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View Full Version : New screenshots of IL2: BOP



danjama
05-16-2009, 03:17 PM
Here they are. (http://www.playfrance.com/image9595-ps3-il-2-sturmovik-birds-of-prey.html)

IMO, some of them look stunning, especially the il2's. And the ground detail is great!

danjama
05-16-2009, 03:17 PM
Here they are. (http://www.playfrance.com/image9595-ps3-il-2-sturmovik-birds-of-prey.html)

IMO, some of them look stunning, especially the il2's. And the ground detail is great!

major_setback
05-16-2009, 04:00 PM
Nice. http://forums.ubi.com/images/smilies/25.gif The towns look great from above. Dover is exceptionally well modelled.
I would be happy if SoW looked as good as this.

squareusr
05-16-2009, 04:17 PM
But look how close the fog covering the horizon is! In the linked pic it could be actual early morning fog weather (but even then 1946 looks much better because you can still see the mountains far away), but other screenshots show the same lack of long range horizon in totally different weather conditions. I'd rather have my computer calculate a nice horizon view in a flight sim than the last rivet of the planes or the furniture inside the houses below.

What i do like, however, are the lighting effects inside the cockpit, those are GPU cycles well spent since that is what you are staring at all the time. Too bad there seems to be only local shading inside the cockpit (that means every pixel is calculated based on normal angle/angle to light source/angle to viewer, but not based on occlusions between point and light source, that means there are no shadows cast from canopy struts etc), since live shadows walking over the various parts of the cockpit would give much better spacial perception of those close surroundings as well as subtle feedback over directional flight conditions. From the technical side this would come with the nice property of having very predictable impact on performance, since you only ever stare at one cockpit at a time, while improvemnts to anything outside (planes, towns, vegetation, clouds) always come with the danger of seriously bottlenecking performance whenever an unusable quantity of the improved stuff has to be rendered.

ZappaTime
05-16-2009, 06:04 PM
I like the self reflection on the paintwork, that's a first in a game as far as I'm aware, most noticable on the close up Mustang and He111

JG52Karaya-X
05-16-2009, 06:29 PM
Very nice screens, there's IL-10s (at the beginning) as well and from the looks of it the 4 cannon version as well. The Rocket Hurricane (Mark IV!?) looks interesting, would be a welcome addition to IL-2 IMHO! Really love that close Bf109G-2/Trop shot, so much detail to that machine contrary to our outdated, blocky looking 109s. The Spitfire on the following screenshot looks like a toy on the other hand, something just doesnt look right.

stalkervision
05-16-2009, 07:08 PM
No Nazi crosses on the german aircraft wtf? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Political correctness wins again... http://forums.ubi.com/images/smilies/51.gif

...Blanch. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Sillius_Sodus
05-16-2009, 07:19 PM
I hope they port it to the Wii.

Metatron_123
05-16-2009, 07:24 PM
Our Me-109s are hardly blocky... Especially as the Bulges are getting a facelift over at AAA.

Birds of prey does look lovely though, I really hope the simulation part isn't left out, judging by the cockpits there is still hope for this.

In fact that is what I really want. Everything Il-2 given a visual reworking. Thats why the mods appeal so much at least for the time being.

Choctaw111
05-16-2009, 08:24 PM
This is the first I have seen screenshots so large.
The more I see the more I find it hard to believe that something that looks so good could be on a console. I guess they have come a long way.

stalkervision
05-16-2009, 09:57 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Choctaw111:
This is the first I have seen screenshots so large.
The more I see the more I find it hard to believe that something that looks so good could be on a console. I guess they have come a long way. </div></BLOCKQUOTE>

well they had to make compromise you understand. one is only allowed to battle 5 enemies at one time and one can't fly faster then 75 mph or make turns greater then 20 degrees.

also england now is just Portsmouth harbor. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

VW-IceFire
05-16-2009, 10:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Choctaw111:
This is the first I have seen screenshots so large.
The more I see the more I find it hard to believe that something that looks so good could be on a console. I guess they have come a long way. </div></BLOCKQUOTE>
Consoles can do some amazing graphics...just look up Project Gotham Racing, Ace Combat 6, or Gears of War. Consoles have caught up to PC's in the graphics department...and the PS3 has caught up or even passed the average gaming PC's psychics calculation capabilities.

They still aren't as flexible...but the hardware underneath puts them at the same level as a top notch PC. Well...this year it'd be top notch minus one.

Aviar
05-16-2009, 11:04 PM
Pretty, but why do you call them 'new' screenshots? It says this in the title:

Image de IL-2 Sturmovik : Birds of Prey (3 sur 45) - ajoutée le 06 novembre 2008

(November 6, 2008)

Aviar

Uufflakke
05-17-2009, 02:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by squareusr:
Too bad there seems to be only local shading inside the cockpit (that means every pixel is calculated based on normal angle/angle to light source/angle to viewer, but not based on occlusions between point and light source, that means there are no shadows cast from canopy struts etc), since live shadows walking over the various parts of the cockpit would give much better spacial perception of those close surroundings as well as subtle feedback over directional flight conditions. </div></BLOCKQUOTE>

But there are cast shadows from the canopy struts and you can see them move in the Hurricane's pit.
Watch this BoP preview at 1:53 and at 2:32.

http://www.youtube.com/watch?v=f997DpFt62s

Uufflakke
05-17-2009, 02:25 AM
My two favourite screenshots of the above mentioned link:

http://i256.photobucket.com/albums/hh195/Uufflakke/0030.jpg

http://i256.photobucket.com/albums/hh195/Uufflakke/3935.jpg

DuxCorvan
05-17-2009, 02:49 AM
Wow, SoW... I mean, BoP, looks impressive!

