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dutch08
12-31-2005, 09:27 AM
I'm a not-so-good flyer of IL-2 and am just trying to have some fun with what seems to a very realistic flight simulator.

I've got the basics down. I can take-off, chase enemy planes around in circles, and crash my plane back at base at low speed so I live to fight another day.

Actually, I land my bi-plane successfully after the 3rd Finnish mission.

The 4th mission starts off in the rain, I need to escort some bombers. But my plane sits on the runway and starts rotating to the right.

I cannot correct it while stationary and end up trying to taxi the plane back in a circle. But as I motor off the field, the hard pull to the right stabilizes and then pulls to the left. Now I can't get the ****ed thing back to the runway! I'm just doing a snake pattern off into nowhere!

And so I say, "Screw this!" and push it to full throttle, bounce around a bit and then get airborne will a full right handed pull, crash and die.

What happened??? The campaign was just getting my interest up.

I have a non-FF Cyborg Evo that seems to be calibrated just fine.

Any help (or pointing me in the right direction for hellp) would be appreciated.

dutch08
12-31-2005, 09:27 AM
I'm a not-so-good flyer of IL-2 and am just trying to have some fun with what seems to a very realistic flight simulator.

I've got the basics down. I can take-off, chase enemy planes around in circles, and crash my plane back at base at low speed so I live to fight another day.

Actually, I land my bi-plane successfully after the 3rd Finnish mission.

The 4th mission starts off in the rain, I need to escort some bombers. But my plane sits on the runway and starts rotating to the right.

I cannot correct it while stationary and end up trying to taxi the plane back in a circle. But as I motor off the field, the hard pull to the right stabilizes and then pulls to the left. Now I can't get the ****ed thing back to the runway! I'm just doing a snake pattern off into nowhere!

And so I say, "Screw this!" and push it to full throttle, bounce around a bit and then get airborne will a full right handed pull, crash and die.

What happened??? The campaign was just getting my interest up.

I have a non-FF Cyborg Evo that seems to be calibrated just fine.

Any help (or pointing me in the right direction for hellp) would be appreciated.

neural_dream
12-31-2005, 09:32 AM
Oh yes, that awful "feature". I can suggest a few ways to overcome that, but it's so ridiculously unrealistic you'd better press "autopilot" until the plane gains some speed and then take over.
The game has gone over extensive updates during the last years and some old campaigns did not keep up http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Ignore it.

btw, if you can already land the gladiator you've started very very well. Congrats. Click on my sig's link for a complete aircraft reference guide for the game. It explains lots of things you'd like to know.

Coincidentally the Finnish campaign is the one I played this week, but I died in the 16th mission when I attacked a second bomber without adequate speed. I'll probably post my diary's notes in the other link I have in my sig.

Another tip: If you find the length of the campaigns unbearable (something like 180 missions on average each campaign, about 25 for each little part of each campaign) you can change the campaignLength value in your conf.ini file. campaignLength=Short or Medium are healthy choices. You'll find info like that again in my guide. For even more detailed information click on Bearcat's sig and visit http://www.Airwarfare.com.

dutch08
12-31-2005, 10:37 AM
Excellent! I didn't even think of Autopilot.

And campaign length was another question I had a first. There are so many different planes and countries to fly for I know I won't want to do 180 missions for Finland without getting a chance to fly for somebody else! So thanks for that tip too.

tomtheyak
12-31-2005, 10:52 AM
Hello Dutch,

Another thing you can do is th open your conf,int file and at the bottom add the following;

[DGen]
NoBadWeather=1

This means that the worst weather conditions you will find generated is 'Poor'; it isnt a great fix but I prefer it, firstly because before the new clouds trying to dogfight or attack ground targets in some of the ridiculously poor visibity conditions was very unrealistic and nearly impossible, secondly I got fed up with the wind effect that is troubling you and finally my mediocre system cant handle the new clouds at too heavy weather levels.

Try it, and see if it helps. If you want the bad weather option tho, go with Neural_Dreams suggestion.

Kuna15
12-31-2005, 11:38 AM
In bad weather you must hit brake key ("B" by default) untill the take off moment so your plane wont move (chocks anyone http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif).

Kuna15
12-31-2005, 11:41 AM
Oh and btw, this is all default DGen settings campaign finished without being wounded (full VeryLong settings)
http://i23.photobucket.com/albums/b366/Kuna15/Pacific_Fighters/fb_car_finnf.gif

neural_dream
12-31-2005, 11:46 AM
Kuna, you're nuts http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Some time ago you posted the main page of your campaigns, where you had something like 10 150+ campaigns http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.

