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Bearcat99
07-10-2006, 06:22 AM
Interview here (http://www.simhq.com/_air6/air_223a.html)

Great interview.... This part in partucular sounds intriguing.

SimHQ: Ground and mechanical object detail is another area that obviously has received a tremendous amount of work. Given the fact that this is a combat flight simulation, some people might say that all that effort on objects whose details won't be all very visible from the aircraft is "overkill". Any comments on that? What was the motivation in supplying such high levels of detail in the ground units? For example, the cloth on the seats of the cars has wear.

Oleg: Just occasional players will say this‚‚ā¨¬¶ and they will be able to decrease the detail level‚‚ā¨¬¶ However, the players that will model online battles will say otherwise‚‚ā¨¬¶ especially those that like to make movies like they can currently in the IL-2 series. Just imagine that these movies that show ground battles will look several times better than in IL-2. And of course we plan to use such detailed vehicles for other purposes in the future of this new sim series. But about the last thing, we will speak about it after the release of the new sim.


What I am wondering is.... will we finally get the flight sim with FPS capabilities.. even if on a small scale.. that many of us have been craving.. sort of like a BF42 in reverse, where in BF42 the primary goal is the FPS and the FS is there.. but a basic sim.....

Bearcat99
07-10-2006, 06:22 AM
Interview here (http://www.simhq.com/_air6/air_223a.html)

Great interview.... This part in partucular sounds intriguing.

SimHQ: Ground and mechanical object detail is another area that obviously has received a tremendous amount of work. Given the fact that this is a combat flight simulation, some people might say that all that effort on objects whose details won't be all very visible from the aircraft is "overkill". Any comments on that? What was the motivation in supplying such high levels of detail in the ground units? For example, the cloth on the seats of the cars has wear.

Oleg: Just occasional players will say this‚‚ā¨¬¶ and they will be able to decrease the detail level‚‚ā¨¬¶ However, the players that will model online battles will say otherwise‚‚ā¨¬¶ especially those that like to make movies like they can currently in the IL-2 series. Just imagine that these movies that show ground battles will look several times better than in IL-2. And of course we plan to use such detailed vehicles for other purposes in the future of this new sim series. But about the last thing, we will speak about it after the release of the new sim.


What I am wondering is.... will we finally get the flight sim with FPS capabilities.. even if on a small scale.. that many of us have been craving.. sort of like a BF42 in reverse, where in BF42 the primary goal is the FPS and the FS is there.. but a basic sim.....

StG2_Schlachter
07-10-2006, 06:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
Interview here (http://www.simhq.com/_air6/air_223a.html)

Great interview.... This part in partucular sounds intriguing.

SimHQ: Ground and mechanical object detail is another area that obviously has received a tremendous amount of work. Given the fact that this is a combat flight simulation, some people might say that all that effort on objects whose details won't be all very visible from the aircraft is "overkill". Any comments on that? What was the motivation in supplying such high levels of detail in the ground units? For example, the cloth on the seats of the cars has wear.

Oleg: Just occasional players will say this‚‚ā¨¬¶ and they will be able to decrease the detail level‚‚ā¨¬¶ However, the players that will model online battles will say otherwise‚‚ā¨¬¶ especially those that like to make movies like they can currently in the IL-2 series. Just imagine that these movies that show ground battles will look several times better than in IL-2. And of course we plan to use such detailed vehicles for other purposes in the future of this new sim series. But about the last thing, we will speak about it after the release of the new sim.


What I am wondering is.... will we finally get the flight sim with FPS capabilities.. even if on a small scale.. that many of us have been craving.. sort of like a BF42 in reverse, where in BF42 the primary goal is the FPS and the FS is there.. but a basic sim..... </div></BLOCKQUOTE>

Dunno. I think Oleg and team should not waste so many resources for such things. The new SoW Series should stay a flight sim series in the first place.

But I can see how nice it could be to jump into an AA gun and defend the own airfield, but this is something to do for third party programmers.

I would rather like MG to concentrate on the FMs, DMs and WM (weather model http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ).

Akira_sama
07-10-2006, 06:44 AM
Amazin' landscape, i dont know if there's a computer on the earth can run it.

