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View Full Version : The development of IL2 to FB to AEP



zugfuhrer
07-31-2004, 04:50 AM
I flew a lot before but the development of this games have made me loose my interest.
I test the updated patches to see if it will be worth buying the next patch.

I think that IL2 was better than the rest of the row of developments.

I think that the flightmodels and damageprofiles was better in IL2 and it is more vital for the experience of the game than nice graphics, without exaggeration.

Some examples: I found the yaw-function was better modelled in IL2 than in FB.

You had to "step on the ball" to fly straight but in FB it seems to make no difference.

In FB you can roll as it seems endlessly without loosing any energy.


I dont play this game so much anymore so this is only an unscientific feeling of mine.

According to the "whining" it seems as the complexity of the game has been to big for the team or it has become to much prestige in it.

As far as I can read most of the fault that should be corrected in the latest patch has gone wrong, the spit newer overheats, the IL still explodes when the propeller hits the ground etc etc.

There where rumours about that oleg should continue his work in china.

Perhaps there will be another combat flight simulator developed there, where we can learn about the the genius manufacturing of the chinese aircrafts. Perhaps they used bamboo instead of birch in their aircrafts.

zugfuhrer
07-31-2004, 04:50 AM
I flew a lot before but the development of this games have made me loose my interest.
I test the updated patches to see if it will be worth buying the next patch.

I think that IL2 was better than the rest of the row of developments.

I think that the flightmodels and damageprofiles was better in IL2 and it is more vital for the experience of the game than nice graphics, without exaggeration.

Some examples: I found the yaw-function was better modelled in IL2 than in FB.

You had to "step on the ball" to fly straight but in FB it seems to make no difference.

In FB you can roll as it seems endlessly without loosing any energy.


I dont play this game so much anymore so this is only an unscientific feeling of mine.

According to the "whining" it seems as the complexity of the game has been to big for the team or it has become to much prestige in it.

As far as I can read most of the fault that should be corrected in the latest patch has gone wrong, the spit newer overheats, the IL still explodes when the propeller hits the ground etc etc.

There where rumours about that oleg should continue his work in china.

Perhaps there will be another combat flight simulator developed there, where we can learn about the the genius manufacturing of the chinese aircrafts. Perhaps they used bamboo instead of birch in their aircrafts.

walter nowotny
07-31-2004, 05:25 AM
right on the target S zugfuhrer

i agree 100%

LEXX_Luthor
07-31-2004, 06:15 AM
mmm, I think CR.42 FM is better than what it was before AEP, altough not all agree.

Yes, Oleg has only one or two programmers working. I only know Fortran but if you know C++ or Java
then I'd love to see some new FMs too.

But then 3SFC had hundreds of Devs and Billions of Dollars and that didn't help any. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


__________________
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"You will still have FB , you will lose nothing" ~WUAF_Badsight
"I had actually pre ordered CFS3 and I couldnt wait..." ~Bearcat99
"Gladiator and Falco, elegant weapons of a more civilized age" ~ElAurens
:
"Damn.....Where you did read about Spitfire made from a wood?
Close this book forever and don't open anymore!" ~Oleg_Maddox http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

[This message was edited by LEXX_Luthor on Sat July 31 2004 at 05:28 PM.]

[This message was edited by LEXX_Luthor on Sat July 31 2004 at 05:29 PM.]

WWMaxGunz
07-31-2004, 06:58 AM
I seem to remember a lot of complaints of the 109 DM's and 190 turns.
But I did like the way it flew, air felt thinner kind of feel.


Neal

JG5_Emil
07-31-2004, 07:35 AM
Actually I'd completely agree with the poster. Many aspects of the flight model feel too tame. Torque is allmost none existent. Take of is so easy push the throttle to the wall and just minor adjustments witht he rudder and away you go.

If you really want to see a good flight model then I suggest you download Targetware. Not as pretty as IL2 but you get the feeling that the team are uncompromising about making the flight model the primary focus.

I have been flying Targetware for the last week and I really like the FM. It is much more challenging and realistic. Try and take off in a P40 and the torque is ferocious.

