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View Full Version : AC3 1.03 PATCH. Did you get it?



AssassinVenice
12-17-2012, 10:39 PM
I'm on PSN and I just got this 31MB, 1.03 update for AC3. Any thoughts?

Free_Hidings
12-17-2012, 10:56 PM
Yep, any idea what it contains?

MasterAssasin84
12-17-2012, 11:00 PM
the question is did you guys receive the thanksgiving update ? if ubi have released a second update what are they trying to fix ?

cat_awsum
12-17-2012, 11:03 PM
Don't shoot the messenger, but it may have fixed the gun glitch, also it added markers that name the different homestead areas

Sushiglutton
12-17-2012, 11:04 PM
There's a new sticky at the top :)

AssassinVenice
12-17-2012, 11:07 PM
There's a new sticky at the top :)
What? Oh also, it clears up the Ecyclopedia of the Common Man after it's finished. No changes to costumes in cutscenes, Altatirs robes, and even the quiver still doesn't show up on costumes. Oh well...

MasterAssasin84
12-17-2012, 11:37 PM
I have just seen an announcement on Facebook and twitter that a holiday patch is coming on the 18th of December .

WarriorAegis
12-18-2012, 12:27 AM
Yeah, so how did you get the third patch if it's coming out tomorrow? o.o

AssassinVenice
12-18-2012, 01:21 AM
Yeah, so how did you get the third patch if it's coming out tomorrow? o.o
PS3 users got it earlier, i guess. Waiting for a Valentine's Day Patch. Let's hope they give us some love.

Dangerzone50
12-18-2012, 01:25 AM
its up on psn right now... they seem to get patches a few hours before everyone else.

The game is still a buggy, glitched, broken, POS thou... no ammount of patching is ever going to fix some of the systemic issues it contains

oh, and the "fix" for the dual pistol glitch... total lie, my second pistol is still reverting to a different one after a load

WJason777
12-18-2012, 04:12 AM
I just installed it, still having problems

the_atm
12-18-2012, 04:15 AM
They have said that the reason why you can't have different colored robes in the cutscenes is because the normal one is the high res and the others look ugly in cut scenes.

ThCharlie2
12-18-2012, 05:06 AM
is the patch up for 360?

Dexvriatheo
12-18-2012, 05:13 AM
I....want....my outfit dye....in cutscenes. Also....my guns...at times....at times still switch to scottish flintlock...better...patch....please.

TOMatXL
12-18-2012, 03:08 PM
There's a new sticky at the top :)

Thank God for Sticky Vicky! ;)

montagemik
12-18-2012, 03:26 PM
its up on psn right now... they seem to get patches a few hours before everyone else.

The game is still a buggy, glitched, broken, POS thou... no ammount of patching is ever going to fix some of the systemic issues it contains

oh, and the "fix" for the dual pistol glitch... total lie, my second pistol is still reverting to a different one after a load


Dual Pistol FIX = Works fine now ............., i now have Twin Royal Pistols - they remain when fast travelling anywhere & Replaying DNA missions .
NO More "Weapon 1 acquired" - "Shard of Eden acquired" - "Citizen mission item acquired"......................At last.
Encyclopedia Fixed .
Fast travel point in Monmouth Fixed.

Only glitch i still have is 'missing quiver'
& Missing Assassin Tomahawk at Homestead Manor.

Dangerzone50
12-19-2012, 01:03 AM
yeah i always try to rock dual royal pistols too... still can't do it, the second always reverts to the last type of pistol i had equipped

zerocooll21
12-19-2012, 02:00 AM
no des replay?? wtf...

camlk45
12-19-2012, 03:05 PM
um do you no if they fixed the missing icon bug yet cause i really want to get 100% sync and this one bug is slowing me down thnx

camlk45
12-19-2012, 03:06 PM
ikr it sucks

montagemik
12-19-2012, 03:28 PM
yeah i always try to rock dual royal pistols too... still can't do it, the second always reverts to the last type of pistol i had equipped

All i can tell you is i installed the 1.03 update - Loaded up my game , & I Instantly had twin royal pistols NOT 1 royal & 1 pitcairn as i previously had it glitched saved. So my FIX was instant & permanent.
I've tried all pistols at the Homestead Manor armoury - but Royals are the best long/short range + fire rate. None of them glitched since the update for me though.

Maybe delete game data & re-install everything - Game + update , then all DLC content . Then load your gamesave file up , see if it's fixed then.
But the 1.03 update seems to have fixed all my major glitches i've had since launchday.

zerocooll21
12-19-2012, 03:51 PM
Single Player
Global Fixes

Couriers will now appear more often in Boston and New York
Fixed a bug where consumables would not be restored properly after playing a naval mission
Fixed a bug where multiple copies of heralds or paper boys could be spawned at the same spot
Fixed a bug where printer shops icons could appear on the map even if the player is not notorious
Fixed a bug where the 2nd equipped pistol could disappear after a loading
Fixed a bug where the player could fall through the map if he went through a city gate on horseback while in conflict
Fixed a crash when the player uses the rope dart (http://www.118golf.co.uk/darts.html) on a horse from above
Fixed horse glitch
Fixed inventory messages that kept being displayed after every reload if the player had completed some missions
Fixed various crashes
Forced subtitles to be displayed for off-camera voices like some tutorials and end of sequence transitions
Made sure to stop tavern music when exiting taverns
SEQUENCE 1

