno in it :P)

Ureh
07-01-2014, 01:25 AM
Imagine the weapons being used to solve puzzles or platforming (especially during co-op. For single player just include a weapon rack near the puzzle for those that don't want to carry spears).

Like there's a missing ledge or bar, so you throw the spear to create a temporary one. Or you gotta chop a tree to make a improv bridge, so the heavy axe is needed.

I guess it's not a requested idea but it might work.

LoyalACFan
07-01-2014, 01:30 AM
*Hidden Blade

we are back to one, people!

Nah, we can definitely get two. Check the green guy on the left.

http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-8-big_147457.jpg

Jexx21
07-01-2014, 01:42 AM
so I'm definitely going to be using a spear. spears are awesome.

Backstab1999
07-02-2014, 10:21 AM
I know that Arno has this new Phantom Blade but does he only have one hidden blade otherwise or can you upgrade him to get a second one? Also, does anyone know how many barrels this "multi-barrel" pistol has? Is that upgradeable too?

shobhit7777777
07-02-2014, 10:24 AM
teehee...."equipment"

m4r-k7
07-02-2014, 10:42 AM
I know that Arno has this new Phantom Blade but does he only have one hidden blade otherwise or can you upgrade him to get a second one? Also, does anyone know how many barrels this "multi-barrel" pistol has? Is that upgradeable too?

I think you will be able to upgrade to two hidden blades due to an image showing an assassin with two hidden blades and the upgrade skill tree. Also I think the multi-barrel pistol has 4 barrels for 4 shots. I am guessing guns are not upgradeable but you can get different ones.

Backstab1999
07-02-2014, 04:24 PM
I think you will be able to upgrade to two hidden blades due to an image showing an assassin with two hidden blades and the upgrade skill tree. Also I think the multi-barrel pistol has 4 barrels for 4 shots. I am guessing guns are not upgradeable but you can get different ones.
If you watch the Arno introduction video, it kinda looks like a 6 barrel pistol.

Jexx21
07-02-2014, 05:47 PM
it's a 6 barrel pistol, confirmed by concept art

swoop12345
07-07-2014, 09:06 AM
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-9-big_147458.jpg
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-8-big_147457.jpg
http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-7-big_147456.jpg


But did you notice that the spear guy each time always has a little hilt on his right side?

Possibly a short blade to go with a heavy or long weapon (spear, axe, etc.)?
It's definitely not a pistol; the hilt is too narrow.

Calvarok
07-07-2014, 04:12 PM
you can plainly see from the top image that it's a pistol. all of them carry a pistol there, because that's where Arno carries it.

swoop12345
07-11-2014, 06:18 AM
you can plainly see from the top image that it's a pistol. all of them carry a pistol there, because that's where Arno carries it.

Actually I was referring to what looked like the hilt of a knife just below the pistol. Look again. It's pretty small, but the spear guy always has it.

Jexx21
07-11-2014, 06:26 AM
that's the pistol's trigger

GreySkellig
07-11-2014, 06:29 AM
I think you're seeing the loose metal-tabbed end of a belt.

Calvarok
07-11-2014, 04:38 PM
yep, see the loop in this shot: http://static9.cdn.ubi.com/resource/en-US/game/assassins-creed/ac/ACU-media-SS-8-big_147457.jpg