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View Full Version : New Game is from IL2 or not?



omsg
12-02-2009, 07:40 PM
WINGS OF PREY is from IL2?.

I hope answe.

Best Regards!

omsg
12-02-2009, 07:40 PM
WINGS OF PREY is from IL2?.

I hope answe.

Best Regards!

VW-IceFire
12-02-2009, 08:53 PM
Is it from Oleg Maddox's team? No.

Does it use some technology from the IL-2 series of simulations? Yes (apparently).

Is it a game that was developed for XBox 360 and PS3 and then later ported back to PC with a few changes. Yes.

If you are looking for the true sequel to the original IL-2 series then Storm of War is what you're after. Probably a year from release. Discussion and early screen shots from that game are here: http://forum.1cpublishing.eu/forumdisplay.php?f=98

Waldo.Pepper
12-02-2009, 11:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Probably a year from release. </div></BLOCKQUOTE>

http://www.marlerblog.com/uploads/image/Don-Quixote-Windmill.gif

Dreamer! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

doogerie
12-03-2009, 11:56 AM
Loking at the screen sshots form last month it looks like it's pritty close I think it will be spring next year as he is showing shots from in game now http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

general_kalle
12-03-2009, 01:37 PM
nice picture... transparent http://forums.ubi.com/images/smilies/25.gif

Metatron_123
12-03-2009, 02:29 PM
Indeed! Don Quixote is a dreamer like all of us, fighting pixels as if they were giants...

doogerie
12-04-2009, 12:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VW-IceFire:

If you are looking for the true sequel to the original IL-2 series then Storm of War is what you're after. Probably a year from release. Discussion and early screen shots from that game are here: http://forum.1cpublishing.eu/forumdisplay.php?f=98 </div></BLOCKQUOTE>

infact he updated today 4th DEC

doogerie
12-04-2009, 01:00 PM
thayhave low res renders of the game and the cockpits and models look sweet even in DX9

Xiolablu3
12-04-2009, 01:30 PM
http://files.games.1c.ru/il2pict/0021.jpg

TheFamilyMan
12-04-2009, 04:59 PM
Every time I see that cockpit screen shot I think: both ati and nvidia better have their next gen high end graphics cards reasonably available by the time SoW:BoB is released, 'cause I'll definately be hurtin' for one!!!

BillSwagger
12-04-2009, 05:31 PM
I could upgrade now but the computer i want will be half as much next year.
I'm sort of at the cusp for computers. The hardware i have now is about three years old, going on 4, which has often been suggested when to upgrade or replace a computer.

Aside from the computers, though, i wonder what type of online experience it will offer. Only because it seems server loads are likely to increase as the amount of data and information does. Its not really something i'm familiar with, but other sims of lower graphical quality as well as detail in flight modeling, seem to be more compatible with servers running 100+ sometimes up to 200-300 users in one game.
I'm not sure where the hang ups would be for SOW, or why with Il2 we don't see anywhere near those numbers.



Bill

PanzerAce
12-04-2009, 05:36 PM
Lower quality sims can run bigger battles online because of the limits of client side computers, not server side. The more your own computer has to draw per player, the lower the amount of players for a given system spec.

BillSwagger
12-04-2009, 05:45 PM
So in other words, having Big Power Computer 3000, with all the technology of tomorrow running
as a server is going to be limited by the people who connect to it?

I'm not sure i understand, Panzar.

I thought the server is what determines the number of players, so it had to do something with the ammount of data it can process at one time.
Am i wrong?
Like i said, i'm not too familiar.

or are you saying that Il2 servers would run more players, but most users computers can't handle it so they don't?


Bill

TheGrunch
12-05-2009, 02:40 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BillSwagger:
So in other words, having Big Power Computer 3000, with all the technology of tomorrow running
as a server is going to be limited by the people who connect to it? </div></BLOCKQUOTE>
Yes, but only because the presence of too many players would make frame-rates unplayable on everybody's computers. If you couldn't get a playable frame-rate in a full server, you wouldn't play in one, and servers would limit player numbers to achieve the same.
Not so much of a problem for IL-2 at the moment, to be honest. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Probably need a couple of hundred or more players to do that to a modern computer with IL-2, I'd guess. With IL-2, you're right, it's more about the server's abilities.

