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View Full Version : What skills are you working on while waiting for the patch?



Dexmeister
04-27-2005, 03:28 PM
All this talk of the patch, all the excitement, I wonder how many of you have even bothered to work on your skills all this time. Me? Personally I'm trying really hard to brush up on operating a bowstaff, and as you know, chicks dig guys with skills.

As far as PF goes, I'm brushing up on my gunnery skills. Soon I'll be able to hit the side of a barn door, and I'm not talking with a freakin 12-gauge! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Before I got completely off topic, anyone have any suggestions for how to actually improve gunnery skills? Is there any method other than a lot of sweat, tears and online embarassment?

Interested to hear how everyone else is enhancing their skills!

Dexmeister
04-27-2005, 03:28 PM
All this talk of the patch, all the excitement, I wonder how many of you have even bothered to work on your skills all this time. Me? Personally I'm trying really hard to brush up on operating a bowstaff, and as you know, chicks dig guys with skills.

As far as PF goes, I'm brushing up on my gunnery skills. Soon I'll be able to hit the side of a barn door, and I'm not talking with a freakin 12-gauge! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Before I got completely off topic, anyone have any suggestions for how to actually improve gunnery skills? Is there any method other than a lot of sweat, tears and online embarassment?

Interested to hear how everyone else is enhancing their skills!

9th_Bloodfist
04-27-2005, 03:44 PM
Mostly my golf swing. I just ordered a set of 2004 Callaway Big Bertha irons, and can't wait to get them in!!! As far a game skills, I don't bother. I'm confident in my playing ability as is. Shooting down planes, and high alltitude bombing is easy. But then again, so is getting my plane shot down in a dog fight. If I never got killed then I think the game would get boring. but if someone has never bothered learning to drop bombs from around 20,000 + feet and hit the pickle barrel every time, they should really take the time to learn in it. Heck it's funner watching some por schmuck sitting on the run way with no clue whats about to happen to him, and you place your bombload perfectly. The gratification comes when they type in ..."WTF? I just spawned in then my plane exploded" What's even better is when my entire squad does bombing runs from high alltitudes and we just carpet bomb their main base. It truey is a beautiful thing to watch lol!

JunkoIfurita
04-27-2005, 04:35 PM
As far as gunnery goes, I always thought the old suggestion in the Forgotten Battles manual was the best one:

Set up flights in the quick mission builder and jump them.

Now I'm assuming you're past being able to shoot down a flight of friendly bombers flying straight, so set up a flight of enemy bombers or fighters, and set their arming to 'empty'. This way you'll be able to practise high side passes, deflection shots, etc on a defensive, jinking target, but without the embarrasing side effect of being regularly shot down by the computer. http://forums.ubi.com/images/smilies/35.gif

Apart from that, never fire your guns outside your convergence range, aim slightly ahead of their propellor and let 'er rip.

----

Dexmeister
04-27-2005, 05:27 PM
Nobody else into the bowstaff? Sweet! I've found my niche http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AJM2K3
04-27-2005, 05:32 PM
"What skills are you working on while waiting for the patch?"


Patience...

Dexmeister
04-27-2005, 05:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by AJM2K3:
"What skills are you working on while waiting for the patch?"


Patience... </div></BLOCKQUOTE>

Yeah, I overlooked that. I've also gotten good at lockpicking, hacking computers and knocking out guards when they walk past me in the dark.

Also, I've gotten good at managing the Toronto Maple Leafs, and we're in 1st place for our division heading for the cup.

I'm still trying to get better at commanding a squad of paratroopers as we overtake churches tanks and towns...

I've also refined my skills at scanning threads in this forum without opening them while accurately guessing what they're about. http://forums.ubi.com/images/smilies/35.gif

WB_Outlaw
04-27-2005, 05:58 PM
Level bombing....on Aces High.

-Outlaw.

Stanger_361st
04-27-2005, 06:07 PM
Golf swing and drinking Coronas.

RiesenSchnauzer
04-27-2005, 06:19 PM
I've been working on my internet search skills looking for other sims to play.