-HH- Beebop
07-10-2006, 07:02 AM
It would be great to start a scramble mission by running to your plane either in first (prefferred) or third person mode and then getting into the cockpit.

bazzaah2
07-10-2006, 07:05 AM
it looks amazing! I kind of don't want to have to wedge out on an inevitable upgrade to play it but if it delivers half what is promised, I don't suppose I'll have much of choice. Those 'pits are lovely! Let's hope the FM is up there with the rest of it though.

Feathered_IV
07-10-2006, 07:07 AM
I'm only interested in FPS elements in regards to running out to the aircraft, pre-flight check/walkarounds and FP bailouts. Everything else seems a bit naff. Still, its his sim http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

Flying_Nutcase
07-10-2006, 07:18 AM
MAYBE, having a small FPS element will broaden the sim's appeal. That of course would draw in some 'less mature chaps' with the pros and cons of that, but if it makes SoW more profitable then it'll keep the project going down the road.

I'm thinking SoW will be in development for 10+ years, so it'll need plenty of juice along the way.

As for the interview: Oleg has a way of quickening one's heart rate. http://forums.ubi.com/images/smilies/blush.gif It'd sure be cool to see History Channel documentaries with scenes from SoW. Maybe some of the pros here could do coops for the footage. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

DuxCorvan
07-10-2006, 07:31 AM
Maybe he refers to some line of 'combined sims' (air sim + tank sim), much in the line of Silent Hunter + Destroyer Command. That would make very interesting online wars.

Codex1971
07-10-2006, 08:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Flying_Nutcase:
MAYBE, having a small FPS element will broaden the sim's appeal. That of course would draw in some 'less mature chaps' with the pros and cons of that, but if it makes SoW more profitable then it'll keep the project going down the road. </div></BLOCKQUOTE>

That‚‚ā¨ôs exactly what I was thinking...but I personally wouldn't use any FPS element in a flight sim, I think it detracts from what the genre is all about.

-HH-Quazi
07-10-2006, 08:45 AM
Just think if shot down behing enemy lines you can take on a role of a FPS and try to find your way back to friendly territory. And after you parachute to the ground, communicating with your m8s that are still in the area for close air support to get you through a tough situation with the enemy ground troops and armor surrounding you or impeding your progress towards the front lines.

The above sounds interesting to me. Has anyone else ever had these particular thoughts? FPS games aren't something I get into. But incorporating it into a flight simulator and being able to play two roles, as a pilot and as a fugitive, just sounds interesting to me. But probably impossible to do and keep the sim true to itself.

WWSensei
07-10-2006, 08:56 AM
Hold about 30 seconds of interest to me. If I want to play an FPS I'll buy an FPS. I'd prefer to see new maps or even new AI controlled aircraft (ideally fully flyable ones) but on my list of priorities being able to bail out and play an FPS is somewhere just below getting a root canal and a lobotomy... ;-)

csThor
07-10-2006, 09:07 AM
What WWSensei said ... http://www.xtremetek.com/forums/images/smilies/yawn.gif

Jaws2002
07-10-2006, 09:12 AM
I would like to be able to jump in a flak gun and blast away at vulchers. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Irish_Rogues
07-10-2006, 09:46 AM
I think it could just mean shared 3d objects with other games. If your going to spend time doing an object why not spend slightly more time so you can use it some where else. Wasn't there a thread around here about a tank sim they're working on?

Flying_Nutcase
07-10-2006, 09:48 AM
Eeck, I downloaded the vid but it requires a codec from Indeo, which costs $14.95. Anyone else with this prob? Any workaround? Pooh http://forums.ubi.com/images/smilies/bigtears.gif

Re FPS: No more than flak guns I hope, too. Gotta keep SoW focused as a flight sim otherwise quality will undoubtedly suffer (DM, FM, AI, etc).

Jaws2002
07-10-2006, 09:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Flying_Nutcase:
Eeck, I downloaded the vid but it requires a codec from Indeo, which costs $14.95. Anyone else with this prob? Any workaround? Pooh http://forums.ubi.com/images/smilies/bigtears.gif

</div></BLOCKQUOTE>


go here:http://www.free-codecs.com/download/XP_Codec_Pack.htm

get that xp codec pack. You'll get all the codecs you ever need.