Oh and by the way Muzzle flashes aren't anywhere near as rediculous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

XyZspineZyX
07-31-2004, 11:28 AM
One comment: rolling doesn't cost (much) energy. It's only if it's combined with AoA changes, like pulling the stick to climb or dive, or sloppy, uncoordinated rolling (which the rudder can correct) that your energy profile changes.

But I do concur, the FM has not gotten better, only more suspect. The "torque" is a joke: it's basically just an eye candy effect that dips your wing when you start the engine. You don't even feel it on your takeoff roll.

The stalls and spins are canned, and at times, tend to happen to the wrong planes. Some planes should tend to flick and spin more readily than others... but the sim is not very faithful to that.

The energy bleed/retention is off, although it is better than the initial FB release, where the sim was laughable until they actually decided to put gravity back in.

VVS-Manuc
07-31-2004, 01:10 PM
Agreed. In old IL-2, you could "feel" that you were flying a plane. Now it's like "driving" a car through the air.

better in IL-2 was also:
better sound
AI-planes stayed in game after landing

p1ngu666
07-31-2004, 01:24 PM
try taking off with a il2 stiglr, and try and keep a straight line

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Nub_322Sqn
07-31-2004, 01:59 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by zugfuhrer:
As far as I can read most of the fault that should be corrected in the latest patch has gone wrong, the spit newer overheats, the IL still explodes when the propeller hits the ground etc etc.<HR></BLOCKQUOTE>

If you really have to complain about things in the open at least get your facts straight or else nobody is going to take you seriously.

It was not the IL2 who had the propellor hits the ground you explode bug but the I-185 and that bug is fixed.

I must say it's pretty refreshing to see yet another "I hardly play this game anymore because ........" in here.

Don't like it?
Simple solution, don't play it anymore and move on to something else.

http://www.xs4all.nl/~rcma/banners/Nubarusbanner.jpg

JG5_Emil
07-31-2004, 03:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Nub_322Sqn:
I must say it's pretty refreshing to see yet another "I hardly play this game anymore because ........" in here.

Don't like it?
Simple solution, don't play it anymore and move on to something else.
.jpg <HR></BLOCKQUOTE>

And its so refreshing to se yet another fan boy attack someone who simply wants to pay good money for a flight simulator that has a smattering of realism.

Nub_322Sqn
07-31-2004, 03:13 PM
Just as refreshing to see yet another post by a "new" guy backing up whine threads.

Sometimes I buy a game that I don't like after buying it, so I give it away or sell it to someone who does instead of opening thread after thread complaining to the developer.

Heck, in many cases you can't even complain to the developer because they don't post on the forums.

Come to think of it, Oleg doesn't come around here as much as he used to lately and I am not even wondering why since it's pretty obvious.

I got CFS3 as a gift a long time ago and didn't like it because of the poor graphics, FM, DM, etc.
Did I went to the CFS3 forum to open multiple whine threads under various accounts?
No, I didn't because it's stupid.

I didn't liked it so I gave it away and moved on.

http://www.xs4all.nl/~rcma/banners/Nubarusbanner.jpg

609IAP_Recon
07-31-2004, 03:35 PM
I don't think anyone needs to get upset.

Oleg is a busy man is why he doesn't visit here as much, he has child and work keeps him extremely busy, it's not because people have opinions on FM, etc...

This post has been mature and no name calling, I don't think you need to come in here and complain about the comments made here.

At least in DM now you can damage the individual parts, as well as the tipping of the wing, etc...

S!
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609IAP_Recon
07-31-2004, 03:38 PM
I wasn't too impressed with targetware when I last tried it.

But, I support any flight sim developers - this genre is a tough one to break into I think - there are very high expectations when it comes to flight sims.

S!
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ASH at S-MART
07-31-2004, 03:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Stiglr:
One comment: rolling doesn't cost (much) energy. It's only if it's combined with AoA changes, like pulling the stick to climb or dive, or sloppy, uncoordinated rolling (which the rudder can correct) that your energy profile changes.<HR></BLOCKQUOTE>Glad to see your comming around.. There is hope for you yet!

