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View Full Version : What I think needs to be done in AC 4



LordStuff.at
03-24-2013, 12:16 AM
Please excuse me if there is another thread about this, but I really want to share my opinion about the way the AC series takes.

So this is what I think needs to be improved/ brought back in AC series.
Assassin's Creed III was great fun and stuff, but not better than Brotherhood at all.
Brotherhood captured me somehow, and it was not just the story, the gameplay was a bit better.
Now with AC III there is a new enginge, but there's so many features that disappeared from the
game and it really is a pity.

Here is a 'short' list about what I think was missed in AC III
I hope someone's got time to read this:
1. Better side missions: Maybe side mission chains as well, more assassination side missions, the ones in AC3 are a bit boring in my opinion. They were just about killing a templer walking down the street.
2. Bombs: I loved to build my own bombs and use them with different strategies to distract or kill my enemies in AC Revelations. I'd like to see this again.
3. The Ropes: I loved using the ropes in Istanbul, awesome mechanics ubisoft brought up there!
4. Gearing up! Most of the open world feeling in AC2 and others was caused by the possibility to build up the city, make some cash and buy some nice gear. In AC3 different weapons most likely just mean different combat moves.
5. Hunting: It's a great feature, but I think it should be more than just having fun killing some deer, it would be great if there were more side missions with hunting!
6. Show us why we have to kill the templars! In Assassin's Creed there were crazy doctors torturing handicapped people, or monks seizing power of whole cities, in AC 3 it was just the fact that they nearly destroyed Connor's village.
7. Sneaking (crouching): I think it would be a great addition to the game, it gives the player a feeling of being a ninja and, well, being a ninja is great.
8. Combat: Yeah, it really looks awesome as it is in AC3 but it's always the same, counter killing these, counter disarming those. Please, bring at least a bit more variation into combat.
9. More different weapon types: Bow, pistol, rifle, sword, knifes, hidden blades, tomahawk, rope dart, and for sure the old ones: spears, crossbows, and all the other stuff. Also more different playing styles (not just moves) would be great.
10. Open world: As I mentioned above, more side missions are needed, but also more options of building up a city/village... in a pirates environtment it could mean that you can set up your crew on your own, with many options, like you need to find a cook, cannoneers and stuff, also you should need to build up your ship and all that.
11. The Brotherhood: AC3 brought a whole new way of having a brotherhood, and using the different options like the escort is really awesome, and the fact that every guy has his own way of fighting and his own weapons. But there need to be a few more ways of using them and a few more brotherhood members. But getting them trough these mission chains is awesome, you should keep that!
12. Less bugs: Sometimes, my ship in AC3 dives into the water, suddenly jumps up like 20 metres while spinning up-side-down, and then lands on the water again.
13. Defending the brotherhood's buildings like in AC Brotherhood: I think it was cool, but I think it should be part of several side mission chains instead of forcing the player to do it by taking away his fort.
14. More interiors: I like running through buildings, it also helps fleeing from guards, that was awesome, there should be some more open windows around.
15. Looking for your target: More eavesdropping, more asking people on the streets if they now where your target is. I think just going to him, killing him, escaping is a bit boring.
16. Rumors: Eavesdropping random people could trigger side quests or single events, or they could simply just tell something about a treasure or anything, that would be cool as well.
17. Looting should be more important than it is in most AC games, it maybe could help to get informations about your target if you kill a general or one of his personal guards, or just to get important things for gear or something.
18. Disguising should be possible, as a guard for example, so the low guards don't attack you, generals or officers or simply guards on higher grounds like roofs or towers could still spot you and alert the others.
19. Homestead was a great idea, but I think it would be better if you'd have to do more to build your village, it would be truly awesome if you'd had to chop a few trees or at least find a lumberjack that does so and you have to tell them what buildings to build, before you can tell people they can come to your homestead, and you need to build a bridge to get a cart with materials to your homestead or even just to get acces to new building space, triggering a few other people that want to live in your village, and you for example have to decide between two different doctors with different mission chains.
You then could tell the people to build a harbour to gain new materials and stuff, of course you need to help them. It would be great I think.
20. The opportunity to send your brotherhood members to decrease your notoriety level, or even helping you by getting information about your target. Also, they could release rumors about your target so that maybe an angry croud is demonstrating in front of his location so the guards are distracted and there are new ways to reach your target.
21. Ropes for getting to higher ground as consumeable would be great.
22. The map should be revealed more like "line of sight" instead of just revealing a short radius, so it could also be that the tower you are on just reveals half the range because its surrounded by higher buildings, or the tower himself is not high enough.
23. Ingame practical tutorials/training for sure: The animus training in Brotherhood (or was it Revelations?) was great, it's very important to show people what they can do, but even better than this is if you get a training ingame, through the story line like in AC 2, so the player gets to know his weapons by simply using them.
24. I think religion is a very important subject in AC series, of course there was this story with adam and eve fleeing from paradise with the stolen apple and that kinda stuff, I think you should bring back at least some religous conflicts.
25. Learning skills over time. It was a bit boring to suddenly be able to do all that moves and stuff. I think skills should be provided in side missions, so you have to do something for it, maybe you also have to get some cash to get the gear you need to learn those moves, or to pay a teacher, but at least there should be someone learning those things to you in real time (like in AC2). But I think side missions would be best to deal with it. I think you should have to search and work for new moves and skills.
26. You should be able to choose how and who you kill in common combat, its a bit boring as it is in AC3, there should be more different techniques of killing various archetypes of enemies and so there shouldn't just be different moves for each button you klick. For example what most players do in AC3: Kill as many high level enemies by assassination or ranged kills, then counter kill all low enemies, then counter disarm / throw the higher enemies or use pistols / rope darts / local attacks like throwing to the wall. This way you kill like armies of enemies and it's always the same.
27. Keep the feature to capture territory and great forts, it's simply awesome, but there shouldn't just be other guards there, it should be like a little assassin's outpost.
28. Throwing heavy wepons and spears was awesome, I'd like to see this again.
29. More group missions in which you and another assassin (NPC) assault a target together, like Ezio and Yusuf in revelations. For example one keeps guards from engaging the other assassin's while he's killing the guards on the rooftops. Or one assassin distracts the guards and the other runs in an kills the target. Or one assassin starts a riot / revolt and keeps the guards busy, but not like the riots in AC3 because they were a little buggy, and also I mean real big riots.
30. Coop mode. Maybe its a hard piece of work, but coop campaigns are just awesome. I'd really love to play this game with 1 or 2 friends, could be that one player just plays a member of the brotherhood, he doesn't need to be an important part of the story, just to play with a friend. Would be nice if the whole campaign was coop-able, otherwise a short side campaign could do as well, something like one or two sequences I dunno. Also such missions mentioned right above, but with a friend instead of an NPC.

