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View Full Version : QMB fun, the 16 vs 16 furball..



El Turo
07-12-2004, 06:41 PM
For some furballing fun, I've been experimenting with some 16 vs 16 scenarios including common opponents like the Spit Vb vs. Fw190A4, 109E4 vs. Hurricane MkI and P38/P40 vs. Zero and been having a blast with them. They get a bit hairy at times trying to keep track of everyone that's engaged and I've found that like in real-life.. peeling off of your target to help out a friend in need can often sway the battle back into your favor latter on. The wingie you save may reciprocate that love right back when you need it!

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

With all AI set to "Ace", I think the most fun and most difficult combination of aircraft for me was to fly the P38 "side" against the Zeroes.. that was not easy, probably because the AI is much better at angles fighting instead of energy and positional battles.

Co-alt merge at 3000m and it's ON.. wow that's a tough engagement!

Anyone else mess around with 16 vs. 16 engagements and have a particular matchup they found was fun?

I think I've enjoyed my 109E4 vs. Hurricane MkI battles very much, but the all jet battle was fun as well!

http://ubbxforums.ubi.com/images/smiley/53.gif

Callsign "Turo" in IL2:FB & WWIIOL
______________________
This place
was once
a place
of worship
I thought,
reloading my rifle.

~V.

El Turo
07-12-2004, 06:41 PM
For some furballing fun, I've been experimenting with some 16 vs 16 scenarios including common opponents like the Spit Vb vs. Fw190A4, 109E4 vs. Hurricane MkI and P38/P40 vs. Zero and been having a blast with them. They get a bit hairy at times trying to keep track of everyone that's engaged and I've found that like in real-life.. peeling off of your target to help out a friend in need can often sway the battle back into your favor latter on. The wingie you save may reciprocate that love right back when you need it!

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

With all AI set to "Ace", I think the most fun and most difficult combination of aircraft for me was to fly the P38 "side" against the Zeroes.. that was not easy, probably because the AI is much better at angles fighting instead of energy and positional battles.

Co-alt merge at 3000m and it's ON.. wow that's a tough engagement!

Anyone else mess around with 16 vs. 16 engagements and have a particular matchup they found was fun?

I think I've enjoyed my 109E4 vs. Hurricane MkI battles very much, but the all jet battle was fun as well!

http://ubbxforums.ubi.com/images/smiley/53.gif

Callsign "Turo" in IL2:FB & WWIIOL
______________________
This place
was once
a place
of worship
I thought,
reloading my rifle.

~V.

BaldieJr
07-12-2004, 06:43 PM
Try 16 vs 16 153's @ 200 meters alt. You'll be surprised at how much fun it is.

tHeBaLrOgRoCkS
07-12-2004, 07:00 PM
I like to try different aircraft versus gadiators and the the italian bi-plane( forget the name ) altitude 500m looks like something outta starwars when they come a rolling in heheh http://ubbxforums.ubi.com/images/smiley/784.gif

http://img78.photobucket.com/albums/v323/tHeBaLrOgRoCkS/planes/signiture3.jpg

Spinnetti
07-12-2004, 07:09 PM
Yeah, I like my FW190A-5 vs any Mustang variant (all aces, full real), but its almost too easy. P47 is a good matchup though, and sure do take a lot of pounding. Have to really get the good shots to not run out of ammo.

Ak9779
07-12-2004, 09:30 PM
Russian B-1 Rocket-planes Vs. German Komets. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Unhistorical as hell, but also pretty damn entertaining. Extra brownie points if you can manage to land at your base afterwards...

Also on the crazy side of things:
TB-3 Vs. TB-3.

I always thought the thing looked and handled sort of like a boat, so I decided to have an aerial naval battle. (The even form up in lines like batleships!) The gunners get quite workout, let me tell you. There's even a bit of strategy involved: Getting lower than your opponent allows you to focus all your guns on him, while he can't do much to retaliate. But be damn careful that he doesn't overfly you, because you run the risk of him dumping his bombload on your head...

I always though this would be a fun team-game online (one or 2 bombers per team with each member filling out a position) But then again, my idea of fun doesn't always intersect with others at any point...

Later,
Ak

----------------
MACHINE GUN : JAMMED
FUEL TANK: LEAK
ENGINE: ON FIRE
PILOT: WOUNDED
...Yeah, it's gonna be one of those days...

lbhskier37
07-12-2004, 09:46 PM
my squad used to do the TB3 battleship wars once in a while. They were tons of fun!

http://lbhskier37.freeservers.com/pics/Killasig6.jpg (http://www.il2skins.com/?action=list&whereauthorid=lbhkilla&comefrom=display&ts=1049772896)
Official "uber190n00b"

"Big cannons are only for skilless pilots who can't shoot shraight enough to hit a target with a smaller caliber round."-310thcopperhead

WTE_Galway
07-12-2004, 11:14 PM
just mix and match the fiats, i-153's, p11's and gladiators for serious mayhem

Yellonet
07-13-2004, 03:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> because you run the risk of him dumping his bombload on your head...
<HR></BLOCKQUOTE>
I hate that you didn't forget about the bomb in bombload http://ubbxforums.ubi.com/images/smiley/59.gif


- Yellonet

hughlb2
07-13-2004, 04:07 AM
16 vs 16http://ubbxforums.ubi.com/images/smiley/blink.gif

Man, I'm lucky if I can do 8 vs 8 without grinding my system to a halthttp://ubbxforums.ubi.com/images/smiley/51.gif I can't really complain though, its not the latest system to say the leasthttp://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Dora-9
07-13-2004, 04:57 AM
Early P-40 vs. Zero.

