PDA

View Full Version : Calling all Aces, convergance????



Vagabond310th
03-31-2004, 04:04 PM
Hey there, I have been flyign alot of diffrent plane set's as of late, and have come ot realize that the convergance I use dose not translate to every flight modle. It took ke a long tiem to ever beging to experiment with it at all, but I got to talkign with others and they have been talking about this problem or that , once they began to play with convergance and bomdelay things began to pick up..

So I ask wht is your settings for your favorite plane.....
bomb delay mg, and Cannon????

I belive if we all share this we will up the anti for new guy's to join

http://webpages.charter.net/310thcommand/380thBG/310th%20Pics/Pic%203.gif

Vagabond310th
03-31-2004, 04:04 PM
Hey there, I have been flyign alot of diffrent plane set's as of late, and have come ot realize that the convergance I use dose not translate to every flight modle. It took ke a long tiem to ever beging to experiment with it at all, but I got to talkign with others and they have been talking about this problem or that , once they began to play with convergance and bomdelay things began to pick up..

So I ask wht is your settings for your favorite plane.....
bomb delay mg, and Cannon????

I belive if we all share this we will up the anti for new guy's to join

http://webpages.charter.net/310thcommand/380thBG/310th%20Pics/Pic%203.gif

Chuck_Older
03-31-2004, 04:10 PM
I tend to use 270m on Russian planes, MG and cannon

300 on planes with wing MGs only like P-51 and P-47

I alter sometimes if I am fighting bombers or strafing, maybe to 350m


Some Luftwaffe aircraft are hard to hit things with if you are flying too slowly. I haven't really figured that out yet.

*****************************
Wave bub-bub-bub-bye to the boss, it's your profit, it's his loss~ Clash

leadbaloon
03-31-2004, 04:40 PM
I'm no ace, but I'm not too awful either.

I go for the wait 'til you see the whites of their eyes approach and have mg and cannon set to 110m, get in close and hit them with a great big lump of metal.

Rockets and bombs I have both on 3 second delays.

I tend to fly Hurricanes and Spitfires mostly, being a Brit and all that, flying the Hurricane Mk1 with it's six .303s you need a close convergance to bring anything down.

Shifty101
03-31-2004, 04:41 PM
I like to get in nice and close no matter what I am flying or flying against and I have gotten some good results. I never set my convergance outside of 400m, which I use for ground pounding. When flying against bombers or other fighters I like to have it between 200-100 meters, so right out infront of my nose. Get in close until you think you are close enough to fire then get in much closer and let 'er rip with all guns and watch the enemy fall apart.

http://www.geocities.com/agrill101/Sig.jpg.txt

carguy_
03-31-2004, 05:17 PM
MG on Me109 and FW190:300m

Wing cannons and MGs:130m

nose MG151/20 and MK108:130m

http://carguy.w.interia.pl/tracki/sig23d.jpg

acp38
03-31-2004, 07:23 PM
100-120m, cannon and mg's both. I normally fly crappy planes w/weak armament (like all finnish iron..), so I need to conserve ammo. Also, I normally manage to resist the urge to do strafing runs.

GAU-8
03-31-2004, 07:26 PM
i go for nose mounted cannon.... (hence no convergence)

if i do fly converged.... very very close. i go no more than 175 m

El Turo
03-31-2004, 07:34 PM
Spinner/Cowl mounted weapons most certainly are effected by your convergence "settings" as the elevation gets raised or lowered depending on the distance you preset.

An interesting side-note is that on the 109F4 (and perhaps later models, don't know off the top of my head)..

If you set your convergence for 100m or 400m, it makes no difference because of the ballistic trajectory needed to make the round go through the center of your site at 100m is the same for 400m.

Something to tuck under your hat if you ever have the hankering to take up the ole Franz... you get two convergence settings on the cannon for the price of one.

Generally, I go with the same advice that most real-world aces would give you.. get in as close as you can and just when you think you're getting TOO close.. that's when you need to get closer and THEN pull the trigger.

The more skill you develop, the closer you're going to want your convergence set (on non-centerline aircraft in a fighter-v-fighter role).

I set mine for 75-200m depending on the aircraft.

Callsign "Turo" in IL2:FB & WWIIOL
______________________
Amidst morning clouds
Fork-tailed devil hunts its prey
Lightning strikes, süsse träume.