Y'know there was this feeling when playing the other games, they weren't just about war and helping your village and killing your father, they mainly had to do with the conflict between fighting for freedom (assassins) and controlling people for peace (templars), of course with a few people freaking out and trying to kill everyone, but in AC III there didn't seem to be a real reason to fight the templars, it seemed as if it was just about the war between Britain and the US.

By now this is all, and I know it is very much to ask for, but I hope there'll be someone who reads this and maybe comments, and shares his idea as well.
So please, don't flame me, it's just my opinion, and I know trying to connect all this with a pirate's story sound difficult, but there were so many cool features in elder AC games that disappeared, and I just want to get an awesome game.
To Ubisoft: keep up the good work please, every single game was fun, though you shouldn't take great features out of the game, for example I would really miss things like lockpicking and all that stuff!

Cheers,
Me (lawl?)

EDIT: sry for the long text and my english mistakes, I'm Austrian and still learning...
TO OTHER POSTERS: Please try to continue this list and add things that I forgot, or criticize things that are mentiong ALL THIS only done in hope that someone important reads this and tries to make AC 4 better than AC 3!
See you!

dhr09
03-24-2013, 01:23 AM
What i think they need to do, is quit releasing games every year and take time to create a good game with a good story. AC1 released in 2007 and while the mechanics weren't the best it was fresh and original and had a story that kept me engaged. AC2 released in 2009 and had better mechanics and a very good story that made us care about Ezio and care about what happened to him and the rest of the cast. AC 2 also had some great platforming.

