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XyZspineZyX
10-16-2003, 03:23 AM
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T-2 TECHNICAL INTELLIGENCE
HEADQUARTERS AIR MATERIEL COMMAND
WRIGHT FIELD, DAYTON, OHIO
SUMMARY REPORT
NO. F-SU-1111-ND

ME-262 A-1 PILOT'S HANDBOOK
DATE PREPARED 10 JANUARY 1946
RELEASE DATE 15 JULY 1946

SECTION 2 PILOT OPERATING INSTRUCTIONS:
TO START JET UNIT DURING FLIGHT:
PG 13

a. Do not start above 4km (13,100 ft) because of fire hazard.
(1) Reduce airspeed to 300 km/hr (186 mph).
(2) Throttle closed.
(3) Turn on fuel pump.
(4) Press ignition button throttle until rpm increases by 1000.
(5) Open fuel selector valve.
(6) Advance throttle slowly to idling position.
(7) Release ignition button when rpm is constant.
(8) Adjust rpm to that of other unit.
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Has anyone ever tried this proceudre in the game to see if it works?





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Message Edited on 10/15/0307:26PM by tagert

XyZspineZyX
10-16-2003, 03:23 AM
<div style="width:400;color:F0FFFF;fontsize:11pt;filter: glow[color=black,strength=4)">

T-2 TECHNICAL INTELLIGENCE
HEADQUARTERS AIR MATERIEL COMMAND
WRIGHT FIELD, DAYTON, OHIO
SUMMARY REPORT
NO. F-SU-1111-ND

ME-262 A-1 PILOT'S HANDBOOK
DATE PREPARED 10 JANUARY 1946
RELEASE DATE 15 JULY 1946

SECTION 2 PILOT OPERATING INSTRUCTIONS:
TO START JET UNIT DURING FLIGHT:
PG 13

a. Do not start above 4km (13,100 ft) because of fire hazard.
(1) Reduce airspeed to 300 km/hr (186 mph).
(2) Throttle closed.
(3) Turn on fuel pump.
(4) Press ignition button throttle until rpm increases by 1000.
(5) Open fuel selector valve.
(6) Advance throttle slowly to idling position.
(7) Release ignition button when rpm is constant.
(8) Adjust rpm to that of other unit.
</div>

Has anyone ever tried this proceudre in the game to see if it works?





<div style="background:#222222;color:#e0e0e0;font-size:24px;font-weight:bold;font-face:courier;"> TAGERT
----------------------------------------------------------------------------------------------------
If WAR was not the ANSWER.. Than what the H was your QUESTION?
</div>
http://dictionary.reference.com/search?q=forum
http://dictionary.reference.com/search?q=discussion



Message Edited on 10/15/0307:26PM by tagert

XyZspineZyX
10-16-2003, 07:51 AM
It doesn't.

Hopefully in 1.2.

XyZspineZyX
10-16-2003, 08:15 AM
What I would really like to see is if the engine catches fire and you shut it down that it doesn't keep relighting itself time and time again until it explodes. Maybe I am wrong but I believe this should be the case.

http://members.ozemail.com.au/~fiveds/images/anthony1.jpg


Message Edited on 10/16/0307:16AM by Hunde_3.-JG.51

XyZspineZyX
10-16-2003, 08:22 AM
This topic should be in General Discussion

Please read ORR Guidelines: http://forums.ubi.com/messages/message_view-topic.asp?name=Olegmaddoxreadyroom&id=zuhqm

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