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View Full Version : Blood and other combat related stuff



Dieinthedark
04-10-2012, 10:06 PM
I know this is a small detail but on replaying AC1 again, I have to say that the fights had aspects that were a lot better. Namely the blood effects. AC2 - ACR the blood was just really fake looking, just like red stuff. I realize this is a small issue but I'd like to throw my voice out for blood effects to return to AC1 style. The other thing that I really liked better in AC1 were the weapon hitting weapon/metal on metal sounds. The sounds of the swords hitting together really added what seemed like "weight" to the weapons and made the combat stand out a bit more. It "felt" more like actual combat imho...

Anyway, what do you think? You prefer blood effects in AC1 or AC2- ACR? How do you want it to be in AC3? What game had the best combat sounds? Anything else related to combat? Just wondering about the community on this one....



EDIT: I almost forgot too, the sounds during the counter kills in AC1, specifically with the short blade to the skull, still makes me cringe! What game did you think had the best counter kill sounds?

pacmanate
04-10-2012, 10:14 PM
I agree, AC2 sounded like "SWOOOOOOOOOOOOoooooooo00OSHHHHHHHHHHHHH". I preffered the clunk of AC1 too.

rileypoole1234
04-10-2012, 10:14 PM
I like the combat to feel quick and lethal. AC1 to me felt slow, and you really only had to counter. ACR was my favorite in terms of speed. None of them had enough to worry about in terms of enemies, so I'm glad AC3 is adding many more different types of enemies. The blood looked the most fake to me in AC1 interestingly. If you hit someone with a sword, the blood wouldn't shoot out like a mist as it does in AC1. There wouldn't really be blood until a second or two after the wound is inflicted. I think the blood looks better in the screen shots we've seen so far of AC3. I just hope it doesn't shoot out of a bullet wound like a jet of water, because that doesn't happen really unless you hit the person in the right spot.

JCearlyyears
04-10-2012, 10:16 PM
I agree(with OP). I prefer AC1's blood and sounds. I thought that it was weird in revelations when the sounds were really weak sounding. Just my opinion. I prefer AC1's combat, and hope that AC3 is similar.( and what was up with the weird stream of whatever behind Ezio's sword in AC2?)

Dieinthedark
04-10-2012, 10:17 PM
Yeah, don't get me wrong, I loved feeling quick/lethal but I also didn't mind timing those sword strikes just right for combo kills either. I actually didn't figure that out till like my third playthrough how much quicker you can be using those lol

JCearlyyears
04-10-2012, 10:26 PM
I like that the combat felt more paced in AC1.

TheHumanTowel
04-10-2012, 10:45 PM
I prefer AC2's blood effects. It splatters all over the place and actually lands on Ezio and gets his armour and clothes bloody. AC1 had the blood spray out in a red cloud and I didn't really like that.

pacmanate
04-10-2012, 10:53 PM
I agree(with OP). I prefer AC1's blood and sounds. I thought that it was weird in revelations when the sounds were really weak sounding. Just my opinion. I prefer AC1's combat, and hope that AC3 is similar.( and what was up with the weird stream of whatever behind Ezio's sword in AC2?)

A horrible animus effect!

LightRey
04-10-2012, 10:56 PM
A horrible animus effect!
Yep. Though I don't consider it horrible.

Dieinthedark
04-11-2012, 01:01 AM
Oh ye with >10K posts, what is your opinion of blood/sounds etc?

LightRey
04-11-2012, 01:23 AM
Oh ye with >10K posts, what is your opinion of blood/sounds etc?
I haven't noticed anything in particular while playing through the games and it has been a while since I last played AC1, so I can't really tell. Aside from that, I have little experience in how blood spattering works, so even if I did know I would have to make assumptions based on my knowledge of physics.

JCearlyyears
04-11-2012, 01:42 AM
I didn't really think the blood in Ac1 was realistic, on account of the mist, but in AC2 and brotherhood, the blood frequently flows skyward(for me at least) and in ACR, it was more plentiful but still glitches when it gets on my clothes, but that's just me.

SixKeys
04-11-2012, 01:48 AM
Can't say I've really paid much attention to the sword noises between the different games, I just know the combat in AC1 feels like it has more "weight" to it. The blood effects in AC1 have been the best so far. AC2's were the worst, it's since been slightly improved in the games that followed but I wish they'd go back to the AC1 blood effects.

MetalCreed
04-11-2012, 03:18 AM
I want blood to remain on Connor's and the guard's body for about a minute or so.
And the blood to drip if your severely wounded, and the blood to be splattered on the ground after battle..

pacmanate
04-11-2012, 10:30 AM
Yep. Though I don't consider it horrible.

Subjective but personally I thought it made it a bit less.... serious?

LightRey
04-11-2012, 01:00 PM
Subjective but personally I thought it made it a bit less.... serious?
I suppose, but I didn't even really notice until my 5th or so playthrough. I just thought it was funny.

pacmanate
04-11-2012, 01:13 PM
I suppose, but I didn't even really notice until my 5th or so playthrough. I just thought it was funny.

Yeah haha there you go, less serious!

LightRey
04-11-2012, 01:19 PM
Yeah haha there you go, less serious!
yeah, but I didn't really care. :p