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View Full Version : Idea for the setting of an Assassin's Creed Game.



EricMinchey
03-26-2013, 02:56 PM
I think the American Civil War would be a great setting for an Assassin's Creed game. What does everyone else think?

Megas_Doux
03-26-2013, 03:00 PM
Although I think it would be good, I am not a very big fan of repeating a country....

Favorites of mine would be the Opium Wars, victorian England, Mughal Empire and Ancient babylon.

Assassin_M
03-26-2013, 03:01 PM
Nope

Locopells
03-26-2013, 03:16 PM
Red Dead's done that.

Locopells
03-26-2013, 03:17 PM
Red Dead's done that. English Civil War on the other hand...

pirate1802
03-26-2013, 03:25 PM
Nope

^^

JarekKorczynski
03-26-2013, 03:49 PM
17th century London or Paris of the same time:

London 1 (http://www.creativeuncut.com/gallery-23/art/dh-17th-century-london.jpg)
London 2 (http://lewisnvillegas.files.wordpress.com/2011/07/st-pauls-engraving1.gif)
London 3 (http://www.vidiani.com/maps/maps_of_europe/maps_of_united_kingdom/london/large_detailed_17th_century_map_of_London_city.jpg )

Paris 1 (http://upload.wikimedia.org/wikipedia/commons/a/a4/Paris_bird%27s_eye_view_17th_century.jpg)
Paris 2 (http://24.media.tumblr.com/tumblr_lztxh2AapF1qbhp9xo1_1280.jpg)
Paris 3 (http://upload.wikimedia.org/wikipedia/commons/5/50/Perspective_View_of_Paris_in_1607_Fac_simile_of_a_ Copper_plate_by_Leonard_Gaultier_Collection_of_M_G uenebault_Paris_2.png)

Actually... ANYTHING that would bring the majestic feeling back to the series...
AC III was a great fail for me in these regards. The cities were not what they used to be in previous games anymore... nothing really interesting enough to want you to climb the tops... generic houses and generic churches, same models repeated except for a limited number of landmarks (and even those looked alike)... Yes, we got the Frontier, we got climbing tree-tops... but it's not Tarzan, it's Assassin's Creed, where you're one with the city - it gives you advantage to stalk on your prey, it gives you shelter and hides you from enemies... In AC III you could hide in bushes... Yeaaah!... ;/

I feel spoiled by Ubisoft who gave us Acre, Jerusalem, Damascus, Florence, Venice, Rome, Istambul depicted as trully as the reference allowed, Boston and New York were hardly to distinguish and lacked a lot.. From what can bee seen in the new ACIV gameplay reveal trailer, Havana and Kingston are disapointments too... there is hardly enough reference to guess what it looked like in 17th/early 18th century, so we'll be getting a generic vista known from similar games already...

Not to mention that there is already a huge historical error present, by placing the Havana Cathedral (built 1777) in the 1715 setting... it's lame, especially after what credit Ubi deserves after getting so much of the details (like Ponto-di-Rialto bridge in Venice) right in previous games.

BRING BACK MASSIVE CITIES!
not towns, not settlements with generic two storey buildings

CITIES!


:)

Assassin_M
03-26-2013, 03:54 PM
Actually... ANYTHING that would bring the majestic feeling back to the series...
AC III was a great fail for me in these regards. The cities were not what they used to be in previous games anymore... nothing really interesting enough to want you to climb the tops... generic houses and generic churches, same models repeated except for a limited number of landmarks (and even those looked alike)... Yes, we got the Frontier, we got climbing tree-tops... but it's not Tarzan, it's Assassin's Creed, where you're one with the city - it gives you advantage to stalk on your prey, it gives you shelter and hides you from enemies... In AC III you could hide in bushes... Yeaaah!... ;/

I feel spoiled by Ubisoft who gave us Acre, Jerusalem, Damascus, Florence, Venice, Rome, Istambul depicted as trully as the reference allowed, Boston and New York were hardly to distinguish and lacked a lot.. From what can bee seen in the new ACIV gameplay reveal trailer, Havana and Kingston are disapointments too... there is hardly enough reference to guess what it looked like in 17th/early 18th century, so we'll be getting a generic vista known from similar games already...

