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View Full Version : Questions about SPB, and Mistel



IV_JG51_Razor
02-25-2004, 06:13 PM
Oleg, can you tell us a little more about how these two interesting aircraft will be implemented in AEP?

I am wondering if the two I-16s will be flyable by humans, as well as the TB-3 mother ship. If they will be, my next question is, how/if this will be possible in a DF server?

My next questions are about the Mistel. Will the Ju-88 be controlable by the FW pilot after he releases it? If so, how will we do this? As far as just flying it under normal circumstances is concerned, how will the engines, gear, flaps, etc, be controled? Will we have to map a third engine, seperate gear and flaps, etc? Just curious.

Thanks for all you've given to this community Oleg! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Razor
IV/JG51 Intelligence Officer

"Good judgement comes from experience, and experience comes from poor judgement"

IV_JG51_Razor
02-25-2004, 06:13 PM
Oleg, can you tell us a little more about how these two interesting aircraft will be implemented in AEP?

I am wondering if the two I-16s will be flyable by humans, as well as the TB-3 mother ship. If they will be, my next question is, how/if this will be possible in a DF server?

My next questions are about the Mistel. Will the Ju-88 be controlable by the FW pilot after he releases it? If so, how will we do this? As far as just flying it under normal circumstances is concerned, how will the engines, gear, flaps, etc, be controled? Will we have to map a third engine, seperate gear and flaps, etc? Just curious.

Thanks for all you've given to this community Oleg! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Razor
IV/JG51 Intelligence Officer

"Good judgement comes from experience, and experience comes from poor judgement"

avimimus
02-25-2004, 08:58 PM
The SPB will be flyable multi-player, all positions will be available, dogfight servers I do not know?

Oleg, has said that it is not possible to have guided missiles in the engine. The Ju-88 will be controlable before release, after release it will use its auto-pilot to keep it from drifting too much and fly dumbly at the target, just like in real life.

Thank you

IV_JG51_Razor
02-25-2004, 09:25 PM
"....after release it will use its auto-pilot to keep it from drifting too much and fly dumbly at the target, just like in real life."

I have read in a couple of different places that the JU-88 was guided to the target by the pilot of the FW after release.

Obviously, by your response, it will probably be as you have said, however, I'm really curious to know how all the various engine and aircraft controls will be handled during start up, takeoff, etc.

Razor
IV/JG51 Intelligence Officer

"Good judgement comes from experience, and experience comes from poor judgement"

Therr_
02-26-2004, 02:19 AM
I think that in add on will a speciall additional functions in control panel especially for mistel, you're right it will be difficult to take off this and control that but...
i hope Oleg has a solution of this problem


S!
_VR_C_Therr
Vulture Row

ElAurens
02-26-2004, 05:53 AM
The Mistel will be as innaccurate in FB as it was in real life...

_____________________________

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BlitzPig_EL

Future-
02-26-2004, 06:26 AM
Lol, why seeing it simple when one can make it difficult? http://ubbxforums.ubi.com/images/smiley/crazy.gif

I expect that the Mistel will be controlled just like any other aircraft, except that you have 3 seperate engines to start.
Upon disconnect, only the 190 will remain controlable, while some sort of autopilot kicks in to keep the Ju88 roughly on it's heading 'till it impacts.

As for the SPB, it'll truely be interesting to see if and how it'll work on a DF server.
Somebody once guessed that the I-16's combine with the SPB on the runway (e.g. one player selects the TB-3 SPB, rolls on the runway; two other players select I-16 SPB, roll towards the TB-3, and upon getting close enough and hitting a button, they get connected to the TB-3).

@ ElAurens: Was it? I've read the Mistels worked quite well, but like the 262, they arrived relatively late, and were only used in small numbers.

- Future

Commanding Officer of the 530th Bomb Squad
380th Bomb Group 5th AF USAAF

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Visit us at http://members.tripod.com/tophatssquadron , home of the 310th FS and the 380th BG

Willey
02-26-2004, 08:06 AM
As Future said. I heard that out of the Birmingham flight show last year.

There's a new TB-3 variant with more powerful engines for normal use, and a special SPB variant as well as a special SPB I-16 which can carry 2 FAB-250s.
So these planes can appear in a DF map. Now it's up to the players. 1 takes the TB-3 SPB, and 2 others take the I-16s. Then the latter 2 just need to taxi below the TB-3's wings and press an attach key to join with the bomber. Then they can sit back. As far as I understand it, they will control their own planes themselves which could interfere with the TB-3's movements. But it could also be that the controls are locked then. When they reach their destination or get attacked, the I-16 drivers just hit the button again and fly on their own.

I'd say that this could be quite fun especially on FR scripted servers with early planesets.

IV_JG51_Razor
02-26-2004, 08:57 AM
I read that the biggest problem with the Mistel, was that it was too vulnerable to attack, and at the time when it appeared, the Allies had pretty well established air superiority over Europe.

I guess that hooking up to the SPB while on the ground would be an easy answer for the DF server, and I agree, it would make an interesting addition to a FR server. The Mistel intrigues me just because of it's unusual.......form? As a JABO pilot, I'm just curious about how it will be implimented, and how it will be controlled.

Thanks for the input guys ~S~!

Razor
IV/JG51 Intelligence Officer

"Good judgement comes from experience, and experience comes from poor judgement"

p1ngu666
02-26-2004, 09:07 AM
i think itll be like a big rocket, how we use it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
big, slow rocket (comparitivly)

http://www.pingu666.modded.me.uk/mysig3.jpg

Oleg_Maddox
02-27-2004, 07:26 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by avimimus:
The SPB will be flyable multi-player, all positions will be available, dogfight servers I do not know?<HR></BLOCKQUOTE>

Yes all positions ar playable. in all modes except DF and QMB.


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Oleg, has said that it is not possible to have guided missiles in the engine. The Ju-88 will be controlable before release, after release it will use its auto-pilot to keep it from drifting too much and fly dumbly at the target, just like in real life.


Really we have guided missiles in engine. And both tipes with wire control and WWII time radio control. But not a time....
Ju-88 Mistel: Some had stabiliser of direction only. Some - nothing. And no one were controld by a pilot after they were droped. It was just in future plans, but never released.

We model the one that has MGs/Cannons on FW and nothing in control of Ju-88 bomb after it is dropped. Its fly to the direction where you sent her. And you should carry of the speed, dive angle, and horizontal angle should be zero.


Thank you<HR></BLOCKQUOTE>

VF-17_Jolly
02-28-2004, 03:02 AM
The piggyback fighter was wired to the bomber's throttles and flight controls. The fighter pilot took the composite into the air, flew to the target area, flew straight at the target, and then released his fighter from the bomber. The bomber flew into the target on autopilot. Although some sources mention that a few of the bombers were radio controlled, it doesn't seem to have been general practice if it was done at all.

http://www.fiddlersgreen.net/aircraft/WWII/mistel/info/info.htm

should be a lot of fun to fly

http://vvs.hobbyvista.com/ModelArticles/Grinberg/spit5/orig_spit5vvs.jpg