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View Full Version : Take your time on the Patch Oleg



Buzzsaw-
10-03-2005, 11:08 AM
Salute Oleg

Better to take the time to do the patch correctly than rush it and have it be flawed. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

By the way, a little bird mentioned to me that the beta version of the new 150 octane P-47 is slower at sea level than the historical low boost P-47D30... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Buzzsaw-
10-03-2005, 11:08 AM
Salute Oleg

Better to take the time to do the patch correctly than rush it and have it be flawed. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

By the way, a little bird mentioned to me that the beta version of the new 150 octane P-47 is slower at sea level than the historical low boost P-47D30... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

VW-IceFire
10-03-2005, 11:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Buzzsaw-:
Salute Oleg

Better to take the time to do the patch correctly than rush it and have it be flawed. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

By the way, a little bird mentioned to me that the beta version of the new 150 octane P-47 is slower at sea level than the historical low boost P-47D30... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>
I agree. Paitence is in short supply around these parts but some of us are willing to wait.

LEBillfish
10-03-2005, 11:15 AM
4.01 works fine for me....Little lost as to why a 4.02 anywho... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Scen
10-03-2005, 11:24 AM
I would rather wait for a really good patch than to have something rushed. Usually when things take longer the less complaints people have.

The last patch was great IMO. Yeah yeah there are some lingering things or things that need to be addressed but that why I'm being patient.

The longer it takes the more we get and the less issues we have.

Capt Stubing

Jetbuff
10-03-2005, 11:33 AM
Personally, I'm willing to wait another couple of months if there is any hope of addressing some of the LOD problems highlighted recently. That should also give the beta testers some more time to really put the entire planeset through their paces both FM and DM-wise.

faustnik
10-03-2005, 12:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Buzzsaw-:
By the way, a little bird mentioned to me that the beta version of the new 150 octane P-47 is slower at sea level than the historical low boost P-47D30... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

Many of the leaked versions are old, commenting on them would be useless. If you have accurate speed tests for the P-47, why not email them to 1C? If you are having trouble getting a response, please email them to me and I will also send them or PM CrazyIvan.

Nimits
10-03-2005, 01:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LEBillfish:
4.01 works fine for me....Little lost as to why a 4.02 anywho... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif </div></BLOCKQUOTE>

Mainly because of the Nividia driver problems; its a big issue for those of us with modern (i.e. 6 and 7 series) cards.

DarkStar68
10-03-2005, 01:26 PM
He's not taking his time to "get it right" - It's called laziness and is systemic within Russian culture.

faustnik
10-03-2005, 01:32 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
He's not taking his time to "get it right" - It's called laziness and is systemic within Russian culture. </div></BLOCKQUOTE>

What the...

Are you trying to be funny? If so, it didn't work.

DarkStar68
10-03-2005, 01:44 PM
"we pretend to work and they pretend to pay us."

LEBillfish
10-03-2005, 01:55 PM
post #45.....My wager is by 48 vacation time. Anyone else want in on the pool?

DarkStar68
10-03-2005, 02:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LEBillfish:
post #45.....My wager is by 48 vacation time. Anyone else want in on the pool? </div></BLOCKQUOTE>

I don't think so sweetie - What, I can't express my opinion - do you have the right not to be offended?

I say forget the patches and just move on to BOB.

faustnik
10-03-2005, 02:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:


- What, I can't express my opinion -

</div></BLOCKQUOTE>

Not if it invloves deragoatory comments about Russians. Read the forum rules:

Rule #3: <span class="ev_code_YELLOW">Post content or send Communications of any form impugning someone's race, sexual orientation, religion, national origin, political beliefs, or ethnic heritage. </span>

DarkStar68
10-03-2005, 02:52 PM
You don't need to break any forum rules to get banned.

Willey
10-03-2005, 02:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Buzzsaw-:
Salute Oleg

Better to take the time to do the patch correctly than rush it and have it be flawed. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

By the way, a little bird mentioned to me that the beta version of the new 150 octane P-47 is slower at sea level than the historical low boost P-47D30... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

A little horse mentioned to me that it has exactly the same performance as the D-27... http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

Must have been an early stage of implementing this bird http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

tomtheyak
10-03-2005, 03:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
You don't need to break any forum rules to get banned. </div></BLOCKQUOTE>

Fingers crossed mate, you won't have long to wait.

Take your narrow mind elsewhere - I've seen your other posts friend and really don't know why you bother.


Oh and LE, put me down for 5....aww heck, actually i'll put my mortgage on it!

WWMaxGunz
10-03-2005, 03:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
"we pretend to work and they pretend to pay us." </div></BLOCKQUOTE>

Kinda like you pretend to know what you write about... except that part is true.

SlickStick
10-03-2005, 03:15 PM
Let's hope the release of the patch is taking a bit longer due to fixing the LOD issues, Vc prop bug, incorrect/excessive torque in some planes, and for god's sake....

Please STOP trim control from working during blackouts!!!!!!!!!!!!!!!!!!!!!!!!!