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609IAP_Recon
07-31-2004, 04:09 PM
I must say, I just read the latest release of targetware. I didn't know they added trackir and leaning features. That is nice - plus Linux support.

http://www.targetware.net/modules.php?op=modload&name=News&file=article&sid=43&mode=thread&order=0&thold=0&POSTNUKESID=51aff3ebb247c95e5e4d4c77958aae46


Sorry, Ivan, don't mean to be speaking of another game outside of FB, but it is interesting to see this development progressing.

Anyone know who these developers are?

S!
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609IAP_Recon
07-31-2004, 05:39 PM
Tried it out - game still has some major issues, mostly with controllers.

S!
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XyZspineZyX
07-31-2004, 06:38 PM
The controller issues are half bug, half human error.

I've seen it happen to others a lot, but I've had few problems with Targetware (http://www.targetware.net) and my gear. Mainly, the sh** just works.

This version, one of the devs made an attempt to have some handy, dandy setups for various sticks. On the Cougar, he mistakenly double assigned the throttle axis, so for Cougar users, the throt was mysteriously "stuck" at 50% output. Once discovered it was quickly fixed.

I'm just one guy, but I find the stick and key assignment in TW to be excellent. Especially now that you can truly make changes while in flght, check 'em out and go back into the menu and fiddle some more.

====================
On a similar note, I find that most people that say they 'don't like Targetware' don't like it because you don't just fire it up, fly out at 100% throttle and immediately kick ****.

It takes some getting used to: when to engage the blower, how to takeoff properly (even when some of the ground and collision modelling is admittedly rough), mixture (and how lean can blow up your engine if you forget to set it rich for combat!), managing multiple fuel tanks, how planes handle, etc.

Many who **** Targetware, when asked how long they tried it, say things like, "half an hour or so". Pfffft, I couldn't get a plane off the deck here in IL-2 in the first half hour!!!!

Closer examination will uncover a much better, truer flight model, *much* truer to form matchups, the vindication of historical tactics, excellent (if different from these) graphics, and a much more involving, interesting gameplay system.

NegativeGee
07-31-2004, 06:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 609IAP_Recon:

Anyone know who these developers are?
<HR></BLOCKQUOTE>

Targetware Staff


Targetware is a virtual company, with a combination of full-time and part-time staff from around the world.

Sylvan "Sick" Clebsch Lead Designer and Programmer
Wade "au" Williams Mac Programmer
Wells "Wells" Sullivan Physics and Flight Modelling
Micah "Yak" Bly Project Coordinator and Art Director
Shaun "Ogre" Thomson Terrain Development
Ralf "Raffel" Haupt 3D and 2D Art
Nathan "Dr. Memory" Mehl Website and Server Management
Joe "Joemac" MacDougald Account Management System
Steve "Bloo" Daniels Documentation and Production
Phillip "Audie" Cunningham Community Liaison
Harry "News" Chittick Media Relations

Volunteers
Rustam "Rum" Muginov Config Utility Programmer
Jan "Lapwin" Veninga User Interface Artist
John "TicToc" Cunningham TW Chat programmer

Special Thanks
Darren "Vicious" Ricciardi
Doug "Badger" Peel
Chuck "Vadr" Grimes
Harold "YT" Whitehead
Allen "Stiglr" Dickerson
Target Rabaul Dev Team
Target Korea Closed Beta Testers
Target Rabaul Closed Beta Testers

Vendor Support
Special thanks to the following vendors for their support of Targetware:

Chris Bentley, ATI Technologies, Inc.
Jim Black, NVidia, Inc.
John Stauffer and Kent Miller, Apple Computer, Inc.

"As weaponry, both were good, but in far different ways from each other. In a nutshell, I describe it this way: if the FW 190 was a sabre, the 109 was a florett, or foil, like that used in the precision art of fencing." - G√ľnther Rall

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Look Noobie, we already told you, we don't have the Patch!

papote10
07-31-2004, 07:10 PM
we have had this discussion few times before.

i always say the same thing...for eye candy play
FB AEP(now IS a bit better after the patch so thrers some fun to be had)

but for a feeling of really flying a prop aircraft..i fly original il2.