PanzerAce
12-05-2009, 03:37 AM
Bill: what Grunch said is basically what I meant. Generally though, the netcode is only setup to handle what the devs think the average "good" computer will be able to handle. As grunch pointed out though, IL2 is artificially handicapped by the old multiplayer coding, since likely the average good computer can handle far more players than it could when IL2 was released.

Server side demands are generally low compared to client side, since while both have to track player positions and orientations, etc, client computers also have to do the ballistic calculations, and all the FM stuff for your own plane.

VW-IceFire
12-05-2009, 08:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TheFamilyMan:
Every time I see that cockpit screen shot I think: both ati and nvidia better have their next gen high end graphics cards reasonably available by the time SoW:BoB is released, 'cause I'll definately be hurtin' for one!!! </div></BLOCKQUOTE>
It's all about expert texture work. What we see there isn't going to be a huge problem for modern cards. The stuff that really impacts on framerates now are things like lighting/shadows. Those are the "expensive" parts of that scene.

We can have almost as good an experience in IL-2 (see the J8A, Tempest, and I-185) but without some of the more advanced effects.

ElAurens
12-06-2009, 11:40 AM
Indeed VW-IceFire.

Effects are the real issue.

Just try some of the mod explosion, fire, smoke, cloud, effects and find out for yourself.

With this 10 year old game engine they are frame rate killers, even with multi core machines running the highest end cards.

Tachyon1000
12-06-2009, 04:46 PM
Someone discussed a possible release date. I am currently in the closed beta and I would say that it is very close to being released.

AndyJWest
12-06-2009, 06:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Tachyon1000:
Someone discussed a possible release date. I am currently in the closed beta and I would say that it is very close to being released. </div></BLOCKQUOTE>

The closed beta for what?

Metatron_123
12-07-2009, 07:21 AM
Wings of Prey I suspect

ScarsdaleJack
12-07-2009, 07:28 AM
Hoping SOW is released soon doesn't cost me a cent

RSS-Martin
12-07-2009, 07:56 AM
+ two weeks for sure!
SOW for free? What are you smoking?
The developers do not live of love and air alone. http://forums.ubi.com/images/smilies/53.gif

ScarsdaleJack
12-07-2009, 10:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RSS-Martin:
+ two weeks for sure!
SOW for free? What are you smoking?
The developers do not live of love and air alone. http://forums.ubi.com/images/smilies/53.gif </div></BLOCKQUOTE>

Hello RSS-Martin. I am not smoking anything; you have managed to mis-read my remark. Please re-read my post. I did not say that SOW would be for free.

AndyJWest
12-07-2009, 11:28 AM
I had to read ScarsdaleJack's post twice to make sense of it.

Yup, hope comes free. Disappointment usually comes at a price though. But that isn't going to happen with SoW:BoB, is it?

Tachyon1000
12-07-2009, 06:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Metatron_123:
Wings of Prey I suspect </div></BLOCKQUOTE>
Yes.

Metatron_123
12-08-2009, 07:09 AM
Is it nice?

SlowBurn68
01-12-2010, 06:19 PM
Sorry for being a Johnny Come Lately, but I just came across this game and wondered if any of you have tried it yet. For the record, I'm holding out for SoW.

megalopsuche
01-12-2010, 06:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Waldo.Pepper:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Probably a year from release. </div></BLOCKQUOTE>

http://www.marlerblog.com/uploads/image/Don-Quixote-Windmill.gif

Dreamer! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

I love it!

larschance
10-23-2010, 05:24 AM
Has anyone tried the new addon for Wings of Prey called Wings of the Luftwaffe. It appears to have ten new missions 40 new skins and two new aircraft namely Ju88A4 and P39N2. Is it worth the money.