A DEADLY PERFORMANCE: fixed a music glitch by making a cinematic not skippable
SEQUENCE 4

FEATHERS AND TREES : fixed another case where optional objective “Do not touch the ground or water” could fail for no good reason
SEQUENCE 6

ON JOHNSON’S TRA IL: fixed a bug where sometimes Adams and Revere could be missing, preventing the player from starting the mission
SEQUENCE 7

LEXINGTON AND CONCORD: fixed a bug where the player could stay stuck on the road while on horseback at a specific spot on the mission’s path
EPILOGUE

Fixed Animus Synching gameplay that could get stuck
Side Quests

Boston Brawlers: clearer message after beating all ex-champions, stating that you need to go back to Boston
Boston Underground: fixed a bug where exploded barrels could come back if you re-entered through the South Commons entrance.
Boston Underground: fixed a bug where Haytham could never use the North Port entrance
Liberation Missions: added unfogging of the map when the player gets near a liberation event, to make sure the icon will be revealed in case the player doesn’t complete it and wants to come back later.
New York Liberation Missions: fixed a few cases where the player could get to the event’s icon but nothing would happen.
New York Underground, fixed a bug where the player would be teleported at the center of New York if he declined to enter the underground through the South Market entrance.
Homestead

Added map icons on Homestead buildings as you unlock new settlers
Made sure Achilles cannot be stoking the fireplace after the homestead story arc is completed
THE PROPER TOOLS: added map icons on all shops in New York when that mission asks the player to go buy the hammer parts for the blacksmith
Side-quest “ENCYCLOPEDIA OF THE COMMON MAN”, fixed a bug where the quest would still not be completed if the problem was already encountered prior to the last patch. Buggy savegames are now fixed on load.
Naval Locations

OAK ISLAND: fixed a bug where the mission could not continue if the player reloads after completing some parts of the puzzle
Frontier

Added auto-whistle for a horse when entering Frontier from Boston, New York or Homestead
Fixed NPC committing suicide when the player approaches
Menus

Fixed a bug where it was impossible to hide the on-screen money counter and “hold to skip” message. Money is now linked to the “mini-map” HUD visibility option, and the skip cinematic message to the “controls” option.
Fixed a bug where the “Fast Travel Points Unlocked” stat could not reach 100%
Fixed a possible crash after all pivots have been synched
Fixed bad date formatting in Notification Center
Fixed various typos and bad translations
Made sure Boston Brawlers and Hunting Society icons are displayed over the fog once the player gets approached to join the club
Map icon filters: added a bunch of side-quest start icons on the missions layer, added viewpoints to the collectibles layer, and made sure all fast travel destinations are visible on all layers.
Opening the weapon, naval weapon and assassin recruits menus is now faster
Multiplayer
Modes

Team modes balance is no longer affected when extra players join in progress.
Abilities

Players are no longer stuck after they got hit by knives while climbing cranes.
The Unstoppable Perk now correctly opens recently closed Chase Breakers in the Animus Core map.
Closure now seals and opens Chase Breakers for the player who used the ability as intended.
Scoring

Abstergo points now update correctly after you finished a game in the progression menu.
Locking

Locked targets don’t become unavailable under certain conditions anymore.
Players will now see the notorious lock indicator when their pursuers kill NPCs, regardless of their approach meter.
In a chase, target players will now be able to lock their pursuer by default prior to any other character.
Misc

It is now possible for players to reopen Chase Breakers right after their team mates went through them in the Animus Core map.
The time during which you’re vulnerable after a stun from ground to a haystack doesn’t vary from one mode to another anymore.
Players can no longer get killed by another player from any distance after performing a haystack kill.
Players no longer get stuck in the position the character adopts on narrow ledges when they kill with the Fast Gun.
Players will no longer see their pursuers as notorious when their pursuers are killed with the silent bonus or better.
Characters appearance and Gamertags can no longer be accidentally reverted on Wolfpack podium staging.
Assassin’s Creed III is available now for Windows PC, Xbox 360 (http://www.microsoftstore.com/xbox-360.html), PlayStation 3 (http://www.blockbuster.co.uk/playstation-3.html) and Nintendo Wii U (http://www.amazon.co.uk/wii-u.html)

Solid-Shammy
12-19-2012, 04:02 PM
Wait what? Now they're forcing subtitles... With every patch they add in an unnecessary feature that slightly annoys me. I can live with it though, happy with all the fixes nonetheless.

Kaswa101
12-19-2012, 06:19 PM
They still haven't added a reset for pivots. Looks like I'll need to wait another three weeks until I can actually get Platinum.

I've lost faith in Ubisoft.

kuled2012
12-20-2012, 03:52 PM
I like that you instantly get a horse when you enter the Frontier, v.good Ubisoft. Thank you :)

zerocooll21
12-20-2012, 05:30 PM
AHH I hate the horse!! Stop Following me Horse! I don't want to hear you click clack'n behind me everywhere!

kuled2012
12-20-2012, 06:15 PM
Fixed a bug where multiple copies of heralds or paper boys could be spawned at the same spot
http://i10.servimg.com/u/f10/15/64/20/32/img00110.jpg

Xeho
12-20-2012, 09:31 PM
I still see no fix for the upgrade pouches. When it's suppose to be more than one if we purchase the Life Scratcher Pack from Uplay.