I'm eagerly waiting for MG to port it to the PCs... http://forums.ubi.com/images/smilies/59.gif

Flight_boy1990
05-17-2009, 04:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by danjama:
Here they are. (http://www.playfrance.com/image9595-ps3-il-2-sturmovik-birds-of-prey.html)

</div></BLOCKQUOTE>

Mmm,what my eyes see?
A Lagg-3 with a british gunsight??? http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/clap.gif

(first picture when you open the link)

stalkervision
05-17-2009, 06:14 AM
watched the video.. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Raids twenty + and Heinkels come apart like tinker toys and explode at the slightest hits.

BOB would have been over in two days if this was true!

Uufflakke
05-17-2009, 06:16 AM
@F_b1990,

As far as I can see the first shown image is not a LaGG-3 but a La-7. So the gunsight is correct. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

http://i256.photobucket.com/albums/hh195/Uufflakke/La-7.jpg

http://i256.photobucket.com/albums/hh195/Uufflakke/Gunsight.jpg

stalkervision
05-17-2009, 06:21 AM
Is the gunsite glass really suppose to be that close to your noggin? Looks like your wearing it for eye glasses! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

It also looks four inches thick.

Flight_boy1990
05-17-2009, 06:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Uufflakke:
@F_b1990,

As far as I can see the first shown image is not a LaGG-3 but a La-7. So the gunsight is correct. </div></BLOCKQUOTE>

I'm not talking about the gunsight itself,i'm talking about the beam ring inside. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

VW-IceFire
05-17-2009, 06:58 AM
Yean that was confusing...the gunsight is physically correct but the projection looks like one from a British fighters gunsight.

Also the La-7 pictured there has red stars on the wings. Thats a no-no. The VVS did not paint upward facing markings on La-7s. Never seen a profile with that anyways.

julian265
05-17-2009, 07:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:
Consoles can do some amazing graphics...just look up Project Gotham Racing, Ace Combat 6, or Gears of War. Consoles have caught up to PC's in the graphics department...and the PS3 has caught up or even passed the average gaming PC's psychics calculation capabilities.

They still aren't as flexible...but the hardware underneath puts them at the same level as a top notch PC. Well...this year it'd be top notch minus one. </div></BLOCKQUOTE>

My reading told me that the hardware is nowhere near mid-high end PCs, but that the software is simply optimised for gaming performance, so they work around the same.

Still, graphics bang-for-buck is better with consoles, but mid-high end PCs still give better graphics, and as you say, flexibility.

However, every game (with HD output) I've seen running from a console on an HD big screen is nowhere near as clear as on a PC. I dunno why, but it's just harder to see details. That, and they all seem to use small angles of view, somewhere around 45-60 degrees.

I'll buy a console when they take any input hardware, have games designed for people with attention spans longer than hamsters, and they handle email and other day-to-day tasks. http://forums.ubi.com/images/smilies/88.gif

Lurch1962
05-25-2009, 05:37 PM
For me, even more important than eye candy is the ergonomics and functionality of the interface device(s). I don't keep up with what's going on in the world of consoles, and I wonder if will they accept the sticks, throttles and rudders we simheads have come to absolutely require? The limited exposure I've had to some of the existing dedicated gaming rigs has been less than satisfactory because of the cramp-inducing controllers.

Most if not all of the segments of that YouTube video indicate that the planes were flown *without* rudder control. The big giveaway... when rapid, small rolls were executed to bring sights to bear, where a touch of rudder alone would have done the job.

Stiletto-
05-25-2009, 11:27 PM
Looks interesting...

As for consoles, the latest gen consoles are what, almost 3 years old now? Even with games being optimized for one specific set of hardware, a mid-high end PC has surpassed these graphics.

I think most of us run above HD resolutions on our PC's. I run at 1200i if you want to call it that. Also a big big problem with the consoles where they really look old, is the lack of FSAA, there are so many jagy edges on my blu-ray player (PS3 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif). I have Bioshock for PC running in Vista with DX10 and I have a friend who has it on his 360. It looks leaps and bounds better on the PC. Look at any game which has come out cross-platform and has been more than a quick and sloppy port, it will always look best on a PC.

Not trying to bash them or get too far off topic, but yes Birds of Prey does look better than an 8 year old Computer Sim. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Feathered_IV
05-26-2009, 05:53 AM
Many of those shots look more like heavily rendered concept images, rather than unedited in-game snaps. Time will tell I guess.