Nub_322Sqn
08-01-2004, 03:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 609IAP_Recon:
Oleg is a busy man is why he doesn't visit here as much, he has child and work keeps him extremely busy, it's not because people have opinions on FM, etc...<HR></BLOCKQUOTE>

He stopped posting often here looooong before his child was born.
He posted more on other forums then over here. (Netwings and SimHQ)

http://www.xs4all.nl/~rcma/banners/Nubarusbanner.jpg

F16_Filur
08-01-2004, 09:37 AM
This is depressing news, to find out that FB is a lesser simulation in the words true meaning... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif

I flew il2, but it was a long time since, and have never compared them against each other.

[This message was edited by F16_Filur on Mon August 02 2004 at 03:18 AM.]

609IAP_Recon
08-01-2004, 09:54 AM
"He stopped posting often here looooong before his child was born.
He posted more on other forums then over here. (Netwings and SimHQ)"

I will beg to differ with you sir. I have many emails from Oleg directly. He is very interested in what is said and follows things closely - however, with PF and other projects, he is extremely busy right now. He has stated this several times already in here.

Again, you pose a mature conversation with facts and he will listen. But if you continue to attack the messenger rather than the message, you will be ignored and develop bad reputation, right Gibbage, Stigler, RBJ? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif j/k

As far as controls in Targetware, do not attempt to convince me in these terms Stigler. A great application with a crappy interface will cause problems. Targetware is still very rough. Do not assume that everyone is that slow Stigler http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif However, you cannot create a bad interface and expect people to flock to your game.

A developer just responded to my thread that joysticks has issues is this version. Sounds like a code problem to me.

Part of developing a game for PC is taking into account many different hardware configurations.

S!
609IAP_Recon
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Nub_322Sqn
08-01-2004, 10:06 AM
Emails are not postings.

You are talking about recent events Recon, I am talking about waaaaaaay back when the ORR first opened.

Posting stuff in here is hardly worth it anymore.
Every time I find a bug or have a question I send Oleg a mail instead.
Too many people in here who create multiple accounts and start conversations with themselves.

http://www.xs4all.nl/~rcma/banners/Nubarusbanner.jpg

JG5_Emil
08-01-2004, 11:49 AM
Targetware is still Beta so its not unexpected for there to be issues. Out of interest what type of stick do you use Recon?

WRT Olegs posting habits does anyone know for sure what his reasons for posting less are? I have seen posts from various people who say he is very busy on various projects and thats was why he couldn't post during various times over the last year or so. How ever Nub you could very well be right, he could be sick of the childish level of posting in ORR and the flames.
Personally I post here very rarely now because of the same reason.

With reference to this particular post, I don't know the poster and don't know if he is genuine or logging in under another name. When I read it I replied because I have begun to feel the same way over the last months. It feels like since the release of FB various aspects have been dumbed down, maybe this is accidental or maybe its to atract more 'gamers'to the Forgotten Battles. For me there is too much attention to eye candy or the introduction of another version of an aircraft that nobody ever flys.

We all have our own reasons for playing this game, for me I want a close representation of flying a WW2 aircraft. While the eye candy makes this believable the Flight Model is lacking for me. This is why I like Targetware their primary focus is on the flight model. It is so challenging to fly a kill is a real triumph. Just staying airborne is a challenge let a lone making kills.

JG5_Emil
08-01-2004, 12:03 PM
I see you have a M$ FFB2.

I have the same stick it works fine.

I hope you get it fixed, have you looked in Targetware\user\joysticks to see if there is a profile there?

609IAP_Recon
08-01-2004, 12:04 PM
I have

ch pro pedals
x45 throttle
ms ffb2 stick

trackir

S!
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p1ngu666
08-01-2004, 12:11 PM
i did try targetware, but i didnt really like it, its one of those things where u gotta bind alot of keys, even more than il2
iirec u hadto richen the mixture to start the engine. i can see how some would like that, but i prefer just to hit "I"
that and the humous fm when i took off http://ubbxforums.ubi.com/images/smiley/59.gif

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zugfuhrer
08-01-2004, 01:46 PM
It seems as UBI-soft has squized all the money they can out of IL2/FB/AEP. The dealers sells them very cheap today.