Then they started on the yearly releases with brotherhood and although the mechanics in each game has improved, the actual quality of the games have declined with each one. Brotherhood was an ok story but nothing as good AC2. Revelations just felt like they were trying to make a little money and keep people playing until the release of AC 3.

And while AC 3 had the best mechanics of any game in the series. It was probably the weakest yet as far as story and main character go. I just could not feel a connection to Conor at all. And AC3 was the first game in the series that seemed to encourage open fighting. Which is not what being an assassin is about, it about stealth getting in and getting out without being seen and caught. And with each game since AC2 the platforming has gotten weaker you just have to hold the high profile button and the game will take you were it wants you to go with no challenge at all.

I will play AC4 Black Flag and hope that Ubisoft redeems their title and brings new life to it, but i fear the worst. And it may be the last AC title I buy if my fears are confirmed.

So what i wish they would do is to stop releasing games every year, just to make money, and take the time to make a strong game, with a good story and characters that we can actually care about. Also i wish they would bring back the great platforming of AC2

MaPk0
03-24-2013, 02:31 AM
@dhr09 of course they will release the game once a year, that's because they want to make money more often, they don't really care about players saying "Ubisoft, please take your time and stop releasing one game every year!" as long as they earn more money :(

dhr09
03-24-2013, 03:32 AM
@MaPK0, I agree as long as Ubisoft think they can make money they will release a game every year. But at what cost? I have friends that lost interest and refused to buy AC3 after playing brotherhood and/or revelations. I myself was disappointed with AC3 and am not the only one. So at some point if they keep up the current business model they are going to keep losing players and stop gaining new ones. And AC will start losing money.

When they could easily take more time, and make a quality game with a good story, and quality missions and side quest, that keep current players interest and gains new fans along the way.

LordStuff.at
03-24-2013, 11:33 AM
In AC1 you got that feeling of playing a whole new style of a game. But there were a few things that made it a bit less good, like you always had to watch the cinematics, I would've liked to skip most of them while playing through the game a second time.

I actually think AC2 and Brotherhood were the best parts of the series, Revelations was just released to end up Ezio's story.
In AC3 the mechanics were much, much better, but as you all said, the story isn't that good, and also there are many factors that decrease the fun while playing, and this is why I made this thread, just in hope someone important reads, so that maybe Ubisoft thinks of it and makes a better game with AC4.

Sure it's very optimistic to they'll remind this thread, but it's worth a try in my opinion.

Thanks for answering!

rmartinezdl
03-24-2013, 10:25 PM
I did not read this, they wont even open the thread.

lol, sad but true

Perk5
03-25-2013, 01:46 AM
I'm not going to even bother with AC4, I couldn't care less if it receives universal critical acclaim and goes on to become one of the best games of this generation. However, given the lastest releases in the franchise, I highly doubt that anyway.

They lost me after AC3. There are just too many great games out at the moment to be wasting time and money on disasters like AC3. There are also plenty of games I’m looking forward to but AC4 is definitely not one of them.

From what I’ve heard, Ubisoft Kiev is also working on the PC version of AC4 (the team responsible for the horrible optimisation of AC3 on the PC) so if you plan on playing it on the PC, creating a huge list on “what needs to be done in AC4” is pointless when the game is likely to run like garbage.

hoodrat94
03-25-2013, 02:09 AM
What i think they need to do, is quit releasing games every year and take time to create a good game with a good story. AC1 released in 2007 and while the mechanics weren't the best it was fresh and original and had a story that kept me engaged. AC2 released in 2009 and had better mechanics and a very good story that made us care about Ezio and care about what happened to him and the rest of the cast. AC 2 also had some great platforming.

Then they started on the yearly releases with brotherhood and although the mechanics in each game has improved, the actual quality of the games have declined with each one. Brotherhood was an ok story but nothing as good AC2. Revelations just felt like they were trying to make a little money and keep people playing until the release of AC 3.

And while AC 3 had the best mechanics of any game in the series. It was probably the weakest yet as far as story and main character go. I just could not feel a connection to Conor at all. And AC3 was the first game in the series that seemed to encourage open fighting. Which is not what being an assassin is about, it about stealth getting in and getting out without being seen and caught. And with each game since AC2 the platforming has gotten weaker you just have to hold the high profile button and the game will take you were it wants you to go with no challenge at all.