VW-IceFire
10-23-2010, 09:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by larschance:
Has anyone tried the new addon for Wings of Prey called Wings of the Luftwaffe. It appears to have ten new missions 40 new skins and two new aircraft namely Ju88A4 and P39N2. Is it worth the money. </div></BLOCKQUOTE>
Are you asking a question? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

It's called Wings of the Luftwaffe and yet 50% of the addon is not a Luftwaffe aircraft? Weird. Unless I'm missing something.

Bearcat99
10-23-2010, 10:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by omsg:
WINGS OF PREY is from IL2?.

I hope answe.

Best Regards! </div></BLOCKQUOTE>

Wings of Prey is NOT from IL2. As IceFire says it was originally a console sim that got ported to PC.

Is it a decent product?

Yes.. and no.

Where it falls short.....

It has no mission builder. No QMB, no FMB. The missions that it has are somewhat limited in scope. The missions also have time limits. Online play is limited also. It exists.. but it is limited.. You have to go through YuPlay. Also even in the single missions.. unlike in IL2 when you go off the map you just wind up flying over stark featureless terrain, but technically you could go on forever... in WoP if you go off the map you will be dragged back to another spot within the map.. which is kind of frustrating..

Also considering the unprecedented support that we have gotten from Oleg over the past ten years - and make no mistake.. Oleg is still supporting this sim, even if he has outsourced it to Diadalos Team.. they have his support and blessing so AFAIC we still have his support, as limited as it may be - in that respect Gaijin, the developers of WoP fall short.. way short. When comparing the WOP support to IL2 support.. it is non existent.. however to their credit they did make the sim skinnable. Recently the code was altered so that you can make skins for the aircraft.. but the way it is done is also limited.. If you make a Mustang skin say.. all the Mustangs will have the same skin.

Graphically at this point in time it has no equal on the market. None.. not in WWII anyway.

http://file.walagata.com/w/bearcat/wop_10.jpg
http://file.walagata.com/w/bearcat/acess_2010-10-08_00-53-10-43.jpg
http://i473.photobucket.com/albums/rr95/99th_Bearcat/Wop%20Screens/acess2010-10-0902-16-42-67.jpg
http://i473.photobucket.com/albums/rr95/99th_Bearcat/Wop%20Screens/acess2010-10-0800-53-16-40.jpg
http://i473.photobucket.com/albums/rr95/99th_Bearcat/Wop%20Screens/acess2010-10-1201-07-53-64.jpg
http://file.walagata.com/w/bearcat/wop_underfire_2.jpg



The FMs and DMs are decent enough. The ballistics are nice.. and actually it is the kind of product where the more you fly it the more you like it once you take it for it's own sake.. and don't try to compare it to IL2 which is the benchmark IMO for any WWII flight sim until SoW is released.

Is it worth dropping the $$$?

IMO yes it is.. if for no other reason than to support the genre.. but it is still enjoyable.. and in some ways even more enjoyable than IL2. Especially since it has been modded. For what it is worth WoP is a more level playing field in that like in the beginning of IL2.. you know that the FM & DM of your opponent is the same as the one on your PC.

The AI are not bad.. challenging..

The devs say they are coming out with a sequel tat will address the concerns and issues that I raised. They wanted to do it within the confines of the existing sim but found that they had to start from the bottom up.. sort of like what Oleg had to do when he came out with FB from IL2.. We shall see.. I like the product.. warts and all.

I have no doubt whatsoever that SoW will raise the bar considerably and just as IL2 did redefine what a WWII Combat Flight Simulator entails.. regardless to what the naysayers, who BTW will be wetting their pants once SoW is released like every other flight sim junkie in cyberspace, have to say about SoW .... but until then in many respects for me at least WoP fills a void that IL2 cannot.. Which of course is not to say that I do not still immensely enjoy IL2 , because I do.

Worf101
10-24-2010, 09:28 PM
Nice comparo there Bossman. Great job. Think I'll leave it though, I need a bigger and better rig first.

Worf

julian265
10-24-2010, 10:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
Graphically at this point in time it has no equal on the market. None.. not in WWII anyway. </div></BLOCKQUOTE>

It's funny, but every single pic from that sim that I've previously seen posted has seemed to me to be too green, too contrasty. Too "dramatised" in general... All the techniques which seem make most people think "wow", but make me think "yuk". However the ones you posted (especially two, three and four) make me agree with you.

