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View Full Version : Static trees?



rupok2
06-06-2012, 04:52 AM
I thought overall the live demo was superb but one thing that bothered me was the static trees, meaning branches of trees wouldn't move when connor used them. In real life these branches would bend and would eventually break. i understand the huge tree trunks and other hard parts of the trees not moving but the little branches not moving looked weird.. In the demo they didn't even bend, to a awesome looking game it looked like a flaw that was really noticeable. Are ubisoft going to fix this or its gonna be like this in regular game?

Johsi32
06-06-2012, 04:56 AM
You should check out the Boston demo, because the branch actually moves
http://www.gametrailers.com/video/e3...s-creed/731383

Calvarok
06-06-2012, 05:17 AM
Most of them are sturdy enough to not move around all that much.

Azurefeatherfly
06-06-2012, 05:21 AM
This is really weird.

I remember that in the first Ubisoft Conference that I saw, branches did not wobble when Connor jumped on them. I just watched another version of the same conference on youtube upload by Ubisoft itself and unless I am seeing things the branches are actually reacting to Connor jumping on them.

Here's the video: http://www.youtube.com/watch?v=aKRWubusKBU
at 38:54, that branch is definitely reacting to Connor, very slight but definitely noticeable.

Quoting myself from another thread.