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View Full Version : Torque, I turned it off...........



VFS-214_Hawk
08-14-2005, 04:01 PM
in Zekes vs F4U-1/A to see what its like. If you fly it, let me know what ya think.

Airstarts are a good bit better.

VFS-214_Hawk
08-14-2005, 04:01 PM
in Zekes vs F4U-1/A to see what its like. If you fly it, let me know what ya think.

Airstarts are a good bit better.

VFS-214_Hawk
08-15-2005, 03:17 PM
WOW, all these complaints about torque and no replys.....hhhmmmmmmmmmmmm http://forums.ubi.com/images/smilies/354.gif


Oh wait, I guess the server needs to be running huh?

SATAN_23rd
08-15-2005, 03:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VFS-214_Hawk:
WOW, all these complaints about torque and no replys.....hhhmmmmmmmmmmmm http://forums.ubi.com/images/smilies/354.gif


Oh wait, I guess the server needs to be running huh? </div></BLOCKQUOTE>

HAHA, Yeah, I think so...

Ankanor
08-15-2005, 04:06 PM
the kites roll in the other direction now http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

VFS-214_Hawk
08-15-2005, 04:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ankanor:
the kites roll in the other direction now http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/blink.gif

Tater-SW-
08-15-2005, 04:55 PM
Gonna add powerups next?

tater

VFS-214_Hawk
08-15-2005, 05:45 PM
hmmm obviously I have missed something!
http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

WarWolfe_1
08-15-2005, 08:17 PM
Torque depends on the AC, more so with F4U, P-47. These put out massive torque, large engines, these had larger Diameter Props, like having a large gyro on the end of your plane.

Turned off the AC are not the same, to me anyways. I hate this feature myself.

In real life, AC with WEP had far greater torque when WEP was used. This is something I have noticed missing from game.

Xiolablu3
08-15-2005, 10:11 PM
I still have problems understanding what torque actually is and how it affects flying ???

I only started playing online just before the last patch so havent noticed any difference.

TAGERT.
08-15-2005, 10:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VFS-214_Hawk:
in Zekes vs F4U-1/A to see what its like. If you fly it, let me know what ya think.

Airstarts are a good bit better. </div></BLOCKQUOTE>Actully when I saw the title F4u vs Zekes I ran to it.. But once I saw that torq was turned off I didnt even bother joining it.

VFS-214_Hawk
08-16-2005, 04:42 AM
OK, its been up long enough. I hear post after post whinning about the torque. I turn it "off" and I hear most like it on...lol


I have turned it back on.

Ok Target, now go fly it...its turned back on http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

VFS-214_Hawk
08-16-2005, 07:56 PM
well well well, I have been flying for almost one year with rudder peds at 100 across the board on the settings. No wonder the nose bounces all over the place.

Now I can asure you that the torque is so much more fun http://forums.ubi.com/images/smilies/11.gif

LStarosta
08-16-2005, 08:04 PM
I like it.

Could you turn cockpits off? And maybe stalls and spins too?

http://forums.ubi.com/images/smilies/354.gif

Pirschjaeger
08-16-2005, 08:13 PM
Whatta buncha noobs. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Two words; "autopilot" http://forums.ubi.com/images/smilies/11.gif

Fritz

WarWolfe_1
08-16-2005, 08:35 PM
Autopilot is under modeled, be sure.



Why that lazy auto pilot makes me get my own Beer http://forums.ubi.com/images/smilies/blink.gif.

AVG_WarHawk
08-16-2005, 08:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VFS-214_Hawk:
hmmm obviously I have missed something!
http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif </div></BLOCKQUOTE>

OK............, I'll be embarrassed in your place.

TAGERT.
08-16-2005, 09:50 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VFS-214_Hawk:
Ok Target, now go fly it...its turned back on http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>Kewl! Thanks bud! I know you have made me and Olander very happy!