Also this one. Is beta, but you'll be hard pressed to find something it won't play:
http://www.free-codecs.com/download/K_Lite_Mega_Codec_Pack.htm

StG2_Schlachter
07-10-2006, 09:57 AM
Try an alternative videoplayer like VLC or mplayer. You don't need to buy any codecs http://forums.ubi.com/images/smilies/winky.gif

I am still downloading at 7 kb/sec. http://forums.ubi.com/images/smilies/compsmash.gif

Chuck_Older
07-10-2006, 10:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
Interview here (http://www.simhq.com/_air6/air_223a.html)

Great interview.... This part in partucular sounds intriguing.

SimHQ: Ground and mechanical object detail is another area that obviously has received a tremendous amount of work. Given the fact that this is a combat flight simulation, some people might say that all that effort on objects whose details won't be all very visible from the aircraft is "overkill". Any comments on that? What was the motivation in supplying such high levels of detail in the ground units? For example, the cloth on the seats of the cars has wear.

Oleg: Just occasional players will say this‚‚ā¨¬¶ and they will be able to decrease the detail level‚‚ā¨¬¶ However, the players that will model online battles will say otherwise‚‚ā¨¬¶ especially those that like to make movies like they can currently in the IL-2 series. Just imagine that these movies that show ground battles will look several times better than in IL-2. And of course we plan to use such detailed vehicles for other purposes in the future of this new sim series. But about the last thing, we will speak about it after the release of the new sim.


What I am wondering is.... will we finally get the flight sim with FPS capabilities.. even if on a small scale.. that many of us have been craving.. sort of like a BF42 in reverse, where in BF42 the primary goal is the FPS and the FS is there.. but a basic sim..... </div></BLOCKQUOTE>

Bear, I gotta go agin ya on this one buddy.

I have no desire to see my flight sims turn into FPSs. Even the thought of it galls me, that instead of making the most detailed combat flight sim, that resources and development branches off into the 'hey lookit' realms of FPS capability.

The incredible depth of detail that a true WWII combat flight sim should have and could have has always always been lacking. This sim for example, scratches the surface on many issues. Flight and combat are the primary goals of the combat flight sim, but the atmosphere is so lacking as to be non-existent. I could not argue for anything like FPS capability. Bomber and fighter pilots simply didn't do these things. Expanding the scope to include ground forces fighting as in BF42 will by necessity shift focus away from the development of accurate flight simming

What this probably means is that things like AAA guns might be player-controlled

VVaFFenPanZZeR
07-10-2006, 10:11 AM
If there could be a game just like bf42 or even bf2 but the large scale of PF+FB+AEP 4.05m, that would be awesome as hell. You'd have to have a Mainframe to run it. Like the 1 I got.

LStarosta
07-10-2006, 10:23 AM
I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork.

That would be the pinnacle of any flight simulator, military or otherwise.

Chuck_Older
07-10-2006, 10:24 AM
Did Oleg suddenly get much, much better command of English, or was his interview done by a ringer? Because that doesn't seem like Oleg to me, now that I read the article

Stackhouse25th
07-10-2006, 10:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">ly interested in FPS elements in regards to running out to the aircraft, pre-flight check/walkarounds and FP bailouts. Everything else seems a bit naff. Still, its his si </div></BLOCKQUOTE>

Agreed.


I just hope Olegs houses and vehicles are 1:1 (size ratio) as are the planes. And improved runways please lol. Most people cant see them.

slipBall
07-10-2006, 10:29 AM
What excited me about SOW, were the promised improvements to the flight sim. Weather, prop wash, a realistic damage model, and improved flight model. I was hopeing for a very large map, and in the future some heavy bombers. I would perfer to have all of these. I don't need rocks by a river, or cloth seats in a Opel. If all the improved flight related aspects are there, plus the rocks, well then http://forums.ubi.com/images/smilies/25.gif

skarden
07-10-2006, 10:34 AM
Quote from VVaFFenPanZZeR
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> If there could be a game just like bf42 or even bf2 but the large scale of PF+FB+AEP 4.05m, that would be awesome as hell. You'd have to have a Mainframe to run it. Like the 1 I got.
</div></BLOCKQUOTE>


ah but there is a game that is kinda like that!,I played it before i discovered the goodness of IL-2 http://forums.ubi.com/images/smilies/11.gif

