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FourShades
07-08-2006, 07:47 PM
Hi Everyone,

The Scorched Earth Development Team is pleased to announce the latest release of the Scorched Earth Online War system (SEOW). Files are available for download from the SEOW Files Page (http://sourceforge.net/project/showfiles.php?group_id=115125) .

For those who don't know, SEOW is a set of software tools that allow you to run your own multiplayer online war using IL2+FB+AEP+PF. But this isn't any ordinary online war! SEOW allows the participants to take complete control over ALL their forces, land, sea and air. SEOW does this by assisting players generate a sequence of coop missions within the context of an evolving and persistent battlefield. In SEOW campaigns, you never fly the same mission twice and you always match your strategies and tactics against another human. Unlike other online wars, there is NO COMPUTER GENERATED OPPOSITION. SEOW is a system for matching opposing teams of humans against each other in the most advanced and detailed battlefield environment ever seen in the IL-2 series of simulations.

So here is what do you get if you download the SEOW software:
(i) a database (available in both MySQL and MSAccess formats) containing a rich source of military information pertaining to the IL-2 series and campaign logistics.
(ii) a Windows application called the DCS that allows you to manage your campaign, including remote management of the (MySQL) database.
(iii) a fully-featured web application (written in PHP5) called the MP that allows commanders on opposing teams to plan their moves simultaneously for each mission, using nothing more than Internet Explorer. It is essentially equivalent to the Full Mission Builder, but in a web browser for convenient use and with a full campaign security model!

Instructions for installation and use are found at SEOW Home Page (http://seow.sourceforge.net/) . SEOW is free and open source, so all the source code is available there too.

What kind of campaigns are supported in SEOW?

(*) We presently support 19 different sectors:
Ardennes, Crimea, Guadalcanal, Gulf of Finland, Kuban, Kurland, Kursk, L'vov, Malta, Midway, Moscow, New Guinea, Normandy, Okinawa, Prokhorovka, Singapore, Smolensk, Stalingrad and Tunis.
(*) We support virtually all objects (tanks, vehicles, ships, aircraft, artillery) defined in the game up to the Pe-2 add-on.
(*) We have a dynamic and realistic weather engine, generating believable variations from mission to mission.
(*) We have automated and programmable army unit affiliations and descriptions to the Platoon level.
(*) We support air recon, ground attack, escort, glider, reinforcement and withdrawal missions, all at each commander's will.
(*) We support air, sea and ground freight (where one unit transports one or more other units).
(*) We support actual beach assaults and landings, and glider assaults.
(*) We support carrier operations.
(*) We support the dynamic creation and dissolution of ground and sea task forces, at each commander's whim.
(*) We support automatic environmental and industrial damage and destruction.
(*) We support a full reconaissance intelligence model, with different units having different recon capabilities.
(*) We support actual bridge targeting, destruction and repair, and industrial targeting, destruction and repair.
(*) We support a rich Statistics and reporting engine,
and lots, lots more, honestly.

A word of warning: SEOW is very detailed and places demands on commanders and players that are much greater than typical online campaigns. It is not a system for just jumping into a slot and doing some shoot-em-up DF flying. If you want that, then stay with the normal fun online wars. But if you really want more IMMERSION, more STRATEGY and more MEANING in your online wars, then SEOW (and its user community) is for you.

Here are some examples of recent SEOW campaign scenarios played by squads that I am aware of:

(*) Stalingrad 1942-43, between III/JG11, II/JG77, IV/JG7, No3, 450 squadrons. Hundreds of ground units on both sides, about 20 pilots per coop, ewather changing from grass to snow.
(*) New Guinea/Kokoda Track 1943, between many Australian/NZ squadrons, averaging 25 pilots per mission. Allied advance to Buna, terrible weather, naval barrages, light tanks rolling into Buna mission.
(*) Attack on Nancy 1944, with 352nd and other squads, near historic order of battle, Axis wins with stunning armoured counter-attack in the north.
(*) Malta 1942, with many Australian/NZ squads, averaging 18 pilots per mission, Axis crushes Allied carrier fleet with Ju-88 attack.
(*) Okinawa 1945, between III/JG11, IV/JG7 and AG-51, averaging 20 pilots per mission, Allies capture Ie Shima island and north Okinawa with massive beach landings and naval bombardments.
(*) Kursk 1943, with VFsMA and LLv34, averaging 14 pilots per mission, do the Russians have enough KV-1 tanks and Sturmoviks to fend off the Tigers?


If you want to know more, come join the Scorched Earth Forum (http://www.aircombat.net/phpBB2/index.php), hosted by RAF74. You can also find a list of different campaign templates contributed by users at the SEOW Home Page (http://seow.sourceforge.net/).