Stigler_9_JG52
08-16-2005, 10:50 PM
Request for Oleg,

A new toggle switch for the Difficulty Options:

Challenge

Flip this off and just make it totally easy. You always win. Your bullets always hit, even if pointed away from the target. Missions are totally fulfilled, even hidden objectives, as soon as you start on the runway. All enemy aircraft within 100km spontaneously explode, and you get kill credit for them.

Put this next to "No torque", "No stalls and spins", "No Cockpit", and other settings for wimps who can't bother to invest more than 5 minutes to master anything.

No, better yet, put it next to another new toggle:

Uninstall.

If you're gonna be that much of a gottawin wimp, just uninstall the sim and find a copy of "Minefield" or "Solitaire".

rnzoli
08-17-2005, 01:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stigler_9_JG52:
Request for Oleg,

A new toggle switch for the Difficulty Options:

Challenge

Flip this off and just make it totally easy. You always win. Your bullets always hit, even if pointed away from the target. Missions are totally fulfilled, even hidden objectives, as soon as you start on the runway. All enemy aircraft within 100km spontaneously explode, and you get kill credit for them.

Put this next to "No torque", "No stalls and spins", "No Cockpit", and other settings for wimps who can't bother to invest more than 5 minutes to master anything.

No, better yet, put it next to another new toggle:

Uninstall.

If you're gonna be that much of a gottawin wimp, just uninstall the sim and find a copy of "Minefield" or "Solitaire". </div></BLOCKQUOTE>


LOOOOOOL! http://forums.ubi.com/images/smilies/88.gif

Kuna15
08-17-2005, 02:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
I still have problems understanding what torque actually is and how it affects flying ???

I only started playing online just before the last patch so havent noticed any difference. </div></BLOCKQUOTE>

From what I've been told, basically some nasty effect that you prop is producing, of course only with engine running http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif, causing your aircraft to have slow tendency to turn/roll constantly on one side. On some aircraft it is more noticeable... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

VFA-25_Peckens
08-17-2005, 07:59 AM
if u dont understand torqie get yourself some power tools like a router or a huge mini grinder when u start those things up your hand jerks

major_setback
08-17-2005, 09:45 AM
Torque:
Imagine a really big hand holding on to the propeller: the plane would spin whilst the prop remained still.
In real life instead of the hand you have forces of friction, momentum, air resistance, air viscosity etc. which are acting on the prop and slowing it down. The prop is spinning in relation to the aircraft...but to a lesser degree the aircraft is spinning around the prop axis (in the opposite direction to the prop). This causes most problems at low speed (landing, take off) where the aircraft has a tendency to try and flip over, or at least to pull to one side.

Sorry if this explanation is over-simplified...but so am I. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JR_Greenhorn
08-17-2005, 11:05 AM
When most people here say "torque," they really mean torque reaction. Torque itself is simply a measurement of the rotational force of the propellor shaft. Torque reaction is the effect of the force in that spinning shaft on the rest of the plane.


You can see another good example of torque reaction if you are near a loaded semi-truck (tractor-trailer, big rig, lorry, whatever you call it) in stop-and-go traffic or at a stop light. When the truck begins to move, you can see the reaction of the engine's torque twist the chassis of the truck. One side of the truck will look like it's lifting away from you if you are driving along side it.

In the US, these trucks often have around 1500 ft-lbs of torque, while a 2800hp aero engine spinning at around 2800 rpm makes 5200 ft-lb of torque. Obviously the loading is a different, but the principles are the same.

VFS-214_Hawk
08-17-2005, 03:50 PM
hehehe, I didnt mean to stir up trouble.

Maybe I can clear somthing up a bit.

I never said, to my rememberence, that I did not like the "torque". What was happenning was that with the new FM my nose oscilated beyond certain relistic control imputs. I always figured it was a computer/joystic problem. I couldnt find the problem so I thought I would tone down the "torque", which worked for me.