It's called Aces high II,i say there would be a few ppl here who have played it,it's kinda like IL-2 except there's only 1 main server,but it can hold up to 700 ppl at once and you can take control of AAA,trucks,and other stuff you can even go into 1st person(pretty dodgy though) the main maps are bloody huge(about 600 - 1000 square km some of them) so it's kinda cool just to go flyin and see what you run into. you can download it and play it for free online for 2 weeks before they hit you up to subscribe.which is pretty cool i think as you can test it out first and see if you like it.

But dont expect it to look as nice as IL-2 though,and it's nowhere near as smooth to fly either but the fact that it's one big battle on one map makes up for it a bit i think( i certainly had some great fun just patroling area's and pickin off ppl cruisein to a furball http://forums.ubi.com/images/smilies/784.gif)

anyhow worth checkin out for something a bit different.

VW-IceFire
07-10-2006, 11:18 AM
Woa....way to jump at conclusions people. I didn't think the same thing as most of you are at all. Let me explain. When Oleg said that I think Oleg is talking about going back to the Eastern Front and that the ground detail will be vital when simulating even more detailed IL-2 operations and the like. Not because he wants to turn it into a FPS....although he may be interested in selling the engine to other developers for tank and artillery simulations...RTS or turn based style games like was done with that one game that was never released.

Oleg is a businessman first. He's got something in the Storm of War setup where I think he can very easily sell for multiple reasons. He was talking about "low grade" HD CGI for TV shows...military simulations...glider simulations...all in addition to the main WWII focus. I don't think this detracts from what we're interested in and want but quite the opposite because it ensures that he has a cash flow to keep our addictions going with newer more advanced games.

I will say the it looks like it was good that I waited to upgrade. Probably going to take a heafty system to run it. Lets face it that many of us haven't upgraded for several years...its definately time to do so but I think I'll wait till the game is already out and the new chips arrive on the market.

Price wars between AMD and Intel should make a dual core Intel Core 2 Duo or AMD K8L pretty cheap by the time we really need them.

StellarRat
07-10-2006, 11:29 AM
Looks like the video card will be the bottleneck for most people not the CPU. Unfortunately, I think I've almost reached the max. on video cards now because my MB is AGP not PCI Express. I can still go up on processors, but not video cards because AGP is not being supported on the newest cards.

Haigotron
07-10-2006, 11:44 AM
All right people,

let's all take a breather and check out these marvelous pics from the interview....mmmkay?

http://www.simhq.com/_air6/BF-109E-3/index.html

alert_1
07-10-2006, 12:54 PM
I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork.

That would be the pinnacle of any flight simulator, military or otherwise
_________________________________________

Yeah right, but what if your pitch fork is overmodelled? http://forums.ubi.com/images/smilies/34.gif

R988z
07-10-2006, 01:02 PM
As long as you can say 'good afternoon my arse you bosch bastard' they actually deleted that from the BoB movie when it was shown on British TV last year!

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by alert_1:
I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork.

That would be the pinnacle of any flight simulator, military or otherwise
_________________________________________

Yeah right, but what if your pitch fork is overmodelled? http://forums.ubi.com/images/smilies/34.gif </div></BLOCKQUOTE>

slipBall
07-10-2006, 01:06 PM
I would have liked if the interviewer had asked Oleg a couple of question's regarding the sound engine in SOW. From reading past quotes of Oleg, he seems to think that the IL2 sound engine is just fine, if one had a good speaker system. I'm sure that we would all agree that the original il2 had much better sounds, turbo whine for example. For me sounds are as important to enjoyment as all the other features. I would gladly give up some eye candy for high quality individual sounds.I quess time will tell

Capt.LoneRanger
07-10-2006, 01:40 PM
I wouldn't expect Oleg to make an FPS-shooter out of BoB. If anything at all, he'll probably include AA-vehicles, so players can defend against baserapers online.