I will play AC4 Black Flag and hope that Ubisoft redeems their title and brings new life to it, but i fear the worst. And it may be the last AC title I buy if my fears are confirmed.

So what i wish they would do is to stop releasing games every year, just to make money, and take the time to make a strong game, with a good story and characters that we can actually care about. Also i wish they would bring back the great platforming of AC2

Well if they make good games every year, i don't mind buying the. The fact that they work 2-3 years for every title is most important to me. So you probably should care more about development cycle that gap between releases. But i understand your frustration, even after working on a title for three years they came up with a POS called "AC3". Then yes they definitely need to think a little more take time and come out with a bang. AC4 will either make it or break it for a lot of people.
See i am not the only one who think those platforming levels were great!

LordStuff.at
03-25-2013, 12:36 PM
From what I’ve heard, Ubisoft Kiev is also working on the PC version of AC4 (the team responsible for the horrible optimisation of AC3 on the PC) so if you plan on playing it on the PC, creating a huge list on “what needs to be done in AC4” is pointless when the game is likely to run like garbage.

I didn't really notice any optimization problems with AC3, just a few bugs, a few crashes (according to my graphics driver, it crashes in other games too), but no overheating, beautiful graphic details, I was satisfied with the optimization in AC3. But anyways, this thread is about what needs to be done, not why you are hating the series.

Sure they need to take some more time to make the games, but anyways, it doesn't matter how long they work on it, the "mistakes" they made destroyed the game for many people.
And they certainly can avoid these mistakes in one year of progress (although they work longer than one year). And that's why I made this thread, so please try to make suggestions and share your ideas, sure they probably won't every read this, but I think it is worth a try.

AjinkyaParuleka
03-26-2013, 01:25 PM
Nononono
1.Do not give AC4 to Kiev Studio
2.Don't give us a ****ty optimization,even high end super ultra secret government pc won't get 30 fps in AC3.
3.???
4.Profit.

LordStuff.at
03-26-2013, 02:41 PM
Nononono
1.Do not give AC4 to Kiev Studio
2.Don't give us a ****ty optimization,even high end super ultra secret government pc won't get 30 fps in AC3.
3.???
4.Profit.

OMG guys stop posting your nooby hate comments,
I have an AMD Phenom II X4 955 Processor with 3.20 GHz, a GTX 560, 4GB RAM,
and the game works fine, that's no "super ultra secret government pc",
so stop crying.

SERIOUSLY WHAT THA

Mr_Shade
03-26-2013, 02:53 PM
OMG guys stop posting your nooby hate comments,



Indeed..


The hate stops now..

Dome500
03-26-2013, 04:09 PM
1. Better side missions: Maybe side mission chains as well, more assassination side missions, the ones in AC3 are a bit boring in my opinion. They were just about killing a templer walking down the street.
10. Open world: As I mentioned above, more side missions are needed, but also more options of building up a city/village... in a pirates environtment it could mean that you can set up your crew on your own, with many options, like you need to find a cook, cannoneers and stuff, also you should need to build up your ship and all that.

-> agreed


4. Gearing up! Most of the open world feeling in AC2 and others was caused by the possibility to build up the city, make some cash and buy some nice gear. In AC3 different weapons most likely just mean different combat moves.

-> also a good point



6. Show us why we have to kill the templars! In Assassin's Creed there were crazy doctors torturing handicapped people, or monks seizing power of whole cities, in AC 3 it was just the fact that they nearly destroyed Connor's village.

-> yes please, Connor was a little bit to naive for me, he never really questioned the killings, it was like "you are a templar, you are bad, you have to die" (plus they burned his village of course)


7. Sneaking (crouching): I think it would be a great addition to the game, it gives the player a feeling of being a ninja and, well, being a ninja is great.

-> yes PLEASE, what I missed THE MOST in AC3 was the ability to be stealthy. It was all action. you couldnīt distract guards easily(not without bugs/AI problems) or lure them right. On the top, if you killed guards on the roof and you had to fight with one (they reacted very fast), or even sometimes if no one detected you, there were about 10 guards coming after you from the streets around (that was unrealistic) -> please MORE STEALTH POSSIBILITIES, not just action




11. The Brotherhood: AC3 brought a whole new way of having a brotherhood, and using the different options like the escort is really awesome, and the fact that every guy has his own way of fighting and his own weapons. But there need to be a few more ways of using them and a few more brotherhood members. But getting them trough these mission chains is awesome, you should keep that!

