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View Full Version : Feature: SimHQ @ E3Expo2006 - Thursday Report (BoB)



mrsiCkstar
05-12-2006, 06:12 PM
http://www.simhq.com/_all/all_019b.html

enjoy

mrsiCkstar
05-12-2006, 06:12 PM
http://www.simhq.com/_all/all_019b.html

enjoy

mrsiCkstar
05-12-2006, 06:28 PM
that stuff about the AI Gunners being able to feel fear is pretty interesting.

Endy1
05-13-2006, 02:24 AM
Thanks for the link to this, It does look really interesting. The moving weather fronts and changing weather sound good, as do two types of dynamic campaigns.

Also, news at last on "WW2RTS" now "TOW". I was hoping this was still being worked on, great!

TC_Stele
05-13-2006, 10:11 AM
Nice. The weather feature is something I'm looking forward to, as well as the revamped AI skill.

They also mentioned the next two addons for IL2.

heywooood
05-13-2006, 10:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mrsiCkstar:
that stuff about the AI Gunners being able to feel fear is pretty interesting. </div></BLOCKQUOTE>

I wonder what they will feel when I flyby moon them...its a difficult but thrilling manoever.

slo_1_2_3
05-13-2006, 03:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mrsiCkstar:
that stuff about the AI Gunners being able to feel fear is pretty interesting. </div></BLOCKQUOTE>
YEA I always thought they should stop firing for a bit as I pumped shells into them and I think the ground aaa should do the same