I wouldn't expect something like bailing out and having to fight your way back to the front.

DuxCorvan
07-10-2006, 01:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork. </div></BLOCKQUOTE>

I want to bail out, hide in a barn, and do it with the farmer's daughter. http://forums.ubi.com/images/smilies/59.gif

Choctaw111
07-10-2006, 02:26 PM
It was said that we will ba able to someday use the vehicles for "other" things meaning we be actually be able to use them. It was already said by Oleg in another interview a while back that we would be able to man anti aircraft defenses such as the Bofors. I only wish I could remember where I read that...

MrMojok
07-10-2006, 02:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
Did Oleg suddenly get much, much better command of English, or was his interview done by a ringer? Because that doesn't seem like Oleg to me, now that I read the article </div></BLOCKQUOTE>

Chuck-

I believe it is kind of like when you watch Raikkonen or Alonso in the press conference after the race, then read the transcript later. What is on the transcript has been considerably 'cleaned up' http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

NerdConnected
07-10-2006, 03:09 PM
Very smart move to target the movie and documentary 'industry'. I'm impressed ;-)

Imagine reduction of the production costs for series like e.g. ww2 documentaries if they were made with relatively cheap game engines like Maddox is making right now. Wow...

On the downside: I'm finding it harder and harder to believe we will be able to run this game with the fastest hardware right now. I guess we're going to need a very, very fast computer to play this game at full detail...

Mark

Bearcat99
07-10-2006, 03:10 PM
I dont think adding a small FP aspect to the sim will detract from it in anyway...

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by -HH- Beebop:
It would be great to start a scramble mission by running to your plane either in first (prefferred) or third person mode and then getting into the cockpit. </div></BLOCKQUOTE>

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
Maybe he refers to some line of 'combined sims' (air sim + tank sim), much in the line of Silent Hunter + Destroyer Command. That would make very interesting online wars. </div></BLOCKQUOTE>

I agree with all these posts.... I dont think SoW will be any less a flight sim if a small FP element were added.... it would be nice to be able to man the AAA at a base after you get shot down... or even as an option... of course all this is speculation on my part.. I am not.. I repeat NOT privy to any inside info on the future... so dont take anything I say for anything more than what it is... my opinion on what I wpuld like to see..... http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Chuck_Older
07-10-2006, 03:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork. </div></BLOCKQUOTE>

I want to bail out, hide in a barn, and do it with the farmer's daughter. http://forums.ubi.com/images/smilies/59.gif </div></BLOCKQUOTE>

You want to bail out, hide in a barn, and then convince the farmer's daughter to help you stab folks with a pitchfork? Kinky

Chuck_Older
07-10-2006, 03:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MrMojok:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
Did Oleg suddenly get much, much better command of English, or was his interview done by a ringer? Because that doesn't seem like Oleg to me, now that I read the article </div></BLOCKQUOTE>

Chuck-

I believe it is kind of like when you watch Raikkonen or Alonso in the press conference after the race, then read the transcript later. What is on the transcript has been considerably 'cleaned up' http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

The only explanation that makes sense, I suppose. But what's lost in translation, I wonder?

slipBall
07-10-2006, 03:56 PM
The inclushion of smile faces in Oleg's answers in the interview, might indicate that it was not a verbal interview

Chuck_Older
07-10-2006, 04:02 PM
Maybe Oleg was just feeling whimsical that day http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

biggs222
07-10-2006, 04:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:

The only explanation that makes sense, I suppose. But what's lost in translation, I wonder? </div></BLOCKQUOTE>

its a movie staring Scarlett Johansson and Bill Murray....not bad either.

Chuck_Older
07-10-2006, 04:05 PM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

slipBall
07-10-2006, 04:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
Maybe Oleg was just feeling whimsical that day http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif </div></BLOCKQUOTE>



lol,... too much on his shoulders


He might have dictated his answers to his lovely sexatary, who speaks perfect English http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

DuxCorvan
07-10-2006, 04:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork. </div></BLOCKQUOTE>

I want to bail out, hide in a barn, and do it with the farmer's daughter. http://forums.ubi.com/images/smilies/59.gif </div></BLOCKQUOTE>

You want to bail out, hide in a barn, and then convince the farmer's daughter to help you stab folks with a pitchfork? Kinky </div></BLOCKQUOTE>

Sorry for the PC euphemisms:

I want to bail out, hide in a barn, and have straight sexual relations -including unimaginative but always popular coitus- with the farmer's daughter. (Pitchfork optional).

