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View Full Version : is using the "delete" or guncamera view noobish?



Istreliteli
06-12-2004, 07:12 PM
In an attempt to make myself more of a "real" pilot ive stopped using compressed time and externals, thankfully i have a paning button on my stick so its easier to handle. I go between teh "end" and "pgdwn" views but am reluctant to use the delete zoom in view, because i dont know how it is looked on in "full real" circles.
All my other settings are realistic...but ive been rather lax with the things ive mentioned until recently.

Ya sizhu i smotru chuzhoya neba iz chuzhoya okna, i ne vidyem ne odnoi znakom iz zvezdiy,ya hodil po vsyem dorogo iz tuda i suda, a vernusya i ne smog, razgredyet sledi, no isli yest karmane pachka sigaret nachat vsye ne tak uzh plocha na syevodnachniy dyen-Victor Tsoi, Kino (Gruppa Krovi)

Istreliteli
06-12-2004, 07:12 PM
In an attempt to make myself more of a "real" pilot ive stopped using compressed time and externals, thankfully i have a paning button on my stick so its easier to handle. I go between teh "end" and "pgdwn" views but am reluctant to use the delete zoom in view, because i dont know how it is looked on in "full real" circles.
All my other settings are realistic...but ive been rather lax with the things ive mentioned until recently.

Ya sizhu i smotru chuzhoya neba iz chuzhoya okna, i ne vidyem ne odnoi znakom iz zvezdiy,ya hodil po vsyem dorogo iz tuda i suda, a vernusya i ne smog, razgredyet sledi, no isli yest karmane pachka sigaret nachat vsye ne tak uzh plocha na syevodnachniy dyen-Victor Tsoi, Kino (Gruppa Krovi)

horseback
06-12-2004, 07:42 PM
Personally, I find the ability to toggle Field of View very useful; on a 17" or 19" screen and a FOV of considerably less than half my natural FOV, the Gunsight view is just a bit larger than the real thing would be at the same distance. I think of it as the view I'd have when I'm concentrating on blowing the sucker away, a form of tunnel vision, if you will.

You have MY blessing & permission, if you feel you need it.

cheers

horseback

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_VR_ScorpionWorm
06-12-2004, 08:19 PM
I dont use it while dogfighting, but bieng a bomber pilot of the He111, 110, Jug, 109s, 190s....you get the picture, I find it usefully when looking for ground targets.

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arcadeace
06-12-2004, 08:40 PM
The sim falls far short of reality, accept what functions make it enjoyable to you. There is no standard, don't make it unnecessarily uncomfortable.

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Beirut
06-12-2004, 08:48 PM
What Arcadeace said was perfect.

If it's fun, it can't be wrong.

"Official Lancaster whiner"

noshens
06-12-2004, 09:47 PM
it is realistic to use it unless you got a very big display.

VW-IceFire
06-12-2004, 09:49 PM
Wide and small angle viewing isn't a crutch...its designed to help simulate a real human eye/brain combo that works to focus very intently on a object or take in everything at once. Our eyes/brain can do this all at once...the simulation uses a toggle switch http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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ruf9ii
06-12-2004, 11:47 PM
agree with ice there http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
u gots to keep in mind a computer cant reproduce the same visual clarity as that which is achieved with eyes. to make up for this short-fall you are able to 'zoom' so you can see wat u'd normally see anyways in RL.

LEXX_Luthor
06-13-2004, 12:41 AM
Full Zoom Out view gives real life wide angle of view seen by humanoid eye.

Full Zoom In view gives real life image detail and image size seen by humanoid eye.

If you want both at the same time, wait 20 years.


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BennyMoore
06-13-2004, 02:29 AM
Yes, I know that in real life I can pick out individual cars at five thousand feet well enough to be able to put them in crosshairs like the ones in a BF-109.

Also, in real life it's actually easier to see aircraft against the ground than against sky. IL-2, it's the exact opposite. In fact, it's nearly impossible to see anything against the ground in IL-2.

So, in IL-2, I will use the zoom if I know I could see the thing in real life.

BigDukeSixx
06-13-2004, 02:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BennyMoore:

Also, in real life it's actually easier to see aircraft against the ground than against sky. IL-2, it's the exact opposite. In fact, it's nearly impossible to see anything against the ground in IL-2.

<HR></BLOCKQUOTE>

Have you flown a real plan and tried to pick out heavily camo'ed aircraft from the ground clutter?

moksha
06-13-2004, 03:15 AM
Delete key very handy for external viewing of skins with no perspective distortions.

