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View Full Version : Was the "new clouds" thread a hoax, or are they really coming?



Mysticpuma2003
02-20-2005, 03:37 AM
Just wondered because I'm fed up with a cloud height of 1500 and all looking the same and bland. Here's hoping it was real.

VF-29_Sandman
02-20-2005, 03:46 AM
i belive the new clouds are in the fmb like the new fires/smoke.

Extreme_One
02-20-2005, 05:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-29_Sandman:
i belive the new clouds are in the fmb like the new fires/smoke. <HR></BLOCKQUOTE>

lol

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
...I still dislike the new clouds... And probably will not release them untill BoB. Time will show...

Say we have here visbility 100 km ahead (around)... But it runs well on the top PC only...
The landscape even in PF looks inclreadible on any distance or altitude with such visibility...
<HR></BLOCKQUOTE>

I really hope we do get them but the decision has yet to be made...

"probably will not realease them until BOB...! http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Recon_609IAP
02-20-2005, 08:17 AM
probably on that list of items that was too big to fit on the cd... or maybe just the Russians will get the new clouds?

Nubarus
02-20-2005, 08:56 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Recon_609IAP:
probably on that list of items that was too big to fit on the cd... or maybe just the Russians will get the new clouds? <HR></BLOCKQUOTE>

"Say we have here visbility 100 km ahead (around)... But it runs well on the top PC only..."

Looks more like the new clouds are not ready to be released yet because there is a severe performance issue with them.

Extreme_One
02-20-2005, 08:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Recon_609IAP:
probably on that list of items that was too big to fit on the cd... or maybe just the Russians will get the new clouds? <HR></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/1241.gif

Mysticpuma2003
02-20-2005, 10:03 AM
So what we really saying is that we don't know! ****, they look so good, and much better than the 'pants' fluffy sheep clouds we get. Even if they could change the height to 7000 or 8000 it would help, but at the moment it's just ajoke. Oh well, here's hoping.

Extreme_One
02-20-2005, 01:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mysticpuma2003:
So what we really saying is that we don't know! ****... <HR></BLOCKQUOTE>

Oleg's saying: nothing's been decided - so if he doesn't know how's anyone else supposed to know?

I really hope we get them too but we'll just have to wait and see...

Anyway if they mean I lose masses of FPS - I'll live without them.

heywooood
02-20-2005, 02:02 PM
well if morning ground fog effect we already have is anything to measure by, new clouds would seriously hamper frame rates.

Personally - I'd rather they just extend the visiblity range of the new smoke and fire effects and leave new clouds for BoB..

Heinz_Schuss
02-20-2005, 06:15 PM
Agreed!

Mysticpuma2003
02-21-2005, 02:41 AM
Hmmm.....both would be nice. At least the end user would be able to choose the effect for their system.
It's like the ground detail option for perfect.
They have high detail cloud, but the option for perfect clouds and smoke could be added, which would be obviously the more detailed clouds and smoke with enhanced draw distance.
At the moment I fly 1280x1024 resolution, but would drop to 1024x768 for these features.

Just the option would be nice!

F19_Orheim
02-21-2005, 03:14 AM
Well I too would love some new cloudsettings, but if it hampers the FPS too much then it is understandble if they are hesitant to implement them.

However Mr Maddox always talks about building for the future. IL2-series will NOT be dead after this final patches coming up, I see it live for quite many years from now and even though some (maybe the majority I don't know) plays on computers not suited for these clouds, this might have changed in 10-15 months. If you have this in mind I can't see why Maddox games shouldn't implement them as an option.

Just my
http://www.f19vs.se/pics/2cent.gif

p1ngu666
02-21-2005, 07:01 AM
id love them tbh, add a new dynamic to missions http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

crazyivan1970
02-21-2005, 07:27 AM
Still undecided on those clouds http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Apparently it`s not just another additional weather condition... it`s the whole new system.

WOLFMondo
02-21-2005, 09:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by heywooood:
well if morning ground fog effect we already have is anything to measure by, new clouds would seriously hamper frame rates.

Personally - I'd rather they just extend the visiblity range of the new smoke and fire effects and leave new clouds for BoB.. <HR></BLOCKQUOTE>

I think clouds are a pretty important factor in recreating some of the missions the RAF undertook throughout the war. They don't really factor into the high altitude mass bombing but play a huge part into the raids the RAF at low altitude. Theres countless accounts of RAF pilots either hiding in clouds, bouncing or being bounce by planes in the clouds and using the clouds to escape AA fire. Can't really do this at the minute and most DF servers feature ground attack missions:/

p1ngu666
02-21-2005, 09:58 AM
nah cloud is important for high level bombing...
what u gonna do if u cant see your target?

thats why there was mossies doing weather reporting, and bomber command made blind bombing aids http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

before that u would either find another target, go home, or do a timed run from a know point...

Mysticpuma2003
02-22-2005, 01:34 AM
I'd still love to see it implemented as an end user graphic option in the il2 setup. It would just make this 'complete' IMO. For me, the one think I miss is a flight of B-17's at altitude with thunderheads rising in the distance. Even if the sky box was enhanced the immersion would be outstanding.
I know this is the IL2 forum, but just check out the cloud structures in CFS3. Now that's awesome weather!