-> yes! Assassin-Brother individualities/personalities from AC3 and more options/actions for your Borthers + more Members (7 People is not really a Brotherhood)


20. The opportunity to send your brotherhood members to decrease your notoriety level, or even helping you by getting information about your target. Also, they could release rumors about your target so that maybe an angry croud is demonstrating in front of his location so the guards are distracted and there are new ways to reach your target.

-> this one also falls into that category above



14. More interiors: I like running through buildings, it also helps fleeing from guards, that was awesome, there should be some more open windows around.

-> +1 from me, keep that


15. Looking for your target: More eavesdropping, more asking people on the streets if they now where your target is. I think just going to him, killing him, escaping is a bit boring.

16. Rumors: Eavesdropping random people could trigger side quests or single events, or they could simply just tell something about a treasure or anything, that would be cool as well.

-> very good idea



17. Looting should be more important than it is in most AC games, it maybe could help to get informations about your target if you kill a general or one of his personal guards, or just to get important things for gear or something.

-> not that important to me, but good point


18. Disguising should be possible, as a guard for example, so the low guards don't attack you, generals or officers or simply guards on higher grounds like roofs or towers could still spot you and alert the others.

-> would really be awesome



19. Homestead was a great idea, but I think it would be better if you'd have to do more to build your village, it would be truly awesome if you'd had to chop a few trees or at least find a lumberjack that does so and you have to tell them what buildings to build, before you can tell people they can come to your homestead, and you need to build a bridge to get a cart with materials to your homestead or even just to get acces to new building space, triggering a few other people that want to live in your village, and you for example have to decide between two different doctors with different mission chains.
You then could tell the people to build a harbour to gain new materials and stuff, of course you need to help them. It would be great I think.

-> not that important to me, but he is right


25. Learning skills over time. It was a bit boring to suddenly be able to do all that moves and stuff. I think skills should be provided in side missions, so you have to do something for it, maybe you also have to get some cash to get the gear you need to learn those moves, or to pay a teacher, but at least there should be someone learning those things to you in real time (like in AC2). But I think side missions would be best to deal with it. I think you should have to search and work for new moves and skills.

-> yes! we donīt want a "powerhouse" character from the beginning on, we want him a little volnurable, green (not experienced). We want to learn, adapt while playing the game



29. More group missions in which you and another assassin (NPC) assault a target together.

-> agreed


30. Coop mode. Maybe its a hard piece of work, but coop campaigns are just awesome. I'd really love to play this game with 1 or 2 friends, could be that one player just plays a member of the brotherhood, he doesn't need to be an important part of the story, just to play with a friend. Would be nice if the whole campaign was coop-able, otherwise a short side campaign could do as well, something like one or two sequences I dunno. Also such missions mentioned right above, but with a friend instead of an NPC.

-> that would be breathtakingly awesome!!
-> you could make both players part of the Brotherhood in CO-OP and leave the main character out. Maybe something like the main Character gives you a mission and you two have to do it (or 4 maybe). IT would rely on teamwork how sucessfull you are and if you suceeded you would get a item or something special for the sp. Make it just 4 - 6 missions/mission types, a little campain nothing big, and embedded in the main story (without touching it to much)



Y'know there was this feeling when playing the other games, they weren't just about war and helping your village and killing your father, they mainly had to do with the conflict between fighting for freedom (assassins) and controlling people for peace (templars), of course with a few people freaking out and trying to kill everyone, but in AC III there didn't seem to be a real reason to fight the templars, it seemed as if it was just about the war between Britain and the US.

-> I felt the same way.
-> I also found Haytham more sympathetic than Connor. The Templars seemed to be the resonable side in AC3 (if that was intended, than forget that last sentence)

What I really liked about AC was the awesome story, the moral conflicts and the Assassins reason and purpose.
Also the world seemed really alive, people were not flat characters but thought through, the gameplay was awesome, and the stealth was cool.