Zeus-cat
12-31-2005, 12:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I can take-off, chase enemy planes around in circles, and crash my plane back at base at low speed so I live to fight another day. </div></BLOCKQUOTE>

If you can do all this, you qualify as squadron commander in our group.

The bad weather stuff is a bit ridiculous on the ground. You got some good advice above on how to deal with it, especially the autopilot trick. Once in the air, take over and fly the mission. Try landing if you can and hit autopilot once you touch down.

Try some of the user-made campaigns. They are generally better than the ones that came with the game. Just make sure any campaigns you download are compatabile with the game version you have.

Zeus-cat

dutch08
12-31-2005, 03:13 PM
http://www.airwarfare.com is quite the site. A whole new world of IL-2. I don't even know where to start. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I downloaded the Battle of Britain campaign, but I want to continue with the Finnish one for now.

Of course, strangely, after downloading BoB, I have mysteriously picked up radio signals from down south and have British folks talking over the top of my Finnish formation chatter. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Oh, and do these Gladiator bi-planes normally have the engines just retire in mid flight? I've had mine cut out a few times and most of those times, they refused to restart.

FoolTrottel
12-31-2005, 04:32 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Oh, and do these Gladiator bi-planes normally have the engines just retire in mid flight? I've had mine cut out a few times and most of those times, they refused to restart. </div></BLOCKQUOTE>

Prevent them negative G's! (As in pointing the nose down)
It's engine will cut out on it, as it's carburettor cannot handle -G's. No petrol being fed to the engine ... engine starves...

Same as in I-16, early Hurri's...

Have Fun!

Zeus-cat
12-31-2005, 05:12 PM
To dive in a plane with a carburetor, you need to roll upside down and then dive. The engine will cut-out otherwise. This simulation models that feature as well as a lot of others.

Zeus-cat

Kuna15
12-31-2005, 06:09 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by neural_dream:
Kuna, you're nuts http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Some time ago you posted the main page of your campaigns, where you had something like 10 150+ campaigns http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif. </div></BLOCKQUOTE>

Currently I am finishing my IJA campaign. For the second time http://forums.ubi.com/images/smilies/35.gif. I have finished it but without Singapore map (wasn't included at the time when PF came out, so I started with New Guinea in my old campaign flew around 90 mis in whole campaign).
Now I'm on my 120th IJA mission no end yet but it is near (aug 1945) http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

I'm thinking about Kanbaku campaign after this (only 1941/42 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif). I guess I'll see about that one 'cos I think that I won't have so much free time now.

neural_dream
12-31-2005, 06:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dutch08:
I've had mine cut out a few times and most of those times, they refused to restart. </div></BLOCKQUOTE>
When the engine stops you have to relax (lol, seriously), let the plane relax with you (cut off power), wait as much as you think is safe (4-5 sec maybe) and try start it. Almost always after three such iterations your engine will make that different sound that it does when it's going to work. Open the throttle slowly and off you go.

Like I said for such little advice tips use my reference guide http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Kuna15
12-31-2005, 06:50 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by neural_dream:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dutch08:
I've had mine cut out a few times and most of those times, they refused to restart. </div></BLOCKQUOTE>
When the engine stops you have to relax (lol, seriously), let the plane relax with you (cut off power), wait as much as you think is safe (4-5 sec maybe) and try start it. Almost always after three such iterations your engine will make that different sound that it does when it's going to work. Open the throttle slowly and off you go.

Like I said for such little advice tips use my reference guide http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. </div></BLOCKQUOTE>

I think I may have an answer I made a I-16 air startup track some time ago (it is made on 402 patch tho). Like @ ND says you just gotta be carefull about few things nd that's all.

i16_airstart (http://free-vk.t-com.hr/domagoj/tracks/offline/402__kunai16_airstart.zip)

dutch08
12-31-2005, 07:08 PM
Yep, when I rolled it and pulled back on the stick she fired back up! Sweet.

And I'll definately pull out the reference guide neural...thanks!

AlGroover
12-31-2005, 08:49 PM
I think you'll find the radio chatter is a neat little ambient track that came with the BOB campaign and it lives in the 'in flight music' folder. If it bothers you, turn off the music in your setup screen of shift it to another folder.

dutch08
01-01-2006, 08:25 AM
Thanks,

It's not bothersome, it's really pretty well done. Definately adds to the immersion.

I'll drop it out until I run the BoB campaign.

mortoma
01-02-2006, 05:39 PM
Actually it's not true that carb'd planes can't handle negative Gs without the engine dying. I push the stick forward in all of the carb'd planes all the time and never get a cut out. The trick is to do it slowly and gently. A sudden "jerky" push forward on the stick will yield the infamous result. But not a gentle push.