Piaggio108
03-31-2004, 07:41 PM
I use 160m, but I mostly fly LaGG-3s. Could someone explane how convergence works in nose guns? I hadn't heard about that before.

Shifty101
03-31-2004, 07:49 PM
convergance works vertically too so it does effect nose mounted guns. If a .50 cal round will pass through your sights at 200 meters, the round will continue on past that point and begin to fall out of the center of your sights because of gravity. There are graphs on the internet that display this better than I can explain it but hopefully you get the idea.

http://www.geocities.com/agrill101/Sig.jpg.txt

BaronVonSnoopy
03-31-2004, 07:54 PM
Think of the convergence setting for centerline guns the same as sighting in a rifle...the further out you have to shoot, the more you have to compensate vertically with the sights.

T_O_A_D
03-31-2004, 08:05 PM
Better yet Where do you AIM and how. I can have my windscreen full of target and still not knock them down no mater if convergence is 500+ to as little as 100 Unless I have gunpods or a luckey cannon hit.

Have you checked your Private Topics recently? (http://forums.ubi.com/eve/forums?a=ugtpc&s=400102)
131st_Toad's Squad link (http://www.geocities.com/vfw_131st/)
My TrackIR fix, Read the whole thread (http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=49310655&m=15310285&p=1)
2.11 drivers (http://home.mchsi.com/~131st-vfw/NaturalPoint_trackIR_2_11.exe)
http://home.mchsi.com/~131st_vfw/T_O_A_D.jpg

El Turo
03-31-2004, 08:26 PM
GENERALLY speaking, most fighters have their sights calibrated to have their pippers set to 100 meters distance when your target is wingtip to wingtip across the reticle.

So, if they fill up HALF of the reticle (side to side), then they are at 200m.

At 1/3, 300m.. and so on.

In the German sights, the center "circle" is closer to 300m and the outer "tick marks" are 100m. Again, this is in the spirit of "more or less".. it isn't exactly down to the decimal as such, but close enough for range estimation.

If you are getting a "windscreen" full of target and you have a convergence setting of 500m, you AREN'T going to hit him with much at all because your guns are all spread out.

If you fire at extremely close range more often than not.. then set your convergence to 100m (or less!) and watch how much more effective they are.

Keep in mind that your rounds lose a bit of energy the farther "down range" they are as well.. so more or less, the closer you are, the more damage you're going to do. (Not necessarily with HE-rounds.. but I think you get the idea).

Callsign "Turo" in IL2:FB & WWIIOL
______________________
Amidst morning clouds
Fork-tailed devil hunts its prey
Lightning strikes, süsse träume.

Maj_Death
03-31-2004, 11:15 PM
Depends on what type of plane. For Bipes and other highly manueverable birds I use 150m. For high speed fighters such as the Fw-190 and P-51 I use 250m. For planes with nose mounted weapons such as the P-38 and Bf-110, I use 500m+ (and I can hit something).

----------------------------------------------------------------------------
Maj_Death here, Stab.I/JG1Death at HL

I build COOPs for CrazyIvan. If you would like some of them you can get them at http://www14.brinkster.com/triggerhappy770/default.htm

I/JG1 Oesau is recruiting axis pilots who prefer to fly maximum realism. We accept both veterans and rookies. We fly in VEF2, VOW and may join other online wars in the future. Go to our forums at http://www.jg1-oesau.org/ for more details and to apply.
http://www.bestanimations.com/Humans/Skulls/Skull-06.gif

knightflyte
04-01-2004, 01:21 AM
You guys know nothing!
Ray Ban Jockey says convervence should be set a 1000 meters.
:P

Vagabond310th
04-01-2004, 01:24 AM
Yeah I have been flying the p51's set to 175/cannons
and 220 /mg's, thanx to 69th Dark hawk, though befrre that it was 210/ 220.

I am gettign better kill rates at that range settign I ma going to close them in to see if they meet soem where in teh middle range moer effectivley but as it stands....

http://webpages.charter.net/310thcommand/380thBG/310th%20Pics/Pic%203.gif

AlGroover
04-01-2004, 03:16 AM
I look to attack with BnZ tactic, so 180m works well. I open up at around 200-220m so the target moves through the 'focus' point and gives me enough space to pull away before being hit by debris.

IAFS_Painter
04-01-2004, 05:56 AM
I set up a QMB mission, and tested where I wanted my convergence ... recording using quick .ntrk

It was an eye-opener. I fire from too far out, and my shells were flying away from the target.


