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pres_
07-07-2004, 10:24 AM
I fly "full real" with two exceptions : externals and this.

Externals because it's a better view while cruising along on a long haul, I don't rely on it or use it for takeoff/landings.

But am I to understand the above "No Instant Success" means that you have to succeed in a mission to get the apply ? If so, this is BS and the less real thing is to have this turned on.

Example : you are to escort a recon plane ... but it gets shot down. Reality is you go home and say bad news, we failed. And you go on to the next mission. That is full real.

Playing it again until you get it right is full bogus. Am I right or have I lost something here ?

pres_
07-07-2004, 10:24 AM
I fly "full real" with two exceptions : externals and this.

Externals because it's a better view while cruising along on a long haul, I don't rely on it or use it for takeoff/landings.

But am I to understand the above "No Instant Success" means that you have to succeed in a mission to get the apply ? If so, this is BS and the less real thing is to have this turned on.

Example : you are to escort a recon plane ... but it gets shot down. Reality is you go home and say bad news, we failed. And you go on to the next mission. That is full real.

Playing it again until you get it right is full bogus. Am I right or have I lost something here ?

Starshoy
07-07-2004, 10:32 AM
Yes, you are right, and I always recommend to turn it off. However even if you did not, you can continue campaign if you either land at any of your airfields or simply stay in the air for about 20 minutes.

Zeus-cat
07-07-2004, 10:36 AM
Excellent point. You are correct. However, designers of campaigns have many limitations imposed on them because of the way the game engine works. If I create a mission where you have to destroy a bridge to keep the enemy from advancing, it doesn't make sense to have you fail and then in the next mission the bridge is destroyed and the front lines advance for your side. By making you refly the mission and destroy the bridge, it forces you to suceed so that the next mission make sense. Regrettably, we have no way of sending you to different missions depending on the outcome of the previous one.

Our squad flies the online campaigns each week where your success or failure in each mission is reflected on the battlefield. If we fail, our side retreats. If we win, we advance. These missions can be flown offline by a single player too. The drawback is that you can't speed them up with 2X, 4X or 8X time acceleration. If you don't wan't to fly for long periods, I recommend the online BOE campaigns for the Ardennes as the map is small and you are at your target 5-10 minutes after taking off. You can fly the P-47 or P-51 for the US or 109s, 190s and 262s for the Germans.

Zeus-cat

Capt._Tenneal
07-07-2004, 10:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Starshoy:
Yes, you are right, and I always recommend to turn it off. However even if you did not, you can continue campaign if you either land at any of your airfields or simply stay in the air for about 20 minutes.<HR></BLOCKQUOTE>

Is the 20 mins. in the air real time or does the program compensate for 2x, 4x, or 8x time compression ( e.g 20 mins. game time at 8x compression being 2.5 mins real time) ? Thanks.