View Full Version : Archbiddy's Custom Tracks

10-22-2009, 02:37 AM
I am currently sharing 6 custom tracks under gamertag: Archbiddy, 5 of which are "complete" http://forum.redlynx.com/forum/images/smilies/icon_asleep.gif used up all the level length, or hit the object limit). There are some clever puzzler moments and decent usage of physics. Please enjoy these custom tracks and let me know what you think.

Psychoverse (final): This track was my first, it's relatively short and not much continuity to it other than try stuff out.

Dangerous Crunch: This track has some fun physics gimmicks. The last half of the level is difficult, long series of bumps and jumps spaced closely together so as to cause many faults.

Jump N' Crunch: Basically a jumping level, some of the jumps require long distance or specific speed control. I like the lighting in this level and it's pretty fun to breeze through.

Deadly Towers: Many rooms with physics-based platforms stacked one or two stories high, with many places to slip up and knock your face off. Also some other fun set-pieces to enjoy.

Impossible Risk: Several puzzles to solve in this level including an awesome final obstacle, a giant, swaying, multi-level tower which dangles from the ceiling.

Suicidal Plummet: Going from the highest possible point in the game world to the lowest in only 4 checkpoints, I had to rate this level Extreme difficulty due to the crazy drops, flying shrapnel, and uncontrollable speeds. You won't get stuck on any obstables in this level; rather, you will slam into them, and they will kill you.

I continue to work on new tracks, I can't get over my addiction to this game!

Add me and try these tracks!! GT: Archbiddy

10-22-2009, 03:20 AM
Thats tracks are AWESOME!!! http://forum.redlynx.com/forum/images/smilies/icon_e_biggrin.gif

i highly recommend these great tracks, they are very well put together and you can tell he put alot of time and effort into them, they play great and they have some very creative objects

10-22-2009, 06:48 PM
Added you mate, looking forward to playing.

10-22-2009, 08:29 PM
Sent you an FR, looking forward to trying ur tracks.

10-22-2009, 09:52 PM
Awesome tracks! The physics and falling/breaking objects are great, good flow to the tracks, nice visuals, cool unique objects... some of the best tracks I've played, keep it up!

10-23-2009, 01:39 AM
What my buddy 420 says, when I saw he highly recommended your tracks I had to try them, and I have to agree with him too http://forum.redlynx.com/forum/images/smilies/icon_razz.gif I like the part (don't remember which track) where you try to go at full throttle on a whoop-de-doos (moguls) and you have to be careful not to hit your head on the strategically placed "face blockers" very nice. http://forum.redlynx.com/forum/images/smilies/icon_lol.gif

10-23-2009, 12:58 PM
Great tracks. had fun playing them

10-23-2009, 09:32 PM
Very cool tracks! Lot of effort must have gone into these!
Excellent creativity!
They ride well, except for that sucidal plummet, it's a killer for sure! But it's still fun to ride

10-24-2009, 03:25 AM
Wow, I didn't expect you guys to like my tracks so much, with such phenomenal tracks out there... thanks very much for the warm reception.

Although Suicidal Plummet is perhaps a bit too fast & almost impossible to control at times (the final giant leap), I believe there is still a lot of potential for legitimately challenging downhill-type tracks. Maybe they are out there and I just haven't played them yet.

I am already two checkpoints into my next track.

10-27-2009, 07:50 PM
Would love to check out your tracks, try them out and get some ideas.


I have one track that I've made, not that great but workin on a couple more.