Not to mention that there is already a huge historical error present, by placing the Havana Cathedral (built 1777) in the 1715 setting... it's lame, especially after what credit Ubi deserves after getting so much of the details (like Ponto-di-Rialto bridge in Venice) right in previous games.

BRING BACK MASSIVE CITIES!
not towns, not settlements with generic two storey buildings

CITIES!


:)
this whole post made me lol

JarekKorczynski
03-26-2013, 03:57 PM
Glad to have entertained you

Assassin_M
03-26-2013, 03:59 PM
Glad to have entertained you
Thanks:D

nitres15
03-26-2013, 04:02 PM
Glad to have entertained you

now he has to pay you

pirate1802
03-26-2013, 04:04 PM
LEL.

Or he will pester M like those mistrels.

PS: I laughed a little too, at the "there is hardly enough reference to guess what it looked like in 17th/early 18th century, so we'll be getting a generic vista known from similar games already" Part. :rolleyes:

JarekKorczynski
03-26-2013, 04:05 PM
Nah, let's pretend I'm altruist and making him lol is payment enough.

@pirate1802

Well, ok, but what's there too laugh -isn't that true? When they were doing Rome, Florence and Venice the reference available was there, beautiful renessaince and other paintings showing living cities to source the look of architecture and inhabitants from:
example 1 (http://www.headforart.com/wp-content/uploads/2010/06/Canaletto-Entrance-to-the-Grand-Canal-from-the-Molo-Venice.jpg)
example 2 (http://www.topart168.com/pic/Reproduction_Painting%5CScotland%5CRoberts,%20Davi d%201796%20-%201864%5CThe%20Forum,%20Rome.jpg)

Here, we do not only get a church that was not supposed to be there for another 62 years, but have virtually no reference for how the city looked like. What's available for late 17th / early 18th century carribean is hardly reference:

example 1 (http://www.codart.nl/images/VingboonsJohannesHavanaCa1665HagueNA.jpg)
example 2 (https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRITvd3--Eh1dL8txfAe9hn4jwzt-6yCJRKr198LCkDLBJNNMk6)

THE_JOKE_KING33
03-26-2013, 04:06 PM
I wouldn't want the Civil War (just a personal opinion since I've been learning about it since 6th grade, part of the reason I found a good portion of AC3's story boring) and would much rather have a setting in a different country.

Victorian Era England
British Raj
Shao Jun (sp?) in China
Nikolai Orelov in Russia (Or a game in Russia)
Colonial Australia (probably wouldn't work due to the extremely low-rise buildings and big expanses of barren land, but I would think the story would be pretty good. *shrugs*)

AjinkyaParuleka
03-26-2013, 04:15 PM
India.Pick any time,everything is interesting there^^.

Rugterwyper32
03-26-2013, 04:17 PM
17th century London or Paris of the same time:

London 1 (http://www.creativeuncut.com/gallery-23/art/dh-17th-century-london.jpg)
London 2 (http://lewisnvillegas.files.wordpress.com/2011/07/st-pauls-engraving1.gif)
London 3 (http://www.vidiani.com/maps/maps_of_europe/maps_of_united_kingdom/london/large_detailed_17th_century_map_of_London_city.jpg )

Paris 1 (http://upload.wikimedia.org/wikipedia/commons/a/a4/Paris_bird%27s_eye_view_17th_century.jpg)
Paris 2 (http://24.media.tumblr.com/tumblr_lztxh2AapF1qbhp9xo1_1280.jpg)
Paris 3 (http://upload.wikimedia.org/wikipedia/commons/5/50/Perspective_View_of_Paris_in_1607_Fac_simile_of_a_ Copper_plate_by_Leonard_Gaultier_Collection_of_M_G uenebault_Paris_2.png)

