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View Full Version : Jug dreams, the sequel. Or, "And then they woke up"



chris455
05-21-2004, 03:50 PM
The D27 rolls better.
That's pretty much it.

The .50 dispersion issue has not been addressed. DM on alot of planes seem less tough, giving rise to the myth of revamped .50s. That's how that works.

High altitude performance better in the Jug?
Can't prove it by me. Anybody got a before/after patch track to substantiate these claims of better high alt performance? Post 'em.
I fly the P-47 pretty much exclusively and I don't see it.

Damage model improved? Again, how? I 'm not seeing it.

As an aside, unless I missed something, there isn't a whiff of info in the readme about Jug improvements. Not one word. Luthier himself has posted that the .50 weren't touched. As has Gibbage. Proof enough?

Oleg said he would fix the rollrate in the D27. It would appear he did. That's ALL he promised.
And that's ALL he did. That's OK by me. But it is a little irritating to hear all these wonderful claims being made by well intentioned people about how uber the Jug is now. If you know how to use it, it's always been deadly.
I think at least some of these claims are being made by people who haven't really flown the Jug since a couple of patches ago. Now all of the sudden it's "all that". If there are any unannounced improvements that I have noticed, all the jugs seem to have less inertia when entering a dive now. But that could be my imagination too.

This patch was NO major facelift performance-wise for the Jug.

Let's stop the make believe that it was, and be thankful that the 27 finally rolls correctly.

S!

http://members.cox.net/miataman1/p47n2.jpg

[This message was edited by chris455 on Fri May 21 2004 at 03:03 PM.]

chris455
05-21-2004, 03:50 PM
The D27 rolls better.
That's pretty much it.

The .50 dispersion issue has not been addressed. DM on alot of planes seem less tough, giving rise to the myth of revamped .50s. That's how that works.

High altitude performance better in the Jug?
Can't prove it by me. Anybody got a before/after patch track to substantiate these claims of better high alt performance? Post 'em.
I fly the P-47 pretty much exclusively and I don't see it.

Damage model improved? Again, how? I 'm not seeing it.

As an aside, unless I missed something, there isn't a whiff of info in the readme about Jug improvements. Not one word. Luthier himself has posted that the .50 weren't touched. As has Gibbage. Proof enough?

Oleg said he would fix the rollrate in the D27. It would appear he did. That's ALL he promised.
And that's ALL he did. That's OK by me. But it is a little irritating to hear all these wonderful claims being made by well intentioned people about how uber the Jug is now. If you know how to use it, it's always been deadly.
I think at least some of these claims are being made by people who haven't really flown the Jug since a couple of patches ago. Now all of the sudden it's "all that". If there are any unannounced improvements that I have noticed, all the jugs seem to have less inertia when entering a dive now. But that could be my imagination too.

This patch was NO major facelift performance-wise for the Jug.

Let's stop the make believe that it was, and be thankful that the 27 finally rolls correctly.

S!

http://members.cox.net/miataman1/p47n2.jpg

[This message was edited by chris455 on Fri May 21 2004 at 03:03 PM.]

WUAF_Badsight
05-21-2004, 04:31 PM
the Jug has always been the tuffest of Fighters in FB

all weapons in FB are now hitting harder . . . . not just the .50's

StellarRat
05-21-2004, 05:14 PM
I fly it 90% of the time and I'm telling you it is way better in this patch.

VFA-195 Snacky
05-21-2004, 05:26 PM
My plane of choice is between 3 types actually (P51D,P40M,ME109G-10) but I was pleasently surprised when I took the D-27 up for a spin and was able to dive through a furball a few times and climb out on the other end with 3 kills. It isn't blazingly fast (nothing like those insane Yaks.lol) but it is tough.

http://www.x-plane.org/users/531seawolf/b_a_presidential_first.jpg
"Navy1, Call the Ball- Roger Ball."


**Opinions expressed are not those of UbiSoft or Eagle Dynamics**

Eagle_361st
05-21-2004, 05:49 PM
The roll-rate has been addressed on the D-27 it is finally accurate. The guns on all planes are hitting harder, may be DM tweaking rather than weapon coding IMHO. But I have noticed that the Jug does not over-heat as easily under normal conditions and the stupid molotov cocktail is gone as well. I hav enoticed a slight increase in zoom, but I am testing against older data to be sure on that. Then I can be sure. Otherwise it is un-changed. While it was a handful before to the few willing to learn to fly her right, I think others are just now starting to try it and are finding what we Jug drivers have known all along. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

~S!
Eagle
Commanding Officer 361st vFG
www.361stvfg.com (http://www.361stvfg.com)
http://home.comcast.net/~smconlon/wsb/media/245357/site1079.jpg

Bull_dog_
05-21-2004, 05:52 PM
I don't have hard testing data and I only took the D-27 for a spin but it feels like it climbs better and the roll rate is an obvious improvement that can go along way to making a plane feel nimble...