Controls go dead, but trim still works and you can keep maneuvering. I've not seen it mentioned yet as a bug, but that may have been intentional...hehehehe. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

crazyivan1970
10-03-2005, 03:28 PM
DarkStar, strikes 1 and 2... 1 more and you are out... this is lazy russian talking btw, but i am not too lazy when it comes to banning people http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

DarkStar68
10-03-2005, 03:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by crazyivan1970:
DarkStar, strikes 1 and 2... 1 more and you are out... this is lazy russian talking btw, but i am not too lazy when it comes to banning people http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

Fine - just remember that when someone flames me.

crazyivan1970
10-03-2005, 03:34 PM
It depends... if you deserve it or not...cause now you do http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

x6BL_Brando
10-03-2005, 03:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">It's called laziness and is systemic within Russian culture. </div></BLOCKQUOTE>


It's always good to read a joke when patch-fever is at its height http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif It really livens up the 'Waah! I wan' ever'thing NOW mommy!' dross that is the general sign of another (stress another) free improvement to an already excellent sim.

Here's another good one. D'you remember the rash of free improvements, add-ons and patches that flowed from Microsoft after CFS 1, or 2, or 3 for years after their release?

'S funny, neither do I. Nothing to do with systemic greed.....???


Edit: Awww Ivan! You banned him before I could slam-dump him with my masterful use of irony http://forums.ubi.com/images/smilies/35.gif Oh well, maybe next time http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

shinden1974
10-03-2005, 03:45 PM
It's funny...the best way to wait for a patch is to not wait.

some people need to stop watching the water boil...and no the patch won't burn in the oven.

carguy_
10-03-2005, 03:48 PM
Well,the distributor is putting pressure on Oleg and his team so I guess it would be ok by us to let him work on da patch all time he wants.

Take your time Oleg.Majority of us want the bugs fixed.FM/DM tunes would also be welcome.Is desynching all historical MGs possible?Or at least .50cal?I`d be willing to wait two more months for this.

p1ngu666
10-03-2005, 04:21 PM
in hurricanes over murmansk or whatever the book was called, all the raf personal where amazed at how hard the russians worked http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

3.JG51_BigBear
10-03-2005, 04:43 PM
A little update would be cool. The content of the patch seems to be fairly well known but maybe a more comprehensive list of the fixes coming or maybe a status report would be nice.

LEBillfish
10-03-2005, 04:52 PM
WOOHOO!!...48 right on the money!!!...what?....I don't win anything? aww maaaaaaan http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

DarkStar68
10-03-2005, 05:22 PM
How hard would it be to incorporate sims into a game like BF2? I mean planes with the same detail and characteristics as IL2 - Tanks, anti air, 1st person infantry etc. - all in an open ended world. Is it a hardware issue? The thought is a total war simulation.

Daiichidoku
10-03-2005, 05:57 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
"we pretend to work and they pretend to pay us." </div></BLOCKQUOTE>


not that i want to stir anything up again...(kindahttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )

but that quote is from within the gulag system, not encompassing the whole of russian culture

unless you can prove that O.M. and 1C are undermodelling US planes http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif from within a gulag, darkstar, then dont take quotes out of context

DarkStar68
10-03-2005, 06:26 PM
Maybe it's just a lack of vision.

Chuck_Older
10-03-2005, 07:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
How hard would it be to incorporate sims into a game like BF2? I mean planes with the same detail and characteristics as IL2 - Tanks, anti air, 1st person infantry etc. - all in an open ended world. Is it a hardware issue? The thought is a total war simulation. </div></BLOCKQUOTE>

I think that the downside of that is too many compromises in physics modelling, to make the whole virtual world the game encompasses react the same for all elements. Look at Operation:Flashpoint for example. Although it's old, it's a good example of what drives the game as a 'sim'- the first person perspective of an individual soldier

The vehicles you interact with are by necessity very simplified. This way, the same set of physics models can be used for land, air, and sea craft

If PCs were powerful enough to actually model a world, in which all dynamics of physics could be represented, then we could have a very detailed environment for all these vehicles. As it stands, the software developer has to pick and choose what elements of physics are needed and modelled in detail, and which can be simplified, and which can even be left out. FPS is still King, and the most accurate simulation in the world will never be popular if it never anything but a slide show

snafu73
10-03-2005, 07:21 PM
The semi-sequal to operation flashpoint is Armed Assault, which is in essence operation flashpoint 1.5. It's scheduled for late this year, so it's more likely to be halfway through next year.

Hopefully some game engine limitations will be overcome with AA.

http://www.armedassault.com/

P.S. for anybody who has ofp there is an excellent eastern front mod called Liberation 41-45. http://ofp.gamezone.cz/_hosted/lib4145/

It's looking doubtfull the mooted Invasion 1944 mod will ever be released. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Buzzsaw-
10-03-2005, 10:37 PM
Salute Snafu

Have you tried the Eastern Front addon?

I have always thought OFP was the best FPS ever made. (single player)

WWMaxGunz
10-04-2005, 07:06 AM
I think we may have enough PC power now to run integrated battlefields using tabled models
but I dunno how large the scope in terms of active elements (men, vehicles, sea and aircraft)
or to what detail the graphics would run. It would be easy enough to use 100% just to have
one person walk through the woods as film.

