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Ace_Hyflyer
04-25-2005, 09:54 AM
Hi everyone,

I just got IL-2 Sturmovik (I know the original, but all that will run on my computer) and I have been lurking on these boards for a while. I'd like to ask if anyone here could explain how energy tactics work. I do understand about how altitude and speed are related, and I think I have a general understanding of how a plane works and flies, but I would really appreciate if someone could explain these maneuvers/tactics to me.

S!,
Chris

Ace_Hyflyer
04-25-2005, 09:54 AM
Hi everyone,

I just got IL-2 Sturmovik (I know the original, but all that will run on my computer) and I have been lurking on these boards for a while. I'd like to ask if anyone here could explain how energy tactics work. I do understand about how altitude and speed are related, and I think I have a general understanding of how a plane works and flies, but I would really appreciate if someone could explain these maneuvers/tactics to me.

S!,
Chris

T_O_A_D
04-25-2005, 09:59 AM
Try reading these pages and anymore you can find on these sites

http://www.simhq.com/_air/acc_library.html

http://www.angelfire.com/ultra/coastie0/Training.html

http://www.saunalahti.fi/~fta/index.htm

tigertalon
04-25-2005, 11:24 AM
Hello, Chris

I will try to give you a few useful pointers about E fighting.

Energy is very important, the one with E advantage in general has big advantage in the fight as he dictates the fight, can attack whenever he wants and can disengage at will, so always try to gain E in regard to your opponent during dogfight. This is even more important when you fly so called Boom&Zoom fighters (Bf109 late versions, Fw190, P51, P47, ...) which were designed for this tactic. Let's assume you and your opponent both fly same speed same level (so, same E). Now, for example, if you are merging (going head to head) and if no significant damage is done in first pass, then always try to loop instead to turn horisontaly. The one who turns horisontaly, bleeds E (as he moves in the same alt, but looses speed), but you are gaining E (as you gain alt and loose speed, but overal, if you don't loop to tight, you gain E and he will not be able to follow you).

It is also very important to see your enemy first, so get your guns on him first. When he will se you coming, he will have to take evasive maneuvres, which will cost him E. But you don't follow this hard maneouvering, you just gently pull up and climb. This way he looses E (as hard turning slows him down) and you gain it again. When on top, dive on him again, but don't follow him into tight turns, just try to hit him with a few bullets (he will have to maneuver again to avoid) and then you just climb again. This way you are practicaly invulnerable to him, as he is unable to catch you in climb, he can just hope for a lucky shot from great distances.

This tactic is very usefull when engaging very maneouvreable planes (like Yak3, Spitfire, A6M...).

Remember, it is not magic formula, you will have to train it a lot to be sucsessful. (mostly trick is not to climb to steep - rookies have a tendency to pull it to vertical too soon)

And, of course, this will not work if your plane is significantly slower and slower climber than opponents...

Now for deeper study of E fighting, TOAD has given you some nice links.

dieg777
04-27-2005, 01:26 AM
here are another few links

http://mywebpages.comcast.net/Tailspin/index.htm

http://www.airwarfare.com/guides.htm

good luck