One thing I am almost positive of...the dive characteristics still stink but the zoom climb is better...I can regain better than 80% of my lost altitude if I take it up to stall speed at the right angle...I used to struggle to get 65% back and it was the worst in the game as near as I could tell

Just go to 4000 meters at 400km/hr roll it over firewall and pull out in a 50 degree angle and ride it up to about 200km/hr...you'll probably be reading 36-3700 meters on your altimeter http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

FI-Aflak
05-21-2004, 06:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bull_dog_:
I don't have hard testing data and I only took the D-27 for a spin but it feels like it climbs better and the roll rate is an obvious improvement that can go along way to making a plane feel nimble...

One thing I am almost positive of...the dive characteristics still stink but the zoom climb is better...I can regain better than 80% of my lost altitude if I take it up to stall speed at the right angle...I used to struggle to get 65% back and it was the worst in the game as near as I could tell

Just go to 4000 meters at 400km/hr roll it over firewall and pull out in a 50 degree angle and ride it up to about 200km/hr...you'll probably be reading 36-3700 meters on your altimeter http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

Wait, you LOSE altitude in a climb? That doesn't sound like an improvement . . . .

VMF-214_HaVoK
05-21-2004, 06:06 PM
Been flying the Jug almost exclusivly since 1.0 and it is 5 times the plane it was. I think it should be able take abit more damage though. Other then some minor complaints I feel the REAL P-47D27 has shown itself and boy is she pissssed http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


=S=

http://www.flightjournal.com/fj/images/hellcat_head_short.jpg

www.vmf-214.net (http://www.vmf-214.net)
(The Original BlackSheep Squadron of IL-2/FB/AEP/PF)

chris455
05-21-2004, 06:49 PM
Havok, can you share what "5 times the plane it was" means?

I'm not looking for a fight, I just would like some observable and measurable proof from people that feel the Jug is so much better now.
I have as much Jug experience as anyone here,(it's pretty much all I fly) and I'm not seeing it, other than the already mentioned rollrate.
Thanks.


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VMF-214_HaVoK:
Been flying the Jug almost exclusivly since 1.0 and it is 5 times the plane it was. I think it should be able take abit more damage though. Other then some minor complaints I feel the REAL P-47D27 has shown itself and boy is she pissssed http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


=S=

http://www.flightjournal.com/fj/images/hellcat_head_short.jpg

http://www.vmf-214.net
(The Original BlackSheep Squadron of IL-2/FB/AEP/PF)<HR></BLOCKQUOTE>

http://members.cox.net/miataman1/p47n2.jpg

VMF-214_HaVoK
05-21-2004, 07:06 PM
Ok. Maybe I should not have used the phrase 5 times but I meant it as a figure of speech. Along with the rollrate she just feels so much smoother then before even at low alt with flaps I can stay on FWs and BFs long enough to kill them. At high alt she seems to turn much better for me. Zoom climb feels improved. No longer do I feel I need a 2500 meter safe zone above my enemy. \

I dont do test or anything like that I go by feel and like I said I been flying her since 1.0 exclusivly and she just feels good now. At in all honesty thats really all that matters to me.

Hope I cleared it up for ya. This is my opinion of JUG 2.01.

=S=

http://www.flightjournal.com/fj/images/hellcat_head_short.jpg

www.vmf-214.net (http://www.vmf-214.net)
(The Original BlackSheep Squadron of IL-2/FB/AEP/PF)

Bull_dog_
05-21-2004, 07:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by FI-Aflak:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bull_dog_:
I don't have hard testing data and I only took the D-27 for a spin but it feels like it climbs better and the roll rate is an obvious improvement that can go along way to making a plane feel nimble...

One thing I am almost positive of...the dive characteristics still stink but the zoom climb is better...I can regain better than 80% of my lost altitude if I take it up to stall speed at the right angle...I used to struggle to get 65% back and it was the worst in the game as near as I could tell

Just go to 4000 meters at 400km/hr roll it over firewall and pull out in a 50 degree angle and ride it up to about 200km/hr...you'll probably be reading 36-3700 meters on your altimeter http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

In case I wasn't clear...that was a "zoom climb" and yes in an atmosphere filled with drag inducing gases you do lose energy in the dive that you can't recover so all planes should not climb to their original altitude at their original speed and they don't...some get a higher % of their lost altitude than others...that is the intertia/drag and all those other physics things at work...

Anyways it seems better to me...that was a bone of contention for me with the Jug is its lack of advantage in dive and zoom...heavy fighters had a distinct offensive and defensive advantage in this regard and FB just doesn't have a strong energy model

Wait, you LOSE altitude in a climb? That doesn't sound like an improvement . . . .<HR></BLOCKQUOTE>