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badassapple
02-23-2011, 06:14 AM
how about designing a non linear interactive environment that is more sophisticated.
.
Where people lead normal lives, during a 24 hour clock and 7 day week, with festivals and mothly/yearly events on the calander.
Which the assassins can use to their advantage.
.
Elements such as tracking may come in handy here. As a person moving around is harder to assassinate.
.
I also think that including the causuality factor here would be really interesting and would result in numerous possible outcomes.
.
For example, if assassin x assassinates mr. A at event 1, then this will prevent effect 1, 2, 3 and 4 from coming into effect. (see cause and effect).
.
However, if assassin x does not assassinate mr. A at event 1, then effect 1, 2, 3, and 4 will come into effect. However, effect 4 may not come into effect if assassin x is able to assassinate mr. A at event 2, 3 or 4.
.
This would result in a more realistic game play and would also teach cause and effect. That everyones actions have effects, what ever we do.
This is an important concept for every living being to learn as it holds the key to peace and the doorway to hell.
.
Imagine what life would be like if Jon Lennon had not been assassinated,
if Jimi Hendrix had not had an OD. (or been murdered according to recent speculation).
If Abraham Lincon had not been assassinated or in fact, if Abraham Lincon had been assassinated prior to his important work.
If Malcom X had been killed before he had done his important work.
If Gandi had died without doing his important work.
If Hitler had been assassinated prior to his rise to power.
Or if other important figures in history had died before they could make their important contribution to society.
What would happen if you let a facist government take over who enforce a two teir society, enslaving the majority while ruling as the master race. (starting off by removing social services and public spending...sound familiar?).
How would that effect us and the world around us.
Who do you kill and who do you help?
Who is good and who is bad? Does truth not exist?
Etc. Etc.
.
Such consideration are important as they not only effect us and the world around us in the present, but they also effect the future world and the people who will live in it.
.

badassapple
02-23-2011, 06:14 AM
how about designing a non linear interactive environment that is more sophisticated.
.
Where people lead normal lives, during a 24 hour clock and 7 day week, with festivals and mothly/yearly events on the calander.
Which the assassins can use to their advantage.
.
Elements such as tracking may come in handy here. As a person moving around is harder to assassinate.
.
I also think that including the causuality factor here would be really interesting and would result in numerous possible outcomes.
.
For example, if assassin x assassinates mr. A at event 1, then this will prevent effect 1, 2, 3 and 4 from coming into effect. (see cause and effect).
.
However, if assassin x does not assassinate mr. A at event 1, then effect 1, 2, 3, and 4 will come into effect. However, effect 4 may not come into effect if assassin x is able to assassinate mr. A at event 2, 3 or 4.
.
This would result in a more realistic game play and would also teach cause and effect. That everyones actions have effects, what ever we do.
This is an important concept for every living being to learn as it holds the key to peace and the doorway to hell.
.
Imagine what life would be like if Jon Lennon had not been assassinated,
if Jimi Hendrix had not had an OD. (or been murdered according to recent speculation).
If Abraham Lincon had not been assassinated or in fact, if Abraham Lincon had been assassinated prior to his important work.
If Malcom X had been killed before he had done his important work.
If Gandi had died without doing his important work.
If Hitler had been assassinated prior to his rise to power.
Or if other important figures in history had died before they could make their important contribution to society.
What would happen if you let a facist government take over who enforce a two teir society, enslaving the majority while ruling as the master race. (starting off by removing social services and public spending...sound familiar?).
How would that effect us and the world around us.
Who do you kill and who do you help?
Who is good and who is bad? Does truth not exist?
Etc. Etc.
.
Such consideration are important as they not only effect us and the world around us in the present, but they also effect the future world and the people who will live in it.
.

badassapple
02-23-2011, 07:21 AM
What effects are caused if Victim A is killed,
what effects are caused if Victim A is not.

Even normal people are connected to this net of cause and effect.

Many people who have changed the world in a positive and negative way,
are often born from a normal ordinary back ground.

So, encouraging free range assassinations should be discouraged.

Many pivotal people from history would not have been born if you murdered their parents for folly or if you encouraged people to murder.

Imagine. What the world would be like if such pivotal people had been murdered?

Actually, a good old tv series that illustrates this concept is Quantum Leap.
With Sam Bekket traveling through time trying to make things go well, and prevent bad things from happening.

I guess Assassins creed is Quantum Leap with knives.