BPO6_PANP
04-27-2005, 06:22 PM
Stacking ten skittles on top of each other http://forums.ubi.com/images/smilies/35.gif hope to be up to 11 by years end http://forums.ubi.com/images/smilies/25.gif

3.JG51_BigBear
04-27-2005, 06:23 PM
High altitude precision bombing over water. I stand up over the toilet and bombs away. My accuracy is finally beginning to improve http://forums.ubi.com/images/smilies/blink.gif

TonyPiech
04-27-2005, 06:32 PM
Perfecting my skills when playing for the Dark-Side, or Deep-Side it's a subsim called SHIII. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

stansdds
04-27-2005, 07:07 PM
Practicing my twelve ounce curls. http://forums.ubi.com/images/smilies/mockface.gif

EnGaurde
04-27-2005, 08:20 PM
perfectly formed maneouver.

split esses that dont drift left or right.

stall recovery.

but most of all... situational awareness.

its tough when you fly as an island. Then again, japanese aircraft sometimes flew without radio, so i guess it reflects the information blackout experienced?

the hat switch on the control column is a poor way to change view. Digital progressive ie step wise view control is imperfect. I need to get myself a fluid panning system, i dont care how much of a d!ck i look moving my head around, that ability to quickly see in any direction is vital for one particular thing....

.... convergence tracking.

not guns, but flight path. If a b25 is motoring along at 5k ft, im at 8k ft, i commence a shallow dive looking to cross his path at full throttle, 150m away, aiming to land every shell i can on the cockpit glass then trying to maintain yaw, pitch, roll and a smooth tracking view thru one hand with the precision of a short stick controller....

not ideal.

i just cant judge flight paths properly. What ends up happening is a head-down situation.... im so soaked in refining control inputs including viewpoints, that i lose track of the bigger picture and subsequently leave myself vulnerable to counter attack due to simply not seeing an opponent moving into position.

i need to look everywhere, instantly confirm im on intercept with my target, then go back to searching the sky hi & low.

that skill, i need to develop.

FltLt_HardBall
04-27-2005, 08:32 PM
Patience is overmodelled in this sim.

PapaG39
04-27-2005, 08:48 PM
Just what is the big deal about another patch?
the only thing that will come of it will be more aircraft that I won't fly because they all just have the same "tennis shoe in the washing machine sound".
Will the american 50 cal actually be able to shoot something down?
will the american aircraft conversion actually perform like the bullets are actually converting somewhere close to the setting?

will a patch make the FMB more simple to work with???
Will another patch make the things in the FMB better..will things burn longer?
will things explode better & the fire/smoke last longer?
will a carrier at least smoke a tiny bit & show a little flame when you drop 2 or 3 1600 pound bombs through the flight deck?

and.,..golly geee wizzz...will something actually burn, smoke & sink?

another patch is just more BS & totaly worthless. Just my humble opinion of course...

heywooood
04-27-2005, 09:07 PM
..sepuku...

lots of practice for one performance...

Waldo.Pepper
04-27-2005, 09:08 PM
I painted my fence and planted a garden. Woo HOO!

CAPT_COTTON
04-27-2005, 09:22 PM
http://forums.ubi.com/images/smilies/1072.gif
I am improving my skill in how to put on patches i super glued last ones and then i read online to iron them on and i burned up my coveralls i wear on line so i will keep all posted on what i learn about patches. http://forums.ubi.com/images/smilies/35.gif

And i am still trying to find out who is this bob guy?????so i watch a lot of CSI to get the skill to figger out, who he. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

jetsetsam
04-27-2005, 09:45 PM
I was taking a leisurely approach to honing my skills at working the fanboys (funboys?) into insane frenzies, but it started to get too embarrassing for them and I had to stop.

I was thinking of it as "Flaming the Fanboys".

I had no idea there were so many people that were on such intimate relations with the game developers that not only could they speak on their behalf but that they could also definitively state what they would do in any hypothetical situation.

Fortunately summer's here and I'm wearing off last winters lard on the hot Italian racing bicycle. I'll be happy with 5000 k this year.

HotelBushranger
04-28-2005, 04:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">will the american aircraft conversion actually perform like the bullets are actually converting somewhere close to the setting? </div></BLOCKQUOTE>

The american aircrafts convergence is fine. Set convergence for 250m on a Hurricane Mk2b and watch the .303's spread like a shotgun http://forums.ubi.com/images/smilies/53.gif

As for the original question:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">What skills are you working on while waiting for the patch? </div></BLOCKQUOTE>

Well flying for a start http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif...

