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Shoop_da_whoop
05-22-2007, 04:50 PM
To all of you, is force feedback a necessity now for flight sims?

Shoop_da_whoop
05-22-2007, 04:50 PM
To all of you, is force feedback a necessity now for flight sims?

Bearcat99
05-22-2007, 05:36 PM
A necessity? No I don't think so.. but a nice to have... absolutely. The only necessity aside from a PC decent enough to run the sim and all that entails is a joystick with a throttle & rudder control, which most have. However the other stuff adds.... flavor if you will... and depending on how into your simming you are it will or won't be worth it. For me FFB, pedals, TIR, the Buttkicker.. and all that extra stuff... is what I need to do my thing. For others it is different.

Shoop_da_whoop
05-22-2007, 05:42 PM
I heard it practically adds a complete level in terms of maneuverability and fully understanding what does and doesn't really wory... or at least come close to it.

The thing is, I bought the Evo with force feedback conditioned but am wondering if its worth it and should cancel. I read a lot of reviews that rate the FF stick higher then the normal non-FF but I of course would prefer to hear from you guys.

DooDaH2007
05-22-2007, 05:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Shoop_da_whoop:
I heard it practically adds a complete level in terms of maneuverability and fully understanding what does and doesn't really wory... or at least come close to it.
I read a lot of reviews that rate the FF stick higher then the normal non-FF but I of course would prefer to hear from you guys. </div></BLOCKQUOTE>

FFB is something you have to have felt, MSFFB2 users tried to tell...

Huxley_S
05-22-2007, 05:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Shoop_da_whoop:
The thing is, I bought the Evo with force feedback conditioned but am wondering if its worth it and should cancel. I read a lot of reviews that rate the FF stick higher then the normal non-FF but I of course would prefer to hear from you guys. </div></BLOCKQUOTE>

It's a very good entry level stick. You'll be pleased with it I'm sure.

JG14_Josf
05-22-2007, 05:54 PM
My good friend the airline pilot swears by forced feedback. Once you go there you don't come back. I know that is true with car racing simulation. I have a cougar stick (with hall sensors) and I'd drop it for an FF version of the same stick ASAP.

Example:

Nose low chasing a bomber through clouds and in the heat of the moment you don't notice the shaking shown on the screen and the rattling sound is ignored in favor of communications on team-speak. The wing comes off at 800 km/h.

I don't know (because I don't have force feedback) but a progressive shaking on the stick could help alert someone to what is going on as if the simulation felt like flight better (not exactly the same = better).

Better is good; no?

EiZ0N
05-22-2007, 05:57 PM
I love FFB.

Jost makes a good point, one I often overlook.

I usually realise I'm going to fast when my stick rattles. That's always my cue to slow down or lose a wing.

I'd say stick with the Saitek Cyborg Force. I've a similar older model and I like it very much. My friend has the current model and his is probably even better.

raaaid
05-23-2007, 04:56 AM
i dont like the ff of this game when i flew for real the first thing i noticed was how heavy controls were and how on the verge of stall how light they become it was like from 10 kg to just 100 grams on the edge of stall

rnzoli
05-23-2007, 05:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Shoop_da_whoop:
To all of you, is force feedback a necessity now for flight sims? </div></BLOCKQUOTE>

Is the deepest immersion a necessity now for flightsims? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

FFB is not 100% realistic, true, but adds very valuable sensory feedback to your flight sim experience beyond doubt.

However, be careful and never buy FFB stick from Logitech (or at least not the Wingman 3D). Their implementation of FFB is not very good, and practically it ruins the accuracy of the stick within 3 months.

TgD Thunderbolt56
05-23-2007, 06:10 AM
I liked it when I used it for almost 3 years, but after switching to non-FFB about 2 years ago I find that it was just cool...not a necessity at all.


TB

Philipscdrw
05-23-2007, 07:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by raaaid:
i dont like the ff of this game when i flew for real the first thing i noticed was how heavy controls were and how on the verge of stall how light they become it was like from 10 kg to just 100 grams on the edge of stall </div></BLOCKQUOTE>
You should be able to adjust the maximum force the stick gives you. It's realistic for the controls to get really light when the airspeed is low - less airflow over a control surface = less force to move the control surface. Sit in an aircraft and move the controls around when it's parked, and again when it's in cruise - you'll see the difference.

JG53Frankyboy
05-23-2007, 07:16 AM
im looking forward in horror to the time when my beloved MS FFB2 stick will not work anymore http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ................

leitmotiv
05-23-2007, 07:47 AM
Nothing for it but seppuku at dawn when the last of my Sidewinder 2 stash croaks.

tagTaken2
05-23-2007, 09:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG53Frankyboy:
im looking forward in horror to the time when my beloved MS FFB2 stick will not work anymore http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ................ </div></BLOCKQUOTE>


http://forums.ubi.com/images/smilies/sadeyes.gif

This is something I worry about too. Keeping an eye on ebay for new in-box sticks.

FFB is great. I can't remember the last time I accidentally stalled ingame.

Divine-Wind
05-23-2007, 01:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG53Frankyboy:
im looking forward in horror to the time when my beloved MS FFB2 stick will not work anymore http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ................ </div></BLOCKQUOTE>
We'll all be old men putting around in those neat scooters when that happens. 7 years and my Siderwinder 2 is still shaking!

JG53Frankyboy
05-23-2007, 02:19 PM
but the year 2008 will propably a "busy" year for our stick:
-SoW:BoB
- http://rrgstudios.com/EN_02_08_UnnamedTitle.shtml = Korea
-KotS http://www.gennadich.com/lang/en/
-Falkland 1982
http://www.thunder-works.com/news.htm
-BSG http://www.game-warden.com/bsg/index.html

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Philipscdrw
05-23-2007, 02:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tagTaken2:
FFB is great. I can't remember the last time I accidentally stalled ingame. </div></BLOCKQUOTE>
Nor can I but I don't use force-feedback!

Come to think of it, a tactile warning of approacing Vne would be very very useful though.

Perhaps I should make a 'virtual' force-feedback device, which instead of shaking the stick at high speed, would recognise the sim's FFB response and illuminate a warning light.

Nah.

stalkervision
05-23-2007, 05:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG53Frankyboy:
im looking forward in horror to the time when my beloved MS FFB2 stick will not work anymore http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ................ </div></BLOCKQUOTE>

Then you will have to take it out back and shoot it like a lame horse.. http://forums.ubi.com/images/smilies/bigtears.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif