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99th Obsidian
10-28-2004, 10:37 AM
First off, I think PF is brilliant! Everything CFS2 was but much better. Perfect water, awesome! Atmosphere: just like my Hawaiian vacation. Variety: it will take years not months (like CFS2) to explore every facet of PF. One of my favorite activities in all of the carrier op flight sims I've owned is catching the wire. Wow, what an adrendaline rush! Made even more so in PF since there is no LSO and/or ground/tower control radio commands. This is a feature that was as least attempted in CFS2 00', Janes F18 '99, Janes USNF'96, Fleet Defender'94, and I'm sure others. Though there are training tracks and tutorials here on the forum, some kind of feedback while on final approach would add to the immersion factor of PF.

I did noticed an upside down cross formation of lights on the fantail of some of the IJN carriers. Are they some kind of "meatball" ILS and do they work (illuminate)? It would be cool if they did. I am aware of the many discussions regarding how a LSO could have been implemented. Perhaps a set of 3-D LSO models like the AA gunners. There would be one model for each of your attitudes on approach (High, Low, Left, Right, Cut Throttle, Wave-off) PF would simply present the appropriate LSO model on the left side of the deck near the apron. Could you see him without zoom? Perhaps not. But I'd rather have a LSO than AI pilots who's heads rotate.

http://www.daveswarbirds.com/navalwar/men_pics/lsowatch.jpg
http://www.daveswarbirds.com/navalwar/color/lso_dave.jpg

99th Obsidian
10-28-2004, 10:37 AM
First off, I think PF is brilliant! Everything CFS2 was but much better. Perfect water, awesome! Atmosphere: just like my Hawaiian vacation. Variety: it will take years not months (like CFS2) to explore every facet of PF. One of my favorite activities in all of the carrier op flight sims I've owned is catching the wire. Wow, what an adrendaline rush! Made even more so in PF since there is no LSO and/or ground/tower control radio commands. This is a feature that was as least attempted in CFS2 00', Janes F18 '99, Janes USNF'96, Fleet Defender'94, and I'm sure others. Though there are training tracks and tutorials here on the forum, some kind of feedback while on final approach would add to the immersion factor of PF.

I did noticed an upside down cross formation of lights on the fantail of some of the IJN carriers. Are they some kind of "meatball" ILS and do they work (illuminate)? It would be cool if they did. I am aware of the many discussions regarding how a LSO could have been implemented. Perhaps a set of 3-D LSO models like the AA gunners. There would be one model for each of your attitudes on approach (High, Low, Left, Right, Cut Throttle, Wave-off) PF would simply present the appropriate LSO model on the left side of the deck near the apron. Could you see him without zoom? Perhaps not. But I'd rather have a LSO than AI pilots who's heads rotate.

http://www.daveswarbirds.com/navalwar/men_pics/lsowatch.jpg
http://www.daveswarbirds.com/navalwar/color/lso_dave.jpg

99th Obsidian
10-28-2004, 01:16 PM
Common, Nobody misses the Landing Signal Officer? http://forums.ubi.com/images/smilies/354.gif Or is everyone simply eyeballing their way down to the deck? The point of having a LSO is to improve the quality of your landings, not wether or not you can land. I'll bump again in a few days after more of us have gotten PF. http://forums.ubi.com/images/smilies/10.gif

NegativeGee
10-28-2004, 01:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 99th Obsidian:
Or is everyone simply eyeballing their way down to the deck? <HR></BLOCKQUOTE>

Thats right.... I could never be bothered with carrier landings in CFS2 as the planes felt like pigs and did not give you a good "feel" for when they were going to bite you.

So in my case at least I wont miss the LSO as I never used it.

GT182
10-28-2004, 01:30 PM
Hang on to yer shorts, we don't know yet what will be in the patch. There might be many surprises, so we'll just have to wait and see. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

After all, Oleg said there was much more that wasn't put on a 3rd cd. And all of that would be in the patch.

MacLyver
10-28-2004, 02:08 PM
Yeah I miss the LSO... and on jap. carrier the LSO lights don't light up, well I think they are LSO lights , the "cross" shaped light stand at the rear of the jap. carriers.

BSS_Vidar
10-28-2004, 03:08 PM
If you fly the arched approach (CV Case-1 Recovery w/ Carrier brake)which is what was really used, you won't need to even raise the pilots seat. You'll see the deck all the way down till just before touchdown when you roll wings-level at the last seconds.

I have a track made that demonstrates it, but don't know how to post it.

BSR_RuGGBuTT
10-28-2004, 03:11 PM
If you send it to me at teambsr@cox.net, I'll host it for ya.

LStarosta
10-28-2004, 03:13 PM
ILS is not visual. Hence, Instrument Landing System. So no, it's not a "meatball ILS"...

ArjenKuifje
10-28-2004, 03:17 PM
I do miss my Landing Signal Officer

BSS_Vidar
10-28-2004, 04:02 PM
Thanx!
Sending it to ya right after I post this. Watch it as recorded to take note of instrument indicated speeds, altitudes, change in wing and gear configuration throughtout the pattern, the position of the boat using references of the ship to reference points used in the cockpit.

* Turn abeam the fantail with stationary carriers, and turn aft of the island superstructure on moving carriers.

Then... go back and select manual control and watch it from any vantage point you wish to help you get the whole picture.

I'm a retired Naval Aviator. I've done this 526 times at the ship, and countless times in the FCLP pattern back at NAS Cecil Field and White House airfield http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Enjoy... I'll answere any questions you have.

S!

BM357_Raven
10-28-2004, 04:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I did noticed an upside down cross formation of lights on the fantail of some of the IJN carriers. Are they some kind of "meatball" ILS and do they work (illuminate)? <HR></BLOCKQUOTE>

...brake lights and turn indicators..

As for the LSO, yep that would be neat to see a little guy waiving around..

Course in CFS2 I never paid attention to him.. Although, in many cases I *was* either too low, too hot, too slow, etc.. I would manage to set the plane down 9 out of 10 times... ok, ok, 8 out of ten..

One thing that squads can do is set a static camera near the LSO position and use comms to communicate..

I tried using the static camera that comes with the ship, but it's too far back to be effective imo...

S~

scootertgm
10-28-2004, 04:47 PM
Good idea Raven, I think I'll use that for training in the flight. Jus thave to remember the 1/2 second delay when speaking.

the trick woul dbe when you have a moving carier... eventually the camera would move away from the ship.

BSR_RuGGBuTT
10-28-2004, 04:53 PM
Here's the link to BSS_Vidar's Carrier Landing Track (http://members.cox.net/teambsr/CQ.TRK) (right click, save as).

&lt;S!&gt; Vidar, thanks for your input. We need real info from guys who got paid to do this stuff. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I also sent you an email Vidar, in case you don't see my response here.