Actually... ANYTHING that would bring the majestic feeling back to the series...
AC III was a great fail for me in these regards. The cities were not what they used to be in previous games anymore... nothing really interesting enough to want you to climb the tops... generic houses and generic churches, same models repeated except for a limited number of landmarks (and even those looked alike)... Yes, we got the Frontier, we got climbing tree-tops... but it's not Tarzan, it's Assassin's Creed, where you're one with the city - it gives you advantage to stalk on your prey, it gives you shelter and hides you from enemies... In AC III you could hide in bushes... Yeaaah!... ;/

I feel spoiled by Ubisoft who gave us Acre, Jerusalem, Damascus, Florence, Venice, Rome, Istambul depicted as trully as the reference allowed, Boston and New York were hardly to distinguish and lacked a lot.. From what can bee seen in the new ACIV gameplay reveal trailer, Havana and Kingston are disapointments too... there is hardly enough reference to guess what it looked like in 17th/early 18th century, so we'll be getting a generic vista known from similar games already...

Not to mention that there is already a huge historical error present, by placing the Havana Cathedral (built 1777) in the 1715 setting... it's lame, especially after what credit Ubi deserves after getting so much of the details (like Ponto-di-Rialto bridge in Venice) right in previous games.

BRING BACK MASSIVE CITIES!
not towns, not settlements with generic two storey buildings

CITIES!


:)

Well, Acre did have an even more obvious historical error, putting a Gothic cathedral that didn't even exist and not only that, but it was Gothic before Gothic architecture started rolling in. And then Rome had more Baroque style architecture to distinguish it from the cities in AC2, but you know, the game takes place during the Renaissance, which is before that. I probably could find more if I put an effort into it, but what I'm saying is, they don't have to stick 100% to history, IMO. A few modifications for the sake of gameplay I find perfectly acceptable.
And Havana looks great in my opinion. I know I won't be disappointed by it. Always wanted a Spanish colonial city, and that will certainly be more impressive than anything AC3 had to give us.

As for time periods I'd like a game set in, the main one I've been wanting for a long time is the 30 Years' War. More on that later, heading out now

pirate1802
03-26-2013, 04:25 PM
Nah, let's pretend I'm altruist and making him lol is payment enough.

@pirate1802

Well, ok, but what's there too laugh -isn't that true? When they were doing Rome, Florence and Venice the reference available was there, beautiful renessaince and other paintings showing living cities to source the look of architecture and inhabitants from:
example 1 (http://www.headforart.com/wp-content/uploads/2010/06/Canaletto-Entrance-to-the-Grand-Canal-from-the-Molo-Venice.jpg)
example 2 (http://www.topart168.com/pic/Reproduction_Painting%5CScotland%5CRoberts,%20Davi d%201796%20-%201864%5CThe%20Forum,%20Rome.jpg)

Here, we do not only get a church that was not supposed to be there for another 62 years, but have virtually no reference for how the city looked like. What's available for late 17th / early 18th century carribean is hardly reference:

example 1 (http://www.codart.nl/images/VingboonsJohannesHavanaCa1665HagueNA.jpg)
example 2 (https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRITvd3--Eh1dL8txfAe9hn4jwzt-6yCJRKr198LCkDLBJNNMk6)

Notice I didn't say anything about the Cathedral. You may be right. What I laughed at is the thought that they'll give us another generic-looking 17th-18th century city since there's "no reference". I can fault ubisoft for a lot of things, but not doing their homework properly isn't one of them. Infact at times they get so zealous about their history that the story suffers as a result. They employ hardcore historians to get the settings right, people who know a lot more than us, for example. :p

JarekKorczynski
03-26-2013, 04:41 PM
rutgerwyper32, pirate1802 - I rest my case. You're both right. Truth is I will probably (or rather hopefully) enjoy the game despite what written before.
Yet, I silently and innerly do hope for the franchise to return to a somewhat more familiar, urban environment ;)
Have a nice day.