About the roll; I have leared that the ailerons, because of the difference of airflow between the over- and the underside of the wing creates a greater yaw, wich makes a improved drag that slows the aircraft down.

I dont think that im alone in thinking that I wont buy the next patch if FB dont improve.
The team I flew with has abandomed FB as well.
They fly other online pay-combatflightsims today.

We hoped that the next patch would change it for the better but our patience came to an end.

It would be great if there where a more realistic WWII combat flight simulator, and I would be willing to give some money for it.

So until then, I have to fly the more peaceful simulator from MicrosSoft.

walter nowotny
08-01-2004, 02:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by zugfuhrer:
It seems as UBI-soft has squized all the money they can out of IL2/FB/AEP. The dealers sells them very cheap today.

About the roll; I have leared that the ailerons, because of the difference of airflow between the over- and the underside of the wing creates a greater yaw, wich makes a improved drag that slows the aircraft down.

I dont think that im alone in thinking that I wont buy the next patch if FB dont improve.
The team I flew with has abandomed FB as well.
They fly other online pay-combatflightsims today.

We hoped that the next patch would change it for the better but our patience came to an end.

It would be great if there where a more realistic WWII combat flight simulator, and I would be willing to give some money for it.

So until then, I have to fly the more peaceful simulator from MicrosSoft.<HR></BLOCKQUOTE>


100% agree with you zugfuhrer

walter nowotny
08-01-2004, 02:42 PM
[QUOTE]Originally posted by p1ngu666:
i did try targetware, but i didnt really like it, its one of those things where u gotta bind alot of keys, even more than il2
iirec u hadto richen the mixture to start the engine. i can see how some would like that, but i prefer just to hit "I"
that and the humous fm when i took off http://ubbxforums.ubi.com/images/smiley/59.gif

And you like sims ???

MEGILE
08-01-2004, 02:58 PM
For all that is wrong with the IL2 engine, hopefully BoB will be your saviour..

http://www.5thairforce.com/e107_files/public/p51darkj.jpg

F16_Filur
08-01-2004, 03:59 PM
Yes, English BoB will come to your rescue... http://ubbxforums.ubi.com/images/smiley/10.gif

p1ngu666
08-01-2004, 04:11 PM
i just think the "detail" in fb is about right
besides targetware crashes/reboots my pc now, tried to update it cos of this thread..
infact it was only dlin the patches, came back from dinner and pc was booting up

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Bearcat99
08-01-2004, 07:44 PM
Personally I think FB is a better sim. It is still challenging.. and I am still amazed at the fact that so many people think harder is more realistic. I dont think we will see a fully accurate sim with accurate DMs and FMs minus dieing of course... untill we get more processing power but for what we have now I think FB is great. And dont call me a Fanboy either..... I just know a good thing when I see one. I dont know of a better sim on the market that will give me what I want and is as well balanced as FB in terms of AI,graphics,FMs,DMs,online,offline,scalability,fun ctionality,community,plane sets,and capacity for immersion. If a person prefers IL2 and the Eastern Front then my question is.... why oh why dont they just fly that then.... Ohhhhh could it be the IL2 AI.. or the fact that not too many people fly IL2 online anymore..... (some do but not a whole lot...lets face it) To me FB is the better sim because it is more diverse, has better graphics, and frankly .. I think the FMs are better. But hey... Im no engineer.. Im just a wannabe warbird jock who gets his kicks flying the virtual skies in a great piece of software. I will leave the details of accuracy and such to the experts.. but I will trust the opinions of those who flew the real planes and make my assessments based on what they said and how closely I can duplicate it. For me.... for now at least...... Oleg and 1C are the undisputed Heavyweight champions of Simdom.

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LEXX_Luthor
08-01-2004, 08:01 PM
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08-01-2004, 09:40 PM
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bazzaah2
08-02-2004, 02:31 AM
well, I find it funny that some people feel the need to post under yet another alias to make points here to make points that have been made since the first patch.

V simple-

is it fun to play this game? Yep.
Is it a completely realistic flight sim? Nope.