ImpStarDuece
04-28-2005, 05:51 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by PapaG39:
Just what is the big deal about another patch </div></BLOCKQUOTE>

Well, potentially we have;

1) At least 3 new aircraft http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Betty (with AI Okha), Ki-100 and Tempest have all been listed in IL2 Compare and Hardballs aircraft viewer, so the have to be pulling their data from somewhere
2) New clouds are a possibility. We may finally get a decent overcast http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.
3) New flight model. A "Pre-BoB" improved flight model with increased complexity http://forums.ubi.com/images/smilies/25.gif.
4) New maps, including Kurland and possibly Singapore.

Plus things like the new ground models, the V2, more tanks and artillery and the usual Oleg 'suprises' http://forums.ubi.com/images/smilies/11.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> the only thing that will come of it will be more aircraft that I won't fly because they all just have the same "tennis shoe in the washing machine sound". </div></BLOCKQUOTE>

Now there is a winning attitude. Let me get your logic straight. So, your say that you wont fly the new aircraft becauses their sound model is the same as all the existing aircraft. But if all the aircraft in the sim have the same sound model, what aircraft DO you fly? Consistency is the cornerstone of argumentative logic. Maybe you should brush up.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Will the american 50 cal actually be able to shoot something down? </div></BLOCKQUOTE>

They can now and always could. At least most of us here don't seem to have any problems with them. I can provide tracks of me downing between 8-10 bandits with the .50cal in one sortie if you want. I can also send you online tracks of opponents handing me a hiding in .50cal armed planes.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> will the american aircraft conversion actually perform like the bullets are actually converting somewhere close to the setting? </div></BLOCKQUOTE>

Umm, nice malapropism. I think what you mean is 'convergence' not conversion. Conversion (and converting) is when you alter something to create something else. Much like your view of this sim, I guess.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> will a patch make the FMB more simple to work with??? </div></BLOCKQUOTE>

All the FMB takes is a little understanding and patience. Its not that difficuly. I'm basically computer illiterate and I figured it out pretty easy. Besides, there ARE instructions in the manual and some excellent, indept online guides. What one person can do, another can suerly copy.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Will another patch make the things in the FMB better..will things burn longer?

will things explode better & the fire/smoke last longer?
will a carrier at least smoke a tiny bit & show a little flame when you drop 2 or 3 1600 pound bombs through the flight deck? </div></BLOCKQUOTE>

These are all graphic issues. Remember, both in the engine and the graphics were AMAZING when they came out, in 2000/2001. 4 years down the track and you see the results of 4 years worth of improving PC power. Oh, and carriers do smoke, tilt, lean, settle and sink.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> and.,..golly geee wizzz...will something actually burn, smoke & sink? </div></BLOCKQUOTE>


See above.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> another patch is just more BS & totaly worthless. Just my humble opinion of course... </div></BLOCKQUOTE>

So adding new planes, maps, objects, and a new FM is BS. Ho hum, no pleasing some people I guess.

Dexmeister
04-28-2005, 06:49 AM
Ahem, this was supposed to be a skills thread, not a patch analysis thread. Surprise surprise though, eh?

Jumoschwanz
04-28-2005, 08:53 AM
I am trying to improve my skills with a toilet plunger. My goal is decrease the number of plunges it takes while simultaneously minimizing the amount of collateral splashing that goes on.

To improve gunnery skills in the IL2 series of sims, I think I became proficient flying on servers with limited early war plane-sets and full-difficulty settings.
On these I usuually flew the Bf109 with the single nose cannon. If you can practice and learn to hit a target with the 109 and the single 20mm nose cannon, then you can pretty much handle gunnery in anything the sim has to offer.
It takes well placed and repeated hits with the german 20mm nose cannon to bring down a foe, it has always had the least hitting power of any other 20mm gun in the sim.
Set yourself up in the QMB with settings you usually fly under, except go invulnerable, you against sixteen opponents. Fight with them until they are all down or have gone home, then watch the track from your targets vantage point and see where your tracers consistently go, behind, ahead, etc.. Then you can do it all over again compensating for your errors. Repeat this exercise 1000 times, all the while flying every day on cockpit-on servers, and you will see results! S!

Jumoschwanz

FoolTrottel
04-28-2005, 09:31 AM
Enhancing my skills? Currently?
Managing and Maintaining a Windows Server 2003 Environment (http://www.microsoft.com/mspress/books/5431.asp)

All 816 pages... http://forums.ubi.com/images/smilies/53.gif

Aero_Shodanjo
04-28-2005, 10:53 AM
Raising three - two weeks newborn - kittens http://forums.ubi.com/images/smilies/34.gif