NOW,

I found that I did not have my rudder peds set correct and they were too sensitive....enough so that I attached bungiees to my peds. I seldon ever moved them over 1 inch in deflection for takeoff and landing and no more than 1/4 of an inch for other operations while in flight. The bungiee stiffened it to help give my a realistic feel to the control. Now that I adjusted the 1Z1 settings, normal "torque" now feels even more realistic...thus I have reverted back to full realism.


No I have never flown WWII fighters but I have flown a DC-3, BT-13, BT-14, T-6, various antique airplanes to includ Stearmans, WACOs and Travilairs and even a Tiger Moth. I even owned a 1937 Faichild 24G but it was a piece of cake to fly (wich adds up 2500 hours of my small amount of 3500 hours of flight time) so all though I dont know what a fighter does, I have flown high torque aircraft.....taildraggers.... and I do enjoy the realistic aspect of this game. Its just that due to some inccorect joystic/rudder settings, slow flying and even small inputs of rudder caused a harsh stability problem that was becomming unplayable. Thanks to a brief search in the forums...I found my proble http://forums.ubi.com/images/smilies/11.gif

Xiolablu3
08-17-2005, 04:30 PM
Thanks Kuna, Packens and Major for your help on the matter. This makes it a bit clearer!

I cant say I really notice it. I do not have FF joysicks and pedals, trackballs etc.

(All I have is a keyboard and mouse, this may be why its less noticable)

The biggest effect I noticed with the 4.01 patch is overall the planes feel 'heavier' to fly. The biggest place I noticed this was with the 109G2 with gunpods. (I guess its more realistic because these are very heavy objects moving around in the 'nothing-ness' of air, they shouldnt just shoot around with no problem)

Sorry to go Off-topic, just my thoughts on the matter.

ClnlSandersLite
08-17-2005, 10:11 PM
Honestly tourque on or off doesn't make that big of a difference once you get accustomed to it. At least if you have pedals. Tourque=a little more work. However, once you're set up correctly and familiarized with your plane, most of it is automatic. Just my opinion.

JR_Greenhorn
08-17-2005, 10:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
All I have is a keyboard and mouse... </div></BLOCKQUOTE>Crikey, man! Do yourself a favour and get a joystick!

I tried the Il-2 demo with keyboard and mouse, then I found a dozen-year-old joystick and never looked back. When that joystick broke, I picked up a brand spankin' new one for $9.99, ten bucks I should have spent way sooner. Find a cheap joystick out there; you won't be sorry.



Part of the reason you don't notice the any effects from torque reaction is that you grow accustomed to accouting for it. When you drive in a sidewind, do you find yourself turning into the wind? No, you just constantly correct the path of the car without thinking about it. I'm sure you've been flying FB long enough that the same thing is happening.


Try flying P-40E and P-40E M-105 back to back, including takeoff and landing. I don't recall to what degree the torque rection is in these planes, but they are the same airframe with opposite-rotating engines. See if you notice yourself correcting the wrong way initially once you switch to the other plane.

major_setback
08-18-2005, 10:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">....

(All I have is a keyboard and mouse, this may be why its less noticable) </div></BLOCKQUOTE>

YES, yes, yes, yes....you really, really, really need a joystick. Honestly, it will improve your enjoyment of the game x10. Even a cheap one is better than the mouse. Believe me, I flew for a few months using just the mouse and arrow keys (using 'Fighter Squadron: Screemin Deamons' and 'F22') ....you WILL notice a big difference for the bettter once you get a stick!

NonWonderDog
08-18-2005, 11:17 AM
I guess there's a little poetic justice to the whole torque thing. When you turn the torque off, it doesn't affect the trim of the plane. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

So, with torque on the untrimmable planes will fly straight at cruise speed. With torque off they'll only fly straight at taxi speed. I'm not sure that's the way it was intended, but it sure is entertaining. http://forums.ubi.com/images/smilies/53.gif