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View Full Version : What we know about the PC version graphics wise



BlastThyName
11-04-2012, 10:07 PM
Okay, I have not seen a thread like this and I figured this would be interesting to some people.

So here it is, the PC version has been confirmed to take advantage of DX11 by Hutchinson himself at Quakecon 2012.
At Gamescom german guys (PCgameshardware.de) learned that tessellation would be used to enhance water rendering, currently it's not known whether or not this will be the only tesselated element in the game but I'm not expecting anything else really.
Better textures are also a lock, good.

-The Geforce site mentions that the PC version will sport "superior graphics", "several PC-only effects (what the hell does that mean ?) and "DX11 graphic options".

Let's sum this up :
-Better textures
-DX11 (tessellation and ?)

Yup, many question marks.

What DX11 features are being uses aside from the infamous tessellation ? What are the "PC only effects" mentionned by Nvidia ?

I remind you folks that UbiSoft Kiev is handling (according to Google translation) the port and while previous AC games ran just fine on any decent gaming PC I feel compelled to entertain doubts about their competence to deliver a solid port.
That of course could be entirely misplaced as there are parameters to take into account when analysing past failures of a port that were Driver SF and the last Ghost Recon (the engine, how much time they were given, the budget allocated by Ubi etc...).

My point is that it's not impossible for someone to expect more or less the same graphical treatment that Future Soldier received, and that would fit what Nvidia is alluding to. Stuff like POM, better HDR, motion blur, volumetric lights (god rays) could fall into the "PC only effects" category, DX11 graphic options could be GI and tessellation.

Is Ubi going to release a promotionnal video for the PC version ? Is Ubi going to communicate on this version at all ? Or will we have to find out what it has to offer on launch day ?
Ubisoft could take Square Enix as an example.

connor_bg
11-04-2012, 10:18 PM
Can you provide some links?

BlastThyName
11-04-2012, 10:21 PM
Right :
http://www.geforce.com/games-applications/pc-games/assassins-creed-3
http://www.geforce.com/whats-new/articles/nvidia-geforce-gtx-650-ti
http://www.dsogaming.com/news/ubisoft-reconfirms-assassins-creed-3-pc-dx11-support-will-feature-higher-resolution-textures/

Everything is there, you even have a benchmark of an alpha version of the game.

I wonder what Ubisoft are waiting to expand a little bit on the PC version. I guess we will need to wait for Nvidia to finally know what DX11 features have been implemented.

connor_bg
11-04-2012, 10:27 PM
Well i fully support the conclusion sequence in the third link.
But from what nvidia provided as screenshots- Which i believe how the pc graphics are promised to look like, than this will be freaking amazing, though it may be one of the ubi's utopias.

BlastThyName
11-04-2012, 10:36 PM
Well i fully support the conclusion sequence in the third link.
But from what nvidia provided as screenshots- Which i believe how the pc graphics are promised to look like, than this will be freaking amazing, though it may be one of the ubi's utopias.

They are not said to be PC screenshots but you can bet your *** that it will look miles better than what the PS3/360 are struggling to achieve.
That's the case with previous AC games and there is no reason to think that AC 3 will derogate from this rule. Even simple ports already look way better after all.

The cause for concern is rather how well this will be optimized.

connor_bg
11-04-2012, 10:46 PM
What do you think?

BlastThyName
11-04-2012, 10:49 PM
What do you think?

About what ? I'm no soothsayer !

I can only hope that UbiSoft Kiev know what they're doing but going by the fact that the game is massive in scope this has to be a challenge.

Graphics wise (nothing wrong with focusing on this given that this is what separates the PC & console versions) I would like the same graphical enhancements Future Soldier had.

Again, as I said in the first post this boils down to how much ressources the PC team has at their disposal.

connor_bg
11-04-2012, 10:55 PM
It is three weeks behind the console schedule, when with acr the pc were two weeks behind it. So it can be described as a challenge.

BlastThyName
11-04-2012, 11:03 PM
If I'm not mistaken a moderator on this very forum said that the PC features will be announced "soon".

We just have to wait.

dex3108BL
11-04-2012, 11:39 PM
Well i really hope that we will get hi-res textures and less bugs than console version :D

Andre_0112
11-05-2012, 01:06 AM
Don't get your hopes up, you might end up crazy.

On other news...

Soon...TM

ThexKezza
11-05-2012, 04:58 AM
mmmm PC-only effects... maybe PhysX? (<-- Would be really awesome!)

BlastThyName
11-05-2012, 08:06 AM
mmmm PC-only effects... maybe PhysX? (<-- Would be really awesome!)

Not a chance in Hell, it would have been more heavily advertised it that was the case.

Besides, Physx would add nothing in this game.

No, seriously I'm banking on stuff like parallax occlusion mapping, volumetric lights, volumetric smoke, etc.

blacklimoband
11-05-2012, 08:24 AM
The water effects on 360 are pretty darn amazing for an aged platform, the DX11 treatment should take it the next step from 'pretty darn amazing" to "OMFG"

Dellers
11-05-2012, 03:22 PM
It better work well in 3d. All the previous games have been brilliant with 3d Vision, and it would be a huge step back if AC3 don't work well with it.

leroy19852010
11-05-2012, 03:23 PM
well the console versions are disarsters, they really are, 20 fps and under in the citys just shows this game NEEDS to be played on pc, i luckily have both consoles and a half decent pc, got a hd 6950 2gb, i5, i started with the 360 version as i just couldnt wait, but got sick of the low fps, tried the ps3 version even worse so i took it back and went with the 360 version but, decided enough is enough, ill be so happy i waited, hopefuly if they dont mess it up. and the game is that good it desevres to be played at its best. so i really hope they dont mess it up

Andre_0112
11-05-2012, 04:25 PM
All i want is a .exe that executes...