It's fun if you stay fast. If you try to turn with the Zero you die fast. It makes also a lot fun if you add 4 bombers to the japanese side. Then you have better a neck like a chicken. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Fiat CR 42 vs. Gladiators. (Mediterrean)

Fiat CR 42 vs. P-40 (Africa)

Fiat CR 42 vs. Hurricane (BoB, Med., Africa)

Fiat G 50 vs. P-40 (Africa)

Fiat G 50 vs. Hurricane (Africa)

Early 109 Emil vs. various american fighters and Bombers (Switzerland defending their airspace)

For the furballs, the biplanes and the early fighters provide the most fun. http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

http://www.i-sol.ch/secret/dora-9_sig.jpg

tfu_iain1
07-13-2004, 08:44 AM
i just noticed the 8 v 8 comment... tho i dont know what machine youve got, IL2 s main impediment to smooth running on large flights seems to be RAM - see your hard disk light flashing? it shouldnt be, that disk cache doing the job RAM should be. i have a P4-1800, not the hottest, not the worst. il2 ran pretty well on smaller fights whn i had 256mb of ram. big fights got choppy, big pauses online etc which would piss off me, and the other folk on the server. so i bunged in another 512mb- what a difference! it looks the same, but runs fast and smooth even with a lot of aircraft in the sky, and pauses hardly occur, and when they do for a fraction of a second, not 10-20 like before (usually on warclouds) so anyone with a machine in the 1.5ghz to 2.0 ghz range who runs il2 a bit slow, jam in a fat wodge of ram (sdr ram is cheap as chips these days, as dickingson would say) and it should give you another year of happy aerial combat

hughlb2
07-13-2004, 09:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tfu_iain1:
i just noticed the 8 v 8 comment... tho i dont know what machine youve got, IL2 s main impediment to smooth running on large flights seems to be RAM - see your hard disk light flashing? it shouldnt be, that disk cache doing the job RAM should be. i have a P4-1800, not the hottest, not the worst. il2 ran pretty well on smaller fights whn i had 256mb of ram. big fights got choppy, big pauses online etc which would piss off me, and the other folk on the server. so i bunged in another 512mb- what a difference! it looks the same, but runs fast and smooth even with a lot of aircraft in the sky, and pauses hardly occur, and when they do for a fraction of a second, not 10-20 like before (usually on warclouds) so anyone with a machine in the 1.5ghz to 2.0 ghz range who runs il2 a bit slow, jam in a fat wodge of ram (sdr ram is cheap as chips these days, as dickingson would say) and it should give you another year of happy aerial combat<HR></BLOCKQUOTE>

Thanks for the information tfu_iain1. I always assumed it was the mainly the processor that determined the number of aircraft you could have in a game, oops, cheers for clearing that up. I played a quick 8v8 in smolensk at 1000m, it ran quite smooth, but the little HD light was flashing every now and then. It lags more when I play 8v8 or more, on a map like Normandy, or with clouds etc. Also, since getting XP and a new SB Audigy, things have slowed down a bit. I have XP1600 processor, GF3 TI500, 40gig@7200rpm, 512DDR (dont know what speed the RAM is athttp://ubbxforums.ubi.com/images/smiley/blink.gif but probably not fast). I guess I could get another stick, but i'm saving for a new HOTAS setup and new comp, so I think I will save those few dollers. Thanks for your advice thoughhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

tfu_iain1
07-13-2004, 09:31 AM
ive also noticed, with your setup, check in your bios and up the AGP aperture size to the highest you can without it making the computer unstable (just experiment) the largest possible aperture is preferable. i should also point out my gfx card is a Geforce 4 ti4200, but its the OTES model so ive got it mildly overclocked. just for relativity's sake

BS87
07-13-2004, 10:21 AM
I love doing 16vs16, but my only gripe is that sometimes the AI somehow immediatly identifys me as flight leader, and i very quickly have a trail of about 4 badguys waiting in line to shoot me.

Udidtoo
07-13-2004, 10:41 AM
Brewster vs anything up to late 41-early 42. You don't have to be Finnish to have success in that little pug.

C.R.-42 vs Gladiator...Bi-plane heaven.

..............................
I always have just enough fuel to arrive at the scene of my crash.

hughlb2
07-13-2004, 11:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tfu_iain1:
ive also noticed, with your setup, check in your bios and up the AGP aperture size to the highest you can without it making the computer unstable (just experiment) the largest possible aperture is preferable. i should also point out my gfx card is a Geforce 4 ti4200, but its the OTES model so ive got it mildly overclocked. just for relativity's sake<HR></BLOCKQUOTE>

I appreciate the information tfu_iain1. I have my aperture set to 128 (have tried it at 256 before and was stable, but no real increase in FPS). I should also mention I have my vid card running at AGP 2X (capable of 4X) I can run it a 4X but I have huge stability problems. I have asked my mobo(MSI kt266pro2) and vid card company for help before, but they were no help. I have done some research on AGP speeds and graphs show there is no major difference in speeds between 2X and 4X so I havn't bothered following it up, but if you think its a problem i'll start a thread in "community help" to address the issue. Like I said earlier though, my comp is aging quickly and its time to upgrade, so I'm not too fussed about problems (so long as their minor). As for overclocking, this system will become a storage/backup gaming system on a home network when I upgrade, so I will probably not bother overclocking. Thanks again for your helphttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

WTE_Galway
07-13-2004, 05:54 PM
512mb ram seems borderline for FB

even a 256mb stick to take you to 750 mb will probably help heaps