BTW, for all to know: children don't come from Paris -since I don't live there.

Better now? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AI-1
07-10-2006, 06:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I want a game mode where you play as an English farmer and you rush parachutists with a pitch fork. </div></BLOCKQUOTE>

I want to bail out, hide in a barn, and do it with the farmer's daughter. http://forums.ubi.com/images/smilies/59.gif </div></BLOCKQUOTE>

hmmmmm yummy, an overmodelled milk maid with a damage model to curdle me http://forums.ubi.com/images/smilies/784.gif http://forums.ubi.com/images/smilies/halo.gif http://forums.ubi.com/images/smilies/53.gif

jamesdietz
07-10-2006, 06:55 PM
The Ju-88 vid takes awhile to download...but WOW is it worth it!

KineticAce
07-26-2006, 12:26 AM
Gentlemen the game that you all desire I believe is already created and out there, just a little outdated? The name of the legit large scale flight sim and FPS is called World War II Online? Isn't something like this what you guys are talking about?

Bearcat99
07-26-2006, 06:07 AM
Yeah but the thing is most of us here arte veeeeery par-tic-u-lar aboyut the way our planes behave. From what I here WWIIOL, BF even BF2 while great in the FPS and other aspects.. are not up to the standards we have come to expect in the flight sim department.

WB_Outlaw
07-26-2006, 06:54 AM
The last time I checked, WW-II online sucked on a colossal scale, especially in the flight department.

Aces High is where you need to go if you're looking for a flight sim MMOG experience. The ground action is a bit limited but it's good enough and getting better. With moving carriers that players can command, the ability to capture territory, and a not too bad flight model, it's almost worth it. The only thing that kills it for me is that every country can fly every aircraft. They do have scenarios to make up for that though.

--Outlaw.

Chuck_Older
07-26-2006, 09:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by KineticAce:
Gentlemen the game that you all desire I believe is already created and out there, just a little outdated? The name of the legit large scale flight sim and FPS is called World War II Online? Isn't something like this what you guys are talking about? </div></BLOCKQUOTE>

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I had a boardgame called "Risk" once. I also had a cool boardgame called "Torpedo Run", and another one called "Fighter-Bomber"

The flight modelling in those games sucked. Hard.

We aren't looking for just anything that recreates a global conflict here; imagine seeing a John Ford Western movie starring John Wayne in a jogging suit, fighting badguys wearing leotards. Yeah, it's a western, but what kind of western is it?

Bearcat99
07-26-2006, 10:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WB_Outlaw:
The last time I checked, WW-II online sucked on a colossal scale, especially in the flight department.

Aces High is where you need to go if you're looking for a flight sim MMOG experience. The ground action is a bit limited but it's good enough and getting better. With moving carriers that players can command, the ability to capture territory, and a not too bad flight model, it's almost worth it. The only thing that kills it for me is that every country can fly every aircraft. They do have scenarios to make up for that though.

--Outlaw. </div></BLOCKQUOTE>

Hey Outlaw..... How ya doin.. You hook up with Bones & Alien yet?

grifter2u
07-26-2006, 11:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
Did Oleg suddenly get much, much better command of English, or was his interview done by a ringer? Because that doesn't seem like Oleg to me, now that I read the article </div></BLOCKQUOTE>

i think in one of those simhq interviews the author states that they cleaned up Olegs english replies, and then sent the pollished version back to him for approval. this was done a couple of times with the same text file afaik.

having these corrections done might make it better reading, but i also fear we loose a few snippets in the translations and editing.

-HH- Beebop
07-26-2006, 11:49 PM
Well the translations may "read" better after being "cleaned up" but it can leave out some nuances of the translation. Some of us remember when Oleg used to post here and have gotten used to his style of speaking. Those mannerisms are lost and it's like we are listening to a robotic version of the man. Leave the interview verbatim.