Tully__
06-13-2004, 06:00 AM
Depending on how from your monitor you sit, zoom view (30 degree FOV) is very realistic:

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x6BL_Brando
06-13-2004, 05:46 PM
I can recall several old (1940's) war movies where pilots (even single-seat fighter pilots) carried small binoculars into action. I sit a little closer to my 19" monitor than the above spec. and full zoom sometimes seems a bit "optically-assisted". But I also use the view in coop-type dogfighting (because the view toggle is mapped to my stick) and it seem to give a good sense of that slight lean forward and intense focussing through the gunsight that precedes an attack. In fact, for me it also mimics the danger of target-fixation - although I use TrackIR I have to toggle away to mimic the reocussing of the human eye if I'm to retain a trace of SA http://ubbxforums.ubi.com/images/smiley/blink.gif I also have the incremental zoom mapped to the stick, but it's thumb-wearing to shift through the permutations. Command scripting can help, but until a smooth zoom function can be written, instantly reversible and controlled by just two keypresses, I guess we shall have to wait.
Maybe in BoB? I'd hope so - but I'm a little afraid of how much extra computing power (= expensive upgrades) it might require.

I'd say this is one of those "if it's there, use it..." scenarios, and certainly not "noobish".

Remember the other half of the old saying I started above......"......'cos you can bet that the other guy is!!!" I wanna add - especially the AI - those suckers can see through dense cloud on a moonless night!

Happy hunting! http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

LEXX_Luthor
06-13-2004, 06:58 PM
Hey, were those tube gunsights like on early Ki~43 telescopic sights? If so that would be even more Zoom In. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

__________________
http://ubbxforums.ubi.com/images/smiley/10.gif Flyable Swedish "Gladiator" listed as J8A ...in Aces Expansion Pack

"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

BennyMoore
06-15-2004, 09:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BigDukeSixx:
Have you flown a real plane and tried to pick out heavily camo'ed aircraft from the ground clutter?<HR></BLOCKQUOTE>

No, but I've flown a real plane and picked up non-camouflaged aircraft against ground clutter of every sort. In fact, I've spotted more planes that way than I have picked planes out of the sky above me (while flying, that is). It's easier looking down from above then looking up from below.

Now, none of those aircraft were camouflaged, true. But then again, most of the IL-2 aircraft are not, either, or at least not camouflaged to blend with the terrain.

The bottom line is that the aircraft in IL-2, no matter what skins they are using, are too hard to see against the ground. This is because of far lower resolution than the human eye and other factors like that.

Bearcat99
06-15-2004, 09:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Istreliteli:
In an attempt to make myself more of a "real" pilot ive stopped using compressed time and externals, thankfully i have a paning button on my stick so its easier to handle. I go between teh "end" and "pgdwn" views but am reluctant to use the delete zoom in view, because i dont know how it is looked on in "full real" circles.
All my other settings are realistic...but ive been rather lax with the things ive mentioned until recently.
<HR></BLOCKQUOTE>

If you want to make your sim experience more realistic get a HOTAS,rudder pedals,TIR and a USB headset for comms. As far as what people think.... why should you care man? Fly the sim!! If going for the closed pit, no icons no frills way of flying is your thing then great.. go for it.. but dont concern yourself with what other people think. I use the zoom.normal and wide views all the time. How else can you make up for a 2D 15-21' window attempting to represent a 3D world. Enjoy yourself...

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brimigus
06-16-2004, 10:57 PM
hum.in one way, cockpits off and externals enabled sometimes resembles the real sensation of enviroment u would have in an aircraft and what i mean by that is when u drive in your car u have no problem with seeing objects and reacting to your enviroment. a plane with a bubble canopy times that by 50.so it hard to say. about the only thing that's certain is the amount of deflection that gets pulled is a bit of a farse with cockpit off.

BennyMoore
06-16-2004, 11:38 PM
Cockpits always on but externals enabled is far more realistic than anything else.

In one situation I was in in real life, some fool who does not deserve to fly was circling my instructor and me at about half a mile away - a dangerous distance in the air. He was below us, and I was able to effortlessly (no, not with some difficulty and not by turning my head skillfully, effortlessly) keep track of him. I did, however, need to dip a wing to do so.

So, I can say with surety that it is very, very easy to keep track of a plane in real life while simultaneously flying your own plane. No, turning your head doesn't require any more skill than it does on the ground. However, parts of the plane can get in the way.

Therefore, the most realistic settings are cockpit always on and externals enabled. The externals aren't exactly realistic, but they serve to make up for not being able to move your head naturally and easily, without any sort of thought whatever, as you can in real life.

[This message was edited by BennyMoore on Thu June 17 2004 at 09:34 PM.]