Cheers,
IV/JG7_4Shades

FourShades
07-08-2006, 07:47 PM
Hi Everyone,

The Scorched Earth Development Team is pleased to announce the latest release of the Scorched Earth Online War system (SEOW). Files are available for download from the SEOW Files Page (http://sourceforge.net/project/showfiles.php?group_id=115125) .

For those who don't know, SEOW is a set of software tools that allow you to run your own multiplayer online war using IL2+FB+AEP+PF. But this isn't any ordinary online war! SEOW allows the participants to take complete control over ALL their forces, land, sea and air. SEOW does this by assisting players generate a sequence of coop missions within the context of an evolving and persistent battlefield. In SEOW campaigns, you never fly the same mission twice and you always match your strategies and tactics against another human. Unlike other online wars, there is NO COMPUTER GENERATED OPPOSITION. SEOW is a system for matching opposing teams of humans against each other in the most advanced and detailed battlefield environment ever seen in the IL-2 series of simulations.

So here is what do you get if you download the SEOW software:
(i) a database (available in both MySQL and MSAccess formats) containing a rich source of military information pertaining to the IL-2 series and campaign logistics.
(ii) a Windows application called the DCS that allows you to manage your campaign, including remote management of the (MySQL) database.
(iii) a fully-featured web application (written in PHP5) called the MP that allows commanders on opposing teams to plan their moves simultaneously for each mission, using nothing more than Internet Explorer. It is essentially equivalent to the Full Mission Builder, but in a web browser for convenient use and with a full campaign security model!

Instructions for installation and use are found at SEOW Home Page (http://seow.sourceforge.net/) . SEOW is free and open source, so all the source code is available there too.

What kind of campaigns are supported in SEOW?

(*) We presently support 19 different sectors:
Ardennes, Crimea, Guadalcanal, Gulf of Finland, Kuban, Kurland, Kursk, L'vov, Malta, Midway, Moscow, New Guinea, Normandy, Okinawa, Prokhorovka, Singapore, Smolensk, Stalingrad and Tunis.
(*) We support virtually all objects (tanks, vehicles, ships, aircraft, artillery) defined in the game up to the Pe-2 add-on.
(*) We have a dynamic and realistic weather engine, generating believable variations from mission to mission.
(*) We have automated and programmable army unit affiliations and descriptions to the Platoon level.
(*) We support air recon, ground attack, escort, glider, reinforcement and withdrawal missions, all at each commander's will.
(*) We support air, sea and ground freight (where one unit transports one or more other units).
(*) We support actual beach assaults and landings, and glider assaults.
(*) We support carrier operations.
(*) We support the dynamic creation and dissolution of ground and sea task forces, at each commander's whim.
(*) We support automatic environmental and industrial damage and destruction.
(*) We support a full reconaissance intelligence model, with different units having different recon capabilities.
(*) We support actual bridge targeting, destruction and repair, and industrial targeting, destruction and repair.
(*) We support a rich Statistics and reporting engine,
and lots, lots more, honestly.

A word of warning: SEOW is very detailed and places demands on commanders and players that are much greater than typical online campaigns. It is not a system for just jumping into a slot and doing some shoot-em-up DF flying. If you want that, then stay with the normal fun online wars. But if you really want more IMMERSION, more STRATEGY and more MEANING in your online wars, then SEOW (and its user community) is for you.

Here are some examples of recent SEOW campaign scenarios played by squads that I am aware of:

(*) Stalingrad 1942-43, between III/JG11, II/JG77, IV/JG7, No3, 450 squadrons. Hundreds of ground units on both sides, about 20 pilots per coop, ewather changing from grass to snow.
(*) New Guinea/Kokoda Track 1943, between many Australian/NZ squadrons, averaging 25 pilots per mission. Allied advance to Buna, terrible weather, naval barrages, light tanks rolling into Buna mission.
(*) Attack on Nancy 1944, with 352nd and other squads, near historic order of battle, Axis wins with stunning armoured counter-attack in the north.
(*) Malta 1942, with many Australian/NZ squads, averaging 18 pilots per mission, Axis crushes Allied carrier fleet with Ju-88 attack.
(*) Okinawa 1945, between III/JG11, IV/JG7 and AG-51, averaging 20 pilots per mission, Allies capture Ie Shima island and north Okinawa with massive beach landings and naval bombardments.
(*) Kursk 1943, with VFsMA and LLv34, averaging 14 pilots per mission, do the Russians have enough KV-1 tanks and Sturmoviks to fend off the Tigers?


If you want to know more, come join the Scorched Earth Forum (http://www.aircombat.net/phpBB2/index.php), hosted by RAF74. You can also find a list of different campaign templates contributed by users at the SEOW Home Page (http://seow.sourceforge.net/).

Cheers,
IV/JG7_4Shades