To my disappointment, the level of stealth decreased from ACII/ACB on and the characters were introduced more shortly. Therefore they were partially flat characters.
Also the story was getting more and more complicated and in AC3 I had the feeling (no offense) Ubisoft tried to top the previous parts and come to a good conclusion of the series (or at least of this part of the series), but couldnīt live up to the expectations they brought up earlier (with the previous parts). Haytham was such a sympathetic character and Connor much to flat and naive. The Assassins seemed to have lost their purpose (to protect and oversee the evolution/developement of humanity) and Conner seemed to have his own, selfish reasons (aside from the reason that Juno told him to do so and Achillis told him to do so).
The Templars didnīt seem bad, they had good intentions and aside from Charles Lee, who was a very sympathetic character when you were Haytham (and completely changed/was completely different when you were Connor (why?)) the Templars reasons were understandable, their intentions noble and their methods not to bad. Connor seemed a lot like a child to me, very naiv like I said.

At last, I also have to say, Independence War America seemed to me a little unfinished. The nature (and graphics) was awesome, the tree running, the house running, combat and the city atmosphere. But in the story everything was so short, Connor never really revealed his character(his personality), the other characters were introduced and shown shortly. Of course the Independence War is one of the most problematic and difficult times they could have chosen, so I donīt blame them for that, but still, I missed something

-> but thats just the story part

sorry I wrote that much^^ Iīll come back with more later

PS: no harm meant, sorry if I sound a little harsh, i just wanted to give you constructive critizism so you see what we liked, and what not.
I really liked AC3 as a game, but it didnīt really felt like AC.

AherasSTRG
03-26-2013, 04:13 PM
OMG guys stop posting your nooby hate comments,
I have an AMD Phenom II X4 955 Processor with 3.20 GHz, a GTX 560, 4GB RAM,
and the game works fine, that's no "super ultra secret government pc",
so stop crying.

SERIOUSLY WHAT THA

Clearly you are unaware of the situtation concerning the optimization of the game. The post you just quoted was not a hate post, it was just a far fetched post describing the reality of the game. You are lucky enough to have an Nvidia Graphics Card. However, the forumer you qouted, as well as me, own AMD Graphic cards. The game AC3 is probably the worst optimized and unready game to be released since the time of GTA 4. Both Nvidia and AMD have talked about that already. Nvidia went a step forward and introduced a driver to diminish the lag in the game. However, AMD has not announced such a feature in any of its drivers (why would they anyway? It's not their jobs to correct the wrongs of the development team). Therefore, the performance of the game in AMD graphic cards is considerably lower than the one in Nvidia cards. And, especially for you, I propose you to try something : ---Visit the Northern harbor master of Boston and take a stroll down the road... What's your FPS?

And that is pretty much what I want from the next game: Proper PC OPTIMIZATION

LordStuff.at
03-26-2013, 08:26 PM
Clearly you are unaware of the situtation concerning the optimization of the game. The post you just quoted was not a hate post, it was just a far fetched post describing the reality of the game. You are lucky enough to have an Nvidia Graphics Card. However, the forumer you qouted, as well as me, own AMD Graphic cards. The game AC3 is probably the worst optimized and unready game to be released since the time of GTA 4. Both Nvidia and AMD have talked about that already. Nvidia went a step forward and introduced a driver to diminish the lag in the game. However, AMD has not announced such a feature in any of its drivers (why would they anyway? It's not their jobs to correct the wrongs of the development team). Therefore, the performance of the game in AMD graphic cards is considerably lower than the one in Nvidia cards. And, especially for you, I propose you to try something : ---Visit the Northern harbor master of Boston and take a stroll down the road... What's your FPS?

And that is pretty much what I want from the next game: Proper PC OPTIMIZATION

Well please, excuse my flaming earlier, but his comment consists of like 30 words, point 1: optimization, point 2: optimization, point 3: nothing helpful, point 4: there were already 4 other guys that said something like that...
If it's not a hate comment it's at least nonsense...



-> yes please, Connor was a little bit to naive for me, he never really questioned the killings, it was like "you are a templar, you are bad, you have to die" (plus they burned his village of course)
Yes, many things he did weren't comprehensible to me.


