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Luftcaca
08-18-2004, 11:45 AM
ok a few weeks ago GregSM told me how to include the last planes added to the game (like Spit IX, Lagg3 s29, 190A6 etc) in the Dyn campaigns to be flyable by the player, and thats great!

Now I'd like to know...is there a way to make these planes flyable by the AI in campaigns too?
I'd love to meet a squad of Ta152 over Berlin in my Yak 9UT http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Luftcaca
08-18-2004, 11:45 AM
ok a few weeks ago GregSM told me how to include the last planes added to the game (like Spit IX, Lagg3 s29, 190A6 etc) in the Dyn campaigns to be flyable by the player, and thats great!

Now I'd like to know...is there a way to make these planes flyable by the AI in campaigns too?
I'd love to meet a squad of Ta152 over Berlin in my Yak 9UT http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Luftcaca
08-18-2004, 05:47 PM
No one?
not even the mighty GregSM? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

GregSM
08-18-2004, 11:06 PM
Hi Luftcaca,


To add, for example, AI controlled Ta 152's to the Berlin campaign, open the file "Berlin.db" in the DGen folder and add "3 TA_152H1" to the "[Planes]" section, being careful to use the correct nomenclature (see the list I posted in your previous thread). The digit "3" defines a fraction of 300. So in this case, the Ta 152 will appear in your Berlin campaign at a nominal frequency of 1%. (In practise, I think, the frequency may be higher, as many campaigns feature a smallish pool of available Axis fighter types - and many missions will feature more than one of them.) Use this procedure to add any plane to any campaign.

Here's an updated MS Excel file detailing historical deployment of aircraft type and numbers for all available DGen campaigns:

http://www.yogysoft.de/VEFII/pdt.htm

The format is the same as the .db files. That is, the numbers in the column to the left of the aircraft ID are fractions of 300.

And I'm decidedly more "awful" than "mighty"!


Cheers,


Greg

Luftcaca
08-19-2004, 01:47 AM
Ladies and getlemen

the system works!

thx AGAIN Greg! http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Luftcaca
08-19-2004, 02:29 PM
heh GreI have a few more questions! http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

1. Is there some planes that CANNOT be included in the .db's? that yanno will make the campaign generator crash or something, like the Horten or the FloatPlanes?

2. Do you think it could be possible to create flights of captured planes for the AI? Like a couple of Finnish Lagg3's?

thx in advance

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Luftcaca
08-19-2004, 04:21 PM
heh I have a couple more questions for you Greg http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

1. Can I include ALL the planes in the campaigns for the AI or is there a few restrictions like for the Horten IX and Floatplanes etc.

2. Is it possible to create flights of captured planes for the AI? it would be cool to meet Finnish Lagg3's for instance.

Cheers

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

GregSM
08-20-2004, 06:53 AM
Hi Luftcaca,


The seaplanes can only be used for Leningrad campaigns, and certain exotic machines like the Gotha will prevent all campaigns from starting.

See LOG files "DGen Error", "DGen", "DGen2", and "DGen3" in the root directory. These are diagnostic files that should identify the cause of campaign initialization failure.


Cheers,


Greg


Edit: Sorry, I forgot to mention that each plane is currently hardwired as either "Blue" or "Red", so LaGG's can't be assigned to Finnish units, for instance. However, I think Starshoy said recently on SimHQ (you may wish to search there to confirm) that he's considering ways of implementing this. Also, I think he said that the DGen version shipping with PF will enable seaplanes on FB maps, or at least the Kuban and Crimea.

[This message was edited by GregSM on Fri August 20 2004 at 07:58 AM.]

Luftcaca
08-20-2004, 09:56 AM
Ok thats what I thought about red/blue colors assigned

you say Horten IX is an exotic plane, which is very true, is the 190Z also considered as an exotic plane?

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

GregSM
08-20-2004, 10:59 AM
Hi Luftcaca,


I don't know specifically which planes DGen rejects. To find out, add the weirdo plane of your choice - 109Z, YP-80, etc. - to a campaign .db file. If the first mission generates, the campaign should progress correctly. If it fails, consult the .LOG files in the main directory to confirm it's indeed the plane type causing the hang-up.


Cheers,


Greg

Fafnir_6
08-21-2004, 04:29 PM
What do we do to change the planes we can fly in each campaign GregSM?? Luftcaca said you told him how to change the plane you fly. I didn't see that post.

Thanks,

fafnir_6

GregSM
08-22-2004, 07:16 AM
Hi Fafnir,


Please see this thread:

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=390107245


Cheers,


Greg

Luftcaca
08-22-2004, 11:53 AM
Ive added the following floatplanes to the Leningrad campaigns:

MBR AM34
Ar 196

and later the PBN1 Catalina

obviously the system rejects one of these floatplanes

I'll check the .LOG

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Luftcaca
08-25-2004, 12:26 AM
heh I have another question... http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
Whats the diff between Dgen folder and NGen?

In other words what does the NGen folder stand for?
I looked at the files in it, and some of em really looks like the ones in the DGen folder, like the db's for instance

except that in the NGen db's you have TWO numbers b4 the planes name instead of one...

example:

DGen: 24 IL_2Type3M
NGen: 24 4 IL_2Type3M

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3

Gato__Loco
08-27-2004, 11:56 AM
I think NGen works for coop missions and other online stuff, but I'm not sure.


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Luftcaca
08-27-2004, 02:18 PM
I think you nailed it
the D in DGen musts stand for DYNAMIC
and the N in NGen musts stand for NETWORK

http://www.ifrance.com/boussourir/luftcaca.jpg

Formerly ''known'' as Gunther Aeroburst

wants flyable:

early 110's
IL-10
Pe-3