What could be done at the lower levels of 486 sims like Aces Over Europe?

Chuck_Older
10-04-2005, 10:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWMaxGunz:
I think we may have enough PC power now to run integrated battlefields using tabled models
but I dunno how large the scope in terms of active elements (men, vehicles, sea and aircraft)
or to what detail the graphics would run. It would be easy enough to use 100% just to have
one person walk through the woods as film.

What could be done at the lower levels of 486 sims like Aces Over Europe? </div></BLOCKQUOTE>

Sure, but the graphics might suffer

Like it or not, graphics are how a lot of folks judge this stuff. You can't go 'backwards' on the eye-candy. You've got to get better, better, better graphics, better audio, better multiplay...or else nobody seems to give a rat @ss. The fact of the matter is that most players don't care if X Y and Z is accurate. Is it cool? That's what counts. So extra PC power will go to audio and video if you ask me

WWMaxGunz
10-04-2005, 10:36 AM
At least for anything commercial and most else, you have it dead right!

I'm wondering though if there's enough table-based pieces out there for amateur work.
Consider there are very dated looking public domain amateur games out there with sizeable
followings. Even some that look like they got new clothes only (better but not best eye
candy) and have been published for mediocre bucks.

You need pretty high def maps to run POV soldiers and ground vehicles around even if it
does get made of repetitive parts. And you need large maps to fly planes over without
bumping the edges. The amount of memory/swapping that alone requires cuts a lot of other
options off.

Years ago I started looking at the idea of how a LAN could cover such. If it's possible
then adding machines could let the map expand. But then I got sick and it's only been a
dream since. The trickiest part was the edges, if you are near the edge of the map on
one machine then seeing someone near the opposite edge on another should be transparent.
If both machines have overlap then they also have to coordinate exactly what happens in
the overlap else two people see different events... and if you cross from one to the next
machine during that then what you see changes as wildly as the difference. OTOH, if it's
a small difference then it'd be standard lag. That's the servers that keep the map, then
there's the players.

I wonder how much of that is how that one big online wargame runs? The one where it's all
arcade and some players just seem to get on to screw things up?

Grey_Mouser67
10-04-2005, 11:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWMaxGunz:
I think we may have enough PC power now to run integrated battlefields using tabled models
but I dunno how large the scope in terms of active elements (men, vehicles, sea and aircraft)
or to what detail the graphics would run. It would be easy enough to use 100% just to have
one person walk through the woods as film.

What could be done at the lower levels of 486 sims like Aces Over Europe? </div></BLOCKQUOTE>

Sure, but the graphics might suffer

Like it or not, graphics are how a lot of folks judge this stuff. You can't go 'backwards' on the eye-candy. You've got to get better, better, better graphics, better audio, better multiplay...or else nobody seems to give a rat @ss. The fact of the matter is that most players don't care if X Y and Z is accurate. Is it cool? That's what counts. So extra PC power will go to audio and video if you ask me </div></BLOCKQUOTE>

Ohhh how true, how true...kinda like dating...eye candy is the attractor, but the thing that keeps em coming back for more is a little deeper than the "looks".

Good looks and graphics will sell a game off the shelf, but classic games are deeper and more substantial in the substance, learning side of the equation.

Bad games look good, perform poorly...good games look good and play ok....great games look good and play great where players are immersed and there is substantial learning and interaction...games that look bad...well they are never purchased in the first place.

Bearcat99
10-07-2005, 07:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
How hard would it be to incorporate sims into a game like BF2? I mean planes with the same detail and characteristics as IL2 - Tanks, anti air, 1st person infantry etc. - all in an open ended world. Is it a hardware issue? The thought is a total war simulation. </div></BLOCKQUOTE>

The engine of FB is a flight sim engine. It wasnt made for all the detail of a FPS and ground vehicles..... thats why the ground vehicles behave the way they do in the sim. It would be nice though..

edgflyer
10-09-2005, 08:19 AM
The end of August is past. Then the end of September, and now close to the middle of October. This tells me one thing. This is may be the last patch we see for this sim and Oleg is trying to cover all issues that he can do before moving on. So if the patch is late then it is late. But defining late is up to the individual. Be happy that he has decided to work on as many issues as possible before releasing.

Lucius_Esox
10-10-2005, 01:44 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">we pretend to work and they pretend to pay us."

</div></BLOCKQUOTE>

Made me smile..

Bartolomeo_ita
10-10-2005, 04:08 AM
i guess they are waiting to include new planes in 4.02 ... I GUESS, I HOPE. Mc.205 i'm waiting for it !!!!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

partic_3
10-10-2005, 10:12 PM
"He's not taking his time to "get it right" - It's called laziness and is systemic within Russian culture."
Oh, oh, I haven't laughed so much for ages!
Thank you, DarkStar68, for being the perfect dickhead!
Did it take you long to achieve this, or is something you were born with?

Armhunter
10-11-2005, 05:03 PM
did they even give a hint as to when it might come out? seems like its been a while...