But it NEVER was. The LA5FN oil/engine heating rates are completely wrong according to the LA5FN manual. I'm sure there are other faults too. But Eric Brown gave AEP a good rating and that's good enough for me. Am I a fan boy? If I am can someone explain to me why that is a bad thing?

I will start giving posts a rating, according to my recently developed anal-o-meter - technology developed to ascertain the level of analness in posts on flightsim chat boards. http://ubbxforums.ubi.com/images/smiley/mockface.gif

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F16_Filur
08-02-2004, 04:30 AM
So, who‚¬īs posting under another alias? Sometimes you might want to change the alias you‚¬īre flying with, and then use the new one of the forums as well.

I myself went back to flying as f16_steinhoff, thought I had a go with that one here too, but it turned out to be unconvenient with my old pm‚¬īs.

Would be quite heavy work logging in under different aliases all the time wouldnt it?

JG5_Emil
08-02-2004, 05:28 AM
With reference to the 'more difficult isn't necessarily more real' argument, I think in the case of FB yes it is. Can anyone really imaging starting up a 2000 HP WW2 bird, ramming forward the throttle and taking off without flaps and the slightest of rudder inputs, virtually no torque, yank back the stick and perform a loop over the airfield?

How ever I will agree that what we get with FB is a balance. Nice graphics and a huge variety of aircraft and maps sell this game rather than the flight model to a few hardcore Simmers.

SO when I compare FB to Targetware for example Targetware has a more realistic feel to the FM. However there whole package that is Targetware isn't going to appeal to the majority of FB players because its too hard and the eye candy isn't as good.

I'm not slating Oleg‚'s work I think he's done a great job bringing WW2 air combat to the average PC gamer. The graphics are amazing and the overall air combat experience is not too bad for the average gamer.

WWMaxGunz
08-02-2004, 05:49 AM
Somebody is playing a different sim than I have. Takes me rudder to take off.
When I add power during the run, the nose moves right or left depending on the
plane. With my cheap twisty-stick, I need the whole width of a concrete runway
to take off at least half the time. Perhaps some people just have the routine
down so well they do it without thinking?

And I have NO IDEA how some people think that any flight sim playable can be
anywhere near all-inclusive and "perfect". It is not possible. If anyone
thinks so then they don't know enough to tell where the holes are. Find a
better combat flight sim and use that as an example, not "FB with this and
this and this and all these changes, why don't they *just* do it, Oleg must
be slacking off, whaaaaa, whaaaa, whaaaa, whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!".
Easier BY FAR to say than to do... really only possible to say, not to do.

Users should not complain about the code they get. They are lucky to get
anything at all. --- saying from back in the 70's, still true today.


Neal

609IAP_Recon
08-02-2004, 05:55 AM
"They fly other online pay-combatflightsims today"

Then they aren't playing anything better than IL2 http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif There isn't a online pay sim that even comes close to IL2 imo

S!
609IAP_Recon
http://www.leeboats.com/609/sig/609_recon3.jpg


Full Real Virtual Online War: Forgotten Skies (http://www.forgottenskies.com)

crazyivan1970
08-02-2004, 10:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Nub_322Sqn:
Emails are not postings.

You are talking about recent events Recon, I am talking about waaaaaaay back when the ORR first opened.

Posting stuff in here is hardly worth it anymore.
Every time I find a bug or have a question I send Oleg a mail instead.
Too many people in here who create multiple accounts and start conversations with themselves.
<HR></BLOCKQUOTE>


Bingo, couldn`t have said it better.

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://www.rmutt.netfirms.com/coop-ivan.jpg

http://www.rmutt.netfirms.com/vfc/home.htm

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

JG5_Emil
08-02-2004, 11:25 AM
I agree about posting being futile here since most posts end in flame wars. Maybe the Mods should be a little stricter Ivan.

Most people I know post their comments over on SimHQ. There appears to be a more mature group of people over their.

He's the statement about Oleg not posting here I refered to before.

