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View Full Version : What 3D modeler does 1C Maddox use



Buster_Dee
10-09-2006, 09:23 PM
I've been modeling 3D for about 2 years, and I'd like to get more serious about it. What does Oleg's team use?

Buster_Dee
10-09-2006, 09:23 PM
I've been modeling 3D for about 2 years, and I'd like to get more serious about it. What does Oleg's team use?

FritzGryphon
10-09-2006, 09:24 PM
Max 6 or earlier, I believe.

But the modelers use a variety of different software to develop their meshes and unwrapping. Whatever works best for you.

Hoarmurath
10-09-2006, 10:34 PM
For FB it was 3DSmax 5

For BoB, probably 3DSmax again, but no idea of the version

Buster_Dee
10-10-2006, 04:21 AM
Thanks. Time to mortgage the house.

Foo.bar
10-10-2006, 09:50 AM
still <= 5.1 max.

mynameisroland
10-10-2006, 05:24 PM
new Max and new Maya are interoperable.

Jettexas
10-13-2006, 03:49 PM
S!
Late to the party here but Im an Engineering Design Graphics/CGI guy for a living and last I heard Maddox was using Max 5 (now-obsolete)


You better have deep pockets..though
As with everything good, Autodesk (ACAD) has backed up a truckload of money and bought out the less expensive market options and subsequently raised the price beyond what the average Joe can swing..

When I was in school they had a sweet deal where you could get Max/VIZ4, traditionally game guys used Max, the architecture guys liked viz.. (same basic functionality as max but more true exterior/global lighting) for like 300$, it had full fuctionality and the only requirement was a current student ID. Not sure about now...

Maya had/has a plug in that will do the UVW unwrapping for you, after the fact by the way...makes texturing irregular objects really easy.

All the best.

Jett<div class="ev_tpc_signature">

http://www.davis-lanedavis.com/WebGrafix/rfxohc.jpg

GerritJ9
10-13-2006, 04:33 PM
I believe the latest version of 3DS Max is 8. And you're probably right about the price being in the stratosphere- AutoCAD 2007 costs about 4500 Euros over here so 3DS Max will be considerably higher.<div class="ev_tpc_signature">

The KNIL is dead. Long live the KNIL!

GerritJ9
10-13-2006, 04:56 PM
Correction- just checked the Autodesk website and the latest version is release 9, not 8.<div class="ev_tpc_signature">

The KNIL is dead. Long live the KNIL!

luftluuver
10-13-2006, 11:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GerritJ9:
I believe the latest version of 3DS Max is 8. And you're probably right about the price being in the stratosphere- AutoCAD 2007 costs about 4500 Euros over here so 3DS Max will be considerably higher. </div></BLOCKQUOTE>

AutoCAD 2007 $3,995.00 cdn

Autodesk 3ds Max 8 $3,495.00 cdn

GerritJ9
10-14-2006, 01:45 AM
Sounds like those items are a steal in Canada- well, compared to the Netherlands anyway. It still is a lot of money to spend on a single programme. The 4,500 Euros is the list price for AutoCAD 2007 here, I haven't found a list price for 3DS Max 9 yet.<div class="ev_tpc_signature">

The KNIL is dead. Long live the KNIL!

F6_Ace
10-14-2006, 02:48 AM
"What 3D modeler does 1C Maddox use"

Judging by the P47 pit, Stevie Wonder.

(boom, boom)

Oh, you meant the software....<div class="ev_tpc_signature">

http://images.amazon.com/images/P/B00004YL1M.01.MZZZZZZZ.jpg

Mysticpuma2003
10-15-2006, 09:22 PM
Yes, if you want to become the most populr person in the history of the forum...just model a P-47 cockpit properly and while your about it, knock out the B-17 cockpit and gun turrets too!

Hope it works out for you in the 3D world, cheers, MP.<div class="ev_tpc_signature">

http://www.aqqm31.dsl.pipex.com/Mysticpuma.jpg

Jutocsa
10-18-2006, 07:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Jettexas:
I heard Maddox was using Max 5 (now-obsolete)
</div></BLOCKQUOTE>

I wouldnt call Max 5 obsolete, well, at least not for this task http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (low-mid poly modeling and mapping non-organic objects)<div class="ev_tpc_signature">

http://img12.photobucket.com/albums/v30/Jutocsa/Jutocsa.jpg

FritzGryphon
10-18-2006, 08:38 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> I wouldnt call Max 5 obsolete, well, at least not for this task </div></BLOCKQUOTE>

I still use the Max 2.5 unwrapping plugin. Better than the new, complicated ones.

Or better yet, forget Max, and use XSI, and export at the end!

Gibbage1
01-21-2007, 10:27 PM
I use Max 8 and there programs that will allow older max versions to open files from new Max. Works great! Now I can use the latest 3DS version with all the new tools, and let the old Max guys still can open it.

NSAdonis85
01-22-2007, 08:45 AM
I use Max7, Gibbage, what progs are these that can allow older max versions to open newer one's files? Are you talking about the Back From Five script?

Agamemnon22
01-22-2007, 08:58 AM
I used to export to FBX to get meshes from 7 back to 5. I think the exporter is included in MAX7, but you'll need a plug-in to import into 5. I think you can find it at kaydara.com.

Any idea if Deep Exploration or the like can convert as well?