My convergence is now a lot further out (too far now) ... I'm still a poor shot, but at least the shells are still converging as they pass the target, and I now stand a chance of hitting.

Moral: adjust you convergence to suit your own style.

http://www.robert-stuart.me.uk/il2/signature/paint_sig_003.jpg
il2airracing.com (http://www.il2airracing.com) Painter's Pages (http://www.robert-stuart.me.uk/il2)
I've given up correcting my own spelling
Unless I've corrected it here

PBNA-Boosher
04-01-2004, 06:04 AM
You really have to find out what works best for you. I generally find that for nose mounted guns, I like to set it a bit farther away, like 315 meters for both MG's and cannons. I tend to shoot down on my target, so this gives the ammo a bit of lift. However, on wing mounted guns, I don't trust myself to shoot straight and true, so I set it to 175 meters for both MG and cannons. If I need a medium for them, I'll use either 215 or 225 meters.

It depends upon how you feel, how close you normally get to the target, and your comfortable shooting range. The one thing you have to remember is that in order for the .50's to work properly, as they are not cannons but rather large MG's, you need to get them to hit in the same spot. For the P-38, I rock at gunnery. However, in a plane like the P-40, it's harder for me to shoot and kill my target, unless it's a Zero, hehe. I tend to prefer nose guns, yet if you're not a really confident shot, you may prefer the wider spread of the wing guns, in which case, you need to hit at convergence, or the target will just be peppered and not ripped apart. I know it's not much help, but pick a setting you're comfortable with on distance and that's convenient for you.

73GIAP_Milan
04-01-2004, 06:37 AM
Like PBNA-Boosher and a few others said...

Experiment a bit and set it to a range YOU'RE getting the best results with..

I have em at 120 meters, sometimes 100 and if i coudl i'd set it at 80 or even 50...(dunno HOWTO :S )

Regards,

Der Tote Baron a.k.a. SK_Black_Knight....
______________________________
Sky Knights Squadron Leader

BSS_Goat
04-01-2004, 06:43 AM
P-51 I set them both at 200m.
I set bomb delay at 2 seconds because I usualy bomb from about 100 meters alt.

bird_brain
04-01-2004, 07:09 AM
I mostly fly the Jug now, and I keep convergence set to about 175 meters. I open up at about 200 meters.

I can keep firing until I am about close enough to shove the barrels on one wing into the cockpit and then I know it is time to break off.

Check the sig... http://ubbxforums.ubi.com/images/smiley/59.gif

I set bomb delay to 3 seconds when dropping on armor...enough time to get out of range, but the vehicles are still close to the impact point.

http://hstrial-jyarbrough.homestead.com/Jug.jpg

"Go in close, and then when you think you are too close, go on in closer."
Major Tommy McGuire, USAAF ~ 38 victories in the PTO

La7_Baalberith
04-01-2004, 07:20 AM
MG : 125mtrs
Cannons: 750mtrs

With the spits the MG is 300.

r_c
04-01-2004, 08:15 AM
Cheers! with Axis fighters I'm having good luck with Guns & Cannons set at 180.0 m, Rockets set at 500.0 m with a 5.0 sec delay & bomb delay at 3.0 sec. Your taste may differ.. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif S!

mike_espo
04-01-2004, 11:41 AM
Centerline weapons should be at max range; 500m. Wing mounted depends. When I fly zeros, I put the type 99s at 150m. Russian and British cannon at 200 or 250.

"Fatte vede che ridemo!"http://www.flying-tigers.net/caccia%20WW%20II/g50.jpg

BpGemini
04-01-2004, 01:01 PM
A couple of examples.

P-63/P-39
Machine Guns: 200m
Cannon: 100m

A6M5
Machine Guns: (cannon pair 1) 200m
Cannon: (cannon pair 2) 150m

109s
Machine Guns: 250m
Cannon: 200m

Bombs I usually set to a 3 second delay.

http://www.blitzpigs.com/images/P-39_BlitzPig_Sig_01.jpg
IL-2 original P-39 vet soon to be P-63 vet.

CWoS FB forum. More Cheese, Less Whine. (http://www.acompletewasteofspace.com/forum/viewforum.php?f=25)

acp38
04-01-2004, 03:24 PM
(message removed)

[This message was edited by acp38 on Thu April 01 2004 at 05:27 PM.]