I still can't deal with the darkened corners though...

WTE_Galway
10-24-2010, 11:42 PM
IL2 3D engine but simplified flight models and damage models.

Wellllll ...... one good thing about WoP is it will give the Pony-whiners and USAAF obsessed something to do while the rest of the community flies 109's and hurricanes over Dover for the next year or two http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

This was an ANCIENT thread by the way.

Most recent SOW update:


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">

http://forum.1cpublishing.eu/a...id=3733&d=1287754055 (http://forum.1cpublishing.eu/attachment.php?attachmentid=3733&d=1287754055)

http://forum.1cpublishing.eu/a...id=3741&d=1287754263 (http://forum.1cpublishing.eu/attachment.php?attachmentid=3741&d=1287754263) </div></BLOCKQUOTE>

Note the pilots refection in the AH glass in the second shot http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

rfxcasey
10-25-2010, 05:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by omsg:
WINGS OF PREY is from IL2?.

I hope answe.

Best Regards! </div></BLOCKQUOTE>
and in some ways even more enjoyable than IL2. </div></BLOCKQUOTE>

BLASPHEMY!!!!

P.S. OMG, those screenies look so lovely, I hope SOW looks just like this. I think I just wet my pants.......-Insert your hilarious comments here-(Mayhem completely leaving himself open of a razzing)

Chivas
10-25-2010, 11:20 AM
Oleg let the WOP developers borrow some of IL-2's FM, and maybe a few other items. It was interesting to hear Oleg mention when he asked the WOP developers for some Dover info it wasn't forth coming.

As far as flying WOP it didn't spark much interest for me. The terrain was at first glance very good, but the maps were to small for anything other than quick combat missions which many people like. The mission time limit was a huge downer and completely inexplicable, unless it was cover up warts, like lack of map size, airfields for both sides, and even memory leaks.

larschance
10-26-2010, 09:46 AM
Thanks Chivas for the advice re WOP. I hope SOW doesnt go the same route re limitations. You can overprotect a game but unfortunately there are increasing numbers of unscrupulous hackers out there who want to trade off other peoples hard work. I think I will save my money till SOW appears and meanwhile continue to enjoy further careers on Il2 1946.

Jaws2002
10-27-2010, 11:56 AM
Arcade games like WOP are exactly like those beautiful blondes with chit for brains, that we all run into from time to time. Great for a night,but not much else.

http://img.photobucket.com/albums/v258/&lt;FA&gt;Jaws/dumbbbb.jpg

Dolemite-
10-27-2010, 01:55 PM
Correct me if I'm wrong but Oleg/1C only saw $ from IL-2 BoP on the consoles. Once Gaijin jumped to the PC they changed publishers, so WoP sales do not help Oleg/1C. But I guess they don't really hurt him either.

Chivas
10-27-2010, 10:02 PM
I doubt Oleg (Maddox Games) seen any money from BOP or WOP. Both were done by another developer in the IC Publishers family.

major_setback
10-30-2010, 08:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by julian265:

I still can't deal with the darkened corners though... </div></BLOCKQUOTE>

That's easily done: Untick 'vignetting' in the settings!

Bearcat99
11-06-2010, 12:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chivas:
Oleg let the WOP developers borrow some of IL-2's FM, and maybe a few other items. It was interesting to hear Oleg mention when he asked the WOP developers for some Dover info it wasn't forth coming.

As far as flying WOP it didn't spark much interest for me. The terrain was at first glance very good, but the maps were to small for anything other than quick combat missions which many people like. The mission time limit was a huge downer and completely inexplicable, unless it was cover up warts, like lack of map size, airfields for both sides, and even memory leaks. </div></BLOCKQUOTE>

I never heard that.. that's too bad.. As fore the flying.. it takes a little getting used to like any sim.. but in simulator mode it is enjoyable.. the maps are a downer.. great maps but very small.. I wouldnt call it arcade though... it has definite strong points.. but compared to IL2 not enough.. but IMO ut is worth the buy.. if for no other reason to support the genre..