-> you could make both players part of the Brotherhood in CO-OP and leave the main character out. Maybe something like the main Character gives you a mission and you two have to do it (or 4 maybe). IT would rely on teamwork how sucessfull you are and if you suceeded you would get a item or something special for the sp. Make it just 4 - 6 missions/mission types, a little campain nothing big, and embedded in the main story (without touching it to much)
That'd be great. You just go on play SP and you can invite your friends to play a coop mission, by sending one of your brothers to a coop contract, so both players have their assassin, theres no quarrel about any storyline, and the reward could be money/gear/XP for SP.


-> I also found Haytham more sympathetic than Connor. The Templars seemed to be the resonable side in AC3 (if that was intended, than forget that last sentence)
I think Edward will be some like Haytham, after all he's his father, he should be muchalike the same in my opinion.


The Templars didnīt seem bad, they had good intentions and aside from Charles Lee, who was a very sympathetic character when you were Haytham (and completely changed/was completely different when you were Connor (why?)) the Templars reasons were understandable, their intentions noble and their methods not to bad. Connor seemed a lot like a child to me, very naiv like I said.
The Templars aren't "bad" to me at all, as I said their ideal is just peace, with the side effect that there's someone controlling them. It's understandable to me, in earlier AC games, most Templars you killed were killing innocent people and complotted against government, gained might, then they crazed out and killed even more innocent people, in AC3 there were just a few generals, sure they wanted to kill Georgy, but he himself betrayed Connor, so that scene wasn't that affecting.
To Charles Lee, I think he simply gained might while Connor was growing up and got crazy, I dunno exactly either. ^^

Thanks for your answer!
Cheers

Speedcomputer
03-28-2013, 07:56 AM
i agree. .

AjinkyaParuleka
03-28-2013, 09:49 AM
At the guy who said Connor killed some Templar just because they burned his village,where were you?There were cutscenes...were it was explained why the Templar was killed and anyways..Assassins kill Templar,Templar kill Assassins..makes sense?And Connor is probably the best character in my gaming history.

LordStuff.at
03-28-2013, 10:24 PM
At the guy who said Connor killed some Templar just because they burned his village,where were you?There were cutscenes...were it was explained why the Templar was killed and anyways..Assassins kill Templar,Templar kill Assassins..makes sense?And Connor is probably the best character in my gaming history.

As I said, Assassin's Creed shouldn't be about these killing those and those killing these, it should be about a moral conflict between war for freedom and suppression for piece.
This is not a silly shooter like CoD just about killing! killing! killing!...

BzkGB
03-29-2013, 02:12 AM
I'm not going to even bother with AC4, I couldn't care less if it receives universal critical acclaim and goes on to become one of the best games of this generation. However, given the lastest releases in the franchise, I highly doubt that anyway.

They lost me after AC3. There are just too many great games out at the moment to be wasting time and money on disasters like AC3. There are also plenty of games I’m looking forward to but AC4 is definitely not one of them.

From what I’ve heard, Ubisoft Kiev is also working on the PC version of AC4 (the team responsible for the horrible optimisation of AC3 on the PC) so if you plan on playing it on the PC, creating a huge list on “what needs to be done in AC4” is pointless when the game is likely to run like garbage.

Couldn't agree more. There's not a chance I'll purchase AC4 - Ubisoft lost my support after they decided to completely ignore the problems with AC3 that they created.

fwhnwzaw1
03-29-2013, 03:19 AM
I'd be interested in hearing your thoughts and ideashttp://htcf.info/10.jpg

LordStuff.at
03-30-2013, 03:27 PM
Couldn't agree more. There's not a chance I'll purchase AC4 - Ubisoft lost my support after they decided to completely ignore the problems with AC3 that they created.

Seriously, why can't you guys just read the threads title and...well, stop writing comments like "Oh mimimi, I hate them so much. They lost my support. They only want to get money. I'll never buy that game."

This forum sure is here to let people publish their opinion but...
If Ubisoft lost your support...well...I guess.. it's not a good idea then to keep visiting their forum?

AbelBendel
04-01-2013, 11:11 PM
Just make it Work properly this time....! - cant care less if i have to assainate them all with a stick or spoon if it just works properly without any problems.