Bastiaen
03-26-2013, 05:19 PM
I actually have a new idea that has never been seen on these forums and fits well in the Assassin's Creed universe (especially with the Assassin/ Templar Philosophies), but I'm not going to share it here. I'm going to do a write up and contact Ubisoft, because I'd actually like to see this one get done.
I kinda feel like every setting we mention on here gets automatically ruled out unless Ubisoft is already working on it, because we'd see it coming. Ubisoft needs ideas that aren't obvioius. They need important settings that haven't been done before.

MasterAssasin84
03-26-2013, 05:38 PM
I think the American Civil War would be a great setting for an Assassin's Creed game. What does everyone else think?

No personlay i dont think this will be a good idea number one i would not want ubi to go back to the same setting, number 2 the American war of independence was considered by alot of fans a boring setting, i personly enjoyed AC3 and still do but i could think of better places to focus on ie the Caribbean ;) i will however give you credit were it is due and on ubi's behalf i applauded their creativity because i loved the concept of a Native American Assassin. but AC4 BF is going to seriously rock because the Caribbean is so colourful and unique ( Key Word ) as ubi are taking the franchise to territory that has nver been done before but as for the question i would say no.

Ragsash
03-26-2013, 06:09 PM
If they do a other game with Connor I would love to see it being the french revolution.

Otherwise Japan during the Sengoku war/era.

and China Egypt (both before the 1700)

Soulid_Snake
03-26-2013, 06:10 PM
I don't like any where in North America, and Britain, come to that. The settings for me are depressing to look at, and boring. Even any kind of wars, I'm not too happy about, can't a game have historical figures, without representing some kind of war driven era? It makes the game look and feel messy.

MasterAssasin84
03-26-2013, 06:13 PM
I don't like any where in North America, and Britain, come to that. The settings for me are depressing to look at, and boring. Even any kind of wars, I'm not too happy about, can't a game have historical figures, without representing some kind of war driven era? It makes the game look and feel messy.


I will adnit some of the cities in AC3 was dull and somewhat bland, i actualy enjoyed the frontier more ! but thats how it was and ubi captured it perfectly.

Stardust235
03-26-2013, 11:51 PM
Red Dead's done that. English Civil War on the other hand...
No, Redemption took place during the Mexican civil war, not the American civil war.

LoyalACFan
03-26-2013, 11:58 PM
Red Dead's done that.

Red Dead had absolutely nothing to do with the American Civil War.

dxsxhxcx
03-27-2013, 12:21 AM
at this point IMO more important than the setting is the time they'll choose the game to take place, I would like to see something between Altair's and Ezio's time if this means have an Order close to how Altair's Order was during AC1, I want to be part of something bigger like Altair was in AC1, be just another cog in the machinery, since AC2 (but especially since ACB) this feeling is lost for me, everything seems to revolve around the ancestor and the Order doesn't look as strong as it was in AC1, all the other games left the feeling that if it wasn't for the ancestor (Ezio or Connor), they wouldn't achieve what they achieved.

Locopells
03-27-2013, 12:40 AM
No, Redemption took place during the Mexican civil war, not the American civil war.

My bad, I though I'd read that at the time ACIII came out. Still, it would be too much the same as ACIII.

LoyalACFan
03-27-2013, 12:52 AM
My bad, I though I'd read that at the time ACIII came out. Still, it would be too much the same as ACIII.

Not really; technology had progressed pretty significantly by that point, and some of the cities in the nation were getting fairly large. But those are all reasons I DON'T want a Civil War game; it would be TOO modern. Honestly, anything past 1850 would require some pretty major revamps to the combat system to make it feasible, with the advent of revolvers, Gatling guns, and whatnot.