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PlanetOcean
07-06-2007, 12:09 AM
This post is regard to a non-modded stock game. I just got my first passenger liner kill last night, and although I felt very proud for the accomplishment, I can't help but think there must be a more efficient way of acheiving this.

It took to me a total 4 torpedoes to sink the passenger liner. 2 Type Is, and 2 Type IIs. I was about 2500 meters away, at a depth of 12 meters and stationary (for the fear of being detected by the convoy's escorts).

How many torpedoes does it took you (on average) to sink a passenger liner? I've noticed people in the 100k club getting liner after liner. I would never have enough ammo to achieve that if it continually takes me 4 torpedoes per whale.

I have automatic targetting and solution setting on. Under this setting, I am unable to aim for specific spots on a ship. It just lets me select the target, lock onto it, and the crew takes care of everything. Anywhere I can find an in-depth guide on doing things manually? This game desperately needs a better manual. (The Red Baron III one was perhaps the last adequate game manual for any simulator).

Looking forward to your replies!

PS I just managed to get each my 5 officers a German Cross. Crew management has suddenly a piece of cake now!

PlanetOcean
07-06-2007, 12:09 AM
This post is regard to a non-modded stock game. I just got my first passenger liner kill last night, and although I felt very proud for the accomplishment, I can't help but think there must be a more efficient way of acheiving this.

It took to me a total 4 torpedoes to sink the passenger liner. 2 Type Is, and 2 Type IIs. I was about 2500 meters away, at a depth of 12 meters and stationary (for the fear of being detected by the convoy's escorts).

How many torpedoes does it took you (on average) to sink a passenger liner? I've noticed people in the 100k club getting liner after liner. I would never have enough ammo to achieve that if it continually takes me 4 torpedoes per whale.

I have automatic targetting and solution setting on. Under this setting, I am unable to aim for specific spots on a ship. It just lets me select the target, lock onto it, and the crew takes care of everything. Anywhere I can find an in-depth guide on doing things manually? This game desperately needs a better manual. (The Red Baron III one was perhaps the last adequate game manual for any simulator).

Looking forward to your replies!

PS I just managed to get each my 5 officers a German Cross. Crew management has suddenly a piece of cake now!

Goose_Green
07-06-2007, 01:42 AM
Aim just aft of the 2nd (rear) smoke stack and shoot with one torpedo set at 3m depth and impact fuse. You should get a good odds on killing the liner with one shot. Make sure you are very close too and you (the sub) is at right angles to the liner with a distance between 350m to 700 meters, remember to use the the T II Steam torpedoes set at high speed. Also be ready to throw another torpedo in case the first one wasn't enough.

That should cover it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

mrsiCkstar
07-06-2007, 02:56 AM
okay since this is sort of related I don't wanna start a new thread:

any tips on attacking those coastal merchant vessels with torpedoes... I'm currently doing the Naval Academy torpedo training. I haven't had trouble hitting the C2 cargo ship but these smaller ones are slipping through my fingers.

what I've been doing is lie in wait at 90 degrees to the targets course at roughly 700m away at periscope depth. the target is stationary with a gyro angle usually between 355 and 005. I lock on to it and fire 2 torpedoes but the target merely has to start moving forward and my torpedoes will both miss.

do I have to go in closer? should I lead the target? any tips would be appreciated...

I suspect making the torpedoes swim faster would help, how do I do that?

Thanks.

Goose_Green
07-06-2007, 03:12 AM
I suggest you get in closer, torpedo arming is about 300 meters, so allow an extra 25 to 50 meters for a safer margin of error, plus always use the fast speed setting on torpedoes.

I guess its the first target you are referring to - and yes it is a pain when it starts to move forward, if you get close enough you should not have to worry about the change in speed as the quickly approaching torpedo should ctach some part of the ship.

mrsiCkstar
07-06-2007, 04:20 AM
alright thanks for the advice... I'll try again after work and see how I do http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Foehammer-1
07-06-2007, 08:20 AM
For that annoying one, ALWAYS set the pistol to magnetic, or the fish will bounce off. If you do manual targeting, just aim slightly ahead of it, don't bother with the TDC at all. And yes, use the fast setting

gsc67
07-06-2007, 09:16 AM
Hey guys... there is a button for Impact fuse or magnetic on the torpedo room board ?

Thanks for the heads up about the 3m depth... I was under the impression to aim lower in the keel. If like a C3 sits real low in the water I set at just a hair short of 5m and been getting one , if not 2 shot kills. I have yet to see a Liner and I am in Patrol 6, but I am at grid AN81 killing off C3 and C2 comming around the corner.

Realjambo
07-06-2007, 11:00 AM
Personally, I set 1 metre below the keel, magnetic, fast and aim directly underneath the most rearwards life boat.

mrsiCkstar
07-06-2007, 01:39 PM
just did the torpedo training and sank every single one of them http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif thanks a lot for the great advice.

Mostly one shot kills, though the C2 took 2 torpedos to go down. SO far I haven't touched the depth setting though... but going to about 350m and using the fast setting helped a lot!

hueywolf123
07-06-2007, 04:14 PM
I set tube one to 2m magnetic, and set tube two to 1m deeper than the target keel magnetic.
If they both hit close to each other, the target tends to break in half