II.JG1_RivRat
02-22-2005, 08:28 AM
I could not agree more about new clouds. The one thing that this sim is missing is a more varied weather atmosphere. Heres hoping Oleg decides to give us the cloud option!

p1ngu666
02-22-2005, 08:38 AM
could always put it in, for us to test http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

xTHRUDx
02-22-2005, 10:02 AM
"they may or may not be included"

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

LeadSpitter_
02-22-2005, 04:40 PM
hopefully they remove the medium clouds selection which removes more then 50% of the clouds detailed clouds does and makes them disapear much closer giving you a almost no clouds view.

Mysticpuma2003
02-22-2005, 11:50 PM
If only the clouds looked this good!


http://www.gamespot.com/pc/sim/firepower/screens.html?page=16

http://www.gamespot.com/pc/sim/firepower/screens.html?page=19


Pleeeeaaaasssee give us the clouds OLeg! Please. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Mysticpuma2003
02-24-2005, 02:32 PM
C'mon guys.....you know you want them.

CKY_86
02-24-2005, 02:41 PM
that b29 in that shot just looks wrong http://forums.ubi.com/images/smilies/blink.gif

p1ngu666
02-24-2005, 05:28 PM
be sure, we do http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

ClnlSandersLite
02-24-2005, 09:45 PM
I want them, but you know what I'd rather have? The ai stops shooting while you're greyed out in the clouds. Actually, I'd like to see that effect go away. You can't see through clouds as it is, why cut to solid grey in that manner? It's irritating to fly through a little puf of cloud you can see through and be in solid grey just long enough to lose you're shot.

Mysticpuma2003
02-25-2005, 01:00 AM
Quote "that b29 in that shot just looks wrong"...look further my son, past the obvious and lo, you shalt see the path to goodliness in the background...lol.

Gimme the clouds!!! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

LEXX_Luthor
02-25-2005, 02:39 AM
Wow, where did these clouds come from...?

Mystic:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>

http://www.gamespot.com/pc/sim/firepower/screens.html?page=16

http://www.gamespot.com/pc/sim/firepower/screens.html?page=19
<HR></BLOCKQUOTE>
3SFC + FirePower ---> Are those large cumulus in the flying environment, or just background grafix at "infinite" distance you can never reach? Especially that first pic.

If they are in the flying environment, these towering cumulus clouds *must* be a flight sim First.

Thanks for posting those two shots, especially like the first shot. http://forums.ubi.com/images/smilies/25.gif

Mysticpuma2003
02-25-2005, 03:35 AM
Lexx they are in-game fly through the clouds type graphics, They do exist, and are a pleasure to dogfight in. Truely awesome, and this is what we need for IL2!

Mysticpuma2003
03-02-2005, 01:19 AM
And then interest waned, and lo the thread did drop from page 1, however I am the resurrection, so here it is again., just in-case anyone missed it.

Please give us the clouds Oleg. Cheers.

TheGozr
03-02-2005, 02:27 AM
Would be good to have at list two levels of clouds lower clouds and high altitude cloud ( and turbulences with it ) and ofcourse you all seen my post about banning the medium clouds http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

LEXX_Luthor
03-02-2005, 04:34 AM
http://forums.ubi.com/images/smilies/35.gif
Gozer:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Would be good to have at least two levels of clouds lower clouds and high altitude cloud <HR></BLOCKQUOTE>
FB has two levels of clouds...the low altitude puffy cumulus, and the higher 7km altitude flat clouds.

TheGozr
03-02-2005, 11:20 AM
yes i know but better..

marcocomparato
03-04-2005, 04:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Extreme_One:
Anyway if they mean I lose masses of FPS - I'll live without them. <HR></BLOCKQUOTE>

And there-in lies the mysterious motive behind why Oleg doesnt just 'wise-up' and give gamers everything they have requested or better yet ,everything that MS Flightsims have. because of scope.

Oleg realizes that WHAT YOU WANT is a fast and smooth combat sim experience. its what Microsoft was simply unable to grasp.

If a user had to pre-load and pre-cache all the unique flight models, engine sounds, cloud formations, and Ship models that everyone has *****ed about having, the game would be reserved for only those that could afford the highest-end system (and that might not even do it, like in the case of MS flightsims - the highest end systems still run it like ****.)

We need protection from ourselves and thats what Oleg and his team do.

LEXX_Luthor
03-04-2005, 06:07 PM
Thanks Mystic for the info on 3SFC clouds.

FB clouds still look the best, but are too small and Oleg only needs to scale them up by a good 1,000 times in volume (about 5000m cloud tops...and fewer of them of course, except under heavy skies). Won't work for FB because the FB clouds are fixed on the map and I guess can't be changed without new replacement maps. For example, original DOS Su~27 Flaker 1.0 from 1995 had cloud positions randomly generated each mission run.

p1ngu666
03-04-2005, 10:55 PM
i thought cloud was random, and sometimes moved?

if it IS a map based thing, then do another of those blank internet maps or a couple with different cloud and size combinations for us to test http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

onwhine fighter bnz "aces" may not like having to lower, or there pray being able to hide in a large cloud http://forums.ubi.com/images/smilies/34.gif

ofcouse, the biggest bonus would be for those doing ground pounding http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif