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BaldieJr
08-31-2004, 12:29 AM
I'm finding the A9 to be one mean machine. Its speed is just amazing, and the right weapon combo seems to make it one of the deadlier planes in the game.

My question is this: When using real world tactics, how does one excell in the online furball? I've got the e-thing down: Catch me if you can http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

The problem is, I get tired of getting ultra-tiny shot windows. Typicly, I'm moving over 100 km/h faster than my opponent during my attack, but this causes a problem: getting a good shot.

Should I risk loosing some speed to get that shot, or should I just be patient and hope that some gift of gunnery is bestowed upon me by the Practice Gods?

Thanks.

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BaldieJr
08-31-2004, 12:29 AM
I'm finding the A9 to be one mean machine. Its speed is just amazing, and the right weapon combo seems to make it one of the deadlier planes in the game.

My question is this: When using real world tactics, how does one excell in the online furball? I've got the e-thing down: Catch me if you can http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

The problem is, I get tired of getting ultra-tiny shot windows. Typicly, I'm moving over 100 km/h faster than my opponent during my attack, but this causes a problem: getting a good shot.

Should I risk loosing some speed to get that shot, or should I just be patient and hope that some gift of gunnery is bestowed upon me by the Practice Gods?

Thanks.

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PF_Coastie
08-31-2004, 12:36 AM
I am not a 190 flyer Baldie but, I would have to say patience is the key.

As soon as you make that extra turn to get that kill shot, you are making yourself vulnerable by bleeding that valuable energy. Take a snap shot with MG's and hope to cripple him a bit. Maybe thats all it will take to open up on him the next pass or two.

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Lt.Davis
08-31-2004, 12:44 AM
IMHO, energy are the key for BnZ. The changes of shooting your target should be 50:50. But you got more percentage of survive.

The only way to improve the gunnary on 1 pass burst is to get in close, guess where he go and aim forward the target. I only can say, but i keep forgot this rules when i'm at enemy 6. Everytime i'll say to myself.. almost there, just a little bit more, slow a bit inorder to aim clearly and end up i losing energy and down in flame by enemy wingman. lol

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Translated:
"Let the whites of your bones, but do not show the whites of your eyes"

ColoradoBBQ
08-31-2004, 01:37 AM
No, you shouldn't slow down to get a better shot. It helps if you fire further away from the target if you're rapidly closing on a target. Since your rounds would be traveling faster, the succession of hits would be rapid and damaging.

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BaldieJr
08-31-2004, 01:40 AM
I don't know what sickness has struck, but I don't seem to have a problem with hanging in too long. This once was an issue, but now I'm thinking the whole time "Not fast enough, need to get off the stick".

I've made passes that were so fast that my target started at 1000 meters distance and was somewhere behind me in the blink of an eye.

The A9 is a very fast machine. Once you get it cranked up, it leaves P-51's in the dust.

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Dammerung
08-31-2004, 01:55 AM
I love the FW190, I was afraid to even touch it 'til Rall from JV44 hammered the basics into my head, and now, I love it. I'm not the greatest with it, but I love it. The A-9 and D-9 are my favorites. When Flying the A-9, you don't need to be quite as precise because you have MASSIVE firepower- The Second Greatest you'll probably ever use on a regular basis, Me-262 being the First. The Mk108 Wing Cannons are Nice, but I like the Mk103 Gunpods better, because they have almost DOUBLE the firepower. The MG151s are unpredictable but a hit to any Inline Engine is still going to kill it.

What I do, is when I come down, I start to shallow out, so I'm making about 10-20 at most degrees of deflection. The Target, because I shoot so close in the 190(Usually about 50 meters minus), will be under the cowling- if you set it up right, it shouldn't be any different then anything else. Make your Burst, climb up and dive down again. If your energy advantage is so great or they don't try and follow you, you can even just loop down on them again and again. But the sooner you get a shoot down the better. D-9 you need to be much more Precise due to less firepower but you should be able to clip wings with it, with the A-9 you should routinely be blasting enemies into pieces.

It's a blast to fly(whether fighting or just aerobatics), but most of all, it takes practice. I made a nice Mission with 24 B-17s, you in an A-9 with Mk103s with a Wingman over Berlin. Nice Boom and Zoom practice, 'cause the 17s don't evade, it helps you set up good deflection shots, but still being shot at. I'll send it if you want.

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Oh, there are no fighter pilots down in hell...
The whole damn place is full of queers, navigators, and bombadiers...
Oh, there are no fighter pilots down in hell...

Kartveli
08-31-2004, 11:58 AM
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RedDeth
08-31-2004, 12:02 PM
A9 leaves mustangs in the dust? ive never noticed a large difference in speeds. unless your ten feet off the ground

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XyZspineZyX
08-31-2004, 12:13 PM
A snapshot with a Focke Wulf should be all you ever need. With 4 x 20mms firing, you should be able to cripple any fighter, certainly with the briefest of shots. Even if you just fire and drag your nose through the target as you begin to recover... which would waste a lot of ammo, but would doubtless still be effective.

BaldieJr
08-31-2004, 12:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RedDeth:
A9 leaves mustangs in the dust? ive never noticed a large difference in speeds. unless your ten feet off the ground

<HR></BLOCKQUOTE>

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I don't care much for static tests in clean-room situations. Those are for people with axes (axis?) to grind.

Pilot accounts are often criticized to no end by those who must have specific scientific quantities and known variables. Nevermind the situation in which the pilots perceptions were formed: Lets just show a chart/graph and call him a liar.

Basicly: so what?

I guess sea-level performance might be important if I were at sea level, being chanced by a pony.
The problem is, I'm not into letting people have kills, so I mostly avoid this situation.

Backing up my previous statement: In the combat environment where I formed my A9 opinions, the A9 is vastly superior to the P-51D in terms of speed when the A9 is flown to its advantage.

Honestly, nothing could touch me last night, even the hero's in the P-51's. I was very light on the stick and it payed of in survival, but was a hinderance in points accumilation.

If my name was Hans and I was 85 years old, you'd be quoting me in ORR saying "Why you pork a9?!?!".

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VW-IceFire
08-31-2004, 05:04 PM
Baldie, you seem to have the right approach to the FW190 for sure. Hard question is if to slow down to fire or not.

My guess is that probably not is the best option. The FW190 takes a bit of time to slow down (straight line anyways) so just keep the speed and take that snapshot.

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JG14_Josf
08-31-2004, 10:48 PM
Here is a prime example illustrating the utility of a wingman.

Flying on the fringe of the bogie cloud often leaves one member of the team dragging a perfect target just hanging like a sitting duck.

Fehler
09-01-2004, 03:25 AM
Ahh, another convert!

You may want to consider this... Dont shhot at your target in a dive. Dive past him and shoot him in a climb. That will help you for two reasons. 1.) He will not see you coming from under his 6 position. 2.) When shooting in the zoom, you have a clear picture of his position (Unlike shootin in a dive where he will be under your nose at deflection) 3.) If he is smart, he will dive and turn after you shoot (If he is not dead) If he is dumb, he will try to climb with you, but it will take him a second or two to change his direction. This will give you an opportunity to avoid hie "Hang-on-the-prop" shots and also bleed his energy even more.

OK, that's 3 things, not 2, but you get the point. Practice lead shooting with the bandit over your gunsight. It is not a very natural position, but with a little practice, it's even more deadly!

OldMan____
09-01-2004, 05:38 AM
Remember.. your last secons controls response is soberb. So use it. on't think on ammo. you have enough ammot o shot down half RAF squadrons.... or one P47.

I usually make use of this in fast sucession of micro bursts around the target at reasonable distance. That is fast touchs in trigger changing my deflection calculation (so I do not have to aim so well).. and using 400m dispersion. Usually I get one or two hits. That makes the opponent maneuver.. that will expose real surface of target (firing dead six is not produtive due armor). So you make the last rudder + elevator fast ajustment and make one single 0.5 secons burst..

If brute force does not solve your problem... you are not using enough!

609IAP_Recon
09-01-2004, 06:26 AM
I wouldn't slow down - too dangerous I think. Only time might be if I know he's damaged from an earlier pass and the skies are clear.

Takes alot of patience, but especially on a server with many bandits - slowing down really can take away the advantage you have in FW190.

I use the rudder to swing the nose for those tougher shots.

I do what Fehler mentions, I will use the Hartmann bounce style as well by dipping down under the bandit at high speed and just rip him up as I zoom up past him.

S!
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Mackane1
09-01-2004, 07:02 AM
I saw an interview with "Bud" Anderson on the Wings Network. Speaking of fighting in the P-51C he said he always stayed at full power during a fight and he never once cut back on power to stay on a guys tail.

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