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Mort-Fauchante
02-02-2005, 09:39 AM
Hi virtual pilots,

can't figure out the engine handling for the Beauf.

Every now and then, whilst ground-attacking with the Beauf, one of my two engines will catch fire or get shot out or run uneven. No prob, that's why the Beauf has two engines, so I switch off the damaged one (prop pitch to 'gliding', fuel richness to 'zero', engine 'off'). But then, whatever button I use, as soon as go back to the good engine, this engine will adapt to the settings previously chosen for the dead engine.
So, in a combat situation, my one and only engine will:
- feather
- shut off its fuel supply
- switch off completely.

And as I said, I tried every command for engine management that I can think off to prevent this.

I tried the A-20, and she does not do this, you can easily select between the engines.

So what's going on here? I can't afford to climb at 190 kph to 1000 metres in order to have enough time to restart my good engine in a combat setting...

Thanks for your input,

LMF

Tooz_69GIAP
02-02-2005, 10:59 AM
Well, just to make sure, I'll explain basic CEM for twins (but I assume you already know this):

When operating a twin engined aircraft, you need to assign control keys to select engine 1 and engine 2, and then select all engines.

Once you have these set, then your good.

To take off, you select engine 1 and ignite, then engine 2 and ignite, then you select all engine, which allows you to control both engines simultaneously.

If one is damaged, you select the damaged engine (engine 1 is on the left, and #2 on the right) and do whatever needs done such as extinguishers, feathering, turning it off, etc. Then you need to select engine 1 (or 2, depends which engine is out) so that you control your flight.

If that is what you are doing, I have no idea why the damaged engine is controlled on the Beau. One thing you could try is assigning keys for "deselct engine #", so once you've done your damage control, you then deselect that engine, and select the working one.

Try that and see. I personally have not had problems with the Beau, but then I haven't flown it so much that I experience screwed engines.

p1ngu666
02-02-2005, 11:27 AM
nah it happens http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
there is a feather command, which is all u need i think, well and a fire extinguiser

diving can put the fire out btw http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Taylortony
02-02-2005, 02:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by p1ngu666:
nah it happens http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
diving can put the fire out btw http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif <HR></BLOCKQUOTE>

So would weeing on it, but windchill may well be a factor http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Mort-Fauchante
02-02-2005, 02:38 PM
Hi Tooz_69GIAP,

thx for answering and writing down basic engine handling; like this, I could check that what I did all along is - basically - correcthttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

That's why I noted in my post that the A-20, also a twin-engined beast (a bit beaster than the Beauf, I'd sayhttp://forums.ubi.com/images/smilies/icon_twisted.gif), is behaving just like she should.
'Deselect engine' - I've tried it, it does not work for me. What's going on? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

I can't imagine that it's just my sim that's screwed, nor can I imagine that no-one else ran into this problem before - after all, the Beauf is intended to do ground-attacks, so one-engined homeward-legs are the daily bread.

I am really lost on this now...

Any help out there?

LMF

Mort-Fauchante
02-02-2005, 02:42 PM
Feathering - I forgot to say, is no option. As I said:

1) Ackack hits engine

2) I select hit engine

3) I feather hit engine

4) I reselect good engine - and, yeah, right, it will feather as well!!!

And that's my problem...

LMF

kiddknapp59
02-02-2005, 04:22 PM
When you switch back to the engine that is still running you have to readust the prop pitch. It's as simple as that. I have prop pitch assigned to a rotary on my throttle. If I feather a dead engine and then switch back to the running one I still have to spin the rotary back up for the running engine.

FoolTrottel
02-02-2005, 04:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mort-Fauchante:
(...)I can't imagine that it's just my sim that's screwed, nor can I imagine that no-one else ran into this problem before - after all, the Beauf is intended to do ground-attacks, so one-engined homeward-legs are the daily bread.
LMF (...) <HR></BLOCKQUOTE>

The only time I've lost an engine on a Beau, there was nothing left to feather, as you can see below.
http://server3.uploadit.org/files/FoolTrottel-OneWheel.jpg
As the A-20 is doing it okay, this must be a bug in the model....

VW-IceFire
02-02-2005, 08:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mort-Fauchante:
Hi virtual pilots,

can't figure out the engine handling for the Beauf.

Every now and then, whilst ground-attacking with the Beauf, one of my two engines will catch fire or get shot out or run uneven. No prob, that's why the Beauf has two engines, so I switch off the damaged one (prop pitch to 'gliding', fuel richness to 'zero', engine 'off'). But then, whatever button I use, as soon as go back to the good engine, this engine will adapt to the settings previously chosen for the dead engine.
So, in a combat situation, my one and only engine will:
- feather
- shut off its fuel supply
- switch off completely.

And as I said, I tried every command for engine management that I can think off to prevent this.

I tried the A-20, and she does not do this, you can easily select between the engines.

So what's going on here? I can't afford to climb at 190 kph to 1000 metres in order to have enough time to restart my good engine in a combat setting...

Thanks for your input,

LMF <HR></BLOCKQUOTE>
Actually the problem persists on both planes and presumably on all twin engined aircraft (and 4 engine) that we have.

Maybe I'm doing something wrong.

Anyways, here's what I did. I simulated an engine problem of some type necessitating that one engine be shut down.

So here's what I did:
1) Select engine 1
2) Toggle engine off
3) Feather prop
4) Reduce fuel mix to 0 (does this have an effect? I have no idea, this was a simulated engine problem not an actual combat situation)
5) Potentially reduce prop pitch to 0 (but wouldn't the feathering have taken care of this?)
6) Select engine 2...now at this point you get annoyed because all of those things you did (minus the feathering) on engine 1 now immediately transfer to engine 2. So you have an engine starved of fuel and with the prop not doing anything at all so the engine stalls and you need to reset all your values and get it going again. Dangerous and difficult.

Should I have just selected all engines again instead of specifically selecting engine 2?

FoolTrottel
02-03-2005, 12:05 AM
Could this be the point where the 'Deselect Enigine #1' becomes a menaingfull option?

Hendley
02-03-2005, 04:34 AM
I don't ever remember this being a problem for me, and I've lost lots of engines http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Hmm, here's what I do (going from memory here):

1. Deselect good engine
2. Switch off and feather bad engine
3. Deselect bad engine
4. Select good engine

Does that work?

PS. I have "Toggle Engine" 1 through 4 mapped to 1 through 4 on the keyboard

PPS. I think the key is _Deselecting_ the bad engine before switching back to the good one...

anasteksi
02-03-2005, 10:46 AM
I just select damaged engine and do whatever is necessary. then i only select good engine and it works properly.

p1ngu666
02-03-2005, 11:23 AM
u just need to feather the bad engine, dont think reducing fuel mix will do anything http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

i just use select engine, toggle messes u up http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Mort-Fauchante
02-03-2005, 04:08 PM
Well fellows,

at least VW-IceFire has the same problem as me. But then, he has the problem with the A-20 also, so his system's even more screwed up then minehttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

For the sake of realism, I have the habit of

1) feathering the prop
2) reducing the fuel mix to 0
3) switching the engine off

Actually, what the sim does is stop the whole engine from turning when you feather the prop - which probably is unrealistic, as the engine should keep turning as long as the motor is running; or have you seen an a/c with a clutch between engine and prop? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Best bet for me probably is to just feather the damaged engine, because then I have enough time to set the prop pitch correctly as soon as I switch back to the good engine.

Maybe I'll contact Oleg to ask whether it's a bug.

Thanks for your input, mates,

see and kill you online! http://forums.ubi.com/images/smilies/784.gif

LMF