Originally posted by Oleg_Maddox:
I myself very tired. Work plus little new born take all my time.
I rad all emails and try to read forums. But unfortunatelly not so often than in the past. Simply as more we make - more time I need to spend for the work... Our tem still not growing (just 3 people come to us to work). Its a bit problem to find good developer that can work in our team. Should be high level 3D or programming, know aviation and technics that he makes, etc.... From more than 20 pretenders for the job in our team we selected just 3 for the last 8 months... Probaly two more will come soon, but they are still green and will make not the main things.
My main programmer take vacation. He was so very tired... He was not in real vacation for several years. So he took two weeks.

jugent
08-10-2004, 03:45 PM
I agree with you Emil. The simulation lacks many hard moments. There where more pilots lost during landings than to enemy fire in a Me109 because of the narrow track of the landing gear.

The graphics in FB is superb and there are many planes to fly but that is not the most important for me (dont overdo this)
The most important is fairness, non-biased AC- and damage-model

There must be something wrong when I can take down three german aces (Hartman) in a IL2 10 times out of 10.

Many players are abandoming FB because of the benefit of the Soviet aircrafts.

Last time a was looking Virtual Eastern Front and Virtual Online War was down.
Look at hotas cougar homepage and IL2/FB sites, not many threads there.
Many other forums for flight-simulators like NOSIG, AirSimmers shows the same trend, FB is not hot anymore and I havnt read anything about Pacific Fighters. I am sorry to draw that conclusion.

I can understand why, its like playing a chessgame when one side has three queens and no horses, and the other side have a queen that moves like a horse and peasants instead of horses.

And if you are not equal to Boris Spasskij, Bobby Fisher or any other chessmaster, you are likly to loose.
And if you post anything like this you are called whiner from those who like playing with three queens.

Red_Storm
08-11-2004, 05:24 AM
This may sound harsh, but I get the feeling FB is totally being modeled towards the biggest market; the US. They are easily the dominant plane online right now and the P-51 has probably been made the easiest plane to fly. It used to take some skill, but now it outclimbs most planes by an unrealistic margin, it turns with an La-7 and the .50's are now so overmodeled they compete easily with a plane carrying six MG151/20's (which have the same ROF). FB just isn't what it used to be, unless you fly USAAF. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

---
http://www.albumsnaps.com/viewPhoto.php?id=42993

triggerhappyfin
08-11-2004, 05:40 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Nub_322Sqn:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 609IAP_Recon:
Oleg is a busy man is why he doesn't visit here as much, he has child and work keeps him extremely busy, it's not because people have opinions on FM, etc...<HR></BLOCKQUOTE>

He stopped posting often here looooong before his child was born.
He posted more on other forums then over here. (Netwings and SimHQ)

http://www.xs4all.nl/~rcma/banners/Nubarusbanner.jpg <HR></BLOCKQUOTE>

Well we have to presume he actually read som of the postings here-of obvious reasons he has to make some kind of selection on whats relevant to him.

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommended‚.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

karost
08-12-2004, 04:04 AM
Hello http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Personally I think IL2sturmovik is a better sim, I think better sim is not easy(happy) to play but it is not match marketing requirement that not make major people happy to play just only few hard core groups like it.
I have simple stroy that I still remember 3 years ago when play IL2sturmovik online with my friends ,hoster: FM full real plus icon , speed bar ( that time we still new and need that ) I drive to the ground when get close I drop engine to zero open combat flap and gently .... I mean very gently pool up joy my eye can feel plane lost attitude event nose up until I save but when I look back 3 or 4 friends hit the ground I still remember one of them said (chat) "that why I don't like full real is't very difficult"
that time I happy to meet alot of friends who have a good try to play the difficult game Iike IL2 , and one thing , our old friends will remember that is a p-39 that plane was terrible to control , and I respect the friend who can control that p-39 effective batter then me , I nerver foget that p-39 ( not current p-39 that we have now ).

and I think FB/AEP is a better game.

Hey old friends ( hard core friends ) we alll understand that we are very small group of people "to teach our new friends to play a difficult sim/game is harder then to change sim to play more easy"
I respect every idea from every friends here no one wrong we just looking in difference direction on the same picture.

And thanks for Targetware link , I don't mine event that is a beta if this new sim can make me(us) happy in way that we like why not try. Same as we try IL2 demo three years ago.

S!