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View Full Version : Carrier landings - FYI



DHC2Pilot
12-28-2004, 12:59 PM
In my experience, the best way to set up the aircraft for a clean approach is to trim the nose of the aircraft high, set landing flaps and use throttle to control the angle of descent. I use very little elevator at all until just before the tires hit the deck, then I flare and chop the throttle. No problem at all catching the wire. For those of us with actual flying experience, it's like practicing slow flight just above stall speed.

DHC2Pilot
12-28-2004, 12:59 PM
In my experience, the best way to set up the aircraft for a clean approach is to trim the nose of the aircraft high, set landing flaps and use throttle to control the angle of descent. I use very little elevator at all until just before the tires hit the deck, then I flare and chop the throttle. No problem at all catching the wire. For those of us with actual flying experience, it's like practicing slow flight just above stall speed.

MiszaNC
12-28-2004, 01:29 PM
with a new patch it looks like that indeed, you are right!
The only problem is a little visibility from F6F cockpit with proper AoA. I often yaw from side to side (just like taxiing in taildragger...). The other method is to make a final as continous left shallow turn or make "cross wind landing" with stepping on right rudder. I try to keep seeing the deck just in the gap just left from the HUD in F6F. Nevertheless Hellcat is a bit easier now and is still stable on final with 160-150 kph. F4F is still nice with 140 as well as F2A.
I like these new flight dynamic they looks more real at least for me so once can use real flight experience with better results now.

deckchair5
12-28-2004, 01:55 PM
Yes, the nose up, full flaps, lots of elev trim and using power to control descent,pitch to control speed seems to work well and lower approach speeds can be achieved. Getting the canopy open and raising seat on aircraft models that allow it improves forward view.

It's a bit cruel that the single mission training carrier landings (which most will be trying early) have aircraft unrealistically fully fuelled and armed. So unless you configure the aircraft to be a more normal lower landing weight then they're quite a handful

Japanese aircraft I find to be equally at home with a fly onto and last second flare to the carrier deck

BSS_Vidar
12-28-2004, 02:27 PM
If you fly a proper carrier landing pattern, you won't have the problem of loosing sight of the deck while in a higher angle-of-attack.

http://www.blacksheep214.com/cq/cq.htm

Make sure you have Teamspeak and fly with us during one of our CQ sessions. You'll get a kick out of it. Most seeing it done for the first time, sepecialy with a formation of 4 aircraft, are pretty impressed. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Asgeir_Strips
12-28-2004, 02:50 PM
My plane is always on a left turn when i make an arrested landing on a carrier. (Right turn on Jap Akagi class CV's) right before i pass the fantail of the carrier i level up, chop trottle and gently moving the stick back so the tailhook catches a wire first. The worst thing you can do is to hit the deck with the main wheels first.

I usually trim the plane with a little nose up trim, but no more than that, to be honest, i landed the spit,corsair,wildcat,hellcat,zero,val on the first try when i fired up the game for the first time (abt 4weeks ago). Carrier landings has always been "easy" for me, allthoug it would have been fun to experience a real trap. But my country (Norway) hasn't got any aircraft carriers so a naval aviation career is out of the question http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

tsisqua
12-28-2004, 03:05 PM
Yep. See the link in my sig, and thanks for backin' me up http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Tsisqua